Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | d3d11: Port to C++ | Seungha Yang | 2021-03-14 | 1 | -4/+0 |
* | d3d11: Fix wrong preprocessing blocks | Seungha Yang | 2021-03-02 | 1 | -2/+2 |
* | d3d11: Move core methods to gst-libs | Seungha Yang | 2021-01-13 | 1 | -1/+1 |
* | d3d11: Privatize d3d11memory implementation | Seungha Yang | 2020-12-21 | 1 | -4/+4 |
* | d3d11videoprocessor: Add a method for device's conversion caps check | Seungha Yang | 2020-10-27 | 1 | -0/+6 |
* | d3d11convert: Add support for conversion using ID3D11VideoProcessor | Seungha Yang | 2020-10-25 | 1 | -0/+3 |
* | d3d11window: Reuse ID3D11VideoProcessorInputView if possible | Seungha Yang | 2020-10-23 | 1 | -3/+3 |
* | d3d11: Add video processor object | Seungha Yang | 2020-02-05 | 1 | -0/+106 |