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* d3d11window: Prefer full color range for display target colorspaceSeungha Yang2020-11-161-1/+4
* d3d11h264dec: Add support for interlaced streamSeungha Yang2020-11-136-26/+126
* codecs: h264decoder: Store reference picture type using enum valueSeungha Yang2020-11-131-3/+4
* d3d11h264dec: Fix for MbaffFrameFlag and FrameNumListSeungha Yang2020-11-091-2/+2
* Revert "d3d11decoder: Use D3D11/DXGI standard colorimetry"Seungha Yang2020-11-021-39/+1
* d3d11decoder: Use D3D11/DXGI standard colorimetrySeungha Yang2020-11-021-1/+39
* d3d11window: Use ID3D11VideoProcessor only if device supports corresponding c...Seungha Yang2020-11-021-94/+44
* d3d11h{264,265}dec: Submit picture level parameters only onceSeungha Yang2020-11-012-230/+226
* d3d11decoder: Get rid of framerate field from pad templateSeungha Yang2020-11-014-20/+9
* d3d11decoder: Allow 10bits only profilesSeungha Yang2020-10-312-8/+2
* d3d11videoprocessor: Fix wrong input/output supportability checkSeungha Yang2020-10-281-7/+12
* d3d11memory: Adjust log level for some spammy debug messagesSeungha Yang2020-10-271-4/+4
* d3d11convert: Use ID3D11VideoProcessor only if device supports colorspaceSeungha Yang2020-10-271-45/+24
* d3d11videoprocessor: Add a method for device's conversion caps checkSeungha Yang2020-10-272-1/+48
* d3d11format: Map more colorimetry with dxgi colorspaceSeungha Yang2020-10-271-44/+168
* d3d11memory: Protect view object with lockSeungha Yang2020-10-252-72/+135
* d3d11convert: Add support for conversion using ID3D11VideoProcessorSeungha Yang2020-10-253-3/+185
* d3d11memory: Store ID3D11VideoProcessorOutputView objectSeungha Yang2020-10-252-1/+54
* d3d11window: Reuse ID3D11VideoProcessorInputView if possibleSeungha Yang2020-10-233-56/+15
* d3d11memory: Implement ID3D11VideoProcessorInputView poolSeungha Yang2020-10-232-0/+115
* h265decoder: Add support for l0/l1Nicolas Dufresne2020-10-211-2/+4
* h265decoder: Sync with the H264 implementationNicolas Dufresne2020-10-211-20/+16
* d3d11decoder: Directly access ID3D11VideoDecoderOutputView for decodingSeungha Yang2020-10-206-138/+72
* d3d11memory: Implement ID3D11VideoDecoderOutputView poolSeungha Yang2020-10-202-0/+123
* d3d11memory: Move to GArray to store texture-array statusSeungha Yang2020-10-201-8/+18
* codecs: vp9decoder: Pass parser as new_sequence() parameter.Víctor Manuel Jáquez Leal2020-10-161-2/+2
* d3d11: Introduce d3d11compositor elementSeungha Yang2020-10-166-1/+3330
* d3d11shader: Allow drawing without shader resource viewSeungha Yang2020-10-161-8/+10
* d3d11convert: Add new subclasses for only color convert or resizeSeungha Yang2020-10-163-62/+318
* d3d11colorconverter: Allow setting alpha value to useSeungha Yang2020-10-162-6/+35
* d3d11colorconverter: Add support conversion with blendingSeungha Yang2020-10-168-18/+35
* d3d11colorconverter: Add method to support updating destination rectSeungha Yang2020-10-162-8/+57
* d3d11: Clarify target rect to be updatedSeungha Yang2020-10-166-54/+58
* d3d11: vp8dec: No need to check show_frame flag when output_picture.He Junyan2020-10-151-9/+2
* codecs: vp9decoder: handle the show_frame check in base classSeungha Yang2020-10-151-9/+2
* d3d11upload: Allow passthrough for system memorySeungha Yang2020-10-051-1/+7
* d3d11upload/d3d11download: Make use of staging bufferSeungha Yang2020-10-044-7/+405
* d3d11: Don't hold staging textureSeungha Yang2020-10-045-90/+231
* d3d11: Move to G_DECLARE_FINAL_TYPESeungha Yang2020-10-0413-185/+100
* d3d11: Add support for packed 8bits 4:2:2 YUV formatsSeungha Yang2020-09-1811-36/+272
* d3d11vp9dec: Don't need to consider output_picture() call without GstVideoCod...Seungha Yang2020-09-151-36/+6
* d3d11vp9dec: Specify profile and alignment on sink templateSeungha Yang2020-09-151-1/+20
* d3d11decoder: Cleanup codeSeungha Yang2020-09-154-46/+11
* d3d11videosink: Fix crash caused by missing null terminationSeungha Yang2020-08-241-1/+1
* d3d11: Handle newly added GST_VIDEO_TRANSFER_BT601Seungha Yang2020-08-121-0/+2
* d3d11: Store more device information in context structureSeungha Yang2020-08-121-4/+15
* d3d11: Selected adapter index should be unsigned integerSeungha Yang2020-08-121-5/+5
* d3d11download: Allow linking with downstream d3d11 elementsSeungha Yang2020-08-031-1/+7
* d3d11window: Remove timeout and wait a task if possibleSeungha Yang2020-07-242-4/+4
* d3d11window: Increase timeout to 10 sec for WinRT window implementationsSeungha Yang2020-07-242-2/+2