1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
|
/* -----------------------------------------------------------------------------
*
* (c) The GHC Team, 1998-2018
*
* Non-moving garbage collector and allocator
*
* ---------------------------------------------------------------------------*/
#include "Rts.h"
#include "RtsUtils.h"
#include "Capability.h"
#include "Sparks.h"
#include "Printer.h"
#include "Storage.h"
// We call evacuate, which expects the thread-local gc_thread to be valid;
// This is sometimes declared as a register variable therefore it is necessary
// to include the declaration so that the compiler doesn't clobber the register.
#include "GCThread.h"
#include "GCTDecl.h"
#include "Schedule.h"
#include "Stats.h"
#include "NonMoving.h"
#include "NonMovingMark.h"
#include "NonMovingSweep.h"
#include "NonMovingCensus.h"
#include "StablePtr.h" // markStablePtrTable
#include "Schedule.h" // markScheduler
#include "Weak.h" // dead_weak_ptr_list
struct NonmovingHeap nonmovingHeap;
uint8_t nonmovingMarkEpoch = 1;
static void nonmovingBumpEpoch(void) {
nonmovingMarkEpoch = nonmovingMarkEpoch == 1 ? 2 : 1;
}
#if defined(THREADED_RTS)
/*
* This mutex ensures that only one non-moving collection is active at a time.
*/
Mutex nonmoving_collection_mutex;
OSThreadId mark_thread;
bool concurrent_coll_running = false;
Condition concurrent_coll_finished;
Mutex concurrent_coll_finished_lock;
#endif
/*
* Note [Non-moving garbage collector]
* ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
* The sources rts/NonMoving*.c implement GHC's non-moving garbage collector
* for the oldest generation. In contrast to the throughput-oriented moving
* collector, the non-moving collector is designed to achieve low GC latencies
* on large heaps. It accomplishes low-latencies by way of a concurrent
* mark-and-sweep collection strategy on a specially-designed heap structure.
* While the design is described in detail in the design document found in
* docs/storage/nonmoving-gc, we briefly summarize the structure here.
*
*
* === Heap Structure ===
*
* The nonmoving heap (embodied by struct NonmovingHeap) consists of a family
* of allocators, each serving a range of allocation sizes. Each allocator
* consists of a set of *segments*, each of which contain fixed-size *blocks*
* (not to be confused with "blocks" provided by GHC's block allocator; this is
* admittedly an unfortunate overlap in terminology). These blocks are the
* backing store for the allocator. In addition to blocks, the segment also
* contains some header information (see struct NonmovingSegment in
* NonMoving.h). This header contains a *bitmap* encoding one byte per block
* (used by the collector to record liveness), as well as the index of the next
* unallocated block (and a *snapshot* of this field which will be described in
* the next section).
*
* Each allocator maintains three sets of segments:
*
* - A *current* segment for each capability; this is the segment which that
* capability will allocate into.
*
* - A pool of *active* segments, each of which containing at least one
* unallocated block. The allocate will take a segment from this pool when
* it fills its *current* segment.
*
* - A set of *filled* segments, which contain no unallocated blocks and will
* be collected during the next major GC cycle
*
* Storage for segments is allocated using the block allocator using an aligned
* group of NONMOVING_SEGMENT_BLOCKS blocks. This makes the task of locating
* the segment header for a clone a simple matter of bit-masking (as
* implemented by nonmovingGetSegment).
*
* In addition, to relieve pressure on the block allocator we keep a small pool
* of free blocks around (nonmovingHeap.free) which can be pushed/popped
* to/from in a lock-free manner.
*
*
* === Allocation ===
*
* The allocator (as implemented by nonmovingAllocate) starts by identifying
* which allocator the request should be made against. It then allocates into
* its local current segment and bumps the next_free pointer to point to the
* next unallocated block (as indicated by the bitmap). If it finds the current
* segment is now full it moves it to the filled list and looks for a new
* segment to make current from a few sources:
*
* 1. the allocator's active list (see pop_active_segment)
* 2. the nonmoving heap's free block pool (see nonmovingPopFreeSegment)
* 3. allocate a new segment from the block allocator (see
* nonmovingAllocSegment)
*
* Note that allocation does *not* involve modifying the bitmap. The bitmap is
* only modified by the collector.
*
*
* === Snapshot invariant ===
*
* To safely collect in a concurrent setting, the collector relies on the
* notion of a *snapshot*. The snapshot is a hypothetical frozen state of the
* heap topology taken at the beginning of the major collection cycle.
* With this definition we require the following property of the mark phase,
* which we call the *snapshot invariant*,
*
* All objects that were reachable at the time the snapshot was collected
* must have their mark bits set at the end of the mark phase.
*
* As the mutator might change the topology of the heap while we are marking
* this property requires some cooperation from the mutator to maintain.
* Specifically, we rely on a write barrier as described in Note [Update
* remembered set].
*
* To determine which objects were existent when the snapshot was taken we
* record a snapshot of each segments next_free pointer at the beginning of
* collection.
*
*
* === Collection ===
*
* Collection happens in a few phases some of which occur during a
* stop-the-world period (marked with [STW]) and others which can occur
* concurrently with mutation and minor collection (marked with [CONC]):
*
* 1. [STW] Preparatory GC: Here we do a standard minor collection of the
* younger generations (which may evacuate things to the nonmoving heap).
* References from younger generations into the nonmoving heap are recorded
* in the mark queue (see Note [Aging under the non-moving collector] in
* this file).
*
* 2. [STW] Snapshot update: Here we update the segment snapshot metadata
* (see nonmovingPrepareMark) and move the filled segments to
* nonmovingHeap.sweep_list, which is the set of segments which we will
* sweep this GC cycle.
*
* 3. [STW] Root collection: Here we walk over a variety of root sources
* and add them to the mark queue (see nonmovingCollect).
*
* 4. [CONC] Concurrent marking: Here we do the majority of marking concurrently
* with mutator execution (but with the write barrier enabled; see
* Note [Update remembered set]).
*
* 5. [STW] Final sync: Here we interrupt the mutators, ask them to
* flush their final update remembered sets, and mark any new references
* we find.
*
* 6. [CONC] Sweep: Here we walk over the nonmoving segments on sweep_list
* and place them back on either the active, current, or filled list,
* depending upon how much live data they contain.
*
*
* === Marking ===
*
* Ignoring large and static objects, marking a closure is fairly
* straightforward (implemented in NonMovingMark.c:mark_closure):
*
* 1. Check whether the closure is in the non-moving generation; if not then
* we ignore it.
* 2. Find the segment containing the closure's block.
* 3. Check whether the closure's block is above $seg->next_free_snap; if so
* then the block was not allocated when we took the snapshot and therefore
* we don't need to mark it.
* 4. Check whether the block's bitmap bits is equal to nonmovingMarkEpoch. If
* so then we can stop as we have already marked it.
* 5. Push the closure's pointers to the mark queue.
* 6. Set the blocks bitmap bits to nonmovingMarkEpoch.
*
* Note that the ordering of (5) and (6) is rather important, as described in
* Note [StgStack dirtiness flags and concurrent marking].
*
*
* === Other references ===
*
* Apart from the design document in docs/storage/nonmoving-gc and the Ueno
* 2016 paper (TODO citation) from which it drew inspiration, there are a
* variety of other relevant Notes scattered throughout the tree:
*
* - Note [Concurrent non-moving collection] (NonMoving.c) describes
* concurrency control of the nonmoving collector
*
* - Note [Live data accounting in nonmoving collector] (NonMoving.c)
* describes how we track the quantity of live data in the nonmoving
* generation.
*
* - Note [Aging under the non-moving collector] (NonMoving.c) describes how
* we accommodate aging
*
* - Note [Large objects in the non-moving collector] (NonMovingMark.c)
* describes how we track large objects.
*
* - Note [Update remembered set] (NonMovingMark.c) describes the function and
* implementation of the update remembered set used to realize the concurrent
* write barrier.
*
* - Note [Concurrent read barrier on deRefWeak#] (NonMovingMark.c) describes
* the read barrier on Weak# objects.
*
* - Note [Unintentional marking in resurrectThreads] (NonMovingMark.c) describes
* a tricky interaction between the update remembered set flush and weak
* finalization.
*
* - Note [Origin references in the nonmoving collector] (NonMovingMark.h)
* describes how we implement indirection short-cutting and the selector
* optimisation.
*
* - Note [StgStack dirtiness flags and concurrent marking] (TSO.h) describes
* the protocol for concurrent marking of stacks.
*
* - Note [Static objects under the nonmoving collector] (Storage.c) describes
* treatment of static objects.
*
*
* Note [Concurrent non-moving collection]
* ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
* Concurrency-control of non-moving garbage collection is a bit tricky. There
* are a few things to keep in mind:
*
* - Only one non-moving collection may be active at a time. This is enforced by the
* concurrent_coll_running flag, which is set when a collection is on-going. If
* we attempt to initiate a new collection while this is set we wait on the
* concurrent_coll_finished condition variable, which signals when the
* active collection finishes.
*
* - In between the mark and sweep phases the non-moving collector must synchronize
* with mutator threads to collect and mark their final update remembered
* sets. This is accomplished using
* stopAllCapabilitiesWith(SYNC_FLUSH_UPD_REM_SET). Capabilities are held
* the final mark has concluded.
*
* Note that possibility of concurrent minor and non-moving collections
* requires that we handle static objects a bit specially. See
* Note [Static objects under the nonmoving collector] in Storage.c
* for details.
*
*
* Note [Aging under the non-moving collector]
* ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
*
* The initial design of the non-moving collector mandated that all live data
* be evacuated to the non-moving heap prior to a major collection. This
* simplified certain bits of implementation and eased reasoning. However, it
* was (unsurprisingly) also found to result in significant amounts of
* unnecessary copying.
*
* Consequently, we now allow aging. Aging allows the preparatory GC leading up
* to a major collection to evacuate some objects into the young generation.
* However, this introduces the following tricky case that might arise after
* we have finished the preparatory GC:
*
* moving heap ┆ non-moving heap
* ───────────────┆──────────────────
* ┆
* B ←────────────── A ←─────────────── root
* │ ┆ ↖─────────────── gen1 mut_list
* ╰───────────────→ C
* ┆
*
* In this case C is clearly live, but the non-moving collector can only see
* this by walking through B, which lives in the moving heap. However, doing so
* would require that we synchronize with the mutator/minor GC to ensure that it
* isn't in the middle of moving B. What to do?
*
* The solution we use here is to teach the preparatory moving collector to
* "evacuate" objects it encounters in the non-moving heap by adding them to
* the mark queue. This is implemented by pushing the object to the update
* remembered set of the capability held by the evacuating gc_thread
* (implemented by markQueuePushClosureGC)
*
* Consequently collection of the case above would proceed as follows:
*
* 1. Initial state:
* * A lives in the non-moving heap and is reachable from the root set
* * A is on the oldest generation's mut_list, since it contains a pointer
* to B, which lives in a younger generation
* * B lives in the moving collector's from space
* * C lives in the non-moving heap
*
* 2. Preparatory GC: Scavenging mut_lists:
*
* The mut_list of the oldest generation is scavenged, resulting in B being
* evacuated (aged) into the moving collector's to-space.
*
* 3. Preparatory GC: Scavenge B
*
* B (now in to-space) is scavenged, resulting in evacuation of C.
* evacuate(C) pushes a reference to C to the mark queue.
*
* 4. Non-moving GC: C is marked
*
* The non-moving collector will come to C in the mark queue and mark it.
*
*
* Note [Deadlock detection under the non-moving collector]
* ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
* In GHC the garbage collector is responsible for identifying deadlocked
* programs. Providing for this responsibility is slightly tricky in the
* non-moving collector due to the existence of aging. In particular, the
* non-moving collector cannot traverse objects living in a young generation
* but reachable from the non-moving generation, as described in Note [Aging
* under the non-moving collector].
*
* However, this can pose trouble for deadlock detection since it means that we
* may conservatively mark dead closures as live. Consider this case:
*
* moving heap ┆ non-moving heap
* ───────────────┆──────────────────
* ┆
* MVAR_QUEUE ←───── TSO ←───────────── gen1 mut_list
* ↑ │ ╰────────↗ │
* │ │ ┆ │
* │ │ ┆ ↓
* │ ╰──────────→ MVAR
* ╰─────────────────╯
* ┆
*
* In this case we have a TSO blocked on a dead MVar. Because the MVAR_TSO_QUEUE on
* which it is blocked lives in the moving heap, the TSO is necessarily on the
* oldest generation's mut_list. As in Note [Aging under the non-moving
* collector], the MVAR_TSO_QUEUE will be evacuated. If MVAR_TSO_QUEUE is aged
* (e.g. evacuated to the young generation) then the MVAR will be added to the
* mark queue. Consequently, we will falsely conclude that the MVAR is still
* alive and fail to spot the deadlock.
*
* To avoid this sort of situation we disable aging when we are starting a
* major GC specifically for deadlock detection (as done by
* scheduleDetectDeadlock). This condition is recorded by the
* deadlock_detect_gc global variable declared in GC.h. Setting this has a few
* effects on the preparatory GC:
*
* - Evac.c:alloc_for_copy forces evacuation to the non-moving generation.
*
* - The evacuation logic usually responsible for pushing objects living in
* the non-moving heap to the mark queue is disabled. This is safe because
* we know that all live objects will be in the non-moving heap by the end
* of the preparatory moving collection.
*
*
* Note [Live data accounting in nonmoving collector]
* ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
* The nonmoving collector uses an approximate heuristic for reporting live
* data quantity. Specifically, during mark we record how much live data we
* find in nonmoving_live_words. At the end of mark we declare this amount to
* be how much live data we have on in the nonmoving heap (by setting
* oldest_gen->live_estimate).
*
* In addition, we update oldest_gen->live_estimate every time we fill a
* segment. This, as well, is quite approximate: we assume that all blocks
* above next_free_next are newly-allocated. In principle we could refer to the
* bitmap to count how many blocks we actually allocated but this too would be
* approximate due to concurrent collection and ultimately seems more costly
* than the problem demands.
*
* Note [Spark management under the nonmoving collector]
* ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
* Every GC, both minor and major, prunes the spark queue (using
* Sparks.c:pruneSparkQueue) of sparks which are no longer reachable.
* Doing this with concurrent collection is a tad subtle since the minor
* collections cannot rely on the mark bitmap to accurately reflect the
* reachability of a spark.
*
* We use a conservative reachability approximation:
*
* - Minor collections assume that all sparks living in the non-moving heap
* are reachable.
*
* - Major collections prune the spark queue during the final sync. This pruning
* assumes that all sparks in the young generations are reachable (since the
* BF_EVACUATED flag won't be set on the nursery blocks) and will consequently
* only prune dead sparks living in the non-moving heap.
*
*/
memcount nonmoving_live_words = 0;
#if defined(THREADED_RTS)
static void* nonmovingConcurrentMark(void *mark_queue);
#endif
static void nonmovingMark_(MarkQueue *mark_queue, StgWeak **dead_weaks, StgTSO **resurrected_threads);
static void nonmovingInitSegment(struct NonmovingSegment *seg, uint8_t log_block_size)
{
bdescr *bd = Bdescr((P_) seg);
seg->link = NULL;
seg->todo_link = NULL;
seg->next_free = 0;
bd->nonmoving_segment.log_block_size = log_block_size;
bd->nonmoving_segment.next_free_snap = 0;
bd->u.scan = nonmovingSegmentGetBlock(seg, 0);
nonmovingClearBitmap(seg);
}
// Add a segment to the free list.
void nonmovingPushFreeSegment(struct NonmovingSegment *seg)
{
// See Note [Live data accounting in nonmoving collector].
if (nonmovingHeap.n_free > NONMOVING_MAX_FREE) {
bdescr *bd = Bdescr((StgPtr) seg);
ACQUIRE_SM_LOCK;
ASSERT(oldest_gen->n_blocks >= bd->blocks);
ASSERT(oldest_gen->n_words >= BLOCK_SIZE_W * bd->blocks);
oldest_gen->n_blocks -= bd->blocks;
oldest_gen->n_words -= BLOCK_SIZE_W * bd->blocks;
freeGroup(bd);
RELEASE_SM_LOCK;
return;
}
while (true) {
struct NonmovingSegment *old = nonmovingHeap.free;
seg->link = old;
if (cas((StgVolatilePtr) &nonmovingHeap.free, (StgWord) old, (StgWord) seg) == (StgWord) old)
break;
}
__sync_add_and_fetch(&nonmovingHeap.n_free, 1);
}
static struct NonmovingSegment *nonmovingPopFreeSegment(void)
{
while (true) {
struct NonmovingSegment *seg = nonmovingHeap.free;
if (seg == NULL) {
return NULL;
}
if (cas((StgVolatilePtr) &nonmovingHeap.free,
(StgWord) seg,
(StgWord) seg->link) == (StgWord) seg) {
__sync_sub_and_fetch(&nonmovingHeap.n_free, 1);
return seg;
}
}
}
unsigned int nonmovingBlockCountFromSize(uint8_t log_block_size)
{
// We compute the overwhelmingly common size cases directly to avoid a very
// expensive integer division.
switch (log_block_size) {
case 3: return nonmovingBlockCount(3);
case 4: return nonmovingBlockCount(4);
case 5: return nonmovingBlockCount(5);
case 6: return nonmovingBlockCount(6);
case 7: return nonmovingBlockCount(7);
default: return nonmovingBlockCount(log_block_size);
}
}
/*
* Request a fresh segment from the free segment list or allocate one of the
* given node.
*
* Caller must hold SM_MUTEX (although we take the gc_alloc_block_sync spinlock
* under the assumption that we are in a GC context).
*/
static struct NonmovingSegment *nonmovingAllocSegment(uint32_t node)
{
// First try taking something off of the free list
struct NonmovingSegment *ret;
ret = nonmovingPopFreeSegment();
// Nothing in the free list, allocate a new segment...
if (ret == NULL) {
// Take gc spinlock: another thread may be scavenging a moving
// generation and call `todo_block_full`
ACQUIRE_SPIN_LOCK(&gc_alloc_block_sync);
bdescr *bd = allocAlignedGroupOnNode(node, NONMOVING_SEGMENT_BLOCKS);
// See Note [Live data accounting in nonmoving collector].
oldest_gen->n_blocks += bd->blocks;
oldest_gen->n_words += BLOCK_SIZE_W * bd->blocks;
RELEASE_SPIN_LOCK(&gc_alloc_block_sync);
for (StgWord32 i = 0; i < bd->blocks; ++i) {
initBdescr(&bd[i], oldest_gen, oldest_gen);
bd[i].flags = BF_NONMOVING;
}
ret = (struct NonmovingSegment *)bd->start;
}
// Check alignment
ASSERT(((uintptr_t)ret % NONMOVING_SEGMENT_SIZE) == 0);
return ret;
}
static inline unsigned long log2_floor(unsigned long x)
{
return sizeof(unsigned long)*8 - 1 - __builtin_clzl(x);
}
static inline unsigned long log2_ceil(unsigned long x)
{
unsigned long log = log2_floor(x);
return (x - (1 << log)) ? log + 1 : log;
}
// Advance a segment's next_free pointer. Returns true if segment if full.
static bool advance_next_free(struct NonmovingSegment *seg, const unsigned int blk_count)
{
const uint8_t *bitmap = seg->bitmap;
ASSERT(blk_count == nonmovingSegmentBlockCount(seg));
#if defined(NAIVE_ADVANCE_FREE)
// reference implementation
for (unsigned int i = seg->next_free+1; i < blk_count; i++) {
if (!bitmap[i]) {
seg->next_free = i;
return false;
}
}
seg->next_free = blk_count;
return true;
#else
const uint8_t *c = memchr(&bitmap[seg->next_free+1], 0, blk_count - seg->next_free - 1);
if (c == NULL) {
seg->next_free = blk_count;
return true;
} else {
seg->next_free = c - bitmap;
return false;
}
#endif
}
static struct NonmovingSegment *pop_active_segment(struct NonmovingAllocator *alloca)
{
while (true) {
struct NonmovingSegment *seg = alloca->active;
if (seg == NULL) {
return NULL;
}
if (cas((StgVolatilePtr) &alloca->active,
(StgWord) seg,
(StgWord) seg->link) == (StgWord) seg) {
return seg;
}
}
}
/* Allocate a block in the nonmoving heap. Caller must hold SM_MUTEX. sz is in words */
GNUC_ATTR_HOT
void *nonmovingAllocate(Capability *cap, StgWord sz)
{
unsigned int log_block_size = log2_ceil(sz * sizeof(StgWord));
unsigned int block_count = nonmovingBlockCountFromSize(log_block_size);
// The max we ever allocate is 3276 bytes (anything larger is a large
// object and not moved) which is covered by allocator 9.
ASSERT(log_block_size < NONMOVING_ALLOCA0 + NONMOVING_ALLOCA_CNT);
struct NonmovingAllocator *alloca = nonmovingHeap.allocators[log_block_size - NONMOVING_ALLOCA0];
// Allocate into current segment
struct NonmovingSegment *current = alloca->current[cap->no];
ASSERT(current); // current is never NULL
void *ret = nonmovingSegmentGetBlock_(current, log_block_size, current->next_free);
ASSERT(GET_CLOSURE_TAG(ret) == 0); // check alignment
// Advance the current segment's next_free or allocate a new segment if full
bool full = advance_next_free(current, block_count);
if (full) {
// Current segment is full: update live data estimate link it to
// filled, take an active segment if one exists, otherwise allocate a
// new segment.
// Update live data estimate.
// See Note [Live data accounting in nonmoving collector].
unsigned int new_blocks = block_count - nonmovingSegmentInfo(current)->next_free_snap;
unsigned int block_size = 1 << log_block_size;
atomic_inc(&oldest_gen->live_estimate, new_blocks * block_size / sizeof(W_));
// push the current segment to the filled list
nonmovingPushFilledSegment(current);
// first look for a new segment in the active list
struct NonmovingSegment *new_current = pop_active_segment(alloca);
// there are no active segments, allocate new segment
if (new_current == NULL) {
new_current = nonmovingAllocSegment(cap->node);
nonmovingInitSegment(new_current, log_block_size);
}
// make it current
new_current->link = NULL;
alloca->current[cap->no] = new_current;
}
return ret;
}
/* Allocate a nonmovingAllocator */
static struct NonmovingAllocator *alloc_nonmoving_allocator(uint32_t n_caps)
{
size_t allocator_sz =
sizeof(struct NonmovingAllocator) +
sizeof(void*) * n_caps; // current segment pointer for each capability
struct NonmovingAllocator *alloc =
stgMallocBytes(allocator_sz, "nonmovingInit");
memset(alloc, 0, allocator_sz);
return alloc;
}
static void free_nonmoving_allocator(struct NonmovingAllocator *alloc)
{
stgFree(alloc);
}
void nonmovingInit(void)
{
if (! RtsFlags.GcFlags.useNonmoving) return;
#if defined(THREADED_RTS)
initMutex(&nonmoving_collection_mutex);
initCondition(&concurrent_coll_finished);
initMutex(&concurrent_coll_finished_lock);
#endif
for (unsigned int i = 0; i < NONMOVING_ALLOCA_CNT; i++) {
nonmovingHeap.allocators[i] = alloc_nonmoving_allocator(n_capabilities);
}
nonmovingMarkInitUpdRemSet();
}
// Stop any nonmoving collection in preparation for RTS shutdown.
void nonmovingStop(void)
{
if (! RtsFlags.GcFlags.useNonmoving) return;
#if defined(THREADED_RTS)
if (mark_thread) {
debugTrace(DEBUG_nonmoving_gc,
"waiting for nonmoving collector thread to terminate");
ACQUIRE_LOCK(&concurrent_coll_finished_lock);
waitCondition(&concurrent_coll_finished, &concurrent_coll_finished_lock);
}
#endif
}
void nonmovingExit(void)
{
if (! RtsFlags.GcFlags.useNonmoving) return;
// First make sure collector is stopped before we tear things down.
nonmovingStop();
#if defined(THREADED_RTS)
closeMutex(&concurrent_coll_finished_lock);
closeCondition(&concurrent_coll_finished);
closeMutex(&nonmoving_collection_mutex);
#endif
for (unsigned int i = 0; i < NONMOVING_ALLOCA_CNT; i++) {
free_nonmoving_allocator(nonmovingHeap.allocators[i]);
}
}
/*
* Assumes that no garbage collector or mutator threads are running to safely
* resize the nonmoving_allocators.
*
* Must hold sm_mutex.
*/
void nonmovingAddCapabilities(uint32_t new_n_caps)
{
unsigned int old_n_caps = nonmovingHeap.n_caps;
struct NonmovingAllocator **allocs = nonmovingHeap.allocators;
for (unsigned int i = 0; i < NONMOVING_ALLOCA_CNT; i++) {
struct NonmovingAllocator *old = allocs[i];
allocs[i] = alloc_nonmoving_allocator(new_n_caps);
// Copy the old state
allocs[i]->filled = old->filled;
allocs[i]->active = old->active;
for (unsigned int j = 0; j < old_n_caps; j++) {
allocs[i]->current[j] = old->current[j];
}
stgFree(old);
// Initialize current segments for the new capabilities
for (unsigned int j = old_n_caps; j < new_n_caps; j++) {
allocs[i]->current[j] = nonmovingAllocSegment(capabilities[j]->node);
nonmovingInitSegment(allocs[i]->current[j], NONMOVING_ALLOCA0 + i);
allocs[i]->current[j]->link = NULL;
}
}
nonmovingHeap.n_caps = new_n_caps;
}
void nonmovingClearBitmap(struct NonmovingSegment *seg)
{
unsigned int n = nonmovingSegmentBlockCount(seg);
memset(seg->bitmap, 0, n);
}
/* Prepare the heap bitmaps and snapshot metadata for a mark */
static void nonmovingPrepareMark(void)
{
// See Note [Static objects under the nonmoving collector].
prev_static_flag = static_flag;
static_flag =
static_flag == STATIC_FLAG_A ? STATIC_FLAG_B : STATIC_FLAG_A;
// Should have been cleared by the last sweep
ASSERT(nonmovingHeap.sweep_list == NULL);
nonmovingBumpEpoch();
for (int alloca_idx = 0; alloca_idx < NONMOVING_ALLOCA_CNT; ++alloca_idx) {
struct NonmovingAllocator *alloca = nonmovingHeap.allocators[alloca_idx];
// Update current segments' snapshot pointers
for (uint32_t cap_n = 0; cap_n < n_capabilities; ++cap_n) {
struct NonmovingSegment *seg = alloca->current[cap_n];
nonmovingSegmentInfo(seg)->next_free_snap = seg->next_free;
}
// Save the filled segments for later processing during the concurrent
// mark phase.
alloca->saved_filled = alloca->filled;
alloca->filled = NULL;
// N.B. It's not necessary to update snapshot pointers of active segments;
// they were set after they were swept and haven't seen any allocation
// since.
}
// Clear large object bits of existing large objects
for (bdescr *bd = nonmoving_large_objects; bd; bd = bd->link) {
bd->flags &= ~BF_MARKED;
}
// Add newly promoted large objects and clear mark bits
bdescr *next;
ASSERT(oldest_gen->scavenged_large_objects == NULL);
for (bdescr *bd = oldest_gen->large_objects; bd; bd = next) {
next = bd->link;
bd->flags |= BF_NONMOVING_SWEEPING;
bd->flags &= ~BF_MARKED;
dbl_link_onto(bd, &nonmoving_large_objects);
}
n_nonmoving_large_blocks += oldest_gen->n_large_blocks;
oldest_gen->large_objects = NULL;
oldest_gen->n_large_words = 0;
oldest_gen->n_large_blocks = 0;
nonmoving_live_words = 0;
// Clear compact object mark bits
for (bdescr *bd = nonmoving_compact_objects; bd; bd = bd->link) {
bd->flags &= ~BF_MARKED;
}
// Move new compact objects from younger generations to nonmoving_compact_objects
for (bdescr *bd = oldest_gen->compact_objects; bd; bd = next) {
next = bd->link;
bd->flags |= BF_NONMOVING_SWEEPING;
bd->flags &= ~BF_MARKED;
dbl_link_onto(bd, &nonmoving_compact_objects);
}
n_nonmoving_compact_blocks += oldest_gen->n_compact_blocks;
oldest_gen->n_compact_blocks = 0;
oldest_gen->compact_objects = NULL;
// TODO (osa): what about "in import" stuff??
#if defined(DEBUG)
debug_caf_list_snapshot = debug_caf_list;
debug_caf_list = (StgIndStatic*)END_OF_CAF_LIST;
#endif
}
// Mark weak pointers in the non-moving heap. They'll either end up in
// dead_weak_ptr_list or stay in weak_ptr_list. Either way they need to be kept
// during sweep. See `MarkWeak.c:markWeakPtrList` for the moving heap variant
// of this.
static void nonmovingMarkWeakPtrList(MarkQueue *mark_queue, StgWeak *dead_weak_ptr_list)
{
for (StgWeak *w = oldest_gen->weak_ptr_list; w; w = w->link) {
markQueuePushClosure_(mark_queue, (StgClosure*)w);
// Do not mark finalizers and values here, those fields will be marked
// in `nonmovingMarkDeadWeaks` (for dead weaks) or
// `nonmovingTidyWeaks` (for live weaks)
}
// We need to mark dead_weak_ptr_list too. This is subtle:
//
// - By the beginning of this GC we evacuated all weaks to the non-moving
// heap (in `markWeakPtrList`)
//
// - During the scavenging of the moving heap we discovered that some of
// those weaks are dead and moved them to `dead_weak_ptr_list`. Note that
// because of the fact above _all weaks_ are in the non-moving heap at
// this point.
//
// - So, to be able to traverse `dead_weak_ptr_list` and run finalizers we
// need to mark it.
for (StgWeak *w = dead_weak_ptr_list; w; w = w->link) {
markQueuePushClosure_(mark_queue, (StgClosure*)w);
nonmovingMarkDeadWeak(mark_queue, w);
}
}
void nonmovingCollect(StgWeak **dead_weaks, StgTSO **resurrected_threads)
{
#if defined(THREADED_RTS)
// We can't start a new collection until the old one has finished
// We also don't run in final GC
if (concurrent_coll_running || sched_state > SCHED_RUNNING) {
return;
}
#endif
trace(TRACE_nonmoving_gc, "Starting nonmoving GC preparation");
resizeGenerations();
nonmovingPrepareMark();
// N.B. These should have been cleared at the end of the last sweep.
ASSERT(nonmoving_marked_large_objects == NULL);
ASSERT(n_nonmoving_marked_large_blocks == 0);
ASSERT(nonmoving_marked_compact_objects == NULL);
ASSERT(n_nonmoving_marked_compact_blocks == 0);
MarkQueue *mark_queue = stgMallocBytes(sizeof(MarkQueue), "mark queue");
initMarkQueue(mark_queue);
current_mark_queue = mark_queue;
// Mark roots
trace(TRACE_nonmoving_gc, "Marking roots for nonmoving GC");
markCAFs((evac_fn)markQueueAddRoot, mark_queue);
for (unsigned int n = 0; n < n_capabilities; ++n) {
markCapability((evac_fn)markQueueAddRoot, mark_queue,
capabilities[n], true/*don't mark sparks*/);
}
markScheduler((evac_fn)markQueueAddRoot, mark_queue);
nonmovingMarkWeakPtrList(mark_queue, *dead_weaks);
markStablePtrTable((evac_fn)markQueueAddRoot, mark_queue);
// Mark threads resurrected during moving heap scavenging
for (StgTSO *tso = *resurrected_threads; tso != END_TSO_QUEUE; tso = tso->global_link) {
markQueuePushClosure_(mark_queue, (StgClosure*)tso);
}
trace(TRACE_nonmoving_gc, "Finished marking roots for nonmoving GC");
// Roots marked, mark threads and weak pointers
// At this point all threads are moved to threads list (from old_threads)
// and all weaks are moved to weak_ptr_list (from old_weak_ptr_list) by
// the previous scavenge step, so we need to move them to "old" lists
// again.
// Fine to override old_threads because any live or resurrected threads are
// moved to threads or resurrected_threads lists.
ASSERT(oldest_gen->old_threads == END_TSO_QUEUE);
ASSERT(nonmoving_old_threads == END_TSO_QUEUE);
nonmoving_old_threads = oldest_gen->threads;
oldest_gen->threads = END_TSO_QUEUE;
// Make sure we don't lose any weak ptrs here. Weaks in old_weak_ptr_list
// will either be moved to `dead_weaks` (if dead) or `weak_ptr_list` (if
// alive).
ASSERT(oldest_gen->old_weak_ptr_list == NULL);
ASSERT(nonmoving_old_weak_ptr_list == NULL);
nonmoving_old_weak_ptr_list = oldest_gen->weak_ptr_list;
oldest_gen->weak_ptr_list = NULL;
trace(TRACE_nonmoving_gc, "Finished nonmoving GC preparation");
// We are now safe to start concurrent marking
// Note that in concurrent mark we can't use dead_weaks and
// resurrected_threads from the preparation to add new weaks and threads as
// that would cause races between minor collection and mark. So we only pass
// those lists to mark function in sequential case. In concurrent case we
// allocate fresh lists.
#if defined(THREADED_RTS)
// If we're interrupting or shutting down, do not let this capability go and
// run a STW collection. Reason: we won't be able to acquire this capability
// again for the sync if we let it go, because it'll immediately start doing
// a major GC, because that's what we do when exiting scheduler (see
// exitScheduler()).
if (sched_state == SCHED_RUNNING) {
concurrent_coll_running = true;
nonmoving_write_barrier_enabled = true;
debugTrace(DEBUG_nonmoving_gc, "Starting concurrent mark thread");
if (createOSThread(&mark_thread, "non-moving mark thread",
nonmovingConcurrentMark, mark_queue) != 0) {
barf("nonmovingCollect: failed to spawn mark thread: %s", strerror(errno));
}
} else {
nonmovingConcurrentMark(mark_queue);
}
#else
// Use the weak and thread lists from the preparation for any new weaks and
// threads found to be dead in mark.
nonmovingMark_(mark_queue, dead_weaks, resurrected_threads);
#endif
}
/* Mark mark queue, threads, and weak pointers until no more weaks have been
* resuscitated
*/
static void nonmovingMarkThreadsWeaks(MarkQueue *mark_queue)
{
while (true) {
// Propagate marks
nonmovingMark(mark_queue);
// Tidy threads and weaks
nonmovingTidyThreads();
if (! nonmovingTidyWeaks(mark_queue))
return;
}
}
#if defined(THREADED_RTS)
static void* nonmovingConcurrentMark(void *data)
{
MarkQueue *mark_queue = (MarkQueue*)data;
StgWeak *dead_weaks = NULL;
StgTSO *resurrected_threads = (StgTSO*)&stg_END_TSO_QUEUE_closure;
nonmovingMark_(mark_queue, &dead_weaks, &resurrected_threads);
return NULL;
}
// TODO: Not sure where to put this function.
// Append w2 to the end of w1.
static void appendWeakList( StgWeak **w1, StgWeak *w2 )
{
while (*w1) {
w1 = &(*w1)->link;
}
*w1 = w2;
}
#endif
static void nonmovingMark_(MarkQueue *mark_queue, StgWeak **dead_weaks, StgTSO **resurrected_threads)
{
ACQUIRE_LOCK(&nonmoving_collection_mutex);
debugTrace(DEBUG_nonmoving_gc, "Starting mark...");
stat_startNonmovingGc();
// Walk the list of filled segments that we collected during preparation,
// updated their snapshot pointers and move them to the sweep list.
for (int alloca_idx = 0; alloca_idx < NONMOVING_ALLOCA_CNT; ++alloca_idx) {
struct NonmovingSegment *filled = nonmovingHeap.allocators[alloca_idx]->saved_filled;
uint32_t n_filled = 0;
if (filled) {
struct NonmovingSegment *seg = filled;
while (true) {
// Set snapshot
nonmovingSegmentInfo(seg)->next_free_snap = seg->next_free;
n_filled++;
if (seg->link)
seg = seg->link;
else
break;
}
// add filled segments to sweep_list
seg->link = nonmovingHeap.sweep_list;
nonmovingHeap.sweep_list = filled;
}
}
// Do concurrent marking; most of the heap will get marked here.
nonmovingMarkThreadsWeaks(mark_queue);
#if defined(THREADED_RTS)
Task *task = newBoundTask();
// If at this point if we've decided to exit then just return
if (sched_state > SCHED_RUNNING) {
// Note that we break our invariants here and leave segments in
// nonmovingHeap.sweep_list, don't free nonmoving_large_objects etc.
// However because we won't be running mark-sweep in the final GC this
// is OK.
// This is a RTS shutdown so we need to move our copy (snapshot) of
// weaks (nonmoving_old_weak_ptr_list and nonmoving_weak_ptr_list) to
// oldest_gen->threads to be able to run C finalizers in hs_exit_. Note
// that there may be more weaks added to oldest_gen->threads since we
// started mark, so we need to append our list to the tail of
// oldest_gen->threads.
appendWeakList(&nonmoving_old_weak_ptr_list, nonmoving_weak_ptr_list);
appendWeakList(&oldest_gen->weak_ptr_list, nonmoving_old_weak_ptr_list);
// These lists won't be used again so this is not necessary, but still
nonmoving_old_weak_ptr_list = NULL;
nonmoving_weak_ptr_list = NULL;
goto finish;
}
// We're still running, request a sync
nonmovingBeginFlush(task);
bool all_caps_syncd;
do {
all_caps_syncd = nonmovingWaitForFlush();
nonmovingMarkThreadsWeaks(mark_queue);
} while (!all_caps_syncd);
#endif
nonmovingResurrectThreads(mark_queue, resurrected_threads);
// No more resurrecting threads after this point
// Do last marking of weak pointers
while (true) {
// Propagate marks
nonmovingMark(mark_queue);
if (!nonmovingTidyWeaks(mark_queue))
break;
}
nonmovingMarkDeadWeaks(mark_queue, dead_weaks);
// Propagate marks
nonmovingMark(mark_queue);
// Now remove all dead objects from the mut_list to ensure that a younger
// generation collection doesn't attempt to look at them after we've swept.
nonmovingSweepMutLists();
debugTrace(DEBUG_nonmoving_gc,
"Done marking, resurrecting threads before releasing capabilities");
// Schedule finalizers and resurrect threads
#if defined(THREADED_RTS)
// Just pick a random capability. Not sure if this is a good idea -- we use
// only one capability for all finalizers.
scheduleFinalizers(capabilities[0], *dead_weaks);
// Note that this mutates heap and causes running write barriers.
// See Note [Unintentional marking in resurrectThreads] in NonMovingMark.c
// for how we deal with this.
resurrectThreads(*resurrected_threads);
#endif
#if defined(DEBUG)
// Zap CAFs that we will sweep
nonmovingGcCafs();
#endif
ASSERT(mark_queue->top->head == 0);
ASSERT(mark_queue->blocks->link == NULL);
// Update oldest_gen thread and weak lists
// Note that we need to append these lists as a concurrent minor GC may have
// added stuff to them while we're doing mark-sweep concurrently
{
StgTSO **threads = &oldest_gen->threads;
while (*threads != END_TSO_QUEUE) {
threads = &(*threads)->global_link;
}
*threads = nonmoving_threads;
nonmoving_threads = END_TSO_QUEUE;
nonmoving_old_threads = END_TSO_QUEUE;
}
{
StgWeak **weaks = &oldest_gen->weak_ptr_list;
while (*weaks) {
weaks = &(*weaks)->link;
}
*weaks = nonmoving_weak_ptr_list;
nonmoving_weak_ptr_list = NULL;
nonmoving_old_weak_ptr_list = NULL;
}
// Prune spark lists
// See Note [Spark management under the nonmoving collector].
#if defined(THREADED_RTS)
for (uint32_t n = 0; n < n_capabilities; n++) {
pruneSparkQueue(true, capabilities[n]);
}
#endif
// Everything has been marked; allow the mutators to proceed
#if defined(THREADED_RTS)
nonmoving_write_barrier_enabled = false;
nonmovingFinishFlush(task);
#endif
current_mark_queue = NULL;
freeMarkQueue(mark_queue);
stgFree(mark_queue);
oldest_gen->live_estimate = nonmoving_live_words;
oldest_gen->n_old_blocks = 0;
resizeGenerations();
/****************************************************
* Sweep
****************************************************/
traceConcSweepBegin();
// Because we can't mark large object blocks (no room for mark bit) we
// collect them in a map in mark_queue and we pass it here to sweep large
// objects
nonmovingSweepLargeObjects();
nonmovingSweepCompactObjects();
nonmovingSweepStableNameTable();
nonmovingSweep();
ASSERT(nonmovingHeap.sweep_list == NULL);
debugTrace(DEBUG_nonmoving_gc, "Finished sweeping.");
traceConcSweepEnd();
#if defined(DEBUG)
if (RtsFlags.DebugFlags.nonmoving_gc)
nonmovingPrintAllocatorCensus();
#endif
// TODO: Remainder of things done by GarbageCollect (update stats)
#if defined(THREADED_RTS)
finish:
boundTaskExiting(task);
// We are done...
mark_thread = 0;
stat_endNonmovingGc();
// Signal that the concurrent collection is finished, allowing the next
// non-moving collection to proceed
concurrent_coll_running = false;
signalCondition(&concurrent_coll_finished);
RELEASE_LOCK(&nonmoving_collection_mutex);
#endif
}
#if defined(DEBUG)
// Use this with caution: this doesn't work correctly during scavenge phase
// when we're doing parallel scavenging. Use it in mark phase or later (where
// we don't allocate more anymore).
void assert_in_nonmoving_heap(StgPtr p)
{
if (!HEAP_ALLOCED_GC(p))
return;
bdescr *bd = Bdescr(p);
if (bd->flags & BF_LARGE) {
// It should be in a capability (if it's not filled yet) or in non-moving heap
for (uint32_t cap = 0; cap < n_capabilities; ++cap) {
if (bd == capabilities[cap]->pinned_object_block) {
return;
}
}
ASSERT(bd->flags & BF_NONMOVING);
return;
}
// Search snapshot segments
for (struct NonmovingSegment *seg = nonmovingHeap.sweep_list; seg; seg = seg->link) {
if (p >= (P_)seg && p < (((P_)seg) + NONMOVING_SEGMENT_SIZE_W)) {
return;
}
}
for (int alloca_idx = 0; alloca_idx < NONMOVING_ALLOCA_CNT; ++alloca_idx) {
struct NonmovingAllocator *alloca = nonmovingHeap.allocators[alloca_idx];
// Search current segments
for (uint32_t cap_idx = 0; cap_idx < n_capabilities; ++cap_idx) {
struct NonmovingSegment *seg = alloca->current[cap_idx];
if (p >= (P_)seg && p < (((P_)seg) + NONMOVING_SEGMENT_SIZE_W)) {
return;
}
}
// Search active segments
int seg_idx = 0;
struct NonmovingSegment *seg = alloca->active;
while (seg) {
if (p >= (P_)seg && p < (((P_)seg) + NONMOVING_SEGMENT_SIZE_W)) {
return;
}
seg_idx++;
seg = seg->link;
}
// Search filled segments
seg_idx = 0;
seg = alloca->filled;
while (seg) {
if (p >= (P_)seg && p < (((P_)seg) + NONMOVING_SEGMENT_SIZE_W)) {
return;
}
seg_idx++;
seg = seg->link;
}
}
// We don't search free segments as they're unused
barf("%p is not in nonmoving heap\n", (void*)p);
}
void nonmovingPrintSegment(struct NonmovingSegment *seg)
{
int num_blocks = nonmovingSegmentBlockCount(seg);
uint8_t log_block_size = nonmovingSegmentLogBlockSize(seg);
debugBelch("Segment with %d blocks of size 2^%d (%d bytes, %u words, scan: %p)\n",
num_blocks,
log_block_size,
1 << log_block_size,
(unsigned int) ROUNDUP_BYTES_TO_WDS(1 << log_block_size),
(void*)Bdescr((P_)seg)->u.scan);
for (nonmoving_block_idx p_idx = 0; p_idx < seg->next_free; ++p_idx) {
StgClosure *p = (StgClosure*)nonmovingSegmentGetBlock(seg, p_idx);
if (nonmovingGetMark(seg, p_idx) != 0) {
debugBelch("%d (%p)* :\t", p_idx, (void*)p);
} else {
debugBelch("%d (%p) :\t", p_idx, (void*)p);
}
printClosure(p);
}
debugBelch("End of segment\n\n");
}
void nonmovingPrintAllocator(struct NonmovingAllocator *alloc)
{
debugBelch("Allocator at %p\n", (void*)alloc);
debugBelch("Filled segments:\n");
for (struct NonmovingSegment *seg = alloc->filled; seg != NULL; seg = seg->link) {
debugBelch("%p ", (void*)seg);
}
debugBelch("\nActive segments:\n");
for (struct NonmovingSegment *seg = alloc->active; seg != NULL; seg = seg->link) {
debugBelch("%p ", (void*)seg);
}
debugBelch("\nCurrent segments:\n");
for (uint32_t i = 0; i < n_capabilities; ++i) {
debugBelch("%p ", alloc->current[i]);
}
debugBelch("\n");
}
void locate_object(P_ obj)
{
// Search allocators
for (int alloca_idx = 0; alloca_idx < NONMOVING_ALLOCA_CNT; ++alloca_idx) {
struct NonmovingAllocator *alloca = nonmovingHeap.allocators[alloca_idx];
for (uint32_t cap = 0; cap < n_capabilities; ++cap) {
struct NonmovingSegment *seg = alloca->current[cap];
if (obj >= (P_)seg && obj < (((P_)seg) + NONMOVING_SEGMENT_SIZE_W)) {
debugBelch("%p is in current segment of capability %d of allocator %d at %p\n", obj, cap, alloca_idx, (void*)seg);
return;
}
}
int seg_idx = 0;
struct NonmovingSegment *seg = alloca->active;
while (seg) {
if (obj >= (P_)seg && obj < (((P_)seg) + NONMOVING_SEGMENT_SIZE_W)) {
debugBelch("%p is in active segment %d of allocator %d at %p\n", obj, seg_idx, alloca_idx, (void*)seg);
return;
}
seg_idx++;
seg = seg->link;
}
seg_idx = 0;
seg = alloca->filled;
while (seg) {
if (obj >= (P_)seg && obj < (((P_)seg) + NONMOVING_SEGMENT_SIZE_W)) {
debugBelch("%p is in filled segment %d of allocator %d at %p\n", obj, seg_idx, alloca_idx, (void*)seg);
return;
}
seg_idx++;
seg = seg->link;
}
}
struct NonmovingSegment *seg = nonmovingHeap.free;
int seg_idx = 0;
while (seg) {
if (obj >= (P_)seg && obj < (((P_)seg) + NONMOVING_SEGMENT_SIZE_W)) {
debugBelch("%p is in free segment %d at %p\n", obj, seg_idx, (void*)seg);
return;
}
seg_idx++;
seg = seg->link;
}
// Search nurseries
for (uint32_t nursery_idx = 0; nursery_idx < n_nurseries; ++nursery_idx) {
for (bdescr* nursery_block = nurseries[nursery_idx].blocks; nursery_block; nursery_block = nursery_block->link) {
if (obj >= nursery_block->start && obj <= nursery_block->start + nursery_block->blocks*BLOCK_SIZE_W) {
debugBelch("%p is in nursery %d\n", obj, nursery_idx);
return;
}
}
}
// Search generations
for (uint32_t g = 0; g < RtsFlags.GcFlags.generations - 1; ++g) {
generation *gen = &generations[g];
for (bdescr *blk = gen->blocks; blk; blk = blk->link) {
if (obj >= blk->start && obj < blk->free) {
debugBelch("%p is in generation %" FMT_Word32 " blocks\n", obj, g);
return;
}
}
for (bdescr *blk = gen->old_blocks; blk; blk = blk->link) {
if (obj >= blk->start && obj < blk->free) {
debugBelch("%p is in generation %" FMT_Word32 " old blocks\n", obj, g);
return;
}
}
}
// Search large objects
for (uint32_t g = 0; g < RtsFlags.GcFlags.generations - 1; ++g) {
generation *gen = &generations[g];
for (bdescr *large_block = gen->large_objects; large_block; large_block = large_block->link) {
if ((P_)large_block->start == obj) {
debugBelch("%p is in large blocks of generation %d\n", obj, g);
return;
}
}
}
for (bdescr *large_block = nonmoving_large_objects; large_block; large_block = large_block->link) {
if ((P_)large_block->start == obj) {
debugBelch("%p is in nonmoving_large_objects\n", obj);
return;
}
}
for (bdescr *large_block = nonmoving_marked_large_objects; large_block; large_block = large_block->link) {
if ((P_)large_block->start == obj) {
debugBelch("%p is in nonmoving_marked_large_objects\n", obj);
return;
}
}
// Search workspaces FIXME only works in non-threaded runtime
#if !defined(THREADED_RTS)
for (uint32_t g = 0; g < RtsFlags.GcFlags.generations - 1; ++ g) {
gen_workspace *ws = &gct->gens[g];
for (bdescr *blk = ws->todo_bd; blk; blk = blk->link) {
if (obj >= blk->start && obj < blk->free) {
debugBelch("%p is in generation %" FMT_Word32 " todo bds\n", obj, g);
return;
}
}
for (bdescr *blk = ws->scavd_list; blk; blk = blk->link) {
if (obj >= blk->start && obj < blk->free) {
debugBelch("%p is in generation %" FMT_Word32 " scavd bds\n", obj, g);
return;
}
}
for (bdescr *blk = ws->todo_large_objects; blk; blk = blk->link) {
if (obj >= blk->start && obj < blk->free) {
debugBelch("%p is in generation %" FMT_Word32 " todo large bds\n", obj, g);
return;
}
}
}
#endif
}
void nonmovingPrintSweepList()
{
debugBelch("==== SWEEP LIST =====\n");
int i = 0;
for (struct NonmovingSegment *seg = nonmovingHeap.sweep_list; seg; seg = seg->link) {
debugBelch("%d: %p\n", i++, (void*)seg);
}
debugBelch("= END OF SWEEP LIST =\n");
}
void check_in_mut_list(StgClosure *p)
{
for (uint32_t cap_n = 0; cap_n < n_capabilities; ++cap_n) {
for (bdescr *bd = capabilities[cap_n]->mut_lists[oldest_gen->no]; bd; bd = bd->link) {
for (StgPtr q = bd->start; q < bd->free; ++q) {
if (*((StgPtr**)q) == (StgPtr*)p) {
debugBelch("Object is in mut list of cap %d: %p\n", cap_n, capabilities[cap_n]->mut_lists[oldest_gen->no]);
return;
}
}
}
}
debugBelch("Object is not in a mut list\n");
}
void print_block_list(bdescr* bd)
{
while (bd) {
debugBelch("%p, ", (void*)bd);
bd = bd->link;
}
debugBelch("\n");
}
void print_thread_list(StgTSO* tso)
{
while (tso != END_TSO_QUEUE) {
printClosure((StgClosure*)tso);
tso = tso->global_link;
}
}
#endif
|