Commit message (Expand) | Author | Age | Files | Lines | |
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* | d3d11: Get rid of "extern "C"" wrapping for GST_DEBUG_CATEGORY_EXTERN | Seungha Yang | 2021-09-17 | 1 | -5/+1 |
* | d3d11window: Misc code cleanup | Seungha Yang | 2021-08-10 | 1 | -3/+2 |
* | d3d11converter: Introduce config to be extensible | Seungha Yang | 2021-05-28 | 1 | -1/+1 |
* | Revert "d3d11: Enable native multi-thread protection layer and make use of it" | Seungha Yang | 2021-03-20 | 1 | -0/+4 |
* | d3d11: Enable native multi-thread protection layer and make use of it | Seungha Yang | 2021-03-18 | 1 | -4/+0 |
* | d3d11: Run gst-indent for all C++ code | Seungha Yang | 2021-03-14 | 1 | -11/+16 |
* | d3d11: Port to C++ | Seungha Yang | 2021-03-14 | 1 | -30/+13 |
* | d3d11: Fix wrong preprocessing blocks | Seungha Yang | 2021-03-02 | 1 | -1/+1 |
* | d3d11videosink: Add support for drawing on application's own texture | Seungha Yang | 2021-01-26 | 1 | -0/+554 |