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delta/gstreamer-plugins-bad.git
0.10
0.11
1.0
1.10
1.12
1.14
1.16
1.18
1.2
1.4
1.6
1.8
BRANCH-ERROR
BRANCH-EVENTS2
BRANCH-GSTREAMER-0_6
BRANCH-GSTREAMER-0_8
BRANCH-RELEASE-0_10_19
BRANCH-RELEASE-0_3_3
BRANCH-RELEASE-0_3_4
BRANCH-RELEASE-0_4_0
BRANCH-RELEASE-0_4_1
BRANCH-RELEASE-0_4_2
BRANCH-RELEASE-0_5_0
BRANCH-RELEASE-0_5_1
BRANCH-RELEASE-0_5_2
BRANCH-RELEASE-0_7_4
BRANCH-RELEASE-0_7_5
BRANCH-RELEASE-0_8_2
BRANCH-THREADED
BRANCH_RELEASE-0_7_2
CAPS
TYPEFIND
baserock/1.4
baserock/1.6
baserock/1.6.3
baserock/morph/1.2
discontinued-for-monorepo
master
gitlab.freedesktop.org: gstreamer/gst-plugins-bad.git
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path:
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d3d11
Commit message (
Expand
)
Author
Age
Files
Lines
*
d3d11videoprocessor: Fix wrong input/output supportability check
Seungha Yang
2020-10-29
1
-7
/
+12
*
d3d11videosink: Fix crash caused by missing null termination
Seungha Yang
2020-08-24
1
-1
/
+1
*
d3d11: Handle newly added GST_VIDEO_TRANSFER_BT601
Seungha Yang
2020-08-12
1
-0
/
+2
*
d3d11: Store more device information in context structure
Seungha Yang
2020-08-12
1
-4
/
+15
*
d3d11: Selected adapter index should be unsigned integer
Seungha Yang
2020-08-12
1
-5
/
+5
*
d3d11download: Allow linking with downstream d3d11 elements
Seungha Yang
2020-08-03
1
-1
/
+7
*
d3d11window: Remove timeout and wait a task if possible
Seungha Yang
2020-07-24
2
-4
/
+4
*
d3d11window: Increase timeout to 10 sec for WinRT window implementations
Seungha Yang
2020-07-24
2
-2
/
+2
*
codecs: vp8decoder: Sync up with h264decoder implementation
Seungha Yang
2020-07-23
1
-26
/
+23
*
codecs: vp9decoder: Sync up with h264decoder implementation
Seungha Yang
2020-07-23
1
-24
/
+34
*
d3d11decoder: Disable array-of-texture
Seungha Yang
2020-07-22
1
-0
/
+6
*
d3d11window: Disable d3d11 video processor for HDR10 stream.
Seungha Yang
2020-07-21
1
-1
/
+9
*
codecs: h264decoder: Pass GstVideoCodecFrame to output_picture()
Seungha Yang
2020-07-21
1
-37
/
+20
*
codecs: h264decoder: Don't attach extra ref of GstH264Picture to GstVideoCode...
Seungha Yang
2020-07-21
1
-2
/
+2
*
plugins: Use g_win32_error_message for HRESULT to string conversion
Seungha Yang
2020-07-18
1
-25
/
+6
*
d3d11decoder: Disable zero-copy for Qualcomm devices
Seungha Yang
2020-07-12
4
-15
/
+58
*
d3d11: Disable D3D11Debug and DXGIDebug layer for UWP build
Seungha Yang
2020-07-08
1
-29
/
+51
*
docs: remove gst prefix from plugin titles
Mathieu Duponchelle
2020-07-02
1
-1
/
+1
*
plugins: Update for documentation of Windows plugins
Seungha Yang
2020-07-02
3
-0
/
+17
*
d3d11h265dec: Fix possible invalid memory access
Seungha Yang
2020-06-25
1
-2
/
+4
*
d3d11videosink: Disable d3d11videosink depending on supported feature level
Seungha Yang
2020-06-25
1
-4
/
+34
*
d3d11window_win32: Chain up mouse event to parent window
Seungha Yang
2020-06-22
1
-1
/
+7
*
d3d11device: Print supported DXGI format for debugging
Seungha Yang
2020-06-22
1
-3
/
+18
*
d3d11: Load HLSL compiler library using g_module_open
Seungha Yang
2020-06-22
4
-9
/
+75
*
d3d11shader: Add missing config.h include
Seungha Yang
2020-06-22
1
-0
/
+4
*
d3d11: Don't assume response of context query has valid d3d11 device context
Seungha Yang
2020-06-16
1
-7
/
+11
*
d3d11decoder: Disable zero-copy for blacklisted device
Seungha Yang
2020-06-16
6
-1
/
+26
*
d3d11decoder: Adjust alignment constraint for Xbox device
Seungha Yang
2020-06-16
1
-1
/
+5
*
d3d11window: Do not configure video processor for Xbox device
Seungha Yang
2020-06-16
1
-5
/
+11
*
d3d11utils: Add a helper method for checking Xbox device
Seungha Yang
2020-06-16
2
-0
/
+23
*
d3d11videosink: Use GPU memory copy if possible
Seungha Yang
2020-06-16
1
-2
/
+51
*
d3d11videosink: Ensure shader resource view of fallback buffer
Seungha Yang
2020-06-16
1
-0
/
+14
*
d3d11window: Fix typo "configureed"
Seungha Yang
2020-06-16
1
-3
/
+3
*
d3d11overlaycompositor: Fix wrong Y position calculation
Seungha Yang
2020-06-05
1
-6
/
+20
*
d3d11videosink: Assign primary rank
Seungha Yang
2020-06-03
1
-1
/
+1
*
d3d11window_win32: Create internal window on parent window's thread
Seungha Yang
2020-05-27
1
-60
/
+78
*
d3d11window: Add unprepare method to clear internal resource
Seungha Yang
2020-05-27
6
-10
/
+60
*
d3d11convert: Fix fallback texture setup when resolution is not even number
Seungha Yang
2020-05-19
2
-6
/
+50
*
d3d11convert: Fix fallback texture copy
Seungha Yang
2020-05-19
1
-3
/
+4
*
d3d11: Add support for video rescale and rename element to d3d11convert
Seungha Yang
2020-05-19
2
-63
/
+534
*
d3d11: Move scoring util method for colorspace conversion to colorconvert ele...
Seungha Yang
2020-05-19
3
-204
/
+204
*
codecs: h264decoder: ref pic lists as decode_slice parameters
Víctor Manuel Jáquez Leal
2020-05-19
1
-2
/
+4
*
d3d11vp8dec: Remove useless assign operation
Seungha Yang
2020-05-05
1
-1
/
+0
*
d3d11window: Fix processor output view resource leak
Seungha Yang
2020-05-05
1
-0
/
+5
*
d3d11h264dec: Rearrange the order of supported profiles in caps
Seungha Yang
2020-04-29
1
-1
/
+2
*
d3d11h264dec: Add constrained-baseline and baseline profile
Seungha Yang
2020-04-29
1
-1
/
+1
*
d3d11device: Add fallback for device creation
Seungha Yang
2020-04-28
1
-0
/
+24
*
d3d11vp8dec: Remove unused parameters
Nicolas Dufresne
2020-04-28
1
-5
/
+4
*
d3d11decoder: Fix wrong return type from output_picture vfunc
Seungha Yang
2020-04-23
4
-4
/
+4
*
d3d11decoder: Add VP8 decoder element
Seungha Yang
2020-04-22
6
-7
/
+996
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