1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
|
{-# LANGUAGE Trustworthy #-}
{-# LANGUAGE CPP, NoImplicitPrelude, MagicHash, UnboxedTuples #-}
{-# OPTIONS_HADDOCK not-home #-}
-----------------------------------------------------------------------------
-- |
-- Module : GHC.Conc.Windows
-- Copyright : (c) The University of Glasgow, 1994-2002
-- License : see libraries/base/LICENSE
--
-- Maintainer : cvs-ghc@haskell.org
-- Stability : internal
-- Portability : non-portable (GHC extensions)
--
-- Windows I/O manager interfaces. Depending on which I/O Subsystem is used
-- requests will be routed to different places.
--
-----------------------------------------------------------------------------
-- #not-home
module GHC.Conc.Windows
( ensureIOManagerIsRunning
, interruptIOManager
-- * Waiting
, threadDelay
, registerDelay
-- * Miscellaneous
, asyncRead
, asyncWrite
, asyncDoProc
, asyncReadBA
, asyncWriteBA
-- * Console event handler
, module GHC.Event.Windows.ConsoleEvent
) where
#include "windows_cconv.h"
import GHC.Base
import GHC.Conc.Sync
import qualified GHC.Conc.POSIX as POSIX
import qualified GHC.Conc.WinIO as WINIO
import GHC.Event.Windows.ConsoleEvent
import GHC.IO.SubSystem ((<!>))
import GHC.Ptr
-- ----------------------------------------------------------------------------
-- Thread waiting
-- Note: threadWaitRead and threadWaitWrite aren't really functional
-- on Win32, but left in there because lib code (still) uses them (the manner
-- in which they're used doesn't cause problems on a Win32 platform though.)
asyncRead :: Int -> Int -> Int -> Ptr a -> IO (Int, Int)
asyncRead (I# fd) (I# isSock) (I# len) (Ptr buf) =
IO $ \s -> case asyncRead# fd isSock len buf s of
(# s', len#, err# #) -> (# s', (I# len#, I# err#) #)
asyncWrite :: Int -> Int -> Int -> Ptr a -> IO (Int, Int)
asyncWrite (I# fd) (I# isSock) (I# len) (Ptr buf) =
IO $ \s -> case asyncWrite# fd isSock len buf s of
(# s', len#, err# #) -> (# s', (I# len#, I# err#) #)
asyncDoProc :: FunPtr (Ptr a -> IO Int) -> Ptr a -> IO Int
asyncDoProc (FunPtr proc) (Ptr param) =
-- the 'length' value is ignored; simplifies implementation of
-- the async*# primops to have them all return the same result.
IO $ \s -> case asyncDoProc# proc param s of
(# s', _len#, err# #) -> (# s', I# err# #)
-- to aid the use of these primops by the IO Handle implementation,
-- provide the following convenience funs:
-- this better be a pinned byte array!
asyncReadBA :: Int -> Int -> Int -> Int -> MutableByteArray# RealWorld -> IO (Int,Int)
asyncReadBA fd isSock len off bufB =
asyncRead fd isSock len ((Ptr (mutableByteArrayContents# bufB)) `plusPtr` off)
asyncWriteBA :: Int -> Int -> Int -> Int -> MutableByteArray# RealWorld -> IO (Int,Int)
asyncWriteBA fd isSock len off bufB =
asyncWrite fd isSock len ((Ptr (mutableByteArrayContents# bufB)) `plusPtr` off)
-- ----------------------------------------------------------------------------
-- Threaded RTS implementation of threadDelay
-- | Suspends the current thread for a given number of microseconds
-- (GHC only).
--
-- There is no guarantee that the thread will be rescheduled promptly
-- when the delay has expired, but the thread will never continue to
-- run /earlier/ than specified.
--
threadDelay :: Int -> IO ()
threadDelay = POSIX.threadDelay <!> WINIO.threadDelay
-- | Set the value of returned TVar to True after a given number of
-- microseconds. The caveats associated with threadDelay also apply.
--
registerDelay :: Int -> IO (TVar Bool)
registerDelay = POSIX.registerDelay <!> WINIO.registerDelay
ensureIOManagerIsRunning :: IO ()
ensureIOManagerIsRunning = POSIX.ensureIOManagerIsRunning
<!> WINIO.ensureIOManagerIsRunning
interruptIOManager :: IO ()
interruptIOManager = POSIX.interruptIOManager <!> WINIO.interruptIOManager
|