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delta/gstreamer-plugins-bad.git
0.10
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1.14
1.16
1.18
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1.4
1.6
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BRANCH-ERROR
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BRANCH-RELEASE-0_10_19
BRANCH-RELEASE-0_3_3
BRANCH-RELEASE-0_3_4
BRANCH-RELEASE-0_4_0
BRANCH-RELEASE-0_4_1
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baserock/1.4
baserock/1.6
baserock/1.6.3
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gitlab.freedesktop.org: gstreamer/gst-plugins-bad.git
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d3d11
Commit message (
Expand
)
Author
Age
Files
Lines
*
d3d11window: Prefer full color range for display target colorspace
Seungha Yang
2020-11-16
1
-1
/
+4
*
d3d11h264dec: Add support for interlaced stream
Seungha Yang
2020-11-13
6
-26
/
+126
*
codecs: h264decoder: Store reference picture type using enum value
Seungha Yang
2020-11-13
1
-3
/
+4
*
d3d11h264dec: Fix for MbaffFrameFlag and FrameNumList
Seungha Yang
2020-11-09
1
-2
/
+2
*
Revert "d3d11decoder: Use D3D11/DXGI standard colorimetry"
Seungha Yang
2020-11-02
1
-39
/
+1
*
d3d11decoder: Use D3D11/DXGI standard colorimetry
Seungha Yang
2020-11-02
1
-1
/
+39
*
d3d11window: Use ID3D11VideoProcessor only if device supports corresponding c...
Seungha Yang
2020-11-02
1
-94
/
+44
*
d3d11h{264,265}dec: Submit picture level parameters only once
Seungha Yang
2020-11-01
2
-230
/
+226
*
d3d11decoder: Get rid of framerate field from pad template
Seungha Yang
2020-11-01
4
-20
/
+9
*
d3d11decoder: Allow 10bits only profiles
Seungha Yang
2020-10-31
2
-8
/
+2
*
d3d11videoprocessor: Fix wrong input/output supportability check
Seungha Yang
2020-10-28
1
-7
/
+12
*
d3d11memory: Adjust log level for some spammy debug messages
Seungha Yang
2020-10-27
1
-4
/
+4
*
d3d11convert: Use ID3D11VideoProcessor only if device supports colorspace
Seungha Yang
2020-10-27
1
-45
/
+24
*
d3d11videoprocessor: Add a method for device's conversion caps check
Seungha Yang
2020-10-27
2
-1
/
+48
*
d3d11format: Map more colorimetry with dxgi colorspace
Seungha Yang
2020-10-27
1
-44
/
+168
*
d3d11memory: Protect view object with lock
Seungha Yang
2020-10-25
2
-72
/
+135
*
d3d11convert: Add support for conversion using ID3D11VideoProcessor
Seungha Yang
2020-10-25
3
-3
/
+185
*
d3d11memory: Store ID3D11VideoProcessorOutputView object
Seungha Yang
2020-10-25
2
-1
/
+54
*
d3d11window: Reuse ID3D11VideoProcessorInputView if possible
Seungha Yang
2020-10-23
3
-56
/
+15
*
d3d11memory: Implement ID3D11VideoProcessorInputView pool
Seungha Yang
2020-10-23
2
-0
/
+115
*
h265decoder: Add support for l0/l1
Nicolas Dufresne
2020-10-21
1
-2
/
+4
*
h265decoder: Sync with the H264 implementation
Nicolas Dufresne
2020-10-21
1
-20
/
+16
*
d3d11decoder: Directly access ID3D11VideoDecoderOutputView for decoding
Seungha Yang
2020-10-20
6
-138
/
+72
*
d3d11memory: Implement ID3D11VideoDecoderOutputView pool
Seungha Yang
2020-10-20
2
-0
/
+123
*
d3d11memory: Move to GArray to store texture-array status
Seungha Yang
2020-10-20
1
-8
/
+18
*
codecs: vp9decoder: Pass parser as new_sequence() parameter.
Víctor Manuel Jáquez Leal
2020-10-16
1
-2
/
+2
*
d3d11: Introduce d3d11compositor element
Seungha Yang
2020-10-16
6
-1
/
+3330
*
d3d11shader: Allow drawing without shader resource view
Seungha Yang
2020-10-16
1
-8
/
+10
*
d3d11convert: Add new subclasses for only color convert or resize
Seungha Yang
2020-10-16
3
-62
/
+318
*
d3d11colorconverter: Allow setting alpha value to use
Seungha Yang
2020-10-16
2
-6
/
+35
*
d3d11colorconverter: Add support conversion with blending
Seungha Yang
2020-10-16
8
-18
/
+35
*
d3d11colorconverter: Add method to support updating destination rect
Seungha Yang
2020-10-16
2
-8
/
+57
*
d3d11: Clarify target rect to be updated
Seungha Yang
2020-10-16
6
-54
/
+58
*
d3d11: vp8dec: No need to check show_frame flag when output_picture.
He Junyan
2020-10-15
1
-9
/
+2
*
codecs: vp9decoder: handle the show_frame check in base class
Seungha Yang
2020-10-15
1
-9
/
+2
*
d3d11upload: Allow passthrough for system memory
Seungha Yang
2020-10-05
1
-1
/
+7
*
d3d11upload/d3d11download: Make use of staging buffer
Seungha Yang
2020-10-04
4
-7
/
+405
*
d3d11: Don't hold staging texture
Seungha Yang
2020-10-04
5
-90
/
+231
*
d3d11: Move to G_DECLARE_FINAL_TYPE
Seungha Yang
2020-10-04
13
-185
/
+100
*
d3d11: Add support for packed 8bits 4:2:2 YUV formats
Seungha Yang
2020-09-18
11
-36
/
+272
*
d3d11vp9dec: Don't need to consider output_picture() call without GstVideoCod...
Seungha Yang
2020-09-15
1
-36
/
+6
*
d3d11vp9dec: Specify profile and alignment on sink template
Seungha Yang
2020-09-15
1
-1
/
+20
*
d3d11decoder: Cleanup code
Seungha Yang
2020-09-15
4
-46
/
+11
*
d3d11videosink: Fix crash caused by missing null termination
Seungha Yang
2020-08-24
1
-1
/
+1
*
d3d11: Handle newly added GST_VIDEO_TRANSFER_BT601
Seungha Yang
2020-08-12
1
-0
/
+2
*
d3d11: Store more device information in context structure
Seungha Yang
2020-08-12
1
-4
/
+15
*
d3d11: Selected adapter index should be unsigned integer
Seungha Yang
2020-08-12
1
-5
/
+5
*
d3d11download: Allow linking with downstream d3d11 elements
Seungha Yang
2020-08-03
1
-1
/
+7
*
d3d11window: Remove timeout and wait a task if possible
Seungha Yang
2020-07-24
2
-4
/
+4
*
d3d11window: Increase timeout to 10 sec for WinRT window implementations
Seungha Yang
2020-07-24
2
-2
/
+2
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