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authorMarius Vollmer <mvo@zagadka.de>2005-03-02 20:42:01 +0000
committerMarius Vollmer <mvo@zagadka.de>2005-03-02 20:42:01 +0000
commit9de87eea47536e25ef99bc25f07afdd759ee3575 (patch)
tree936d52588ace67469aba68f6ad47cbf1a12462ca /libguile/fluids.h
parentcb1cfc42a4f5ac4d60a64b425795432a0388ad7e (diff)
downloadguile-9de87eea47536e25ef99bc25f07afdd759ee3575.tar.gz
See ChangeLog from 2005-03-02.
Diffstat (limited to 'libguile/fluids.h')
-rw-r--r--libguile/fluids.h63
1 files changed, 33 insertions, 30 deletions
diff --git a/libguile/fluids.h b/libguile/fluids.h
index 0a60bac9e..e5153883b 100644
--- a/libguile/fluids.h
+++ b/libguile/fluids.h
@@ -29,46 +29,39 @@
/* Fluids.
Fluids are objects of a certain type (a smob) that can hold one SCM
- value per dynamic root. That is, modifications to this value are
- only visible to code that executes within the same dynamic root as
- the modifying code. When a new dynamic root is constructed, it
+ value per dynamic state. That is, modifications to this value are
+ only visible to code that executes with the same dynamic state as
+ the modifying code. When a new dynamic state is constructed, it
inherits the values from its parent. Because each thread executes
- in its own dynamic root, you can use fluids for thread local
+ with its own dynamic state, you can use fluids for thread local
storage.
Each fluid is identified by a small integer. This integer is used
- to index a vector that holds the values of all fluids. Each root
- has its own vector.
-
- Currently, you can't get rid a certain fluid if you don't use it
- any longer. The slot that has been allocated for it in the fluid
- vector will not be reused for other fluids. Therefore, only use
- SCM_MAKE_FLUID or its Scheme variant `make-fluid' in initialization
- code that is only run once. Nevertheless, it should be possible to
- implement a more lightweight version of fluids on top of this basic
- mechanism. */
-
-SCM_API scm_t_bits scm_tc16_fluid;
-
-#define SCM_FLUIDP(x) (SCM_SMOB_PREDICATE (scm_tc16_fluid, (x)))
-#define SCM_FLUID_NUM(x) (SCM_CELL_WORD_1 (x))
+ to index a vector that holds the values of all fluids. A dynamic
+ state consists of this vector, wrapped in a smob so that the vector
+ can grow.
+ */
/* The fastest way to acces/modify the value of a fluid. These macros
-do no error checking at all. You should only use them when you know
-that the relevant fluid already exists in the current dynamic root.
-The easiest way to ensure this is to execute a SCM_FLUID_SET_X in the
-topmost root, for example right after SCM_MAKE_FLUID in your
-SCM_INIT_MUMBLE routine that gets called from SCM_BOOT_GUILE_1. The
-first argument is the index number of the fluid, obtained via
-SCM_FLUID_NUM, not the fluid itself. */
+ do no error checking at all. The first argument is the index
+ number of the fluid, obtained via SCM_FLUID_NUM, not the fluid
+ itself. You must make sure that the fluid remains protected as
+ long you use its number since numbers of unused fluids are reused
+ eventually.
+*/
-#define SCM_FAST_FLUID_REF(n) (SCM_VELTS(scm_root->fluids)[n])
-#define SCM_FAST_FLUID_SET_X(n, val) (SCM_VELTS(scm_root->fluids)[n] = val)
+#define SCM_FLUID_NUM(x) scm_i_fluid_num (x)
+#define SCM_FAST_FLUID_REF(n) scm_i_fast_fluid_ref (n)
+#define SCM_FAST_FLUID_SET_X(n, val) scm_i_fast_fluid_set_x ((n),(val))
SCM_API SCM scm_make_fluid (void);
+SCM_API int scm_is_fluid (SCM obj);
SCM_API SCM scm_fluid_p (SCM fl);
SCM_API SCM scm_fluid_ref (SCM fluid);
SCM_API SCM scm_fluid_set_x (SCM fluid, SCM value);
+SCM_API size_t scm_i_fluid_num (SCM fl);
+SCM_API SCM scm_i_fast_fluid_ref (size_t n);
+SCM_API void scm_i_fast_fluid_set_x (size_t n, SCM val);
SCM_API SCM scm_c_with_fluids (SCM fluids, SCM vals,
SCM (*cproc)(void *), void *cdata);
@@ -79,9 +72,19 @@ SCM_API SCM scm_with_fluid (SCM fluid, SCM val, SCM thunk);
SCM_API void scm_frame_fluid (SCM fluid, SCM value);
-SCM_API SCM scm_i_make_initial_fluids (void);
-SCM_API void scm_i_copy_fluids (scm_root_state *);
+SCM_API SCM scm_make_dynamic_state (SCM parent);
+SCM_API SCM scm_dynamic_state_p (SCM obj);
+SCM_API int scm_is_dynamic_state (SCM obj);
+SCM_API SCM scm_current_dynamic_state (void);
+SCM_API SCM scm_set_current_dynamic_state (SCM state);
+SCM_API void scm_frame_current_dynamic_state (SCM state);
+SCM_API void *scm_c_with_dynamic_state (SCM state,
+ void *(*func)(void *), void *data);
+SCM_API SCM scm_with_dynamic_state (SCM state, SCM proc);
+
+SCM_API SCM scm_i_make_initial_dynamic_state (void);
+SCM_API void scm_fluids_prehistory (void);
SCM_API void scm_init_fluids (void);
#endif /* SCM_FLUIDS_H */