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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
+ * vim: set ts=4 sw=4 et tw=99:
+ *
+ * ***** BEGIN LICENSE BLOCK *****
+ * Version: MPL 1.1/GPL 2.0/LGPL 2.1
+ *
+ * The contents of this file are subject to the Mozilla Public License Version
+ * 1.1 (the "License"); you may not use this file except in compliance with
+ * the License. You may obtain a copy of the License at
+ * http://www.mozilla.org/MPL/
+ *
+ * Software distributed under the License is distributed on an "AS IS" basis,
+ * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
+ * for the specific language governing rights and limitations under the
+ * License.
+ *
+ * The Original Code is Mozilla SpiderMonkey JavaScript 1.9 code, released
+ * May 28, 2008.
+ *
+ * The Initial Developer of the Original Code is
+ * Brendan Eich <brendan@mozilla.org>
+ *
+ * Contributor(s):
+ * David Mandelin <dmandelin@mozilla.com>
+ * David Anderson <danderson@mozilla.com>
+ * Chris Leary <cdleary@mozilla.com>
+ * Jacob Bramley <Jacob.Bramely@arm.com>
+ *
+ * Alternatively, the contents of this file may be used under the terms of
+ * either of the GNU General Public License Version 2 or later (the "GPL"),
+ * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
+ * in which case the provisions of the GPL or the LGPL are applicable instead
+ * of those above. If you wish to allow use of your version of this file only
+ * under the terms of either the GPL or the LGPL, and not to allow others to
+ * use your version of this file under the terms of the MPL, indicate your
+ * decision by deleting the provisions above and replace them with the notice
+ * and other provisions required by the GPL or the LGPL. If you do not delete
+ * the provisions above, a recipient may use your version of this file under
+ * the terms of any one of the MPL, the GPL or the LGPL.
+ *
+ * ***** END LICENSE BLOCK ***** */
+
+#if !defined jsjaeger_icrepatcher_h__ && defined JS_METHODJIT
+#define jsjaeger_icrepatcher_h__
+
+#include "assembler/assembler/RepatchBuffer.h"
+#include "assembler/moco/MocoStubs.h"
+#include "methodjit/ICChecker.h"
+
+namespace js {
+namespace mjit {
+namespace ic {
+
+class Repatcher : public JSC::RepatchBuffer
+{
+ typedef JSC::CodeLocationLabel CodeLocationLabel;
+ typedef JSC::CodeLocationCall CodeLocationCall;
+ typedef JSC::FunctionPtr FunctionPtr;
+
+ CodeLocationLabel label;
+
+ public:
+ explicit Repatcher(JITScript *js)
+ : JSC::RepatchBuffer(js->code), label(js->code.m_code.executableAddress())
+ { }
+
+ explicit Repatcher(const JSC::JITCode &code)
+ : JSC::RepatchBuffer(code), label(code.start())
+ { }
+
+ using JSC::RepatchBuffer::relink;
+
+ /* Patch a stub call. */
+ void relink(CodeLocationCall call, FunctionPtr stub) {
+#if defined JS_CPU_X64 || defined JS_CPU_X86
+ JSC::RepatchBuffer::relink(call, stub);
+#elif defined JS_CPU_ARM
+ /*
+ * Stub calls on ARM look like this:
+ *
+ * ldr ip, =stub
+ * call label -> ldr r8, =JaegerStubVeneer
+ * blx r8
+ *
+ * ARM has to run stub calls through a veneer in order for THROW to
+ * work properly. The address that must be patched is the load into
+ * 'ip', not the load into 'r8'.
+ */
+ CheckIsStubCall(call.labelAtOffset(0));
+ JSC::RepatchBuffer::relink(call.callAtOffset(-4), stub);
+#else
+# error
+#endif
+ }
+
+ /* Patch the offset of a Value load emitted by loadValueWithAddressOffsetPatch. */
+ void patchAddressOffsetForValueLoad(CodeLocationLabel label, uint32 offset) {
+#if defined JS_CPU_X64 || defined JS_CPU_ARM
+ repatch(label.dataLabel32AtOffset(0), offset);
+#elif defined JS_CPU_X86
+ static const unsigned LOAD_TYPE_OFFSET = 6;
+ static const unsigned LOAD_DATA_OFFSET = 12;
+
+ /*
+ * We have the following sequence to patch:
+ *
+ * mov <offset+4>($base), %<type>
+ * mov <offset+0>($base), %<data>
+ */
+ repatch(label.dataLabel32AtOffset(LOAD_DATA_OFFSET), offset);
+ repatch(label.dataLabel32AtOffset(LOAD_TYPE_OFFSET), offset + 4);
+#else
+# error
+#endif
+ }
+
+ void patchAddressOffsetForValueStore(CodeLocationLabel label, uint32 offset, bool typeConst) {
+#if defined JS_CPU_ARM || defined JS_CPU_X64
+ (void) typeConst;
+ repatch(label.dataLabel32AtOffset(0), offset);
+#elif defined JS_CPU_X86
+ static const unsigned STORE_TYPE_OFFSET = 6;
+ static const unsigned STORE_DATA_CONST_TYPE_OFFSET = 16;
+ static const unsigned STORE_DATA_TYPE_OFFSET = 12;
+
+ /*
+ * The type is stored first, then the payload. Both stores can vary in
+ * size, depending on whether or not the data is a constant in the
+ * instruction stream (though only the first store matters for the
+ * purpose of locating both offsets for patching).
+ *
+ * We have one of the following sequences to patch. Offsets are located
+ * before 6B into a given move instruction, but the mov instructions
+ * carrying constant payloads are 10B wide overall.
+ *
+ * typeConst=false, dataConst=false
+ * mov %<type>, <offset+4>($base) ; Length is 6
+ * mov %<data>, <offset+0>($base) ; Offset @ len(prev) + 6 = 12
+ * typeConst=true, dataConst=false
+ * mov $<type>, <offset+4>($base) ; Length is 10
+ * mov %<data>, <offset+0>($base) ; Offset @ len(prev) + 6 = 16
+ * typeConst=true, dataConst=true
+ * mov $<type>, <offset+4>($base) ; Length is 10
+ * mov $<data>, <offset+0>($base) ; Offset @ len(prev) + 6 = 16
+ *
+ * Note that we only need to know whether type is const to determine the
+ * correct patch offsets. In all cases, the label points to the start
+ * of the sequence.
+ */
+ repatch(label.dataLabel32AtOffset(STORE_TYPE_OFFSET), offset + 4);
+
+ unsigned payloadOffset = typeConst ? STORE_DATA_CONST_TYPE_OFFSET : STORE_DATA_TYPE_OFFSET;
+ repatch(label.dataLabel32AtOffset(payloadOffset), offset);
+#else
+# error
+#endif
+ }
+};
+
+} /* namespace ic */
+} /* namespace mjit */
+} /* namespace js */
+
+#endif