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-rw-r--r--gsk/resources/vulkan/blend-clip-rounded.frag.glsl57
-rw-r--r--gsk/resources/vulkan/blend-clip-rounded.frag.spvbin0 -> 5180 bytes
-rw-r--r--gsk/resources/vulkan/blend-clip-rounded.vert.glsl53
-rw-r--r--gsk/resources/vulkan/blend-clip-rounded.vert.spvbin0 -> 4940 bytes
-rw-r--r--gsk/resources/vulkan/blend-clip.frag.glsl (renamed from gsk/resources/vulkan/blit.frag.glsl)2
-rw-r--r--gsk/resources/vulkan/blend-clip.frag.spv (renamed from gsk/resources/vulkan/blit.frag.spv)bin632 -> 632 bytes
-rw-r--r--gsk/resources/vulkan/blend-clip.vert.glsl46
-rw-r--r--gsk/resources/vulkan/blend-clip.vert.spvbin0 -> 4604 bytes
-rw-r--r--gsk/resources/vulkan/blend.frag.glsl12
-rw-r--r--gsk/resources/vulkan/blend.frag.spvbin0 -> 632 bytes
-rw-r--r--gsk/resources/vulkan/blend.vert.glsl31
-rw-r--r--gsk/resources/vulkan/blend.vert.spvbin0 -> 1964 bytes
-rw-r--r--gsk/resources/vulkan/blit.vert.glsl22
-rw-r--r--gsk/resources/vulkan/blit.vert.spvbin1252 -> 0 bytes
14 files changed, 200 insertions, 23 deletions
diff --git a/gsk/resources/vulkan/blend-clip-rounded.frag.glsl b/gsk/resources/vulkan/blend-clip-rounded.frag.glsl
new file mode 100644
index 0000000000..fb1c14808c
--- /dev/null
+++ b/gsk/resources/vulkan/blend-clip-rounded.frag.glsl
@@ -0,0 +1,57 @@
+#version 420 core
+
+struct RoundedRect {
+ vec4 bounds;
+ vec4 corners;
+};
+
+layout(location = 0) in vec2 inPos;
+layout(location = 1) in vec2 inTexCoord;
+layout(location = 2) in flat vec4 inClipBounds;
+layout(location = 3) in flat vec4 inClipWidths;
+
+layout(set = 0, binding = 0) uniform sampler2D inTexture;
+
+layout(location = 0) out vec4 color;
+
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+float clip(vec2 pos, RoundedRect r) {
+ vec2 ref_tl = r.bounds.xy + vec2( r.corners.x, r.corners.x);
+ vec2 ref_tr = r.bounds.zy + vec2(-r.corners.y, r.corners.y);
+ vec2 ref_br = r.bounds.zw + vec2(-r.corners.z, -r.corners.z);
+ vec2 ref_bl = r.bounds.xw + vec2( r.corners.w, -r.corners.w);
+
+ float d_tl = distance(pos, ref_tl);
+ float d_tr = distance(pos, ref_tr);
+ float d_br = distance(pos, ref_br);
+ float d_bl = distance(pos, ref_bl);
+
+ float pixels_per_fragment = length(fwidth(pos.xy));
+ float nudge = 0.5 * pixels_per_fragment;
+ vec4 distances = vec4(d_tl, d_tr, d_br, d_bl) - r.corners + nudge;
+
+ bvec4 is_out = bvec4(pos.x < ref_tl.x && pos.y < ref_tl.y,
+ pos.x > ref_tr.x && pos.y < ref_tr.y,
+ pos.x > ref_br.x && pos.y > ref_br.y,
+ pos.x < ref_bl.x && pos.y > ref_bl.y);
+
+ float distance_from_border = dot(vec4(is_out),
+ max(vec4(0.0, 0.0, 0.0, 0.0), distances));
+
+ // Move the distance back into pixels.
+ distance_from_border /= pixels_per_fragment;
+ // Apply a more gradual fade out to transparent.
+ //distance_from_border -= 0.5;
+
+ return 1.0 - smoothstep(0.0, 1.0, distance_from_border);
+}
+
+void main()
+{
+ RoundedRect r = RoundedRect(vec4(inClipBounds.xy, inClipBounds.xy + inClipBounds.zw), inClipWidths);
+
+ color = texture (inTexture, inTexCoord) * clip (inPos, r);
+}
diff --git a/gsk/resources/vulkan/blend-clip-rounded.frag.spv b/gsk/resources/vulkan/blend-clip-rounded.frag.spv
new file mode 100644
index 0000000000..aa407c2d1b
--- /dev/null
+++ b/gsk/resources/vulkan/blend-clip-rounded.frag.spv
Binary files differ
diff --git a/gsk/resources/vulkan/blend-clip-rounded.vert.glsl b/gsk/resources/vulkan/blend-clip-rounded.vert.glsl
new file mode 100644
index 0000000000..c680c65455
--- /dev/null
+++ b/gsk/resources/vulkan/blend-clip-rounded.vert.glsl
@@ -0,0 +1,53 @@
+#version 420 core
+
+layout(location = 0) in vec4 inRect;
+layout(location = 1) in vec4 inTexRect;
+
+layout(push_constant) uniform PushConstants {
+ mat4 mvp;
+ vec4 clip_bounds;
+ vec4 clip_widths;
+ vec4 clip_heights;
+} push;
+
+layout(location = 0) out vec2 outPos;
+layout(location = 1) out vec2 outTexCoord;
+layout(location = 2) out flat vec4 outClipBounds;
+layout(location = 3) out flat vec4 outClipWidths;
+
+out gl_PerVertex {
+ vec4 gl_Position;
+};
+
+vec2 offsets[6] = { vec2(0.0, 0.0),
+ vec2(1.0, 0.0),
+ vec2(0.0, 1.0),
+ vec2(0.0, 1.0),
+ vec2(1.0, 0.0),
+ vec2(1.0, 1.0) };
+
+vec4 intersect(vec4 a, vec4 b)
+{
+ a = vec4(a.xy, a.xy + a.zw);
+ b = vec4(b.xy, b.xy + b.zw);
+ vec4 result = vec4(max(a.xy, b.xy), min(a.zw, b.zw));
+ if (any (greaterThanEqual (result.xy, result.zw)))
+ return vec4(0.0,0.0,0.0,0.0);
+ return vec4(result.xy, result.zw - result.xy);
+}
+
+void main() {
+ vec4 rect = intersect(inRect, push.clip_bounds);
+ vec2 pos = rect.xy + rect.zw * offsets[gl_VertexIndex];
+ gl_Position = push.mvp * vec4 (pos, 0.0, 1.0);
+
+ outPos = pos;
+ outClipBounds = push.clip_bounds;
+ outClipWidths = push.clip_widths;
+
+ vec4 texrect = vec4((rect.xy - inRect.xy) / inRect.zw,
+ rect.zw / inRect.zw);
+ texrect = vec4(inTexRect.xy + inTexRect.zw * texrect.xy,
+ inTexRect.zw * texrect.zw);
+ outTexCoord = texrect.xy + texrect.zw * offsets[gl_VertexIndex];
+}
diff --git a/gsk/resources/vulkan/blend-clip-rounded.vert.spv b/gsk/resources/vulkan/blend-clip-rounded.vert.spv
new file mode 100644
index 0000000000..0c27a6b096
--- /dev/null
+++ b/gsk/resources/vulkan/blend-clip-rounded.vert.spv
Binary files differ
diff --git a/gsk/resources/vulkan/blit.frag.glsl b/gsk/resources/vulkan/blend-clip.frag.glsl
index 5d7c81856a..4575c49848 100644
--- a/gsk/resources/vulkan/blit.frag.glsl
+++ b/gsk/resources/vulkan/blend-clip.frag.glsl
@@ -8,5 +8,5 @@ layout(location = 0) out vec4 color;
void main()
{
- color = texture (inTexture, inTexCoord);
+ color = texture (inTexture, inTexCoord);
}
diff --git a/gsk/resources/vulkan/blit.frag.spv b/gsk/resources/vulkan/blend-clip.frag.spv
index 9dcff6d120..9dcff6d120 100644
--- a/gsk/resources/vulkan/blit.frag.spv
+++ b/gsk/resources/vulkan/blend-clip.frag.spv
Binary files differ
diff --git a/gsk/resources/vulkan/blend-clip.vert.glsl b/gsk/resources/vulkan/blend-clip.vert.glsl
new file mode 100644
index 0000000000..0d66a2dcd7
--- /dev/null
+++ b/gsk/resources/vulkan/blend-clip.vert.glsl
@@ -0,0 +1,46 @@
+#version 420 core
+
+layout(location = 0) in vec4 inRect;
+layout(location = 1) in vec4 inTexRect;
+
+layout(push_constant) uniform PushConstants {
+ mat4 mvp;
+ vec4 clip_bounds;
+ vec4 clip_widths;
+ vec4 clip_heights;
+} push;
+
+layout(location = 0) out vec2 outTexCoord;
+
+out gl_PerVertex {
+ vec4 gl_Position;
+};
+
+vec2 offsets[6] = { vec2(0.0, 0.0),
+ vec2(1.0, 0.0),
+ vec2(0.0, 1.0),
+ vec2(0.0, 1.0),
+ vec2(1.0, 0.0),
+ vec2(1.0, 1.0) };
+
+vec4 intersect(vec4 a, vec4 b)
+{
+ a = vec4(a.xy, a.xy + a.zw);
+ b = vec4(b.xy, b.xy + b.zw);
+ vec4 result = vec4(max(a.xy, b.xy), min(a.zw, b.zw));
+ if (any (greaterThanEqual (result.xy, result.zw)))
+ return vec4(0.0,0.0,0.0,0.0);
+ return vec4(result.xy, result.zw - result.xy);
+}
+
+void main() {
+ vec4 rect = intersect(inRect, push.clip_bounds);
+ vec2 pos = rect.xy + rect.zw * offsets[gl_VertexIndex];
+ gl_Position = push.mvp * vec4 (pos, 0.0, 1.0);
+
+ vec4 texrect = vec4((rect.xy - inRect.xy) / inRect.zw,
+ rect.zw / inRect.zw);
+ texrect = vec4(inTexRect.xy + inTexRect.zw * texrect.xy,
+ inTexRect.zw * texrect.zw);
+ outTexCoord = texrect.xy + texrect.zw * offsets[gl_VertexIndex];
+}
diff --git a/gsk/resources/vulkan/blend-clip.vert.spv b/gsk/resources/vulkan/blend-clip.vert.spv
new file mode 100644
index 0000000000..a12f3c8d9e
--- /dev/null
+++ b/gsk/resources/vulkan/blend-clip.vert.spv
Binary files differ
diff --git a/gsk/resources/vulkan/blend.frag.glsl b/gsk/resources/vulkan/blend.frag.glsl
new file mode 100644
index 0000000000..4575c49848
--- /dev/null
+++ b/gsk/resources/vulkan/blend.frag.glsl
@@ -0,0 +1,12 @@
+#version 420 core
+
+layout(location = 0) in vec2 inTexCoord;
+
+layout(set = 0, binding = 0) uniform sampler2D inTexture;
+
+layout(location = 0) out vec4 color;
+
+void main()
+{
+ color = texture (inTexture, inTexCoord);
+}
diff --git a/gsk/resources/vulkan/blend.frag.spv b/gsk/resources/vulkan/blend.frag.spv
new file mode 100644
index 0000000000..9dcff6d120
--- /dev/null
+++ b/gsk/resources/vulkan/blend.frag.spv
Binary files differ
diff --git a/gsk/resources/vulkan/blend.vert.glsl b/gsk/resources/vulkan/blend.vert.glsl
new file mode 100644
index 0000000000..30c1474f9c
--- /dev/null
+++ b/gsk/resources/vulkan/blend.vert.glsl
@@ -0,0 +1,31 @@
+#version 420 core
+
+layout(location = 0) in vec4 inRect;
+layout(location = 1) in vec4 inTexRect;
+
+layout(push_constant) uniform PushConstants {
+ mat4 mvp;
+ vec4 clip_bounds;
+ vec4 clip_widths;
+ vec4 clip_heights;
+} push;
+
+layout(location = 0) out vec2 outTexCoord;
+
+out gl_PerVertex {
+ vec4 gl_Position;
+};
+
+vec2 offsets[6] = { vec2(0.0, 0.0),
+ vec2(1.0, 0.0),
+ vec2(0.0, 1.0),
+ vec2(0.0, 1.0),
+ vec2(1.0, 0.0),
+ vec2(1.0, 1.0) };
+
+void main() {
+ vec2 pos = inRect.xy + inRect.zw * offsets[gl_VertexIndex];
+ gl_Position = push.mvp * vec4 (pos, 0.0, 1.0);
+
+ outTexCoord = inTexRect.xy + inTexRect.zw * offsets[gl_VertexIndex];
+}
diff --git a/gsk/resources/vulkan/blend.vert.spv b/gsk/resources/vulkan/blend.vert.spv
new file mode 100644
index 0000000000..dafd915f8c
--- /dev/null
+++ b/gsk/resources/vulkan/blend.vert.spv
Binary files differ
diff --git a/gsk/resources/vulkan/blit.vert.glsl b/gsk/resources/vulkan/blit.vert.glsl
deleted file mode 100644
index ca78688909..0000000000
--- a/gsk/resources/vulkan/blit.vert.glsl
+++ /dev/null
@@ -1,22 +0,0 @@
-#version 420 core
-
-layout(location = 0) in vec2 inPosition;
-layout(location = 1) in vec2 inTexCoord;
-
-layout(push_constant) uniform PushConstants {
- mat4 mvp;
- vec4 clip_bounds;
- vec4 clip_widths;
- vec4 clip_heights;
-} push;
-
-layout(location = 0) out vec2 outTexCoord;
-
-out gl_PerVertex {
- vec4 gl_Position;
-};
-
-void main() {
- gl_Position = push.mvp * vec4 (inPosition, 0.0, 1.0);
- outTexCoord = inTexCoord;
-}
diff --git a/gsk/resources/vulkan/blit.vert.spv b/gsk/resources/vulkan/blit.vert.spv
deleted file mode 100644
index 5ce7a27f29..0000000000
--- a/gsk/resources/vulkan/blit.vert.spv
+++ /dev/null
Binary files differ