summaryrefslogtreecommitdiff
path: root/gsk/gskvulkanpipeline.c
blob: 71ea27e814ce55f2b71cd44337f27ec92d3463f0 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
#include "config.h"

#include "gskvulkanpipelineprivate.h"

#include "gskvulkanpushconstantsprivate.h"
#include "gskvulkanshaderprivate.h"

#include <graphene.h>

typedef struct _GskVulkanPipelinePrivate GskVulkanPipelinePrivate;

struct _GskVulkanPipelineLayout
{
  volatile gint ref_count;
  GdkVulkanContext *vulkan;

  VkPipelineLayout pipeline_layout;
  VkDescriptorSetLayout descriptor_set_layout;
};

struct _GskVulkanPipelinePrivate
{
  GObject parent_instance;

  GskVulkanPipelineLayout *layout;

  VkPipeline pipeline;

  GskVulkanShader *vertex_shader;
  GskVulkanShader *fragment_shader;
};

G_DEFINE_TYPE_WITH_PRIVATE (GskVulkanPipeline, gsk_vulkan_pipeline, G_TYPE_OBJECT)

static void
gsk_vulkan_pipeline_finalize (GObject *gobject)
{
  GskVulkanPipelinePrivate *priv = gsk_vulkan_pipeline_get_instance_private (GSK_VULKAN_PIPELINE (gobject));

  VkDevice device = gdk_vulkan_context_get_device (priv->layout->vulkan);

  vkDestroyPipeline (device,
                     priv->pipeline,
                     NULL);
  
  g_clear_pointer (&priv->fragment_shader, gsk_vulkan_shader_free);
  g_clear_pointer (&priv->vertex_shader, gsk_vulkan_shader_free);

  g_clear_pointer (&priv->layout, gsk_vulkan_pipeline_layout_unref);

  G_OBJECT_CLASS (gsk_vulkan_pipeline_parent_class)->finalize (gobject);
}

static void
gsk_vulkan_pipeline_class_init (GskVulkanPipelineClass *klass)
{
  G_OBJECT_CLASS (klass)->finalize = gsk_vulkan_pipeline_finalize;
}

static void
gsk_vulkan_pipeline_init (GskVulkanPipeline *self)
{
}

GskVulkanPipeline *
gsk_vulkan_pipeline_new (GType                    pipeline_type,
                         GskVulkanPipelineLayout *layout,
                         const char              *shader_name,
                         VkRenderPass             render_pass)
{
  return gsk_vulkan_pipeline_new_full (pipeline_type, layout, shader_name, render_pass,
                                       VK_BLEND_FACTOR_ONE,
                                       VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA);
}

GskVulkanPipeline *
gsk_vulkan_pipeline_new_full (GType                    pipeline_type,
                              GskVulkanPipelineLayout *layout,
                              const char              *shader_name,
                              VkRenderPass             render_pass,
                              VkBlendFactor            srcBlendFactor,
                              VkBlendFactor            dstBlendFactor)
{
  GskVulkanPipelinePrivate *priv;
  GskVulkanPipeline *self;
  
  VkDevice device;

  g_return_val_if_fail (g_type_is_a (pipeline_type, GSK_TYPE_VULKAN_PIPELINE), NULL);
  g_return_val_if_fail (layout != NULL, NULL);
  g_return_val_if_fail (shader_name != NULL, NULL);
  g_return_val_if_fail (render_pass != VK_NULL_HANDLE, NULL);

  self = g_object_new (pipeline_type, NULL);

  priv = gsk_vulkan_pipeline_get_instance_private (self);

  priv->layout = gsk_vulkan_pipeline_layout_ref (layout);

  device = gdk_vulkan_context_get_device (layout->vulkan);

  priv->vertex_shader = gsk_vulkan_shader_new_from_resource (layout->vulkan, GSK_VULKAN_SHADER_VERTEX, shader_name, NULL);
  priv->fragment_shader = gsk_vulkan_shader_new_from_resource (layout->vulkan, GSK_VULKAN_SHADER_FRAGMENT, shader_name, NULL);

  GSK_VK_CHECK (vkCreateGraphicsPipelines, device,
                                           VK_NULL_HANDLE,
                                           1,
                                           &(VkGraphicsPipelineCreateInfo) {
                                               .sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
                                               .stageCount = 2,
                                               .pStages = (VkPipelineShaderStageCreateInfo[2]) {
                                                   GST_VULKAN_SHADER_STAGE_CREATE_INFO (priv->vertex_shader),
                                                   GST_VULKAN_SHADER_STAGE_CREATE_INFO (priv->fragment_shader)
                                               },
                                               .pVertexInputState = GSK_VULKAN_PIPELINE_GET_CLASS (self)->get_input_state_create_info (self),
                                               .pInputAssemblyState = &(VkPipelineInputAssemblyStateCreateInfo) {
                                                   .sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO,
                                                   .topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST,
                                                   .primitiveRestartEnable = VK_FALSE,
                                               },
                                               .pTessellationState = NULL,
                                               .pViewportState = &(VkPipelineViewportStateCreateInfo) {
                                                   .sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO,
                                                   .viewportCount = 1,
                                                   .scissorCount = 1
                                               },
                                               .pRasterizationState = &(VkPipelineRasterizationStateCreateInfo) {
                                                   .sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO,
                                                   .depthClampEnable = VK_FALSE,
                                                   .rasterizerDiscardEnable = VK_FALSE,
                                                   .polygonMode = VK_POLYGON_MODE_FILL,
                                                   .cullMode = VK_CULL_MODE_BACK_BIT,
                                                   .frontFace = VK_FRONT_FACE_CLOCKWISE,
                                                   .lineWidth = 1.0f,
                                               },
                                               .pMultisampleState = &(VkPipelineMultisampleStateCreateInfo) {
                                                   .sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
                                                   .rasterizationSamples = 1,
                                               },
                                               .pDepthStencilState = &(VkPipelineDepthStencilStateCreateInfo) {
                                                   .sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO
                                               },
                                               .pColorBlendState = &(VkPipelineColorBlendStateCreateInfo) {
                                                   .sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO,
                                                   .attachmentCount = 1,
                                                   .pAttachments = (VkPipelineColorBlendAttachmentState []) {
                                                       {
                                                           .blendEnable = VK_TRUE,
                                                           .colorBlendOp = VK_BLEND_OP_ADD,
                                                           .srcColorBlendFactor = srcBlendFactor,
                                                           .dstColorBlendFactor = dstBlendFactor,
                                                           .alphaBlendOp = VK_BLEND_OP_ADD,
                                                           .srcAlphaBlendFactor = srcBlendFactor,
                                                           .dstAlphaBlendFactor = dstBlendFactor,
                                                           .colorWriteMask = VK_COLOR_COMPONENT_A_BIT
                                                                           | VK_COLOR_COMPONENT_R_BIT
                                                                           | VK_COLOR_COMPONENT_G_BIT
                                                                           | VK_COLOR_COMPONENT_B_BIT
                                                       },
                                                   }
                                               },
                                               .pDynamicState = &(VkPipelineDynamicStateCreateInfo) {
                                                   .sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO,
                                                   .dynamicStateCount = 2,
                                                   .pDynamicStates = (VkDynamicState[2]) {
                                                       VK_DYNAMIC_STATE_VIEWPORT,
                                                       VK_DYNAMIC_STATE_SCISSOR
                                                   },
                                               },
                                               .layout = gsk_vulkan_pipeline_layout_get_pipeline_layout (priv->layout),
                                               .renderPass = render_pass,
                                               .subpass = 0,
                                               .basePipelineHandle = VK_NULL_HANDLE,
                                               .basePipelineIndex = -1,
                                           },
                                           NULL,
                                           &priv->pipeline);

  return self;
}

VkPipeline
gsk_vulkan_pipeline_get_pipeline (GskVulkanPipeline *self)
{
  GskVulkanPipelinePrivate *priv = gsk_vulkan_pipeline_get_instance_private (self);

  return priv->pipeline;
}

/*** GskVulkanPipelineLayout ***/

GskVulkanPipelineLayout *
gsk_vulkan_pipeline_layout_new (GdkVulkanContext *context)
{
  GskVulkanPipelineLayout *self;
  VkDevice device;

  self = g_slice_new0 (GskVulkanPipelineLayout);
  self->ref_count = 1;
  self->vulkan = g_object_ref (context);

  device = gdk_vulkan_context_get_device (context);

  GSK_VK_CHECK (vkCreateDescriptorSetLayout, device,
                                             &(VkDescriptorSetLayoutCreateInfo) {
                                                 .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,
                                                 .bindingCount = 1,
                                                 .pBindings = (VkDescriptorSetLayoutBinding[1]) {
                                                     {
                                                         .binding = 0,
                                                         .descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
                                                         .descriptorCount = 1,
                                                         .stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT
                                                     }
                                                 }
                                             },
                                             NULL,
                                             &self->descriptor_set_layout);

  GSK_VK_CHECK (vkCreatePipelineLayout, device,
                                        &(VkPipelineLayoutCreateInfo) {
                                            .sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
                                            .setLayoutCount = 1,
                                            .pSetLayouts = &self->descriptor_set_layout,
                                            .pushConstantRangeCount = gst_vulkan_push_constants_get_range_count (),
                                            .pPushConstantRanges = gst_vulkan_push_constants_get_ranges ()
                                        },
                                        NULL,
                                        &self->pipeline_layout);

  return self;
}

GskVulkanPipelineLayout *
gsk_vulkan_pipeline_layout_ref (GskVulkanPipelineLayout *self)
{
  self->ref_count++;

  return self;
}

void
gsk_vulkan_pipeline_layout_unref (GskVulkanPipelineLayout *self)
{
  VkDevice device;

  self->ref_count--;

  if (self->ref_count > 0)
    return;

  device = gdk_vulkan_context_get_device (self->vulkan);

  vkDestroyPipelineLayout (device,
                           self->pipeline_layout,
                           NULL);

  vkDestroyDescriptorSetLayout (device,
                                self->descriptor_set_layout,
                                NULL);

  g_slice_free (GskVulkanPipelineLayout, self);
}


VkPipelineLayout
gsk_vulkan_pipeline_layout_get_pipeline_layout (GskVulkanPipelineLayout *self)
{
  return self->pipeline_layout;
}

VkDescriptorSetLayout
gsk_vulkan_pipeline_layout_get_descriptor_set_layout (GskVulkanPipelineLayout *self)
{
  return self->descriptor_set_layout;
}