index
:
delta/gstreamer-plugins-bad.git
0.10
0.11
1.0
1.10
1.12
1.14
1.16
1.18
1.2
1.4
1.6
1.8
BRANCH-ERROR
BRANCH-EVENTS2
BRANCH-GSTREAMER-0_6
BRANCH-GSTREAMER-0_8
BRANCH-RELEASE-0_10_19
BRANCH-RELEASE-0_3_3
BRANCH-RELEASE-0_3_4
BRANCH-RELEASE-0_4_0
BRANCH-RELEASE-0_4_1
BRANCH-RELEASE-0_4_2
BRANCH-RELEASE-0_5_0
BRANCH-RELEASE-0_5_1
BRANCH-RELEASE-0_5_2
BRANCH-RELEASE-0_7_4
BRANCH-RELEASE-0_7_5
BRANCH-RELEASE-0_8_2
BRANCH-THREADED
BRANCH_RELEASE-0_7_2
CAPS
TYPEFIND
baserock/1.4
baserock/1.6
baserock/1.6.3
baserock/morph/1.2
discontinued-for-monorepo
master
gitlab.freedesktop.org: gstreamer/gst-plugins-bad.git
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
gst-libs
/
gst
/
gl
/
eagl
Commit message (
Expand
)
Author
Age
Files
Lines
*
glcontext: add public swap_buffers function
Matthew Waters
2017-05-21
1
-2
/
+1
*
gst: Clear floating flag in constructor of all GstObject subclasses that are ...
Sebastian Dröge
2017-05-17
2
-2
/
+12
*
Remove plugin specific static build option
Nicolas Dufresne
2017-05-16
1
-1
/
+1
*
gl/eagl: It's -fobjc-arc not -fobj-arc
Sebastian Dröge
2017-03-08
1
-1
/
+1
*
applemedia/gl: Update code to use ARC
Nick Kallen
2017-03-07
5
-27
/
+35
*
gl: GST_GL_TYPE -> GST_TYPE_GL
Matthew Waters
2016-11-03
4
-18
/
+18
*
Revert "Revert "gl/eagl: try getting a gles3 context""
Matthew Waters
2016-06-29
1
-5
/
+17
*
gl/cocoa/eagl: don't leak GThread's when dispatching messages
Matthew Waters
2016-04-13
1
-1
/
+4
*
libgstgl: cocoa, eagl: use libdispatch to schedule GL calls
Alessandro Decina
2016-04-11
1
-0
/
+42
*
Revert "libgstgl: cocoa, eagl: don't marshal GL calls to the context thread"
Sebastian Dröge
2016-03-07
3
-59
/
+3
*
libgstgl: cocoa, eagl: don't marshal GL calls to the context thread
Alessandro Decina
2016-03-07
3
-3
/
+59
*
Revert "gl/eagl: try getting a gles3 context"
Matthew Waters
2016-02-02
1
-17
/
+5
*
gl: eagl: fix build
Tim-Philipp Müller
2016-02-01
1
-1
/
+2
*
gl/eagl: try getting a gles3 context
Matthew Waters
2016-02-01
1
-5
/
+16
*
gl: be consistent in gobject boilerpate
Matthew Waters
2015-10-19
2
-4
/
+4
*
gl/eagl: use the default GL context debug category
Matthew Waters
2015-09-29
1
-0
/
+2
*
glwindow: remove unused draw_unlocked function
Matthew Waters
2015-09-28
1
-1
/
+0
*
glwindow: add API to request a resize event on the next draw
Matthew Waters
2015-09-17
1
-3
/
+2
*
gl/eagl: Also unbind renderbuffer after setting up framebuffer
Sebastian Dröge
2015-09-09
1
-0
/
+1
*
gl/eagl: Don't make context uncurrent just to make it current again in the ne...
Sebastian Dröge
2015-09-09
1
-4
/
+0
*
gl/eagl: Unref context after setting a window handle
Sebastian Dröge
2015-08-25
1
-0
/
+2
*
glwindow: pass display to implementation's _new()
Matthew Waters
2015-07-27
2
-5
/
+4
*
glcontext: pass display to implentation's _new()
Matthew Waters
2015-07-27
2
-5
/
+4
*
gl/eagl: Don't call anything synchronously from the main thread
Sebastian Dröge
2015-07-08
1
-55
/
+49
*
Revert "eagl: Don't dispatch_sync() to the main thread if we are on the main ...
Sebastian Dröge
2015-06-23
1
-31
/
+10
*
eagl: Don't dispatch_sync() to the main thread if we are on the main thread
Sebastian Dröge
2015-06-23
1
-10
/
+31
*
gl/window: use the default main loop implementation for all backends
Matthew Waters
2015-06-04
1
-108
/
+0
*
libgstgl: fix rendering on iOS
Alessandro Decina
2015-04-02
3
-84
/
+115
*
gl/window: hopefully fixup compile warnings on android/ios
Matthew Waters
2015-03-11
1
-5
/
+4
*
gl/window: create the main loop/context on init/finalize
Matthew Waters
2015-03-11
1
-17
/
+20
*
libgstgl: eagl: handle CALayer resize
Alessandro Decina
2015-02-24
3
-6
/
+26
*
gl/window/eagl: fix a couple of typos
Matthew Waters
2015-01-23
1
-2
/
+2
*
glwindow: remove width/height from _draw()
Matthew Waters
2015-01-23
1
-20
/
+22
*
glcontext: add api for retreiving the current context and api
Matthew Waters
2014-10-28
2
-0
/
+6
*
gl/eagl: Fix compilation
Sebastian Dröge
2014-04-13
1
-3
/
+4
*
gl/eagl: Notify the window's resize callback about surface dimension changes
Sebastian Dröge
2014-04-13
1
-0
/
+17
*
gl/eagl: Remove spurious private struct pointer
Sebastian Dröge
2014-04-13
1
-2
/
+0
*
gl: Import QuartzCore/QuartzCore.h for CAEAGLLayer on older iOS versions
Sebastian Dröge
2014-04-12
1
-0
/
+1
*
gl: Add support for iOS EAGL platform
Sebastian Dröge
2014-04-12
5
-0
/
+763