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%
% (c) The University of Glasgow 2006
% (c) The GRASP/AQUA Project, Glasgow University, 1992-1998
%
\section[CgBindery]{Utility functions related to doing @CgBindings@}

\begin{code}
module CgBindery (
	CgBindings, CgIdInfo,
	StableLoc, VolatileLoc,

	cgIdInfoId, cgIdInfoArgRep, cgIdInfoLF,

	stableIdInfo, heapIdInfo, 
	letNoEscapeIdInfo, idInfoToAmode,

	addBindC, addBindsC,

	nukeVolatileBinds,
	nukeDeadBindings,
	getLiveStackSlots,

	bindArgsToStack,  rebindToStack,
	bindNewToNode, bindNewToReg, bindArgsToRegs,
	bindNewToTemp,
	getArgAmode, getArgAmodes, 
	getCgIdInfo, 
	getCAddrModeIfVolatile, getVolatileRegs,
	maybeLetNoEscape, 
    ) where

#include "HsVersions.h"

import CgMonad
import CgHeapery
import CgStackery
import CgUtils
import CLabel
import ClosureInfo

import Cmm
import PprCmm		( {- instance Outputable -} )
import SMRep
import Id
import VarEnv
import VarSet
import Literal
import Maybes
import Name
import StgSyn
import Unique
import UniqSet
import Outputable
\end{code}


%************************************************************************
%*									*
\subsection[Bindery-datatypes]{Data types}
%*									*
%************************************************************************

@(CgBinding a b)@ is a type of finite maps from a to b.

The assumption used to be that @lookupCgBind@ must get exactly one
match.  This is {\em completely wrong} in the case of compiling
letrecs (where knot-tying is used).  An initial binding is fed in (and
never evaluated); eventually, a correct binding is put into the
environment.  So there can be two bindings for a given name.

\begin{code}
type CgBindings = IdEnv CgIdInfo

data CgIdInfo
  = CgIdInfo	
	{ cg_id :: Id	-- Id that this is the info for
			-- Can differ from the Id at occurrence sites by 
			-- virtue of being externalised, for splittable C
	, cg_rep :: CgRep
	, cg_vol :: VolatileLoc
	, cg_stb :: StableLoc
	, cg_lf  :: LambdaFormInfo }

mkCgIdInfo id vol stb lf
  = CgIdInfo { cg_id = id, cg_vol = vol, cg_stb = stb, 
	       cg_lf = lf, cg_rep = idCgRep id }

voidIdInfo id = CgIdInfo { cg_id = id, cg_vol = NoVolatileLoc
			 , cg_stb = VoidLoc, cg_lf = mkLFArgument id
			 , cg_rep = VoidArg }
	-- Used just for VoidRep things

data VolatileLoc	-- These locations die across a call
  = NoVolatileLoc
  | RegLoc	CmmReg		   -- In one of the registers (global or local)
  | VirHpLoc	VirtualHpOffset  -- Hp+offset (address of closure)
  | VirNodeLoc	VirtualHpOffset  -- Cts of offset indirect from Node
				   -- ie *(Node+offset)
\end{code}

@StableLoc@ encodes where an Id can be found, used by
the @CgBindings@ environment in @CgBindery@.

\begin{code}
data StableLoc
  = NoStableLoc

  | VirStkLoc	VirtualSpOffset		-- The thing is held in this
					-- stack slot

  | VirStkLNE	VirtualSpOffset		-- A let-no-escape thing; the
					-- value is this stack pointer
					-- (as opposed to the contents of the slot)

  | StableLoc	CmmExpr
  | VoidLoc	-- Used only for VoidRep variables.  They never need to
		-- be saved, so it makes sense to treat treat them as
		-- having a stable location
\end{code}

\begin{code}
instance Outputable CgIdInfo where
  ppr (CgIdInfo id rep vol stb lf)
    = ppr id <+> ptext SLIT("-->") <+> vcat [ppr vol, ppr stb]

instance Outputable VolatileLoc where
  ppr NoVolatileLoc = empty
  ppr (RegLoc r)     = ptext SLIT("reg") <+> ppr r
  ppr (VirHpLoc v)   = ptext SLIT("vh")  <+> ppr v
  ppr (VirNodeLoc v) = ptext SLIT("vn")  <+> ppr v

instance Outputable StableLoc where
  ppr NoStableLoc   = empty
  ppr VoidLoc       = ptext SLIT("void")
  ppr (VirStkLoc v) = ptext SLIT("vs")    <+> ppr v
  ppr (VirStkLNE v) = ptext SLIT("lne")    <+> ppr v
  ppr (StableLoc a) = ptext SLIT("amode") <+> ppr a
\end{code}

%************************************************************************
%*									*
\subsection[Bindery-idInfo]{Manipulating IdInfo}
%*									*
%************************************************************************

\begin{code}
stableIdInfo id amode   lf_info = mkCgIdInfo id NoVolatileLoc (StableLoc amode) lf_info
heapIdInfo id offset    lf_info = mkCgIdInfo id (VirHpLoc offset) NoStableLoc lf_info
letNoEscapeIdInfo id sp lf_info = mkCgIdInfo id NoVolatileLoc (VirStkLNE sp) lf_info
stackIdInfo id sp	lf_info = mkCgIdInfo id NoVolatileLoc (VirStkLoc sp) lf_info
nodeIdInfo id offset    lf_info = mkCgIdInfo id (VirNodeLoc offset) NoStableLoc lf_info
regIdInfo id reg        lf_info = mkCgIdInfo id (RegLoc reg) NoStableLoc lf_info

idInfoToAmode :: CgIdInfo -> FCode CmmExpr
idInfoToAmode info
  = case cg_vol info of {
      RegLoc reg 	-> returnFC (CmmReg reg) ;
      VirNodeLoc nd_off -> returnFC (CmmLoad (cmmOffsetW (CmmReg nodeReg) nd_off) mach_rep) ;
      VirHpLoc hp_off   -> getHpRelOffset hp_off ;
      NoVolatileLoc -> 

    case cg_stb info of
      StableLoc amode  -> returnFC amode
      VirStkLoc sp_off -> do { sp_rel <- getSpRelOffset sp_off
			     ; return (CmmLoad sp_rel mach_rep) }

      VirStkLNE sp_off -> getSpRelOffset sp_off

      VoidLoc -> return $ pprPanic "idInfoToAmode: void" (ppr (cg_id info))
		-- We return a 'bottom' amode, rather than panicing now
		-- In this way getArgAmode returns a pair of (VoidArg, bottom)
		-- and that's exactly what we want

      NoStableLoc -> pprPanic "idInfoToAmode: no loc" (ppr (cg_id info))
    }
  where
    mach_rep = argMachRep (cg_rep info)

cgIdInfoId :: CgIdInfo -> Id
cgIdInfoId = cg_id 

cgIdInfoLF :: CgIdInfo -> LambdaFormInfo
cgIdInfoLF = cg_lf

cgIdInfoArgRep :: CgIdInfo -> CgRep
cgIdInfoArgRep = cg_rep

maybeLetNoEscape (CgIdInfo { cg_stb = VirStkLNE sp_off }) = Just sp_off
maybeLetNoEscape other   				  = Nothing
\end{code}

%************************************************************************
%*									*
\subsection[CgMonad-bindery]{Monad things for fiddling with @CgBindings@}
%*									*
%************************************************************************

.There are three basic routines, for adding (@addBindC@), modifying
(@modifyBindC@) and looking up (@getCgIdInfo@) bindings.

A @Id@ is bound to a @(VolatileLoc, StableLoc)@ triple.
The name should not already be bound. (nice ASSERT, eh?)

\begin{code}
addBindC :: Id -> CgIdInfo -> Code
addBindC name stuff_to_bind = do
	binds <- getBinds
	setBinds $ extendVarEnv binds name stuff_to_bind

addBindsC :: [(Id, CgIdInfo)] -> Code
addBindsC new_bindings = do
	binds <- getBinds
	let new_binds = foldl (\ binds (name,info) -> extendVarEnv binds name info)
			      binds
			      new_bindings
	setBinds new_binds

modifyBindC :: Id -> (CgIdInfo -> CgIdInfo) -> Code
modifyBindC name mangle_fn = do
	binds <- getBinds
	setBinds $ modifyVarEnv mangle_fn binds name

getCgIdInfo :: Id -> FCode CgIdInfo
getCgIdInfo id
  = do	{ 	-- Try local bindings first
	; local_binds  <- getBinds
	; case lookupVarEnv local_binds id of {
	    Just info -> return info ;
	    Nothing   -> do

	{ 	-- Try top-level bindings
	  static_binds <- getStaticBinds
	; case lookupVarEnv static_binds id of {
	    Just info -> return info ;
	    Nothing   ->

		-- Should be imported; make up a CgIdInfo for it
	let 
	    name = idName id
	in
	if isExternalName name then do
	    this_pkg <- getThisPackage
	    let ext_lbl = CmmLit (CmmLabel (mkClosureLabel this_pkg name))
	    return (stableIdInfo id ext_lbl (mkLFImported id))
	else
	if isVoidArg (idCgRep id) then
		-- Void things are never in the environment
	    return (voidIdInfo id)
	else
	-- Bug	
	cgLookupPanic id
	}}}}
    
			
cgLookupPanic :: Id -> FCode a
cgLookupPanic id
  = do	static_binds <- getStaticBinds
	local_binds <- getBinds
	srt <- getSRTLabel
	pprPanic "cgPanic"
		(vcat [ppr id,
		ptext SLIT("static binds for:"),
		vcat [ ppr (cg_id info) | info <- varEnvElts static_binds ],
		ptext SLIT("local binds for:"),
		vcat [ ppr (cg_id info) | info <- varEnvElts local_binds ],
	        ptext SLIT("SRT label") <+> pprCLabel srt
	      ])
\end{code}

%************************************************************************
%*									*
\subsection[Bindery-nuke-volatile]{Nuking volatile bindings}
%*									*
%************************************************************************

We sometimes want to nuke all the volatile bindings; we must be sure
we don't leave any (NoVolatile, NoStable) binds around...

\begin{code}
nukeVolatileBinds :: CgBindings -> CgBindings
nukeVolatileBinds binds
  = mkVarEnv (foldr keep_if_stable [] (varEnvElts binds))
  where
    keep_if_stable (CgIdInfo { cg_stb = NoStableLoc }) acc = acc
    keep_if_stable info acc
      = (cg_id info, info { cg_vol = NoVolatileLoc }) : acc
\end{code}


%************************************************************************
%*									*
\subsection[lookup-interface]{Interface functions to looking up bindings}
%*									*
%************************************************************************

\begin{code}
getCAddrModeIfVolatile :: Id -> FCode (Maybe CmmExpr)
getCAddrModeIfVolatile id
  = do	{ info <- getCgIdInfo id
	; case cg_stb info of
		NoStableLoc -> do -- Aha!  So it is volatile!
			amode <- idInfoToAmode info
			return $ Just amode
		a_stable_loc -> return Nothing }
\end{code}

@getVolatileRegs@ gets a set of live variables, and returns a list of
all registers on which these variables depend.  These are the regs
which must be saved and restored across any C calls.  If a variable is
both in a volatile location (depending on a register) {\em and} a
stable one (notably, on the stack), we modify the current bindings to
forget the volatile one.

\begin{code}
getVolatileRegs :: StgLiveVars -> FCode [GlobalReg]

getVolatileRegs vars = do
  do 	{ stuff <- mapFCs snaffle_it (varSetElems vars)
	; returnFC $ catMaybes stuff }
  where
    snaffle_it var = do
	{ info <- getCgIdInfo var 
	; let
		-- commoned-up code...
	     consider_reg reg
		=	-- We assume that all regs can die across C calls
			-- We leave it to the save-macros to decide which
			-- regs *really* need to be saved.
		  case cg_stb info of
			NoStableLoc     -> returnFC (Just reg) -- got one!
			is_a_stable_loc -> do
				{ -- has both volatile & stable locations;
				  -- force it to rely on the stable location
				  modifyBindC var nuke_vol_bind 
				; return Nothing }

	; case cg_vol info of
	    RegLoc (CmmGlobal reg) -> consider_reg reg
	    VirNodeLoc _ 	   -> consider_reg node
	    other_loc 	 	   -> returnFC Nothing	-- Local registers
	}

    nuke_vol_bind info = info { cg_vol = NoVolatileLoc }
\end{code}

\begin{code}
getArgAmode :: StgArg -> FCode (CgRep, CmmExpr)
getArgAmode (StgVarArg var) 
  = do	{ info <- getCgIdInfo var
	; amode <- idInfoToAmode info
	; return (cgIdInfoArgRep info, amode ) }

getArgAmode (StgLitArg lit) 
  = do	{ cmm_lit <- cgLit lit
	; return (typeCgRep (literalType lit), CmmLit cmm_lit) }

getArgAmode (StgTypeArg _) = panic "getArgAmode: type arg"

getArgAmodes :: [StgArg] -> FCode [(CgRep, CmmExpr)]
getArgAmodes [] = returnFC []
getArgAmodes (atom:atoms)
  | isStgTypeArg atom = getArgAmodes atoms
  | otherwise 	      = do { amode  <- getArgAmode  atom 
	 		   ; amodes <- getArgAmodes atoms
	 		   ; return ( amode : amodes ) }
\end{code}

%************************************************************************
%*									*
\subsection[binding-and-rebinding-interface]{Interface functions for binding and re-binding names}
%*									*
%************************************************************************

\begin{code}
bindArgsToStack :: [(Id, VirtualSpOffset)] -> Code
bindArgsToStack args
  = mapCs bind args
  where
    bind(id, offset) = addBindC id (stackIdInfo id offset (mkLFArgument id))

bindArgsToRegs :: [(Id, GlobalReg)] -> Code
bindArgsToRegs args
  = mapCs bind args
  where
    bind (arg, reg) = bindNewToReg arg (CmmGlobal reg) (mkLFArgument arg)

bindNewToNode :: Id -> VirtualHpOffset -> LambdaFormInfo -> Code
bindNewToNode id offset lf_info
  = addBindC id (nodeIdInfo id offset lf_info)

-- Create a new temporary whose unique is that in the id,
-- bind the id to it, and return the addressing mode for the
-- temporary.
bindNewToTemp :: Id -> FCode LocalReg
bindNewToTemp id
  = do	addBindC id (regIdInfo id (CmmLocal temp_reg) lf_info)
	return temp_reg
  where
    uniq     = getUnique id
    temp_reg = LocalReg uniq (argMachRep (idCgRep id)) kind
    kind     = if isFollowableArg (idCgRep id)
               then KindPtr
               else KindNonPtr
    lf_info  = mkLFArgument id	-- Always used of things we
				-- know nothing about

bindNewToReg :: Id -> CmmReg -> LambdaFormInfo -> Code
bindNewToReg name reg lf_info
  = addBindC name info
  where
    info = mkCgIdInfo name (RegLoc reg) NoStableLoc lf_info
\end{code}

\begin{code}
rebindToStack :: Id -> VirtualSpOffset -> Code
rebindToStack name offset
  = modifyBindC name replace_stable_fn
  where
    replace_stable_fn info = info { cg_stb = VirStkLoc offset }
\end{code}

%************************************************************************
%*									*
\subsection[CgMonad-deadslots]{Finding dead stack slots}
%*									*
%************************************************************************

nukeDeadBindings does the following:

      -	Removes all bindings from the environment other than those
	for variables in the argument to nukeDeadBindings.
      -	Collects any stack slots so freed, and returns them to the  stack free
	list.
      -	Moves the virtual stack pointer to point to the topmost used
	stack locations.

You can have multi-word slots on the stack (where a Double# used to
be, for instance); if dead, such a slot will be reported as *several*
offsets (one per word).

Probably *naughty* to look inside monad...

\begin{code}
nukeDeadBindings :: StgLiveVars  -- All the *live* variables
		 -> Code
nukeDeadBindings live_vars = do
	binds <- getBinds
	let (dead_stk_slots, bs') =
		dead_slots live_vars 
			[] []
			[ (cg_id b, b) | b <- varEnvElts binds ]
	setBinds $ mkVarEnv bs'
	freeStackSlots dead_stk_slots
\end{code}

Several boring auxiliary functions to do the dirty work.

\begin{code}
dead_slots :: StgLiveVars
	   -> [(Id,CgIdInfo)]
	   -> [VirtualSpOffset]
	   -> [(Id,CgIdInfo)]
	   -> ([VirtualSpOffset], [(Id,CgIdInfo)])

-- dead_slots carries accumulating parameters for
--	filtered bindings, dead slots
dead_slots live_vars fbs ds []
  = (ds, reverse fbs) -- Finished; rm the dups, if any

dead_slots live_vars fbs ds ((v,i):bs)
  | v `elementOfUniqSet` live_vars
    = dead_slots live_vars ((v,i):fbs) ds bs
	  -- Live, so don't record it in dead slots
	  -- Instead keep it in the filtered bindings

  | otherwise
    = case cg_stb i of
	VirStkLoc offset
	 | size > 0
	 -> dead_slots live_vars fbs ([offset-size+1 .. offset] ++ ds) bs

	_ -> dead_slots live_vars fbs ds bs
  where
    size :: WordOff
    size = cgRepSizeW (cg_rep i)
\end{code}

\begin{code}
getLiveStackSlots :: FCode [VirtualSpOffset]
-- Return the offsets of slots in stack containig live pointers
getLiveStackSlots 
  = do 	{ binds <- getBinds
	; return [off | CgIdInfo { cg_stb = VirStkLoc off, 
				   cg_rep = rep } <- varEnvElts binds, 
		        isFollowableArg rep] }
\end{code}