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authorTimo Lotterbach <timo.lotterbach@bmw-carit.de>2012-01-09 16:17:56 +0100
committerTimo Lotterbach <timo.lotterbach@bmw-carit.de>2012-01-10 14:28:12 +0100
commit1060713cc9b43fa28429d71a208cb806fa769f41 (patch)
treec2306b79309385f0d450cf4a47dd670953cd1828 /LayerManagerCommands
parent02c4d61f14d8d684757f5d13bf2105ddb11ac8ee (diff)
downloadlayer_management-1060713cc9b43fa28429d71a208cb806fa769f41.tar.gz
LayerManagerCommands : Fixing execution statement
During a Layer/Surface/ScreenDumpCommand, the execution state has setted to ExecutionSuccessRedraw, to force the renderer redraw the entire scene.
Diffstat (limited to 'LayerManagerCommands')
-rw-r--r--LayerManagerCommands/src/LayerDumpCommand.cpp2
-rw-r--r--LayerManagerCommands/src/ScreenDumpCommand.cpp2
2 files changed, 2 insertions, 2 deletions
diff --git a/LayerManagerCommands/src/LayerDumpCommand.cpp b/LayerManagerCommands/src/LayerDumpCommand.cpp
index c95a48a..4062e09 100644
--- a/LayerManagerCommands/src/LayerDumpCommand.cpp
+++ b/LayerManagerCommands/src/LayerDumpCommand.cpp
@@ -61,7 +61,7 @@ ExecutionResult LayerDumpCommand::execute(ICommandExecutor* executor)
renderer->doScreenShotOfLayer(m_filename, m_id);
}
}
- result = ExecutionSuccess;
+ result = ExecutionSuccessRedraw;
}
return result;
diff --git a/LayerManagerCommands/src/ScreenDumpCommand.cpp b/LayerManagerCommands/src/ScreenDumpCommand.cpp
index c7bab39..d58eb40 100644
--- a/LayerManagerCommands/src/ScreenDumpCommand.cpp
+++ b/LayerManagerCommands/src/ScreenDumpCommand.cpp
@@ -53,7 +53,7 @@ ExecutionResult ScreenDumpCommand::execute(ICommandExecutor* executor)
renderer->doScreenShot(m_filename);
}
}
- result = ExecutionSuccess;
+ result = ExecutionSuccessRedraw;
}
return result;