Commit message (Expand) | Author | Age | Files | Lines | |
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* | d3d11: Get rid of "extern "C"" wrapping for GST_DEBUG_CATEGORY_EXTERN | Seungha Yang | 2021-09-17 | 1 | -6/+3 |
* | d3d11converter: Introduce config to be extensible | Seungha Yang | 2021-05-28 | 1 | -1/+1 |
* | d3d11shader: Don't hold state object in GstD3D11Quad | Seungha Yang | 2021-05-28 | 1 | -2/+3 |
* | Revert "d3d11: Enable native multi-thread protection layer and make use of it" | Seungha Yang | 2021-03-20 | 1 | -0/+6 |
* | d3d11: Enable native multi-thread protection layer and make use of it | Seungha Yang | 2021-03-18 | 1 | -6/+0 |
* | d3d11: Port to C++ | Seungha Yang | 2021-03-14 | 1 | -0/+647 |