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* glmemory: add the texture type to allocate to parametersMatthew Waters2016-06-291-2/+4
* gleffects: fix little rectangle that appears at the center of squeeze and tun...Haihua Hu2016-06-151-2/+4
* gldeinterlace: remove dead code accessing filter->in_tex_idMatthew Waters2016-06-151-15/+3
* gltestsrc: gltestsrc.h already defines GstGLTestSrcHavard Graff2016-05-281-1/+0
* caopengllayersink: Don't cache buffer poolNicolas Dufresne2016-05-252-39/+8
* glimagesink: support video rotation using transform matrixHaihua Hu2016-05-252-2/+265
* glvideomixer: fix race retrieving the GL context from the displayMatthew Waters2016-05-251-2/+2
* gltransformation: make the pivot-z property READWRITEArjen Veenhuizen2016-05-241-3/+3
* gltestsrc: fix src_impl leakGuillaume Desmottes2016-05-241-0/+5
* gltestsrc: fix shaders ref countingGuillaume Desmottes2016-05-201-3/+14
* glmosaic: fix shader leakGuillaume Desmottes2016-05-201-0/+1
* gltransformation: use the affine transformation meta if available downstreamMatthew Waters2016-05-142-29/+125
* gl: take the affine transformation in NDCMatthew Waters2016-05-142-28/+34
* glbasemixer: actually attempt to propose an allocation upstreamMatthew Waters2016-05-142-100/+151
* gl/egl: replace gsteglimagememory with an EGLImage wrapperMatthew Waters2016-05-043-12/+0
* gl: enable gldeinterlace on OpenGL ESHaihua Hu2016-04-294-92/+276
* gl: caopengllayersink: fix a minor warningHyunjun Ko2016-04-201-1/+0
* glimagesink: Fix indentationSebastian Dröge2016-04-191-1/+1
* glimagesink: need to clean window_id when state change form READY to NULLHaihua Hu2016-04-191-0/+2
* gl/caopengllayersink: Actually unset caps_change flag after resizeHeinrich Fink2016-04-181-1/+1
* gltestsrc: don't dereference null pointerLuis de Bethencourt2016-04-121-1/+1
* glbasemixer: chain up to the parent implementationMatthew Waters2016-04-121-1/+1
* videoaggregator: repect the result of find_best_format in the default update_...Matthew Waters2016-04-071-7/+3
* glvideomixer: add support for the affine transformation metaMatthew Waters2016-04-051-13/+28
* glimagesink: support the affine transformation meta for any texture targetMatthew Waters2016-04-051-6/+5
* glmixer: set the current texture to 0 before mappingMatthew Waters2016-04-051-0/+1
* glmixerbin: proxy the start-time-* properties from aggregatorMatthew Waters2016-04-041-0/+45
* gl/build: add missing '\' at the end of the line in MakeFile.amMatthew Waters2016-04-011-1/+1
* gldifferencematte: port to gl3/gles2Matthew Waters2016-03-313-52/+63
* gltestsrc: port to gles2/gl3Matthew Waters2016-03-314-178/+309
* gltestsrc: port smpte pattern to shadersMatthew Waters2016-03-311-164/+310
* gltestsrc: implement the circular methodMatthew Waters2016-03-311-80/+96
* gltestsrc: add a generic src frameworkMatthew Waters2016-03-314-388/+650
* glsterosplit: remove internal glupload/glcolorconvertMatthew Waters2016-03-312-150/+21
* bad: use new gst_element_class_add_static_pad_template()Vineeth TM2016-03-2413-42/+28
* glstereo{mix,split}: allow running on GLES 2/3Matthew Waters2016-03-172-2/+3
* gleffects; give each effect a unique long name and descriptionMatthew Waters2016-03-112-0/+12
* glfilterapp: update for the use of shadersMatthew Waters2016-03-101-24/+36
* glimagesink: Fix window memory leakVineeth TM2016-03-091-0/+1
* glvideomixer: signal continuation in resetMatthew Waters2016-03-081-1/+1
* glmixer: iterator didn't advance in continue statementWang Xin-yu (王昕宇)2016-02-243-0/+4
* gl: fix the buildMatthew Waters2016-02-221-2/+2
* gl: error out if the configured GL API is unsupported by our elementMatthew Waters2016-02-223-0/+55
* glimagesink: remove unsed reconfigure variableMatthew Waters2016-02-171-1/+0
* glimagesink: don't push a reconfigure event from the GL threadMatthew Waters2016-02-172-8/+21
* glvideomixer: don't leak pad's vertex buffer on release_padWang Xin-yu (王昕宇)2016-02-171-0/+21
* glmixer: Remove usage of GstGLMixerFrameDataMatthew Waters2016-02-178-209/+88
* glmixer: don't hold the object lock while calling into GLMatthew Waters2016-02-171-55/+60
* glvideoflip: don't ignore method changes when caps aren't set (yet)Alessandro Decina2016-02-161-0/+6
* gleffects: identity: add the shader to the hash tableMatthew Waters2016-02-081-0/+2