Commit message (Collapse) | Author | Age | Files | Lines | |
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* | d3d11converter: Introduce config to be extensible | Seungha Yang | 2021-05-28 | 1 | -6/+13 |
| | | | | | | | Add a config argument like that of GstVideoConverter so that we can add more options without modifying existing methods Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/2276> | ||||
* | d3d11: Port to C++ | Seungha Yang | 2021-03-14 | 1 | -0/+65 |
Direct3D11 objects are COM, and most COM C APIs are verbose (C++ is a little better). So, by using C++ APIs, we can make code shorter and more readable. Moreover, "ComPtr" helper class (which is C++ only) can be utilized, that is very helpful for avoiding error-prone COM refcounting issue/leak. Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/2077> |