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* d3d11: Add support for YV12 and NV21 formatsSeungha Yang2021-06-031-107/+195
* d3d11window_win32: Ensure closing internal HWND from window threadSeungha Yang2021-06-031-56/+101
* d3d11: Suppress some warning logsSeungha Yang2021-05-291-1/+26
* d3d11compositor: Reuse converter on alpha updateSeungha Yang2021-05-281-2/+12
* d3d11converter: Introduce config to be extensibleSeungha Yang2021-05-289-66/+278
* d3d11shader: Don't hold state object in GstD3D11QuadSeungha Yang2021-05-285-48/+32
* d3d11compositor: Fix caps update handlingSeungha Yang2021-05-261-25/+7
* d3d11desktopdupsrc: Add support for desktop size/rotation mode changeSeungha Yang2021-05-204-104/+139
* d3d11compositor: Fix missing D3D11 prefixSeungha Yang2021-05-203-4/+4
* d3d11desktopdup: Don't ignore error DXGI_ERROR_UNSUPPORTEDSeungha Yang2021-04-303-7/+56
* d3d11desktopdup: Support desktop switchesJakub Adam2021-04-301-0/+11
* d3d11: Handle device changeSeungha Yang2021-04-284-8/+310
* d3d11videosink: Delay window setup as much as possibleSeungha Yang2021-04-281-6/+37
* d3d11: Don't accept buffer pool which holds different deviceSeungha Yang2021-04-285-21/+59
* d3d11decoder: Run gst-indentSeungha Yang2021-04-281-3/+2
* d3d11decoder: Set flushing to internal pool on flush eventSeungha Yang2021-04-247-37/+102
* d3d11: Fix wrong GstD3D11BufferPool type checkSeungha Yang2021-04-232-2/+2
* d3d11: Remove d3d11videosink wrapper binSeungha Yang2021-04-206-732/+88
* d3d11: pluginutils: Fix wrong gst_memory_unmap() on _map() failureSeungha Yang2021-04-151-1/+1
* codecs: vp9decoder: Pass GstVideoCodecFrame to duplicate_picture()Seungha Yang2021-04-071-2/+2
* codecs: vp9decoder: Port to GstVp9StatefulParserSeungha Yang2021-04-071-72/+82
* d3d11: Fix for UYVY/VYUY format renderingSeungha Yang2021-04-012-47/+46
* d3d11vp9dec: Remove debug dump functionsSeungha Yang2021-03-281-107/+0
* d3d11decoder: Move zero-copy decision logic into decoder objectSeungha Yang2021-03-287-297/+129
* d3d11vp9dec: Ignore show_frame flag in output_picture()Seungha Yang2021-03-261-2/+0
* d3d11decoder: Do not hardcode the limit minimum resolution to 64Seungha Yang2021-03-265-20/+20
* d3d11videosink: Remove DirectWrite related dead codeSeungha Yang2021-03-254-317/+17
* d3d11decoder: Resurrect zero-copy for fixed-size DPB poolSeungha Yang2021-03-241-8/+83
* d3d11decoder: Implement array-of-texture DPB againSeungha Yang2021-03-247-110/+146
* d3d11: Implement memory poolSeungha Yang2021-03-244-114/+81
* d3d11decoder: Temporarily remove zero-copy related codeSeungha Yang2021-03-241-70/+3
* d3d11decoder: Enable high precision clock if neededSeungha Yang2021-03-232-7/+72
* gst: don't use volatile to mean atomicMatthew Waters2021-03-224-4/+4
* Revert "d3d11: Enable native multi-thread protection layer and make use of it"Seungha Yang2021-03-2014-4/+84
* d3d11: Enable native multi-thread protection layer and make use of itSeungha Yang2021-03-1814-84/+4
* d3d11: Use render-target and shader-resource bind flags by defaultSeungha Yang2021-03-172-8/+114
* d3d11decoder: WARNING if ID3D11VideoDevice is unavailable, not ERRORSeungha Yang2021-03-161-2/+2
* d3d11colorconvert: Fix caps leakSeungha Yang2021-03-161-0/+1
* d3d11decoder: Do negotiation again per forward/reverse playback mode changeSeungha Yang2021-03-167-7/+122
* d3d11videosink: Avoid switching conversion tool during playbackSeungha Yang2021-03-153-25/+78
* d3d11decoder: Refactor device open step and negotiationSeungha Yang2021-03-147-220/+247
* d3d11decoder: Move profile GUID handling into decoder objectSeungha Yang2021-03-147-140/+164
* d3d11decoder: Get rid of private structSeungha Yang2021-03-147-216/+178
* Revert "d3d11vp9dec: Add support for internal frame resizing"Seungha Yang2021-03-142-295/+11
* d3d11device: Hold ID3D11VideoDevice and ID3D11VideoContext objectSeungha Yang2021-03-143-52/+46
* d3d11: Run gst-indent for all C++ codeSeungha Yang2021-03-146-113/+155
* d3d11: Port to C++Seungha Yang2021-03-1433-1186/+1064
* d3d11: Fix an HLSL compiler warningSeungha Yang2021-03-041-2/+38
* d3d11h264dec: Keep track of actually configured DPB sizeSeungha Yang2021-03-041-1/+6
* d3d11convert: Forward colorimetry and chroma-site from upstreamSeungha Yang2021-03-021-0/+103