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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
+ * vim: set ts=4 sw=4 et tw=99:
+ *
+ * ***** BEGIN LICENSE BLOCK *****
+ * Version: MPL 1.1/GPL 2.0/LGPL 2.1
+ *
+ * The contents of this file are subject to the Mozilla Public License Version
+ * 1.1 (the "License"); you may not use this file except in compliance with
+ * the License. You may obtain a copy of the License at
+ * http://www.mozilla.org/MPL/
+ *
+ * Software distributed under the License is distributed on an "AS IS" basis,
+ * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
+ * for the specific language governing rights and limitations under the
+ * License.
+ *
+ * The Original Code is Mozilla SpiderMonkey JavaScript 1.9 code, released
+ * May 28, 2008.
+ *
+ * The Initial Developer of the Original Code is
+ * Brendan Eich <brendan@mozilla.org>
+ *
+ * Contributor(s):
+ * David Anderson <danderson@mozilla.com>
+ * David Mandelin <dmandelin@mozilla.com>
+ *
+ * Alternatively, the contents of this file may be used under the terms of
+ * either of the GNU General Public License Version 2 or later (the "GPL"),
+ * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
+ * in which case the provisions of the GPL or the LGPL are applicable instead
+ * of those above. If you wish to allow use of your version of this file only
+ * under the terms of either the GPL or the LGPL, and not to allow others to
+ * use your version of this file under the terms of the MPL, indicate your
+ * decision by deleting the provisions above and replace them with the notice
+ * and other provisions required by the GPL or the LGPL. If you do not delete
+ * the provisions above, a recipient may use your version of this file under
+ * the terms of any one of the MPL, the GPL or the LGPL.
+ *
+ * ***** END LICENSE BLOCK ***** */
+
+#ifndef jslogic_h__
+#define jslogic_h__
+
+#include "MethodJIT.h"
+
+namespace js {
+namespace mjit {
+namespace stubs {
+
+typedef enum JSTrapType {
+ JSTRAP_NONE = 0,
+ JSTRAP_TRAP = 1,
+ JSTRAP_SINGLESTEP = 2
+} JSTrapType;
+
+void JS_FASTCALL This(VMFrame &f);
+JSObject * JS_FASTCALL NewInitArray(VMFrame &f, uint32 count);
+JSObject * JS_FASTCALL NewInitObject(VMFrame &f, JSObject *base);
+void JS_FASTCALL Trap(VMFrame &f, uint32 trapTypes);
+void JS_FASTCALL Debugger(VMFrame &f, jsbytecode *pc);
+void JS_FASTCALL Interrupt(VMFrame &f, jsbytecode *pc);
+void JS_FASTCALL InitElem(VMFrame &f, uint32 last);
+void JS_FASTCALL InitProp(VMFrame &f, JSAtom *atom);
+void JS_FASTCALL InitMethod(VMFrame &f, JSAtom *atom);
+
+void JS_FASTCALL HitStackQuota(VMFrame &f);
+void * JS_FASTCALL FixupArity(VMFrame &f, uint32 argc);
+void * JS_FASTCALL CompileFunction(VMFrame &f, uint32 argc);
+void JS_FASTCALL SlowNew(VMFrame &f, uint32 argc);
+void JS_FASTCALL SlowCall(VMFrame &f, uint32 argc);
+void * JS_FASTCALL UncachedNew(VMFrame &f, uint32 argc);
+void * JS_FASTCALL UncachedCall(VMFrame &f, uint32 argc);
+void JS_FASTCALL Eval(VMFrame &f, uint32 argc);
+void JS_FASTCALL EnterScript(VMFrame &f);
+void JS_FASTCALL LeaveScript(VMFrame &f);
+
+/*
+ * Result struct for UncachedXHelper.
+ *
+ * These functions can have one of two results:
+ *
+ * (1) The function was executed in the interpreter. Then all fields
+ * are NULL except unjittable.
+ *
+ * (2) The function was not executed, and the function has been compiled
+ * to JM native code. Then all fields are non-NULL.
+ */
+struct UncachedCallResult {
+ JSObject *callee; // callee object
+ JSFunction *fun; // callee function
+ void *codeAddr; // code address of compiled callee function
+ bool unjittable; // did we try to JIT and fail?
+
+ void init() {
+ callee = NULL;
+ fun = NULL;
+ codeAddr = NULL;
+ unjittable = false;
+ }
+};
+
+/*
+ * Helper functions for stubs and IC functions for calling functions.
+ * These functions either execute the function, return a native code
+ * pointer that can be used to call the function, or throw.
+ */
+void UncachedCallHelper(VMFrame &f, uint32 argc, UncachedCallResult *ucr);
+void UncachedNewHelper(VMFrame &f, uint32 argc, UncachedCallResult *ucr);
+
+void JS_FASTCALL CreateThis(VMFrame &f, JSObject *proto);
+void JS_FASTCALL Throw(VMFrame &f);
+void JS_FASTCALL PutStrictEvalCallObject(VMFrame &f);
+void JS_FASTCALL PutActivationObjects(VMFrame &f);
+void JS_FASTCALL GetCallObject(VMFrame &f);
+#if JS_MONOIC
+void * JS_FASTCALL InvokeTracer(VMFrame &f, ic::TraceICInfo *tic);
+#else
+void * JS_FASTCALL InvokeTracer(VMFrame &f);
+#endif
+
+void * JS_FASTCALL LookupSwitch(VMFrame &f, jsbytecode *pc);
+void * JS_FASTCALL TableSwitch(VMFrame &f, jsbytecode *origPc);
+
+void JS_FASTCALL BindName(VMFrame &f);
+void JS_FASTCALL BindNameNoCache(VMFrame &f, JSAtom *atom);
+JSObject * JS_FASTCALL BindGlobalName(VMFrame &f);
+template<JSBool strict> void JS_FASTCALL SetName(VMFrame &f, JSAtom *atom);
+template<JSBool strict> void JS_FASTCALL SetPropNoCache(VMFrame &f, JSAtom *atom);
+template<JSBool strict> void JS_FASTCALL SetGlobalName(VMFrame &f, JSAtom *atom);
+template<JSBool strict> void JS_FASTCALL SetGlobalNameNoCache(VMFrame &f, JSAtom *atom);
+void JS_FASTCALL Name(VMFrame &f);
+void JS_FASTCALL GetProp(VMFrame &f);
+void JS_FASTCALL GetPropNoCache(VMFrame &f, JSAtom *atom);
+void JS_FASTCALL GetElem(VMFrame &f);
+void JS_FASTCALL CallElem(VMFrame &f);
+template<JSBool strict> void JS_FASTCALL SetElem(VMFrame &f);
+void JS_FASTCALL Length(VMFrame &f);
+void JS_FASTCALL CallName(VMFrame &f);
+void JS_FASTCALL PushImplicitThisForGlobal(VMFrame &f);
+void JS_FASTCALL GetUpvar(VMFrame &f, uint32 index);
+void JS_FASTCALL GetGlobalName(VMFrame &f);
+
+template<JSBool strict> void JS_FASTCALL NameInc(VMFrame &f, JSAtom *atom);
+template<JSBool strict> void JS_FASTCALL NameDec(VMFrame &f, JSAtom *atom);
+template<JSBool strict> void JS_FASTCALL IncName(VMFrame &f, JSAtom *atom);
+template<JSBool strict> void JS_FASTCALL DecName(VMFrame &f, JSAtom *atom);
+template<JSBool strict> void JS_FASTCALL GlobalNameInc(VMFrame &f, JSAtom *atom);
+template<JSBool strict> void JS_FASTCALL GlobalNameDec(VMFrame &f, JSAtom *atom);
+template<JSBool strict> void JS_FASTCALL IncGlobalName(VMFrame &f, JSAtom *atom);
+template<JSBool strict> void JS_FASTCALL DecGlobalName(VMFrame &f, JSAtom *atom);
+template<JSBool strict> void JS_FASTCALL PropInc(VMFrame &f, JSAtom *atom);
+template<JSBool strict> void JS_FASTCALL PropDec(VMFrame &f, JSAtom *atom);
+template<JSBool strict> void JS_FASTCALL IncProp(VMFrame &f, JSAtom *atom);
+template<JSBool strict> void JS_FASTCALL DecProp(VMFrame &f, JSAtom *atom);
+template<JSBool strict> void JS_FASTCALL ElemInc(VMFrame &f);
+template<JSBool strict> void JS_FASTCALL ElemDec(VMFrame &f);
+template<JSBool strict> void JS_FASTCALL IncElem(VMFrame &f);
+template<JSBool strict> void JS_FASTCALL DecElem(VMFrame &f);
+void JS_FASTCALL CallProp(VMFrame &f, JSAtom *atom);
+template <JSBool strict> void JS_FASTCALL DelProp(VMFrame &f, JSAtom *atom);
+template <JSBool strict> void JS_FASTCALL DelElem(VMFrame &f);
+void JS_FASTCALL DelName(VMFrame &f, JSAtom *atom);
+JSBool JS_FASTCALL In(VMFrame &f);
+
+void JS_FASTCALL DefVarOrConst(VMFrame &f, JSAtom *atom);
+void JS_FASTCALL SetConst(VMFrame &f, JSAtom *atom);
+template<JSBool strict> void JS_FASTCALL DefFun(VMFrame &f, JSFunction *fun);
+JSObject * JS_FASTCALL DefLocalFun(VMFrame &f, JSFunction *fun);
+JSObject * JS_FASTCALL DefLocalFun_FC(VMFrame &f, JSFunction *fun);
+JSObject * JS_FASTCALL RegExp(VMFrame &f, JSObject *regex);
+JSObject * JS_FASTCALL Lambda(VMFrame &f, JSFunction *fun);
+JSObject * JS_FASTCALL LambdaForInit(VMFrame &f, JSFunction *fun);
+JSObject * JS_FASTCALL LambdaForSet(VMFrame &f, JSFunction *fun);
+JSObject * JS_FASTCALL LambdaJoinableForCall(VMFrame &f, JSFunction *fun);
+JSObject * JS_FASTCALL LambdaJoinableForNull(VMFrame &f, JSFunction *fun);
+JSObject * JS_FASTCALL FlatLambda(VMFrame &f, JSFunction *fun);
+void JS_FASTCALL Arguments(VMFrame &f);
+void JS_FASTCALL ArgSub(VMFrame &f, uint32 n);
+void JS_FASTCALL EnterBlock(VMFrame &f, JSObject *obj);
+void JS_FASTCALL LeaveBlock(VMFrame &f, JSObject *blockChain);
+
+JSBool JS_FASTCALL LessThan(VMFrame &f);
+JSBool JS_FASTCALL LessEqual(VMFrame &f);
+JSBool JS_FASTCALL GreaterThan(VMFrame &f);
+JSBool JS_FASTCALL GreaterEqual(VMFrame &f);
+JSBool JS_FASTCALL Equal(VMFrame &f);
+JSBool JS_FASTCALL NotEqual(VMFrame &f);
+
+void JS_FASTCALL BitOr(VMFrame &f);
+void JS_FASTCALL BitXor(VMFrame &f);
+void JS_FASTCALL BitAnd(VMFrame &f);
+void JS_FASTCALL BitNot(VMFrame &f);
+void JS_FASTCALL Lsh(VMFrame &f);
+void JS_FASTCALL Rsh(VMFrame &f);
+void JS_FASTCALL Ursh(VMFrame &f);
+void JS_FASTCALL Add(VMFrame &f);
+void JS_FASTCALL Sub(VMFrame &f);
+void JS_FASTCALL Mul(VMFrame &f);
+void JS_FASTCALL Div(VMFrame &f);
+void JS_FASTCALL Mod(VMFrame &f);
+void JS_FASTCALL Neg(VMFrame &f);
+void JS_FASTCALL Pos(VMFrame &f);
+void JS_FASTCALL Not(VMFrame &f);
+void JS_FASTCALL StrictEq(VMFrame &f);
+void JS_FASTCALL StrictNe(VMFrame &f);
+
+void JS_FASTCALL Iter(VMFrame &f, uint32 flags);
+void JS_FASTCALL IterNext(VMFrame &f);
+JSBool JS_FASTCALL IterMore(VMFrame &f);
+void JS_FASTCALL EndIter(VMFrame &f);
+
+JSBool JS_FASTCALL ValueToBoolean(VMFrame &f);
+JSString * JS_FASTCALL TypeOf(VMFrame &f);
+JSBool JS_FASTCALL InstanceOf(VMFrame &f);
+void JS_FASTCALL FastInstanceOf(VMFrame &f);
+void JS_FASTCALL ArgCnt(VMFrame &f);
+void JS_FASTCALL Unbrand(VMFrame &f);
+
+template <bool strict> int32 JS_FASTCALL ConvertToTypedInt(JSContext *cx, Value *vp);
+void JS_FASTCALL ConvertToTypedFloat(JSContext *cx, Value *vp);
+
+void JS_FASTCALL Exception(VMFrame &f);
+
+} /* namespace stubs */
+
+/*
+ * If COND is true, return A; otherwise, return B. This allows us to choose between
+ * function template instantiations without running afoul of C++'s overload resolution
+ * rules. (Try simplifying, and you'll either see the problem --- or have found a
+ * better solution!)
+ */
+template<typename FuncPtr>
+inline FuncPtr FunctionTemplateConditional(bool cond, FuncPtr a, FuncPtr b) {
+ return cond ? a : b;
+}
+
+}} /* namespace stubs,mjit,js */
+
+extern "C" void *
+js_InternalThrow(js::VMFrame &f);
+
+#endif /* jslogic_h__ */
+