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authorLudovic Courtès <ludo@gnu.org>2014-03-12 00:02:01 +0100
committerLudovic Courtès <ludo@gnu.org>2014-03-12 00:02:01 +0100
commit8f7887d61604073528544ccb09849ca0e2f4df78 (patch)
treefc79fca216e19e0873f8a377e543719b9a7570d5 /lib
parentde7aa61ac48811610b1b99005ada2464cf1a96f1 (diff)
downloadguile-8f7887d61604073528544ccb09849ca0e2f4df78.tar.gz
Provide glthread/lock.h implementation in terms of Guile threads.
Fixes <http://bugs.gnu.org/14404>. Thanks to Paul Eggert <eggert@cs.ucla.edu> for the suggestion. * m4/gnulib-cache.m4: Avoid 'lock' module. * m4/lock.m4, m4/threadlib.m4, lib/glthread/threadlib.c, lib/glthread/lock.c: Remove. * lib/glthread/lock.h: Rewrite in terms of libguile/threads.h. * m4/gnulib-common.m4, m4/gnulib-comp.m4, lib/Makefile.am, lib/unistd.in.h, maint.mk : Update, from Gnulib v0.1-92-g546ff82. * configure.ac (GNULIB_LOCK): Define 'GNULIB_LOCK'. Define 'USE_POSIX_THREADS' when building with pthread support. * Makefile.am (noinst_HEADERS): New variable. (BUILT_SOURCES): Add libguile/scmconfig.h. (libguile/scmconfig.h): New target.
Diffstat (limited to 'lib')
-rw-r--r--lib/Makefile.am17
-rw-r--r--lib/glthread/lock.c1057
-rw-r--r--lib/glthread/lock.h955
-rw-r--r--lib/glthread/threadlib.c73
-rw-r--r--lib/unistd.in.h15
5 files changed, 49 insertions, 2068 deletions
diff --git a/lib/Makefile.am b/lib/Makefile.am
index 8b643c72b..5d9c902fc 100644
--- a/lib/Makefile.am
+++ b/lib/Makefile.am
@@ -21,7 +21,7 @@
# the same distribution terms as the rest of that program.
#
# Generated by gnulib-tool.
-# Reproduce by: gnulib-tool --import --dir=. --local-dir=gnulib-local --lib=libgnu --source-base=lib --m4-base=m4 --doc-base=doc --tests-base=tests --aux-dir=build-aux --lgpl=3 --no-conditional-dependencies --libtool --macro-prefix=gl --no-vc-files accept alignof alloca-opt announce-gen autobuild bind byteswap c-strcase canonicalize-lgpl ceil clock-time close connect copysign dirfd duplocale environ extensions flock floor fpieee frexp fstat fsync full-read full-write func gendocs getaddrinfo getlogin getpeername getsockname getsockopt git-version-gen gitlog-to-changelog gnu-web-doc-update gnupload havelib iconv_open-utf inet_ntop inet_pton isfinite isinf isnan ldexp lib-symbol-versions lib-symbol-visibility libunistring link listen localcharset locale log1p lstat maintainer-makefile malloc-gnu malloca mkdir mkstemp nl_langinfo nproc open pipe-posix pipe2 poll putenv readlink recv recvfrom regex rename rmdir select send sendto setenv setsockopt shutdown socket stat-time stdlib strftime striconveh string sys_stat time times trunc unistd verify vsnprintf warnings wchar
+# Reproduce by: gnulib-tool --import --dir=. --local-dir=gnulib-local --lib=libgnu --source-base=lib --m4-base=m4 --doc-base=doc --tests-base=tests --aux-dir=build-aux --avoid=lock --lgpl=3 --no-conditional-dependencies --libtool --macro-prefix=gl --no-vc-files accept alignof alloca-opt announce-gen autobuild bind byteswap c-strcase canonicalize-lgpl ceil clock-time close connect copysign dirfd duplocale environ extensions flock floor fpieee frexp fstat fsync full-read full-write func gendocs getaddrinfo getlogin getpeername getsockname getsockopt git-version-gen gitlog-to-changelog gnu-web-doc-update gnupload havelib iconv_open-utf inet_ntop inet_pton isfinite isinf isnan ldexp lib-symbol-versions lib-symbol-visibility libunistring link listen localcharset locale log1p lstat maintainer-makefile malloc-gnu malloca mkdir mkstemp nl_langinfo nproc open pipe-posix pipe2 poll putenv readlink recv recvfrom regex rename rmdir select send sendto setenv setsockopt shutdown socket stat-time stdlib strftime striconveh string sys_stat time times trunc unistd verify vsnprintf warnings wchar
AUTOMAKE_OPTIONS = 1.9.6 gnits subdir-objects
@@ -69,7 +69,6 @@ libgnu_la_LDFLAGS += $(LOG1P_LIBM)
libgnu_la_LDFLAGS += $(LOG_LIBM)
libgnu_la_LDFLAGS += $(LTLIBICONV)
libgnu_la_LDFLAGS += $(LTLIBINTL)
-libgnu_la_LDFLAGS += $(LTLIBTHREAD)
libgnu_la_LDFLAGS += $(LTLIBUNISTRING)
libgnu_la_LDFLAGS += $(ROUND_LIBM)
libgnu_la_LDFLAGS += $(SERVENT_LIB)
@@ -1050,12 +1049,6 @@ EXTRA_libgnu_la_SOURCES += localeconv.c
## end gnulib module localeconv
-## begin gnulib module lock
-
-libgnu_la_SOURCES += glthread/lock.h glthread/lock.c
-
-## end gnulib module lock
-
## begin gnulib module log
@@ -2799,14 +2792,6 @@ EXTRA_DIST += tempname.h
## end gnulib module tempname
-## begin gnulib module threadlib
-
-libgnu_la_SOURCES += glthread/threadlib.c
-
-EXTRA_DIST += $(top_srcdir)/build-aux/config.rpath
-
-## end gnulib module threadlib
-
## begin gnulib module time
BUILT_SOURCES += time.h
diff --git a/lib/glthread/lock.c b/lib/glthread/lock.c
deleted file mode 100644
index 0454cc251..000000000
--- a/lib/glthread/lock.c
+++ /dev/null
@@ -1,1057 +0,0 @@
-/* Locking in multithreaded situations.
- Copyright (C) 2005-2014 Free Software Foundation, Inc.
-
- This program is free software; you can redistribute it and/or modify
- it under the terms of the GNU Lesser General Public License as published by
- the Free Software Foundation; either version 2, or (at your option)
- any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU Lesser General Public License for more details.
-
- You should have received a copy of the GNU Lesser General Public License
- along with this program; if not, see <http://www.gnu.org/licenses/>. */
-
-/* Written by Bruno Haible <bruno@clisp.org>, 2005.
- Based on GCC's gthr-posix.h, gthr-posix95.h, gthr-solaris.h,
- gthr-win32.h. */
-
-#include <config.h>
-
-#include "glthread/lock.h"
-
-/* ========================================================================= */
-
-#if USE_POSIX_THREADS
-
-/* -------------------------- gl_lock_t datatype -------------------------- */
-
-/* ------------------------- gl_rwlock_t datatype ------------------------- */
-
-# if HAVE_PTHREAD_RWLOCK
-
-# if !defined PTHREAD_RWLOCK_INITIALIZER
-
-int
-glthread_rwlock_init_multithreaded (gl_rwlock_t *lock)
-{
- int err;
-
- err = pthread_rwlock_init (&lock->rwlock, NULL);
- if (err != 0)
- return err;
- lock->initialized = 1;
- return 0;
-}
-
-int
-glthread_rwlock_rdlock_multithreaded (gl_rwlock_t *lock)
-{
- if (!lock->initialized)
- {
- int err;
-
- err = pthread_mutex_lock (&lock->guard);
- if (err != 0)
- return err;
- if (!lock->initialized)
- {
- err = glthread_rwlock_init_multithreaded (lock);
- if (err != 0)
- {
- pthread_mutex_unlock (&lock->guard);
- return err;
- }
- }
- err = pthread_mutex_unlock (&lock->guard);
- if (err != 0)
- return err;
- }
- return pthread_rwlock_rdlock (&lock->rwlock);
-}
-
-int
-glthread_rwlock_wrlock_multithreaded (gl_rwlock_t *lock)
-{
- if (!lock->initialized)
- {
- int err;
-
- err = pthread_mutex_lock (&lock->guard);
- if (err != 0)
- return err;
- if (!lock->initialized)
- {
- err = glthread_rwlock_init_multithreaded (lock);
- if (err != 0)
- {
- pthread_mutex_unlock (&lock->guard);
- return err;
- }
- }
- err = pthread_mutex_unlock (&lock->guard);
- if (err != 0)
- return err;
- }
- return pthread_rwlock_wrlock (&lock->rwlock);
-}
-
-int
-glthread_rwlock_unlock_multithreaded (gl_rwlock_t *lock)
-{
- if (!lock->initialized)
- return EINVAL;
- return pthread_rwlock_unlock (&lock->rwlock);
-}
-
-int
-glthread_rwlock_destroy_multithreaded (gl_rwlock_t *lock)
-{
- int err;
-
- if (!lock->initialized)
- return EINVAL;
- err = pthread_rwlock_destroy (&lock->rwlock);
- if (err != 0)
- return err;
- lock->initialized = 0;
- return 0;
-}
-
-# endif
-
-# else
-
-int
-glthread_rwlock_init_multithreaded (gl_rwlock_t *lock)
-{
- int err;
-
- err = pthread_mutex_init (&lock->lock, NULL);
- if (err != 0)
- return err;
- err = pthread_cond_init (&lock->waiting_readers, NULL);
- if (err != 0)
- return err;
- err = pthread_cond_init (&lock->waiting_writers, NULL);
- if (err != 0)
- return err;
- lock->waiting_writers_count = 0;
- lock->runcount = 0;
- return 0;
-}
-
-int
-glthread_rwlock_rdlock_multithreaded (gl_rwlock_t *lock)
-{
- int err;
-
- err = pthread_mutex_lock (&lock->lock);
- if (err != 0)
- return err;
- /* Test whether only readers are currently running, and whether the runcount
- field will not overflow. */
- /* POSIX says: "It is implementation-defined whether the calling thread
- acquires the lock when a writer does not hold the lock and there are
- writers blocked on the lock." Let's say, no: give the writers a higher
- priority. */
- while (!(lock->runcount + 1 > 0 && lock->waiting_writers_count == 0))
- {
- /* This thread has to wait for a while. Enqueue it among the
- waiting_readers. */
- err = pthread_cond_wait (&lock->waiting_readers, &lock->lock);
- if (err != 0)
- {
- pthread_mutex_unlock (&lock->lock);
- return err;
- }
- }
- lock->runcount++;
- return pthread_mutex_unlock (&lock->lock);
-}
-
-int
-glthread_rwlock_wrlock_multithreaded (gl_rwlock_t *lock)
-{
- int err;
-
- err = pthread_mutex_lock (&lock->lock);
- if (err != 0)
- return err;
- /* Test whether no readers or writers are currently running. */
- while (!(lock->runcount == 0))
- {
- /* This thread has to wait for a while. Enqueue it among the
- waiting_writers. */
- lock->waiting_writers_count++;
- err = pthread_cond_wait (&lock->waiting_writers, &lock->lock);
- if (err != 0)
- {
- lock->waiting_writers_count--;
- pthread_mutex_unlock (&lock->lock);
- return err;
- }
- lock->waiting_writers_count--;
- }
- lock->runcount--; /* runcount becomes -1 */
- return pthread_mutex_unlock (&lock->lock);
-}
-
-int
-glthread_rwlock_unlock_multithreaded (gl_rwlock_t *lock)
-{
- int err;
-
- err = pthread_mutex_lock (&lock->lock);
- if (err != 0)
- return err;
- if (lock->runcount < 0)
- {
- /* Drop a writer lock. */
- if (!(lock->runcount == -1))
- {
- pthread_mutex_unlock (&lock->lock);
- return EINVAL;
- }
- lock->runcount = 0;
- }
- else
- {
- /* Drop a reader lock. */
- if (!(lock->runcount > 0))
- {
- pthread_mutex_unlock (&lock->lock);
- return EINVAL;
- }
- lock->runcount--;
- }
- if (lock->runcount == 0)
- {
- /* POSIX recommends that "write locks shall take precedence over read
- locks", to avoid "writer starvation". */
- if (lock->waiting_writers_count > 0)
- {
- /* Wake up one of the waiting writers. */
- err = pthread_cond_signal (&lock->waiting_writers);
- if (err != 0)
- {
- pthread_mutex_unlock (&lock->lock);
- return err;
- }
- }
- else
- {
- /* Wake up all waiting readers. */
- err = pthread_cond_broadcast (&lock->waiting_readers);
- if (err != 0)
- {
- pthread_mutex_unlock (&lock->lock);
- return err;
- }
- }
- }
- return pthread_mutex_unlock (&lock->lock);
-}
-
-int
-glthread_rwlock_destroy_multithreaded (gl_rwlock_t *lock)
-{
- int err;
-
- err = pthread_mutex_destroy (&lock->lock);
- if (err != 0)
- return err;
- err = pthread_cond_destroy (&lock->waiting_readers);
- if (err != 0)
- return err;
- err = pthread_cond_destroy (&lock->waiting_writers);
- if (err != 0)
- return err;
- return 0;
-}
-
-# endif
-
-/* --------------------- gl_recursive_lock_t datatype --------------------- */
-
-# if HAVE_PTHREAD_MUTEX_RECURSIVE
-
-# if defined PTHREAD_RECURSIVE_MUTEX_INITIALIZER || defined PTHREAD_RECURSIVE_MUTEX_INITIALIZER_NP
-
-int
-glthread_recursive_lock_init_multithreaded (gl_recursive_lock_t *lock)
-{
- pthread_mutexattr_t attributes;
- int err;
-
- err = pthread_mutexattr_init (&attributes);
- if (err != 0)
- return err;
- err = pthread_mutexattr_settype (&attributes, PTHREAD_MUTEX_RECURSIVE);
- if (err != 0)
- {
- pthread_mutexattr_destroy (&attributes);
- return err;
- }
- err = pthread_mutex_init (lock, &attributes);
- if (err != 0)
- {
- pthread_mutexattr_destroy (&attributes);
- return err;
- }
- err = pthread_mutexattr_destroy (&attributes);
- if (err != 0)
- return err;
- return 0;
-}
-
-# else
-
-int
-glthread_recursive_lock_init_multithreaded (gl_recursive_lock_t *lock)
-{
- pthread_mutexattr_t attributes;
- int err;
-
- err = pthread_mutexattr_init (&attributes);
- if (err != 0)
- return err;
- err = pthread_mutexattr_settype (&attributes, PTHREAD_MUTEX_RECURSIVE);
- if (err != 0)
- {
- pthread_mutexattr_destroy (&attributes);
- return err;
- }
- err = pthread_mutex_init (&lock->recmutex, &attributes);
- if (err != 0)
- {
- pthread_mutexattr_destroy (&attributes);
- return err;
- }
- err = pthread_mutexattr_destroy (&attributes);
- if (err != 0)
- return err;
- lock->initialized = 1;
- return 0;
-}
-
-int
-glthread_recursive_lock_lock_multithreaded (gl_recursive_lock_t *lock)
-{
- if (!lock->initialized)
- {
- int err;
-
- err = pthread_mutex_lock (&lock->guard);
- if (err != 0)
- return err;
- if (!lock->initialized)
- {
- err = glthread_recursive_lock_init_multithreaded (lock);
- if (err != 0)
- {
- pthread_mutex_unlock (&lock->guard);
- return err;
- }
- }
- err = pthread_mutex_unlock (&lock->guard);
- if (err != 0)
- return err;
- }
- return pthread_mutex_lock (&lock->recmutex);
-}
-
-int
-glthread_recursive_lock_unlock_multithreaded (gl_recursive_lock_t *lock)
-{
- if (!lock->initialized)
- return EINVAL;
- return pthread_mutex_unlock (&lock->recmutex);
-}
-
-int
-glthread_recursive_lock_destroy_multithreaded (gl_recursive_lock_t *lock)
-{
- int err;
-
- if (!lock->initialized)
- return EINVAL;
- err = pthread_mutex_destroy (&lock->recmutex);
- if (err != 0)
- return err;
- lock->initialized = 0;
- return 0;
-}
-
-# endif
-
-# else
-
-int
-glthread_recursive_lock_init_multithreaded (gl_recursive_lock_t *lock)
-{
- int err;
-
- err = pthread_mutex_init (&lock->mutex, NULL);
- if (err != 0)
- return err;
- lock->owner = (pthread_t) 0;
- lock->depth = 0;
- return 0;
-}
-
-int
-glthread_recursive_lock_lock_multithreaded (gl_recursive_lock_t *lock)
-{
- pthread_t self = pthread_self ();
- if (lock->owner != self)
- {
- int err;
-
- err = pthread_mutex_lock (&lock->mutex);
- if (err != 0)
- return err;
- lock->owner = self;
- }
- if (++(lock->depth) == 0) /* wraparound? */
- {
- lock->depth--;
- return EAGAIN;
- }
- return 0;
-}
-
-int
-glthread_recursive_lock_unlock_multithreaded (gl_recursive_lock_t *lock)
-{
- if (lock->owner != pthread_self ())
- return EPERM;
- if (lock->depth == 0)
- return EINVAL;
- if (--(lock->depth) == 0)
- {
- lock->owner = (pthread_t) 0;
- return pthread_mutex_unlock (&lock->mutex);
- }
- else
- return 0;
-}
-
-int
-glthread_recursive_lock_destroy_multithreaded (gl_recursive_lock_t *lock)
-{
- if (lock->owner != (pthread_t) 0)
- return EBUSY;
- return pthread_mutex_destroy (&lock->mutex);
-}
-
-# endif
-
-/* -------------------------- gl_once_t datatype -------------------------- */
-
-static const pthread_once_t fresh_once = PTHREAD_ONCE_INIT;
-
-int
-glthread_once_singlethreaded (pthread_once_t *once_control)
-{
- /* We don't know whether pthread_once_t is an integer type, a floating-point
- type, a pointer type, or a structure type. */
- char *firstbyte = (char *)once_control;
- if (*firstbyte == *(const char *)&fresh_once)
- {
- /* First time use of once_control. Invert the first byte. */
- *firstbyte = ~ *(const char *)&fresh_once;
- return 1;
- }
- else
- return 0;
-}
-
-#endif
-
-/* ========================================================================= */
-
-#if USE_PTH_THREADS
-
-/* Use the GNU Pth threads library. */
-
-/* -------------------------- gl_lock_t datatype -------------------------- */
-
-/* ------------------------- gl_rwlock_t datatype ------------------------- */
-
-/* --------------------- gl_recursive_lock_t datatype --------------------- */
-
-/* -------------------------- gl_once_t datatype -------------------------- */
-
-static void
-glthread_once_call (void *arg)
-{
- void (**gl_once_temp_addr) (void) = (void (**) (void)) arg;
- void (*initfunction) (void) = *gl_once_temp_addr;
- initfunction ();
-}
-
-int
-glthread_once_multithreaded (pth_once_t *once_control, void (*initfunction) (void))
-{
- void (*temp) (void) = initfunction;
- return (!pth_once (once_control, glthread_once_call, &temp) ? errno : 0);
-}
-
-int
-glthread_once_singlethreaded (pth_once_t *once_control)
-{
- /* We know that pth_once_t is an integer type. */
- if (*once_control == PTH_ONCE_INIT)
- {
- /* First time use of once_control. Invert the marker. */
- *once_control = ~ PTH_ONCE_INIT;
- return 1;
- }
- else
- return 0;
-}
-
-#endif
-
-/* ========================================================================= */
-
-#if USE_SOLARIS_THREADS
-
-/* Use the old Solaris threads library. */
-
-/* -------------------------- gl_lock_t datatype -------------------------- */
-
-/* ------------------------- gl_rwlock_t datatype ------------------------- */
-
-/* --------------------- gl_recursive_lock_t datatype --------------------- */
-
-int
-glthread_recursive_lock_init_multithreaded (gl_recursive_lock_t *lock)
-{
- int err;
-
- err = mutex_init (&lock->mutex, USYNC_THREAD, NULL);
- if (err != 0)
- return err;
- lock->owner = (thread_t) 0;
- lock->depth = 0;
- return 0;
-}
-
-int
-glthread_recursive_lock_lock_multithreaded (gl_recursive_lock_t *lock)
-{
- thread_t self = thr_self ();
- if (lock->owner != self)
- {
- int err;
-
- err = mutex_lock (&lock->mutex);
- if (err != 0)
- return err;
- lock->owner = self;
- }
- if (++(lock->depth) == 0) /* wraparound? */
- {
- lock->depth--;
- return EAGAIN;
- }
- return 0;
-}
-
-int
-glthread_recursive_lock_unlock_multithreaded (gl_recursive_lock_t *lock)
-{
- if (lock->owner != thr_self ())
- return EPERM;
- if (lock->depth == 0)
- return EINVAL;
- if (--(lock->depth) == 0)
- {
- lock->owner = (thread_t) 0;
- return mutex_unlock (&lock->mutex);
- }
- else
- return 0;
-}
-
-int
-glthread_recursive_lock_destroy_multithreaded (gl_recursive_lock_t *lock)
-{
- if (lock->owner != (thread_t) 0)
- return EBUSY;
- return mutex_destroy (&lock->mutex);
-}
-
-/* -------------------------- gl_once_t datatype -------------------------- */
-
-int
-glthread_once_multithreaded (gl_once_t *once_control, void (*initfunction) (void))
-{
- if (!once_control->inited)
- {
- int err;
-
- /* Use the mutex to guarantee that if another thread is already calling
- the initfunction, this thread waits until it's finished. */
- err = mutex_lock (&once_control->mutex);
- if (err != 0)
- return err;
- if (!once_control->inited)
- {
- once_control->inited = 1;
- initfunction ();
- }
- return mutex_unlock (&once_control->mutex);
- }
- else
- return 0;
-}
-
-int
-glthread_once_singlethreaded (gl_once_t *once_control)
-{
- /* We know that gl_once_t contains an integer type. */
- if (!once_control->inited)
- {
- /* First time use of once_control. Invert the marker. */
- once_control->inited = ~ 0;
- return 1;
- }
- else
- return 0;
-}
-
-#endif
-
-/* ========================================================================= */
-
-#if USE_WINDOWS_THREADS
-
-/* -------------------------- gl_lock_t datatype -------------------------- */
-
-void
-glthread_lock_init_func (gl_lock_t *lock)
-{
- InitializeCriticalSection (&lock->lock);
- lock->guard.done = 1;
-}
-
-int
-glthread_lock_lock_func (gl_lock_t *lock)
-{
- if (!lock->guard.done)
- {
- if (InterlockedIncrement (&lock->guard.started) == 0)
- /* This thread is the first one to need this lock. Initialize it. */
- glthread_lock_init (lock);
- else
- /* Yield the CPU while waiting for another thread to finish
- initializing this lock. */
- while (!lock->guard.done)
- Sleep (0);
- }
- EnterCriticalSection (&lock->lock);
- return 0;
-}
-
-int
-glthread_lock_unlock_func (gl_lock_t *lock)
-{
- if (!lock->guard.done)
- return EINVAL;
- LeaveCriticalSection (&lock->lock);
- return 0;
-}
-
-int
-glthread_lock_destroy_func (gl_lock_t *lock)
-{
- if (!lock->guard.done)
- return EINVAL;
- DeleteCriticalSection (&lock->lock);
- lock->guard.done = 0;
- return 0;
-}
-
-/* ------------------------- gl_rwlock_t datatype ------------------------- */
-
-/* In this file, the waitqueues are implemented as circular arrays. */
-#define gl_waitqueue_t gl_carray_waitqueue_t
-
-static void
-gl_waitqueue_init (gl_waitqueue_t *wq)
-{
- wq->array = NULL;
- wq->count = 0;
- wq->alloc = 0;
- wq->offset = 0;
-}
-
-/* Enqueues the current thread, represented by an event, in a wait queue.
- Returns INVALID_HANDLE_VALUE if an allocation failure occurs. */
-static HANDLE
-gl_waitqueue_add (gl_waitqueue_t *wq)
-{
- HANDLE event;
- unsigned int index;
-
- if (wq->count == wq->alloc)
- {
- unsigned int new_alloc = 2 * wq->alloc + 1;
- HANDLE *new_array =
- (HANDLE *) realloc (wq->array, new_alloc * sizeof (HANDLE));
- if (new_array == NULL)
- /* No more memory. */
- return INVALID_HANDLE_VALUE;
- /* Now is a good opportunity to rotate the array so that its contents
- starts at offset 0. */
- if (wq->offset > 0)
- {
- unsigned int old_count = wq->count;
- unsigned int old_alloc = wq->alloc;
- unsigned int old_offset = wq->offset;
- unsigned int i;
- if (old_offset + old_count > old_alloc)
- {
- unsigned int limit = old_offset + old_count - old_alloc;
- for (i = 0; i < limit; i++)
- new_array[old_alloc + i] = new_array[i];
- }
- for (i = 0; i < old_count; i++)
- new_array[i] = new_array[old_offset + i];
- wq->offset = 0;
- }
- wq->array = new_array;
- wq->alloc = new_alloc;
- }
- /* Whether the created event is a manual-reset one or an auto-reset one,
- does not matter, since we will wait on it only once. */
- event = CreateEvent (NULL, TRUE, FALSE, NULL);
- if (event == INVALID_HANDLE_VALUE)
- /* No way to allocate an event. */
- return INVALID_HANDLE_VALUE;
- index = wq->offset + wq->count;
- if (index >= wq->alloc)
- index -= wq->alloc;
- wq->array[index] = event;
- wq->count++;
- return event;
-}
-
-/* Notifies the first thread from a wait queue and dequeues it. */
-static void
-gl_waitqueue_notify_first (gl_waitqueue_t *wq)
-{
- SetEvent (wq->array[wq->offset + 0]);
- wq->offset++;
- wq->count--;
- if (wq->count == 0 || wq->offset == wq->alloc)
- wq->offset = 0;
-}
-
-/* Notifies all threads from a wait queue and dequeues them all. */
-static void
-gl_waitqueue_notify_all (gl_waitqueue_t *wq)
-{
- unsigned int i;
-
- for (i = 0; i < wq->count; i++)
- {
- unsigned int index = wq->offset + i;
- if (index >= wq->alloc)
- index -= wq->alloc;
- SetEvent (wq->array[index]);
- }
- wq->count = 0;
- wq->offset = 0;
-}
-
-void
-glthread_rwlock_init_func (gl_rwlock_t *lock)
-{
- InitializeCriticalSection (&lock->lock);
- gl_waitqueue_init (&lock->waiting_readers);
- gl_waitqueue_init (&lock->waiting_writers);
- lock->runcount = 0;
- lock->guard.done = 1;
-}
-
-int
-glthread_rwlock_rdlock_func (gl_rwlock_t *lock)
-{
- if (!lock->guard.done)
- {
- if (InterlockedIncrement (&lock->guard.started) == 0)
- /* This thread is the first one to need this lock. Initialize it. */
- glthread_rwlock_init (lock);
- else
- /* Yield the CPU while waiting for another thread to finish
- initializing this lock. */
- while (!lock->guard.done)
- Sleep (0);
- }
- EnterCriticalSection (&lock->lock);
- /* Test whether only readers are currently running, and whether the runcount
- field will not overflow. */
- if (!(lock->runcount + 1 > 0))
- {
- /* This thread has to wait for a while. Enqueue it among the
- waiting_readers. */
- HANDLE event = gl_waitqueue_add (&lock->waiting_readers);
- if (event != INVALID_HANDLE_VALUE)
- {
- DWORD result;
- LeaveCriticalSection (&lock->lock);
- /* Wait until another thread signals this event. */
- result = WaitForSingleObject (event, INFINITE);
- if (result == WAIT_FAILED || result == WAIT_TIMEOUT)
- abort ();
- CloseHandle (event);
- /* The thread which signalled the event already did the bookkeeping:
- removed us from the waiting_readers, incremented lock->runcount. */
- if (!(lock->runcount > 0))
- abort ();
- return 0;
- }
- else
- {
- /* Allocation failure. Weird. */
- do
- {
- LeaveCriticalSection (&lock->lock);
- Sleep (1);
- EnterCriticalSection (&lock->lock);
- }
- while (!(lock->runcount + 1 > 0));
- }
- }
- lock->runcount++;
- LeaveCriticalSection (&lock->lock);
- return 0;
-}
-
-int
-glthread_rwlock_wrlock_func (gl_rwlock_t *lock)
-{
- if (!lock->guard.done)
- {
- if (InterlockedIncrement (&lock->guard.started) == 0)
- /* This thread is the first one to need this lock. Initialize it. */
- glthread_rwlock_init (lock);
- else
- /* Yield the CPU while waiting for another thread to finish
- initializing this lock. */
- while (!lock->guard.done)
- Sleep (0);
- }
- EnterCriticalSection (&lock->lock);
- /* Test whether no readers or writers are currently running. */
- if (!(lock->runcount == 0))
- {
- /* This thread has to wait for a while. Enqueue it among the
- waiting_writers. */
- HANDLE event = gl_waitqueue_add (&lock->waiting_writers);
- if (event != INVALID_HANDLE_VALUE)
- {
- DWORD result;
- LeaveCriticalSection (&lock->lock);
- /* Wait until another thread signals this event. */
- result = WaitForSingleObject (event, INFINITE);
- if (result == WAIT_FAILED || result == WAIT_TIMEOUT)
- abort ();
- CloseHandle (event);
- /* The thread which signalled the event already did the bookkeeping:
- removed us from the waiting_writers, set lock->runcount = -1. */
- if (!(lock->runcount == -1))
- abort ();
- return 0;
- }
- else
- {
- /* Allocation failure. Weird. */
- do
- {
- LeaveCriticalSection (&lock->lock);
- Sleep (1);
- EnterCriticalSection (&lock->lock);
- }
- while (!(lock->runcount == 0));
- }
- }
- lock->runcount--; /* runcount becomes -1 */
- LeaveCriticalSection (&lock->lock);
- return 0;
-}
-
-int
-glthread_rwlock_unlock_func (gl_rwlock_t *lock)
-{
- if (!lock->guard.done)
- return EINVAL;
- EnterCriticalSection (&lock->lock);
- if (lock->runcount < 0)
- {
- /* Drop a writer lock. */
- if (!(lock->runcount == -1))
- abort ();
- lock->runcount = 0;
- }
- else
- {
- /* Drop a reader lock. */
- if (!(lock->runcount > 0))
- {
- LeaveCriticalSection (&lock->lock);
- return EPERM;
- }
- lock->runcount--;
- }
- if (lock->runcount == 0)
- {
- /* POSIX recommends that "write locks shall take precedence over read
- locks", to avoid "writer starvation". */
- if (lock->waiting_writers.count > 0)
- {
- /* Wake up one of the waiting writers. */
- lock->runcount--;
- gl_waitqueue_notify_first (&lock->waiting_writers);
- }
- else
- {
- /* Wake up all waiting readers. */
- lock->runcount += lock->waiting_readers.count;
- gl_waitqueue_notify_all (&lock->waiting_readers);
- }
- }
- LeaveCriticalSection (&lock->lock);
- return 0;
-}
-
-int
-glthread_rwlock_destroy_func (gl_rwlock_t *lock)
-{
- if (!lock->guard.done)
- return EINVAL;
- if (lock->runcount != 0)
- return EBUSY;
- DeleteCriticalSection (&lock->lock);
- if (lock->waiting_readers.array != NULL)
- free (lock->waiting_readers.array);
- if (lock->waiting_writers.array != NULL)
- free (lock->waiting_writers.array);
- lock->guard.done = 0;
- return 0;
-}
-
-/* --------------------- gl_recursive_lock_t datatype --------------------- */
-
-void
-glthread_recursive_lock_init_func (gl_recursive_lock_t *lock)
-{
- lock->owner = 0;
- lock->depth = 0;
- InitializeCriticalSection (&lock->lock);
- lock->guard.done = 1;
-}
-
-int
-glthread_recursive_lock_lock_func (gl_recursive_lock_t *lock)
-{
- if (!lock->guard.done)
- {
- if (InterlockedIncrement (&lock->guard.started) == 0)
- /* This thread is the first one to need this lock. Initialize it. */
- glthread_recursive_lock_init (lock);
- else
- /* Yield the CPU while waiting for another thread to finish
- initializing this lock. */
- while (!lock->guard.done)
- Sleep (0);
- }
- {
- DWORD self = GetCurrentThreadId ();
- if (lock->owner != self)
- {
- EnterCriticalSection (&lock->lock);
- lock->owner = self;
- }
- if (++(lock->depth) == 0) /* wraparound? */
- {
- lock->depth--;
- return EAGAIN;
- }
- }
- return 0;
-}
-
-int
-glthread_recursive_lock_unlock_func (gl_recursive_lock_t *lock)
-{
- if (lock->owner != GetCurrentThreadId ())
- return EPERM;
- if (lock->depth == 0)
- return EINVAL;
- if (--(lock->depth) == 0)
- {
- lock->owner = 0;
- LeaveCriticalSection (&lock->lock);
- }
- return 0;
-}
-
-int
-glthread_recursive_lock_destroy_func (gl_recursive_lock_t *lock)
-{
- if (lock->owner != 0)
- return EBUSY;
- DeleteCriticalSection (&lock->lock);
- lock->guard.done = 0;
- return 0;
-}
-
-/* -------------------------- gl_once_t datatype -------------------------- */
-
-void
-glthread_once_func (gl_once_t *once_control, void (*initfunction) (void))
-{
- if (once_control->inited <= 0)
- {
- if (InterlockedIncrement (&once_control->started) == 0)
- {
- /* This thread is the first one to come to this once_control. */
- InitializeCriticalSection (&once_control->lock);
- EnterCriticalSection (&once_control->lock);
- once_control->inited = 0;
- initfunction ();
- once_control->inited = 1;
- LeaveCriticalSection (&once_control->lock);
- }
- else
- {
- /* Undo last operation. */
- InterlockedDecrement (&once_control->started);
- /* Some other thread has already started the initialization.
- Yield the CPU while waiting for the other thread to finish
- initializing and taking the lock. */
- while (once_control->inited < 0)
- Sleep (0);
- if (once_control->inited <= 0)
- {
- /* Take the lock. This blocks until the other thread has
- finished calling the initfunction. */
- EnterCriticalSection (&once_control->lock);
- LeaveCriticalSection (&once_control->lock);
- if (!(once_control->inited > 0))
- abort ();
- }
- }
- }
-}
-
-#endif
-
-/* ========================================================================= */
diff --git a/lib/glthread/lock.h b/lib/glthread/lock.h
index 894b1fbaa..66c78a6cd 100644
--- a/lib/glthread/lock.h
+++ b/lib/glthread/lock.h
@@ -1,927 +1,38 @@
-/* Locking in multithreaded situations.
- Copyright (C) 2005-2014 Free Software Foundation, Inc.
-
- This program is free software; you can redistribute it and/or modify
- it under the terms of the GNU Lesser General Public License as published by
- the Free Software Foundation; either version 2, or (at your option)
- any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU Lesser General Public License for more details.
-
- You should have received a copy of the GNU Lesser General Public License
- along with this program; if not, see <http://www.gnu.org/licenses/>. */
-
-/* Written by Bruno Haible <bruno@clisp.org>, 2005.
- Based on GCC's gthr-posix.h, gthr-posix95.h, gthr-solaris.h,
- gthr-win32.h. */
-
-/* This file contains locking primitives for use with a given thread library.
- It does not contain primitives for creating threads or for other
- synchronization primitives.
-
- Normal (non-recursive) locks:
- Type: gl_lock_t
- Declaration: gl_lock_define(extern, name)
- Initializer: gl_lock_define_initialized(, name)
- Initialization: gl_lock_init (name);
- Taking the lock: gl_lock_lock (name);
- Releasing the lock: gl_lock_unlock (name);
- De-initialization: gl_lock_destroy (name);
- Equivalent functions with control of error handling:
- Initialization: err = glthread_lock_init (&name);
- Taking the lock: err = glthread_lock_lock (&name);
- Releasing the lock: err = glthread_lock_unlock (&name);
- De-initialization: err = glthread_lock_destroy (&name);
-
- Read-Write (non-recursive) locks:
- Type: gl_rwlock_t
- Declaration: gl_rwlock_define(extern, name)
- Initializer: gl_rwlock_define_initialized(, name)
- Initialization: gl_rwlock_init (name);
- Taking the lock: gl_rwlock_rdlock (name);
- gl_rwlock_wrlock (name);
- Releasing the lock: gl_rwlock_unlock (name);
- De-initialization: gl_rwlock_destroy (name);
- Equivalent functions with control of error handling:
- Initialization: err = glthread_rwlock_init (&name);
- Taking the lock: err = glthread_rwlock_rdlock (&name);
- err = glthread_rwlock_wrlock (&name);
- Releasing the lock: err = glthread_rwlock_unlock (&name);
- De-initialization: err = glthread_rwlock_destroy (&name);
-
- Recursive locks:
- Type: gl_recursive_lock_t
- Declaration: gl_recursive_lock_define(extern, name)
- Initializer: gl_recursive_lock_define_initialized(, name)
- Initialization: gl_recursive_lock_init (name);
- Taking the lock: gl_recursive_lock_lock (name);
- Releasing the lock: gl_recursive_lock_unlock (name);
- De-initialization: gl_recursive_lock_destroy (name);
- Equivalent functions with control of error handling:
- Initialization: err = glthread_recursive_lock_init (&name);
- Taking the lock: err = glthread_recursive_lock_lock (&name);
- Releasing the lock: err = glthread_recursive_lock_unlock (&name);
- De-initialization: err = glthread_recursive_lock_destroy (&name);
-
- Once-only execution:
- Type: gl_once_t
- Initializer: gl_once_define(extern, name)
- Execution: gl_once (name, initfunction);
- Equivalent functions with control of error handling:
- Execution: err = glthread_once (&name, initfunction);
-*/
-
-
-#ifndef _LOCK_H
-#define _LOCK_H
-
-#include <errno.h>
+#ifndef SCM_GLTHREADS_H
+#define SCM_GLTHREADS_H
+
+/* Copyright (C) 2014 Free Software Foundation, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public License
+ * as published by the Free Software Foundation; either version 3 of
+ * the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful, but
+ * WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
+ * 02110-1301 USA
+ */
+
+/* This file implements Gnulib's glthreads/lock.h interface in terms of
+ Guile's locking API. This allows Gnulib modules such as 'regex' to
+ be built with thread-safety support via Guile's locks (see
+ <http://bugs.gnu.org/14404>.) */
+
+#include <libguile/threads.h>
#include <stdlib.h>
-/* ========================================================================= */
-
-#if USE_POSIX_THREADS
-
-/* Use the POSIX threads library. */
-
-# include <pthread.h>
-
-# ifdef __cplusplus
-extern "C" {
-# endif
-
-# if PTHREAD_IN_USE_DETECTION_HARD
-
-/* The pthread_in_use() detection needs to be done at runtime. */
-# define pthread_in_use() \
- glthread_in_use ()
-extern int glthread_in_use (void);
-
-# endif
-
-# if USE_POSIX_THREADS_WEAK
-
-/* Use weak references to the POSIX threads library. */
-
-/* Weak references avoid dragging in external libraries if the other parts
- of the program don't use them. Here we use them, because we don't want
- every program that uses libintl to depend on libpthread. This assumes
- that libpthread would not be loaded after libintl; i.e. if libintl is
- loaded first, by an executable that does not depend on libpthread, and
- then a module is dynamically loaded that depends on libpthread, libintl
- will not be multithread-safe. */
-
-/* The way to test at runtime whether libpthread is present is to test
- whether a function pointer's value, such as &pthread_mutex_init, is
- non-NULL. However, some versions of GCC have a bug through which, in
- PIC mode, &foo != NULL always evaluates to true if there is a direct
- call to foo(...) in the same function. To avoid this, we test the
- address of a function in libpthread that we don't use. */
-
-# pragma weak pthread_mutex_init
-# pragma weak pthread_mutex_lock
-# pragma weak pthread_mutex_unlock
-# pragma weak pthread_mutex_destroy
-# pragma weak pthread_rwlock_init
-# pragma weak pthread_rwlock_rdlock
-# pragma weak pthread_rwlock_wrlock
-# pragma weak pthread_rwlock_unlock
-# pragma weak pthread_rwlock_destroy
-# pragma weak pthread_once
-# pragma weak pthread_cond_init
-# pragma weak pthread_cond_wait
-# pragma weak pthread_cond_signal
-# pragma weak pthread_cond_broadcast
-# pragma weak pthread_cond_destroy
-# pragma weak pthread_mutexattr_init
-# pragma weak pthread_mutexattr_settype
-# pragma weak pthread_mutexattr_destroy
-# ifndef pthread_self
-# pragma weak pthread_self
-# endif
-
-# if !PTHREAD_IN_USE_DETECTION_HARD
-# pragma weak pthread_cancel
-# define pthread_in_use() (pthread_cancel != NULL)
-# endif
-
-# else
-
-# if !PTHREAD_IN_USE_DETECTION_HARD
-# define pthread_in_use() 1
-# endif
-
-# endif
-
-/* -------------------------- gl_lock_t datatype -------------------------- */
-
-typedef pthread_mutex_t gl_lock_t;
-# define gl_lock_define(STORAGECLASS, NAME) \
- STORAGECLASS pthread_mutex_t NAME;
-# define gl_lock_define_initialized(STORAGECLASS, NAME) \
- STORAGECLASS pthread_mutex_t NAME = gl_lock_initializer;
-# define gl_lock_initializer \
- PTHREAD_MUTEX_INITIALIZER
-# define glthread_lock_init(LOCK) \
- (pthread_in_use () ? pthread_mutex_init (LOCK, NULL) : 0)
-# define glthread_lock_lock(LOCK) \
- (pthread_in_use () ? pthread_mutex_lock (LOCK) : 0)
-# define glthread_lock_unlock(LOCK) \
- (pthread_in_use () ? pthread_mutex_unlock (LOCK) : 0)
-# define glthread_lock_destroy(LOCK) \
- (pthread_in_use () ? pthread_mutex_destroy (LOCK) : 0)
-
-/* ------------------------- gl_rwlock_t datatype ------------------------- */
-
-# if HAVE_PTHREAD_RWLOCK
-
-# ifdef PTHREAD_RWLOCK_INITIALIZER
-
-typedef pthread_rwlock_t gl_rwlock_t;
-# define gl_rwlock_define(STORAGECLASS, NAME) \
- STORAGECLASS pthread_rwlock_t NAME;
-# define gl_rwlock_define_initialized(STORAGECLASS, NAME) \
- STORAGECLASS pthread_rwlock_t NAME = gl_rwlock_initializer;
-# define gl_rwlock_initializer \
- PTHREAD_RWLOCK_INITIALIZER
-# define glthread_rwlock_init(LOCK) \
- (pthread_in_use () ? pthread_rwlock_init (LOCK, NULL) : 0)
-# define glthread_rwlock_rdlock(LOCK) \
- (pthread_in_use () ? pthread_rwlock_rdlock (LOCK) : 0)
-# define glthread_rwlock_wrlock(LOCK) \
- (pthread_in_use () ? pthread_rwlock_wrlock (LOCK) : 0)
-# define glthread_rwlock_unlock(LOCK) \
- (pthread_in_use () ? pthread_rwlock_unlock (LOCK) : 0)
-# define glthread_rwlock_destroy(LOCK) \
- (pthread_in_use () ? pthread_rwlock_destroy (LOCK) : 0)
-
-# else
-
-typedef struct
- {
- int initialized;
- pthread_mutex_t guard; /* protects the initialization */
- pthread_rwlock_t rwlock; /* read-write lock */
- }
- gl_rwlock_t;
-# define gl_rwlock_define(STORAGECLASS, NAME) \
- STORAGECLASS gl_rwlock_t NAME;
-# define gl_rwlock_define_initialized(STORAGECLASS, NAME) \
- STORAGECLASS gl_rwlock_t NAME = gl_rwlock_initializer;
-# define gl_rwlock_initializer \
- { 0, PTHREAD_MUTEX_INITIALIZER }
-# define glthread_rwlock_init(LOCK) \
- (pthread_in_use () ? glthread_rwlock_init_multithreaded (LOCK) : 0)
-# define glthread_rwlock_rdlock(LOCK) \
- (pthread_in_use () ? glthread_rwlock_rdlock_multithreaded (LOCK) : 0)
-# define glthread_rwlock_wrlock(LOCK) \
- (pthread_in_use () ? glthread_rwlock_wrlock_multithreaded (LOCK) : 0)
-# define glthread_rwlock_unlock(LOCK) \
- (pthread_in_use () ? glthread_rwlock_unlock_multithreaded (LOCK) : 0)
-# define glthread_rwlock_destroy(LOCK) \
- (pthread_in_use () ? glthread_rwlock_destroy_multithreaded (LOCK) : 0)
-extern int glthread_rwlock_init_multithreaded (gl_rwlock_t *lock);
-extern int glthread_rwlock_rdlock_multithreaded (gl_rwlock_t *lock);
-extern int glthread_rwlock_wrlock_multithreaded (gl_rwlock_t *lock);
-extern int glthread_rwlock_unlock_multithreaded (gl_rwlock_t *lock);
-extern int glthread_rwlock_destroy_multithreaded (gl_rwlock_t *lock);
-
-# endif
+#define gl_lock_define(klass, name) \
+ klass scm_i_pthread_mutex_t name;
-# else
-
-typedef struct
- {
- pthread_mutex_t lock; /* protects the remaining fields */
- pthread_cond_t waiting_readers; /* waiting readers */
- pthread_cond_t waiting_writers; /* waiting writers */
- unsigned int waiting_writers_count; /* number of waiting writers */
- int runcount; /* number of readers running, or -1 when a writer runs */
- }
- gl_rwlock_t;
-# define gl_rwlock_define(STORAGECLASS, NAME) \
- STORAGECLASS gl_rwlock_t NAME;
-# define gl_rwlock_define_initialized(STORAGECLASS, NAME) \
- STORAGECLASS gl_rwlock_t NAME = gl_rwlock_initializer;
-# define gl_rwlock_initializer \
- { PTHREAD_MUTEX_INITIALIZER, PTHREAD_COND_INITIALIZER, PTHREAD_COND_INITIALIZER, 0, 0 }
-# define glthread_rwlock_init(LOCK) \
- (pthread_in_use () ? glthread_rwlock_init_multithreaded (LOCK) : 0)
-# define glthread_rwlock_rdlock(LOCK) \
- (pthread_in_use () ? glthread_rwlock_rdlock_multithreaded (LOCK) : 0)
-# define glthread_rwlock_wrlock(LOCK) \
- (pthread_in_use () ? glthread_rwlock_wrlock_multithreaded (LOCK) : 0)
-# define glthread_rwlock_unlock(LOCK) \
- (pthread_in_use () ? glthread_rwlock_unlock_multithreaded (LOCK) : 0)
-# define glthread_rwlock_destroy(LOCK) \
- (pthread_in_use () ? glthread_rwlock_destroy_multithreaded (LOCK) : 0)
-extern int glthread_rwlock_init_multithreaded (gl_rwlock_t *lock);
-extern int glthread_rwlock_rdlock_multithreaded (gl_rwlock_t *lock);
-extern int glthread_rwlock_wrlock_multithreaded (gl_rwlock_t *lock);
-extern int glthread_rwlock_unlock_multithreaded (gl_rwlock_t *lock);
-extern int glthread_rwlock_destroy_multithreaded (gl_rwlock_t *lock);
-
-# endif
-
-/* --------------------- gl_recursive_lock_t datatype --------------------- */
-
-# if HAVE_PTHREAD_MUTEX_RECURSIVE
-
-# if defined PTHREAD_RECURSIVE_MUTEX_INITIALIZER || defined PTHREAD_RECURSIVE_MUTEX_INITIALIZER_NP
-
-typedef pthread_mutex_t gl_recursive_lock_t;
-# define gl_recursive_lock_define(STORAGECLASS, NAME) \
- STORAGECLASS pthread_mutex_t NAME;
-# define gl_recursive_lock_define_initialized(STORAGECLASS, NAME) \
- STORAGECLASS pthread_mutex_t NAME = gl_recursive_lock_initializer;
-# ifdef PTHREAD_RECURSIVE_MUTEX_INITIALIZER
-# define gl_recursive_lock_initializer \
- PTHREAD_RECURSIVE_MUTEX_INITIALIZER
-# else
-# define gl_recursive_lock_initializer \
- PTHREAD_RECURSIVE_MUTEX_INITIALIZER_NP
-# endif
-# define glthread_recursive_lock_init(LOCK) \
- (pthread_in_use () ? glthread_recursive_lock_init_multithreaded (LOCK) : 0)
-# define glthread_recursive_lock_lock(LOCK) \
- (pthread_in_use () ? pthread_mutex_lock (LOCK) : 0)
-# define glthread_recursive_lock_unlock(LOCK) \
- (pthread_in_use () ? pthread_mutex_unlock (LOCK) : 0)
-# define glthread_recursive_lock_destroy(LOCK) \
- (pthread_in_use () ? pthread_mutex_destroy (LOCK) : 0)
-extern int glthread_recursive_lock_init_multithreaded (gl_recursive_lock_t *lock);
-
-# else
-
-typedef struct
- {
- pthread_mutex_t recmutex; /* recursive mutex */
- pthread_mutex_t guard; /* protects the initialization */
- int initialized;
- }
- gl_recursive_lock_t;
-# define gl_recursive_lock_define(STORAGECLASS, NAME) \
- STORAGECLASS gl_recursive_lock_t NAME;
-# define gl_recursive_lock_define_initialized(STORAGECLASS, NAME) \
- STORAGECLASS gl_recursive_lock_t NAME = gl_recursive_lock_initializer;
-# define gl_recursive_lock_initializer \
- { PTHREAD_MUTEX_INITIALIZER, PTHREAD_MUTEX_INITIALIZER, 0 }
-# define glthread_recursive_lock_init(LOCK) \
- (pthread_in_use () ? glthread_recursive_lock_init_multithreaded (LOCK) : 0)
-# define glthread_recursive_lock_lock(LOCK) \
- (pthread_in_use () ? glthread_recursive_lock_lock_multithreaded (LOCK) : 0)
-# define glthread_recursive_lock_unlock(LOCK) \
- (pthread_in_use () ? glthread_recursive_lock_unlock_multithreaded (LOCK) : 0)
-# define glthread_recursive_lock_destroy(LOCK) \
- (pthread_in_use () ? glthread_recursive_lock_destroy_multithreaded (LOCK) : 0)
-extern int glthread_recursive_lock_init_multithreaded (gl_recursive_lock_t *lock);
-extern int glthread_recursive_lock_lock_multithreaded (gl_recursive_lock_t *lock);
-extern int glthread_recursive_lock_unlock_multithreaded (gl_recursive_lock_t *lock);
-extern int glthread_recursive_lock_destroy_multithreaded (gl_recursive_lock_t *lock);
-
-# endif
-
-# else
-
-/* Old versions of POSIX threads on Solaris did not have recursive locks.
- We have to implement them ourselves. */
-
-typedef struct
- {
- pthread_mutex_t mutex;
- pthread_t owner;
- unsigned long depth;
- }
- gl_recursive_lock_t;
-# define gl_recursive_lock_define(STORAGECLASS, NAME) \
- STORAGECLASS gl_recursive_lock_t NAME;
-# define gl_recursive_lock_define_initialized(STORAGECLASS, NAME) \
- STORAGECLASS gl_recursive_lock_t NAME = gl_recursive_lock_initializer;
-# define gl_recursive_lock_initializer \
- { PTHREAD_MUTEX_INITIALIZER, (pthread_t) 0, 0 }
-# define glthread_recursive_lock_init(LOCK) \
- (pthread_in_use () ? glthread_recursive_lock_init_multithreaded (LOCK) : 0)
-# define glthread_recursive_lock_lock(LOCK) \
- (pthread_in_use () ? glthread_recursive_lock_lock_multithreaded (LOCK) : 0)
-# define glthread_recursive_lock_unlock(LOCK) \
- (pthread_in_use () ? glthread_recursive_lock_unlock_multithreaded (LOCK) : 0)
-# define glthread_recursive_lock_destroy(LOCK) \
- (pthread_in_use () ? glthread_recursive_lock_destroy_multithreaded (LOCK) : 0)
-extern int glthread_recursive_lock_init_multithreaded (gl_recursive_lock_t *lock);
-extern int glthread_recursive_lock_lock_multithreaded (gl_recursive_lock_t *lock);
-extern int glthread_recursive_lock_unlock_multithreaded (gl_recursive_lock_t *lock);
-extern int glthread_recursive_lock_destroy_multithreaded (gl_recursive_lock_t *lock);
-
-# endif
-
-/* -------------------------- gl_once_t datatype -------------------------- */
-
-typedef pthread_once_t gl_once_t;
-# define gl_once_define(STORAGECLASS, NAME) \
- STORAGECLASS pthread_once_t NAME = PTHREAD_ONCE_INIT;
-# define glthread_once(ONCE_CONTROL, INITFUNCTION) \
- (pthread_in_use () \
- ? pthread_once (ONCE_CONTROL, INITFUNCTION) \
- : (glthread_once_singlethreaded (ONCE_CONTROL) ? (INITFUNCTION (), 0) : 0))
-extern int glthread_once_singlethreaded (pthread_once_t *once_control);
-
-# ifdef __cplusplus
-}
-# endif
+#define glthread_lock_init(lock) scm_i_pthread_mutex_init ((lock), NULL)
+#define glthread_lock_destroy scm_i_pthread_mutex_destroy
+#define glthread_lock_lock scm_i_pthread_mutex_lock
+#define glthread_lock_unlock scm_i_pthread_mutex_unlock
#endif
-
-/* ========================================================================= */
-
-#if USE_PTH_THREADS
-
-/* Use the GNU Pth threads library. */
-
-# include <pth.h>
-
-# ifdef __cplusplus
-extern "C" {
-# endif
-
-# if USE_PTH_THREADS_WEAK
-
-/* Use weak references to the GNU Pth threads library. */
-
-# pragma weak pth_mutex_init
-# pragma weak pth_mutex_acquire
-# pragma weak pth_mutex_release
-# pragma weak pth_rwlock_init
-# pragma weak pth_rwlock_acquire
-# pragma weak pth_rwlock_release
-# pragma weak pth_once
-
-# pragma weak pth_cancel
-# define pth_in_use() (pth_cancel != NULL)
-
-# else
-
-# define pth_in_use() 1
-
-# endif
-
-/* -------------------------- gl_lock_t datatype -------------------------- */
-
-typedef pth_mutex_t gl_lock_t;
-# define gl_lock_define(STORAGECLASS, NAME) \
- STORAGECLASS pth_mutex_t NAME;
-# define gl_lock_define_initialized(STORAGECLASS, NAME) \
- STORAGECLASS pth_mutex_t NAME = gl_lock_initializer;
-# define gl_lock_initializer \
- PTH_MUTEX_INIT
-# define glthread_lock_init(LOCK) \
- (pth_in_use () && !pth_mutex_init (LOCK) ? errno : 0)
-# define glthread_lock_lock(LOCK) \
- (pth_in_use () && !pth_mutex_acquire (LOCK, 0, NULL) ? errno : 0)
-# define glthread_lock_unlock(LOCK) \
- (pth_in_use () && !pth_mutex_release (LOCK) ? errno : 0)
-# define glthread_lock_destroy(LOCK) \
- ((void)(LOCK), 0)
-
-/* ------------------------- gl_rwlock_t datatype ------------------------- */
-
-typedef pth_rwlock_t gl_rwlock_t;
-# define gl_rwlock_define(STORAGECLASS, NAME) \
- STORAGECLASS pth_rwlock_t NAME;
-# define gl_rwlock_define_initialized(STORAGECLASS, NAME) \
- STORAGECLASS pth_rwlock_t NAME = gl_rwlock_initializer;
-# define gl_rwlock_initializer \
- PTH_RWLOCK_INIT
-# define glthread_rwlock_init(LOCK) \
- (pth_in_use () && !pth_rwlock_init (LOCK) ? errno : 0)
-# define glthread_rwlock_rdlock(LOCK) \
- (pth_in_use () && !pth_rwlock_acquire (LOCK, PTH_RWLOCK_RD, 0, NULL) ? errno : 0)
-# define glthread_rwlock_wrlock(LOCK) \
- (pth_in_use () && !pth_rwlock_acquire (LOCK, PTH_RWLOCK_RW, 0, NULL) ? errno : 0)
-# define glthread_rwlock_unlock(LOCK) \
- (pth_in_use () && !pth_rwlock_release (LOCK) ? errno : 0)
-# define glthread_rwlock_destroy(LOCK) \
- ((void)(LOCK), 0)
-
-/* --------------------- gl_recursive_lock_t datatype --------------------- */
-
-/* In Pth, mutexes are recursive by default. */
-typedef pth_mutex_t gl_recursive_lock_t;
-# define gl_recursive_lock_define(STORAGECLASS, NAME) \
- STORAGECLASS pth_mutex_t NAME;
-# define gl_recursive_lock_define_initialized(STORAGECLASS, NAME) \
- STORAGECLASS pth_mutex_t NAME = gl_recursive_lock_initializer;
-# define gl_recursive_lock_initializer \
- PTH_MUTEX_INIT
-# define glthread_recursive_lock_init(LOCK) \
- (pth_in_use () && !pth_mutex_init (LOCK) ? errno : 0)
-# define glthread_recursive_lock_lock(LOCK) \
- (pth_in_use () && !pth_mutex_acquire (LOCK, 0, NULL) ? errno : 0)
-# define glthread_recursive_lock_unlock(LOCK) \
- (pth_in_use () && !pth_mutex_release (LOCK) ? errno : 0)
-# define glthread_recursive_lock_destroy(LOCK) \
- ((void)(LOCK), 0)
-
-/* -------------------------- gl_once_t datatype -------------------------- */
-
-typedef pth_once_t gl_once_t;
-# define gl_once_define(STORAGECLASS, NAME) \
- STORAGECLASS pth_once_t NAME = PTH_ONCE_INIT;
-# define glthread_once(ONCE_CONTROL, INITFUNCTION) \
- (pth_in_use () \
- ? glthread_once_multithreaded (ONCE_CONTROL, INITFUNCTION) \
- : (glthread_once_singlethreaded (ONCE_CONTROL) ? (INITFUNCTION (), 0) : 0))
-extern int glthread_once_multithreaded (pth_once_t *once_control, void (*initfunction) (void));
-extern int glthread_once_singlethreaded (pth_once_t *once_control);
-
-# ifdef __cplusplus
-}
-# endif
-
-#endif
-
-/* ========================================================================= */
-
-#if USE_SOLARIS_THREADS
-
-/* Use the old Solaris threads library. */
-
-# include <thread.h>
-# include <synch.h>
-
-# ifdef __cplusplus
-extern "C" {
-# endif
-
-# if USE_SOLARIS_THREADS_WEAK
-
-/* Use weak references to the old Solaris threads library. */
-
-# pragma weak mutex_init
-# pragma weak mutex_lock
-# pragma weak mutex_unlock
-# pragma weak mutex_destroy
-# pragma weak rwlock_init
-# pragma weak rw_rdlock
-# pragma weak rw_wrlock
-# pragma weak rw_unlock
-# pragma weak rwlock_destroy
-# pragma weak thr_self
-
-# pragma weak thr_suspend
-# define thread_in_use() (thr_suspend != NULL)
-
-# else
-
-# define thread_in_use() 1
-
-# endif
-
-/* -------------------------- gl_lock_t datatype -------------------------- */
-
-typedef mutex_t gl_lock_t;
-# define gl_lock_define(STORAGECLASS, NAME) \
- STORAGECLASS mutex_t NAME;
-# define gl_lock_define_initialized(STORAGECLASS, NAME) \
- STORAGECLASS mutex_t NAME = gl_lock_initializer;
-# define gl_lock_initializer \
- DEFAULTMUTEX
-# define glthread_lock_init(LOCK) \
- (thread_in_use () ? mutex_init (LOCK, USYNC_THREAD, NULL) : 0)
-# define glthread_lock_lock(LOCK) \
- (thread_in_use () ? mutex_lock (LOCK) : 0)
-# define glthread_lock_unlock(LOCK) \
- (thread_in_use () ? mutex_unlock (LOCK) : 0)
-# define glthread_lock_destroy(LOCK) \
- (thread_in_use () ? mutex_destroy (LOCK) : 0)
-
-/* ------------------------- gl_rwlock_t datatype ------------------------- */
-
-typedef rwlock_t gl_rwlock_t;
-# define gl_rwlock_define(STORAGECLASS, NAME) \
- STORAGECLASS rwlock_t NAME;
-# define gl_rwlock_define_initialized(STORAGECLASS, NAME) \
- STORAGECLASS rwlock_t NAME = gl_rwlock_initializer;
-# define gl_rwlock_initializer \
- DEFAULTRWLOCK
-# define glthread_rwlock_init(LOCK) \
- (thread_in_use () ? rwlock_init (LOCK, USYNC_THREAD, NULL) : 0)
-# define glthread_rwlock_rdlock(LOCK) \
- (thread_in_use () ? rw_rdlock (LOCK) : 0)
-# define glthread_rwlock_wrlock(LOCK) \
- (thread_in_use () ? rw_wrlock (LOCK) : 0)
-# define glthread_rwlock_unlock(LOCK) \
- (thread_in_use () ? rw_unlock (LOCK) : 0)
-# define glthread_rwlock_destroy(LOCK) \
- (thread_in_use () ? rwlock_destroy (LOCK) : 0)
-
-/* --------------------- gl_recursive_lock_t datatype --------------------- */
-
-/* Old Solaris threads did not have recursive locks.
- We have to implement them ourselves. */
-
-typedef struct
- {
- mutex_t mutex;
- thread_t owner;
- unsigned long depth;
- }
- gl_recursive_lock_t;
-# define gl_recursive_lock_define(STORAGECLASS, NAME) \
- STORAGECLASS gl_recursive_lock_t NAME;
-# define gl_recursive_lock_define_initialized(STORAGECLASS, NAME) \
- STORAGECLASS gl_recursive_lock_t NAME = gl_recursive_lock_initializer;
-# define gl_recursive_lock_initializer \
- { DEFAULTMUTEX, (thread_t) 0, 0 }
-# define glthread_recursive_lock_init(LOCK) \
- (thread_in_use () ? glthread_recursive_lock_init_multithreaded (LOCK) : 0)
-# define glthread_recursive_lock_lock(LOCK) \
- (thread_in_use () ? glthread_recursive_lock_lock_multithreaded (LOCK) : 0)
-# define glthread_recursive_lock_unlock(LOCK) \
- (thread_in_use () ? glthread_recursive_lock_unlock_multithreaded (LOCK) : 0)
-# define glthread_recursive_lock_destroy(LOCK) \
- (thread_in_use () ? glthread_recursive_lock_destroy_multithreaded (LOCK) : 0)
-extern int glthread_recursive_lock_init_multithreaded (gl_recursive_lock_t *lock);
-extern int glthread_recursive_lock_lock_multithreaded (gl_recursive_lock_t *lock);
-extern int glthread_recursive_lock_unlock_multithreaded (gl_recursive_lock_t *lock);
-extern int glthread_recursive_lock_destroy_multithreaded (gl_recursive_lock_t *lock);
-
-/* -------------------------- gl_once_t datatype -------------------------- */
-
-typedef struct
- {
- volatile int inited;
- mutex_t mutex;
- }
- gl_once_t;
-# define gl_once_define(STORAGECLASS, NAME) \
- STORAGECLASS gl_once_t NAME = { 0, DEFAULTMUTEX };
-# define glthread_once(ONCE_CONTROL, INITFUNCTION) \
- (thread_in_use () \
- ? glthread_once_multithreaded (ONCE_CONTROL, INITFUNCTION) \
- : (glthread_once_singlethreaded (ONCE_CONTROL) ? (INITFUNCTION (), 0) : 0))
-extern int glthread_once_multithreaded (gl_once_t *once_control, void (*initfunction) (void));
-extern int glthread_once_singlethreaded (gl_once_t *once_control);
-
-# ifdef __cplusplus
-}
-# endif
-
-#endif
-
-/* ========================================================================= */
-
-#if USE_WINDOWS_THREADS
-
-# define WIN32_LEAN_AND_MEAN /* avoid including junk */
-# include <windows.h>
-
-# ifdef __cplusplus
-extern "C" {
-# endif
-
-/* We can use CRITICAL_SECTION directly, rather than the native Windows Event,
- Mutex, Semaphore types, because
- - we need only to synchronize inside a single process (address space),
- not inter-process locking,
- - we don't need to support trylock operations. (TryEnterCriticalSection
- does not work on Windows 95/98/ME. Packages that need trylock usually
- define their own mutex type.) */
-
-/* There is no way to statically initialize a CRITICAL_SECTION. It needs
- to be done lazily, once only. For this we need spinlocks. */
-
-typedef struct { volatile int done; volatile long started; } gl_spinlock_t;
-
-/* -------------------------- gl_lock_t datatype -------------------------- */
-
-typedef struct
- {
- gl_spinlock_t guard; /* protects the initialization */
- CRITICAL_SECTION lock;
- }
- gl_lock_t;
-# define gl_lock_define(STORAGECLASS, NAME) \
- STORAGECLASS gl_lock_t NAME;
-# define gl_lock_define_initialized(STORAGECLASS, NAME) \
- STORAGECLASS gl_lock_t NAME = gl_lock_initializer;
-# define gl_lock_initializer \
- { { 0, -1 } }
-# define glthread_lock_init(LOCK) \
- (glthread_lock_init_func (LOCK), 0)
-# define glthread_lock_lock(LOCK) \
- glthread_lock_lock_func (LOCK)
-# define glthread_lock_unlock(LOCK) \
- glthread_lock_unlock_func (LOCK)
-# define glthread_lock_destroy(LOCK) \
- glthread_lock_destroy_func (LOCK)
-extern void glthread_lock_init_func (gl_lock_t *lock);
-extern int glthread_lock_lock_func (gl_lock_t *lock);
-extern int glthread_lock_unlock_func (gl_lock_t *lock);
-extern int glthread_lock_destroy_func (gl_lock_t *lock);
-
-/* ------------------------- gl_rwlock_t datatype ------------------------- */
-
-/* It is impossible to implement read-write locks using plain locks, without
- introducing an extra thread dedicated to managing read-write locks.
- Therefore here we need to use the low-level Event type. */
-
-typedef struct
- {
- HANDLE *array; /* array of waiting threads, each represented by an event */
- unsigned int count; /* number of waiting threads */
- unsigned int alloc; /* length of allocated array */
- unsigned int offset; /* index of first waiting thread in array */
- }
- gl_carray_waitqueue_t;
-typedef struct
- {
- gl_spinlock_t guard; /* protects the initialization */
- CRITICAL_SECTION lock; /* protects the remaining fields */
- gl_carray_waitqueue_t waiting_readers; /* waiting readers */
- gl_carray_waitqueue_t waiting_writers; /* waiting writers */
- int runcount; /* number of readers running, or -1 when a writer runs */
- }
- gl_rwlock_t;
-# define gl_rwlock_define(STORAGECLASS, NAME) \
- STORAGECLASS gl_rwlock_t NAME;
-# define gl_rwlock_define_initialized(STORAGECLASS, NAME) \
- STORAGECLASS gl_rwlock_t NAME = gl_rwlock_initializer;
-# define gl_rwlock_initializer \
- { { 0, -1 } }
-# define glthread_rwlock_init(LOCK) \
- (glthread_rwlock_init_func (LOCK), 0)
-# define glthread_rwlock_rdlock(LOCK) \
- glthread_rwlock_rdlock_func (LOCK)
-# define glthread_rwlock_wrlock(LOCK) \
- glthread_rwlock_wrlock_func (LOCK)
-# define glthread_rwlock_unlock(LOCK) \
- glthread_rwlock_unlock_func (LOCK)
-# define glthread_rwlock_destroy(LOCK) \
- glthread_rwlock_destroy_func (LOCK)
-extern void glthread_rwlock_init_func (gl_rwlock_t *lock);
-extern int glthread_rwlock_rdlock_func (gl_rwlock_t *lock);
-extern int glthread_rwlock_wrlock_func (gl_rwlock_t *lock);
-extern int glthread_rwlock_unlock_func (gl_rwlock_t *lock);
-extern int glthread_rwlock_destroy_func (gl_rwlock_t *lock);
-
-/* --------------------- gl_recursive_lock_t datatype --------------------- */
-
-/* The native Windows documentation says that CRITICAL_SECTION already
- implements a recursive lock. But we need not rely on it: It's easy to
- implement a recursive lock without this assumption. */
-
-typedef struct
- {
- gl_spinlock_t guard; /* protects the initialization */
- DWORD owner;
- unsigned long depth;
- CRITICAL_SECTION lock;
- }
- gl_recursive_lock_t;
-# define gl_recursive_lock_define(STORAGECLASS, NAME) \
- STORAGECLASS gl_recursive_lock_t NAME;
-# define gl_recursive_lock_define_initialized(STORAGECLASS, NAME) \
- STORAGECLASS gl_recursive_lock_t NAME = gl_recursive_lock_initializer;
-# define gl_recursive_lock_initializer \
- { { 0, -1 }, 0, 0 }
-# define glthread_recursive_lock_init(LOCK) \
- (glthread_recursive_lock_init_func (LOCK), 0)
-# define glthread_recursive_lock_lock(LOCK) \
- glthread_recursive_lock_lock_func (LOCK)
-# define glthread_recursive_lock_unlock(LOCK) \
- glthread_recursive_lock_unlock_func (LOCK)
-# define glthread_recursive_lock_destroy(LOCK) \
- glthread_recursive_lock_destroy_func (LOCK)
-extern void glthread_recursive_lock_init_func (gl_recursive_lock_t *lock);
-extern int glthread_recursive_lock_lock_func (gl_recursive_lock_t *lock);
-extern int glthread_recursive_lock_unlock_func (gl_recursive_lock_t *lock);
-extern int glthread_recursive_lock_destroy_func (gl_recursive_lock_t *lock);
-
-/* -------------------------- gl_once_t datatype -------------------------- */
-
-typedef struct
- {
- volatile int inited;
- volatile long started;
- CRITICAL_SECTION lock;
- }
- gl_once_t;
-# define gl_once_define(STORAGECLASS, NAME) \
- STORAGECLASS gl_once_t NAME = { -1, -1 };
-# define glthread_once(ONCE_CONTROL, INITFUNCTION) \
- (glthread_once_func (ONCE_CONTROL, INITFUNCTION), 0)
-extern void glthread_once_func (gl_once_t *once_control, void (*initfunction) (void));
-
-# ifdef __cplusplus
-}
-# endif
-
-#endif
-
-/* ========================================================================= */
-
-#if !(USE_POSIX_THREADS || USE_PTH_THREADS || USE_SOLARIS_THREADS || USE_WINDOWS_THREADS)
-
-/* Provide dummy implementation if threads are not supported. */
-
-/* -------------------------- gl_lock_t datatype -------------------------- */
-
-typedef int gl_lock_t;
-# define gl_lock_define(STORAGECLASS, NAME)
-# define gl_lock_define_initialized(STORAGECLASS, NAME)
-# define glthread_lock_init(NAME) 0
-# define glthread_lock_lock(NAME) 0
-# define glthread_lock_unlock(NAME) 0
-# define glthread_lock_destroy(NAME) 0
-
-/* ------------------------- gl_rwlock_t datatype ------------------------- */
-
-typedef int gl_rwlock_t;
-# define gl_rwlock_define(STORAGECLASS, NAME)
-# define gl_rwlock_define_initialized(STORAGECLASS, NAME)
-# define glthread_rwlock_init(NAME) 0
-# define glthread_rwlock_rdlock(NAME) 0
-# define glthread_rwlock_wrlock(NAME) 0
-# define glthread_rwlock_unlock(NAME) 0
-# define glthread_rwlock_destroy(NAME) 0
-
-/* --------------------- gl_recursive_lock_t datatype --------------------- */
-
-typedef int gl_recursive_lock_t;
-# define gl_recursive_lock_define(STORAGECLASS, NAME)
-# define gl_recursive_lock_define_initialized(STORAGECLASS, NAME)
-# define glthread_recursive_lock_init(NAME) 0
-# define glthread_recursive_lock_lock(NAME) 0
-# define glthread_recursive_lock_unlock(NAME) 0
-# define glthread_recursive_lock_destroy(NAME) 0
-
-/* -------------------------- gl_once_t datatype -------------------------- */
-
-typedef int gl_once_t;
-# define gl_once_define(STORAGECLASS, NAME) \
- STORAGECLASS gl_once_t NAME = 0;
-# define glthread_once(ONCE_CONTROL, INITFUNCTION) \
- (*(ONCE_CONTROL) == 0 ? (*(ONCE_CONTROL) = ~ 0, INITFUNCTION (), 0) : 0)
-
-#endif
-
-/* ========================================================================= */
-
-/* Macros with built-in error handling. */
-
-/* -------------------------- gl_lock_t datatype -------------------------- */
-
-#define gl_lock_init(NAME) \
- do \
- { \
- if (glthread_lock_init (&NAME)) \
- abort (); \
- } \
- while (0)
-#define gl_lock_lock(NAME) \
- do \
- { \
- if (glthread_lock_lock (&NAME)) \
- abort (); \
- } \
- while (0)
-#define gl_lock_unlock(NAME) \
- do \
- { \
- if (glthread_lock_unlock (&NAME)) \
- abort (); \
- } \
- while (0)
-#define gl_lock_destroy(NAME) \
- do \
- { \
- if (glthread_lock_destroy (&NAME)) \
- abort (); \
- } \
- while (0)
-
-/* ------------------------- gl_rwlock_t datatype ------------------------- */
-
-#define gl_rwlock_init(NAME) \
- do \
- { \
- if (glthread_rwlock_init (&NAME)) \
- abort (); \
- } \
- while (0)
-#define gl_rwlock_rdlock(NAME) \
- do \
- { \
- if (glthread_rwlock_rdlock (&NAME)) \
- abort (); \
- } \
- while (0)
-#define gl_rwlock_wrlock(NAME) \
- do \
- { \
- if (glthread_rwlock_wrlock (&NAME)) \
- abort (); \
- } \
- while (0)
-#define gl_rwlock_unlock(NAME) \
- do \
- { \
- if (glthread_rwlock_unlock (&NAME)) \
- abort (); \
- } \
- while (0)
-#define gl_rwlock_destroy(NAME) \
- do \
- { \
- if (glthread_rwlock_destroy (&NAME)) \
- abort (); \
- } \
- while (0)
-
-/* --------------------- gl_recursive_lock_t datatype --------------------- */
-
-#define gl_recursive_lock_init(NAME) \
- do \
- { \
- if (glthread_recursive_lock_init (&NAME)) \
- abort (); \
- } \
- while (0)
-#define gl_recursive_lock_lock(NAME) \
- do \
- { \
- if (glthread_recursive_lock_lock (&NAME)) \
- abort (); \
- } \
- while (0)
-#define gl_recursive_lock_unlock(NAME) \
- do \
- { \
- if (glthread_recursive_lock_unlock (&NAME)) \
- abort (); \
- } \
- while (0)
-#define gl_recursive_lock_destroy(NAME) \
- do \
- { \
- if (glthread_recursive_lock_destroy (&NAME)) \
- abort (); \
- } \
- while (0)
-
-/* -------------------------- gl_once_t datatype -------------------------- */
-
-#define gl_once(NAME, INITFUNCTION) \
- do \
- { \
- if (glthread_once (&NAME, INITFUNCTION)) \
- abort (); \
- } \
- while (0)
-
-/* ========================================================================= */
-
-#endif /* _LOCK_H */
diff --git a/lib/glthread/threadlib.c b/lib/glthread/threadlib.c
deleted file mode 100644
index 37a5762d8..000000000
--- a/lib/glthread/threadlib.c
+++ /dev/null
@@ -1,73 +0,0 @@
-/* Multithreading primitives.
- Copyright (C) 2005-2014 Free Software Foundation, Inc.
-
- This program is free software; you can redistribute it and/or modify
- it under the terms of the GNU Lesser General Public License as published by
- the Free Software Foundation; either version 2, or (at your option)
- any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU Lesser General Public License for more details.
-
- You should have received a copy of the GNU Lesser General Public License
- along with this program; if not, see <http://www.gnu.org/licenses/>. */
-
-/* Written by Bruno Haible <bruno@clisp.org>, 2005. */
-
-#include <config.h>
-
-/* ========================================================================= */
-
-#if USE_POSIX_THREADS
-
-/* Use the POSIX threads library. */
-
-# include <pthread.h>
-# include <stdlib.h>
-
-# if PTHREAD_IN_USE_DETECTION_HARD
-
-/* The function to be executed by a dummy thread. */
-static void *
-dummy_thread_func (void *arg)
-{
- return arg;
-}
-
-int
-glthread_in_use (void)
-{
- static int tested;
- static int result; /* 1: linked with -lpthread, 0: only with libc */
-
- if (!tested)
- {
- pthread_t thread;
-
- if (pthread_create (&thread, NULL, dummy_thread_func, NULL) != 0)
- /* Thread creation failed. */
- result = 0;
- else
- {
- /* Thread creation works. */
- void *retval;
- if (pthread_join (thread, &retval) != 0)
- abort ();
- result = 1;
- }
- tested = 1;
- }
- return result;
-}
-
-# endif
-
-#endif
-
-/* ========================================================================= */
-
-/* This declaration is solely to ensure that after preprocessing
- this file is never empty. */
-typedef int dummy;
diff --git a/lib/unistd.in.h b/lib/unistd.in.h
index 988090814..842025024 100644
--- a/lib/unistd.in.h
+++ b/lib/unistd.in.h
@@ -21,9 +21,23 @@
#endif
@PRAGMA_COLUMNS@
+#ifdef _GL_INCLUDING_UNISTD_H
+/* Special invocation convention:
+ - On Mac OS X 10.3.9 we have a sequence of nested includes
+ <unistd.h> -> <signal.h> -> <pthread.h> -> <unistd.h>
+ In this situation, the functions are not yet declared, therefore we cannot
+ provide the C++ aliases. */
+
+#@INCLUDE_NEXT@ @NEXT_UNISTD_H@
+
+#else
+/* Normal invocation convention. */
+
/* The include_next requires a split double-inclusion guard. */
#if @HAVE_UNISTD_H@
+# define _GL_INCLUDING_UNISTD_H
# @INCLUDE_NEXT@ @NEXT_UNISTD_H@
+# undef _GL_INCLUDING_UNISTD_H
#endif
/* Get all possible declarations of gethostname(). */
@@ -1539,4 +1553,5 @@ _GL_CXXALIASWARN (write);
_GL_INLINE_HEADER_END
#endif /* _@GUARD_PREFIX@_UNISTD_H */
+#endif /* _GL_INCLUDING_UNISTD_H */
#endif /* _@GUARD_PREFIX@_UNISTD_H */