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/* dispatch.c

   Network input dispatcher... */

/*
 * Copyright (c) 1995-2000 Internet Software Consortium.
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 *
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 * 3. Neither the name of The Internet Software Consortium nor the names
 *    of its contributors may be used to endorse or promote products derived
 *    from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE INTERNET SOFTWARE CONSORTIUM AND
 * CONTRIBUTORS ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES,
 * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
 * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * DISCLAIMED.  IN NO EVENT SHALL THE INTERNET SOFTWARE CONSORTIUM OR
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
 * USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
 * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
 * OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
 * SUCH DAMAGE.
 *
 * This software has been written for the Internet Software Consortium
 * by Ted Lemon in cooperation with Vixie Enterprises and Nominum, Inc.
 * To learn more about the Internet Software Consortium, see
 * ``http://www.isc.org/''.  To learn more about Vixie Enterprises,
 * see ``http://www.vix.com''.   To learn more about Nominum, Inc., see
 * ``http://www.nominum.com''.
 */

#ifndef lint
static char copyright[] =
"$Id: dispatch.c,v 1.61 2000/03/17 03:59:00 mellon Exp $ Copyright (c) 1995-2000 The Internet Software Consortium.  All rights reserved.\n";
#endif /* not lint */

#include "dhcpd.h"

struct timeout *timeouts;
static struct timeout *free_timeouts;

int interfaces_invalidated;

/* Wait for packets to come in using select().   When one does, call
   receive_packet to receive the packet and possibly strip hardware
   addressing information from it, and then call through the
   bootp_packet_handler hook to try to do something with it. */

void dispatch ()
{
	fd_set r, w, x;
	struct protocol *l;
	int max = 0;
	int count;
	struct timeval tv, *tvp;
	isc_result_t status;

	do {
		/* Call any expired timeouts, and then if there's
		   still a timeout registered, time out the select
		   call then. */
	      another:
		if (timeouts) {
			struct timeout *t;
			if (timeouts -> when <= cur_time) {
				t = timeouts;
				timeouts = timeouts -> next;
				(*(t -> func)) (t -> what);
				t -> next = free_timeouts;
				free_timeouts = t;
				goto another;
			}
			tv.tv_sec = timeouts -> when;
			tv.tv_usec = 0;
			tvp = &tv;
		} else
			tvp = (struct timeval *)0;

		/* Wait for a packet or a timeout... XXX */
		status = omapi_one_dispatch (0, tvp);
	} while (status == ISC_R_TIMEDOUT || status == ISC_R_SUCCESS);
	log_fatal ("omapi_one_dispatch failed: %s -- exiting.",
		   isc_result_totext (status));
}

void add_timeout (when, where, what)
	TIME when;
	void (*where) PROTO ((void *));
	void *what;
{
	struct timeout *t, *q;

	/* See if this timeout supersedes an existing timeout. */
	t = (struct timeout *)0;
	for (q = timeouts; q; q = q -> next) {
		if ((where == NULL || q -> func == where) &&
		    q -> what == what) {
			if (t)
				t -> next = q -> next;
			else
				timeouts = q -> next;
			break;
		}
		t = q;
	}

	/* If we didn't supersede a timeout, allocate a timeout
	   structure now. */
	if (!q) {
		if (free_timeouts) {
			q = free_timeouts;
			free_timeouts = q -> next;
			q -> func = where;
			q -> what = what;
		} else {
			q = ((struct timeout *)
			     dmalloc (sizeof (struct timeout), MDL));
			if (!q)
				log_fatal ("add_timeout: no memory!");
			q -> func = where;
			q -> what = what;
		}
	}

	q -> when = when;

	/* Now sort this timeout into the timeout list. */

	/* Beginning of list? */
	if (!timeouts || timeouts -> when > q -> when) {
		q -> next = timeouts;
		timeouts = q;
		return;
	}

	/* Middle of list? */
	for (t = timeouts; t -> next; t = t -> next) {
		if (t -> next -> when > q -> when) {
			q -> next = t -> next;
			t -> next = q;
			return;
		}
	}

	/* End of list. */
	t -> next = q;
	q -> next = (struct timeout *)0;
}

void cancel_timeout (where, what)
	void (*where) PROTO ((void *));
	void *what;
{
	struct timeout *t, *q;

	/* Look for this timeout on the list, and unlink it if we find it. */
	t = (struct timeout *)0;
	for (q = timeouts; q; q = q -> next) {
		if (q -> func == where && q -> what == what) {
			if (t)
				t -> next = q -> next;
			else
				timeouts = q -> next;
			break;
		}
		t = q;
	}

	/* If we found the timeout, put it on the free list. */
	if (q) {
		q -> next = free_timeouts;
		free_timeouts = q;
	}
}