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authorRahul Singhal <rasinghal@nvidia.com>2012-04-09 11:22:44 +0530
committerMichael Schuldt <michael.schuldt@bmw.de>2012-05-03 09:20:44 +0200
commit8461c1f2b7ca2a8f01b349c9283b71fae4ed783b (patch)
tree2273e22fdd51bce930db296cd86d63497a491bf1 /LayerManagerCommands
parent962e9e6cabaf455a5321cfbcc6214f0c1b25f3be (diff)
downloadlayer_management-8461c1f2b7ca2a8f01b349c9283b71fae4ed783b.tar.gz
LayerManagerCommands: return redraw only when absolutely required
This is a small optimization to cover a corner case where a client may blindly keep setting the same property without changing its value forcing a redundant composition. Change-Id: Ie872b65c6fcbd2a2e17a9f883112c347860d90d1
Diffstat (limited to 'LayerManagerCommands')
-rw-r--r--LayerManagerCommands/include/ShaderDestroyCommand.h4
-rw-r--r--LayerManagerCommands/src/LayerAddSurfaceCommand.cpp14
-rw-r--r--LayerManagerCommands/src/LayerRemoveCommand.cpp9
-rw-r--r--LayerManagerCommands/src/LayerRemoveSurfaceCommand.cpp3
-rw-r--r--LayerManagerCommands/src/LayerSetDestinationRectangleCommand.cpp3
-rw-r--r--LayerManagerCommands/src/LayerSetDimensionCommand.cpp3
-rw-r--r--LayerManagerCommands/src/LayerSetOpacityCommand.cpp3
-rw-r--r--LayerManagerCommands/src/LayerSetOrientationCommand.cpp3
-rw-r--r--LayerManagerCommands/src/LayerSetPositionCommand.cpp3
-rw-r--r--LayerManagerCommands/src/LayerSetRenderOrderCommand.cpp12
-rw-r--r--LayerManagerCommands/src/LayerSetSourceRectangleCommand.cpp3
-rw-r--r--LayerManagerCommands/src/LayerSetTypeCommand.cpp3
-rw-r--r--LayerManagerCommands/src/LayerSetVisibilityCommand.cpp3
-rw-r--r--LayerManagerCommands/src/LayergroupSetOpacityCommand.cpp3
-rw-r--r--LayerManagerCommands/src/LayergroupSetVisibilityCommand.cpp3
-rw-r--r--LayerManagerCommands/src/ScreenSetRenderOrderCommand.cpp11
-rw-r--r--LayerManagerCommands/src/ShaderDestroyCommand.cpp19
-rw-r--r--LayerManagerCommands/src/SurfaceRemoveCommand.cpp11
-rw-r--r--LayerManagerCommands/src/SurfaceSetDestinationRectangleCommand.cpp3
-rw-r--r--LayerManagerCommands/src/SurfaceSetDimensionCommand.cpp3
-rw-r--r--LayerManagerCommands/src/SurfaceSetOpacityCommand.cpp3
-rw-r--r--LayerManagerCommands/src/SurfaceSetOrientationCommand.cpp3
-rw-r--r--LayerManagerCommands/src/SurfaceSetPositionCommand.cpp3
-rw-r--r--LayerManagerCommands/src/SurfaceSetShaderCommand.cpp3
-rw-r--r--LayerManagerCommands/src/SurfaceSetSourceRectangleCommand.cpp3
-rw-r--r--LayerManagerCommands/src/SurfaceSetVisibilityCommand.cpp3
-rw-r--r--LayerManagerCommands/src/SurfacegroupSetOpacityCommand.cpp3
-rw-r--r--LayerManagerCommands/src/SurfacegroupSetVisibilityCommand.cpp3
28 files changed, 68 insertions, 75 deletions
diff --git a/LayerManagerCommands/include/ShaderDestroyCommand.h b/LayerManagerCommands/include/ShaderDestroyCommand.h
index d08c7ea..96ad3e3 100644
--- a/LayerManagerCommands/include/ShaderDestroyCommand.h
+++ b/LayerManagerCommands/include/ShaderDestroyCommand.h
@@ -62,9 +62,9 @@ public:
private:
/// detach shader from all surfaces, surface groups, etc... from surfaces
- void removeShaderFromAllSurfaces(const SurfaceMap & surfaceMap, Shader* shader);
+ bool removeShaderFromAllSurfaces(const SurfaceMap & surfaceMap, Shader* shader);
- void removeShaderFromAllLayers(const LayerMap & layerMap, Shader *& shader);
+ bool removeShaderFromAllLayers(const LayerMap & layerMap, Shader *& shader);
private:
const unsigned int m_id;
diff --git a/LayerManagerCommands/src/LayerAddSurfaceCommand.cpp b/LayerManagerCommands/src/LayerAddSurfaceCommand.cpp
index 4239402..e720d58 100644
--- a/LayerManagerCommands/src/LayerAddSurfaceCommand.cpp
+++ b/LayerManagerCommands/src/LayerAddSurfaceCommand.cpp
@@ -38,17 +38,17 @@ ExecutionResult LayerAddSurfaceCommand::execute(ICommandExecutor* executor)
if (layer != NULL && surface != NULL)
{
- unsigned int layer_id = surface->getContainingLayerId();
- if (layer_id != GraphicalObject::INVALID_ID)
+ if (layer->addSurface(surface))
{
- LOG_WARNING("LayerAddSurfaceCommand","surface : id [ " << m_surfaceid << " ] already belongs to layer : id [ " << layer_id << " ]");
+ LOG_DEBUG("LayerAddSurfaceCommand","Adding surface(" << m_surfaceid << ")" << surface->getID() << " to layer(" << m_layerid << ") " << layer->getID());
+ LOG_DEBUG("LayerAddSurfaceCommand", "Layer now has #surfaces:" << layer->getAllSurfaces().size());
+ result = surface->hasNativeContent() ? ExecutionSuccessRedraw : ExecutionSuccess;
}
else
{
- LOG_DEBUG("LayerAddSurfaceCommand","add surface(" << m_surfaceid << ")" << surface->getID() << " to layer(" << m_layerid << ") " << layer->getID());
- layer->addSurface(surface);
- LOG_DEBUG("LayerAddSurfaceCommand", "Layer now has #surfaces:" << layer->getAllSurfaces().size());
- result = ExecutionSuccessRedraw;
+ unsigned int layer_id = surface->getContainingLayerId();
+ LOG_WARNING("LayerAddSurfaceCommand","surface : id [ " << m_surfaceid << " ] already belongs to layer : id [ " << layer_id << " ]");
+ result = (m_layerid == layer_id) ? ExecutionSuccess : ExecutionFailed;
}
}
diff --git a/LayerManagerCommands/src/LayerRemoveCommand.cpp b/LayerManagerCommands/src/LayerRemoveCommand.cpp
index 855db0e..ceef6a7 100644
--- a/LayerManagerCommands/src/LayerRemoveCommand.cpp
+++ b/LayerManagerCommands/src/LayerRemoveCommand.cpp
@@ -36,13 +36,16 @@ ExecutionResult LayerRemoveCommand::execute(ICommandExecutor* executor)
Layer* layer = scene.getLayer(m_idToRemove);
if (layer)
{
- if (scene.isLayerInCurrentRenderOrder(m_idToRemove))
+ if (scene.removeLayer(layer))
{
IRenderer* renderer = *((executor->getRendererList())->begin());
renderer->forceCompositionWindowSystem();
+ result = ExecutionSuccessRedraw;
+ }
+ else
+ {
+ result = ExecutionSuccess;
}
- scene.removeLayer(layer);
- result = ExecutionSuccessRedraw;
}
return result;
diff --git a/LayerManagerCommands/src/LayerRemoveSurfaceCommand.cpp b/LayerManagerCommands/src/LayerRemoveSurfaceCommand.cpp
index 12f3a27..c40b9c3 100644
--- a/LayerManagerCommands/src/LayerRemoveSurfaceCommand.cpp
+++ b/LayerManagerCommands/src/LayerRemoveSurfaceCommand.cpp
@@ -38,8 +38,7 @@ ExecutionResult LayerRemoveSurfaceCommand::execute(ICommandExecutor* executor)
if (layer && surface)
{
- layer->removeSurface(surface);
- result = ExecutionSuccessRedraw;
+ result = layer->removeSurface(surface) ? ExecutionSuccessRedraw : ExecutionSuccess;
}
return result;
diff --git a/LayerManagerCommands/src/LayerSetDestinationRectangleCommand.cpp b/LayerManagerCommands/src/LayerSetDestinationRectangleCommand.cpp
index 5cff050..5f46176 100644
--- a/LayerManagerCommands/src/LayerSetDestinationRectangleCommand.cpp
+++ b/LayerManagerCommands/src/LayerSetDestinationRectangleCommand.cpp
@@ -42,8 +42,7 @@ ExecutionResult LayerSetDestinationRectangleCommand::execute(ICommandExecutor* e
if (layer)
{
const Rectangle rectangle(m_x, m_y, m_width, m_height);
- layer->setDestinationRegion(rectangle);
- result = ExecutionSuccessRedraw;
+ result = layer->setDestinationRegion(rectangle) ? ExecutionSuccessRedraw : ExecutionSuccess;
}
return result;
diff --git a/LayerManagerCommands/src/LayerSetDimensionCommand.cpp b/LayerManagerCommands/src/LayerSetDimensionCommand.cpp
index 183d25b..707a4bb 100644
--- a/LayerManagerCommands/src/LayerSetDimensionCommand.cpp
+++ b/LayerManagerCommands/src/LayerSetDimensionCommand.cpp
@@ -38,8 +38,7 @@ ExecutionResult LayerSetDimensionCommand::execute(ICommandExecutor* executor)
if (layer)
{
- layer->setDimension(m_width, m_height);
- result = ExecutionSuccessRedraw;
+ result = layer->setDimension(m_width, m_height) ? ExecutionSuccessRedraw : ExecutionSuccess;
}
return result;
diff --git a/LayerManagerCommands/src/LayerSetOpacityCommand.cpp b/LayerManagerCommands/src/LayerSetOpacityCommand.cpp
index 9655fad..ca017f2 100644
--- a/LayerManagerCommands/src/LayerSetOpacityCommand.cpp
+++ b/LayerManagerCommands/src/LayerSetOpacityCommand.cpp
@@ -38,8 +38,7 @@ ExecutionResult LayerSetOpacityCommand::execute(ICommandExecutor* executor)
if (layer)
{
LOG_DEBUG("LayerSetOpacityCommand","new opacity " << m_opacity << " for id: " << m_id);
- layer->setOpacity(m_opacity);
- result = ExecutionSuccessRedraw;
+ result = layer->setOpacity(m_opacity) ? ExecutionSuccessRedraw : ExecutionSuccess;
}
return result;
diff --git a/LayerManagerCommands/src/LayerSetOrientationCommand.cpp b/LayerManagerCommands/src/LayerSetOrientationCommand.cpp
index 7a31be8..8ad8d66 100644
--- a/LayerManagerCommands/src/LayerSetOrientationCommand.cpp
+++ b/LayerManagerCommands/src/LayerSetOrientationCommand.cpp
@@ -37,8 +37,7 @@ ExecutionResult LayerSetOrientationCommand::execute(ICommandExecutor* executor)
if (layer)
{
- layer->setOrientation(m_orientation);
- result = ExecutionSuccessRedraw;
+ result = layer->setOrientation(m_orientation) ? ExecutionSuccessRedraw : ExecutionSuccess;
}
return result;
diff --git a/LayerManagerCommands/src/LayerSetPositionCommand.cpp b/LayerManagerCommands/src/LayerSetPositionCommand.cpp
index 6e21a47..48c218f 100644
--- a/LayerManagerCommands/src/LayerSetPositionCommand.cpp
+++ b/LayerManagerCommands/src/LayerSetPositionCommand.cpp
@@ -38,8 +38,7 @@ ExecutionResult LayerSetPositionCommand::execute(ICommandExecutor* executor)
if (layer)
{
- layer->setPosition(m_x, m_y);
- result = ExecutionSuccessRedraw;
+ result = layer->setPosition(m_x, m_y) ? ExecutionSuccessRedraw : ExecutionSuccess;
}
return result;
}
diff --git a/LayerManagerCommands/src/LayerSetRenderOrderCommand.cpp b/LayerManagerCommands/src/LayerSetRenderOrderCommand.cpp
index f97c66e..77a9b07 100644
--- a/LayerManagerCommands/src/LayerSetRenderOrderCommand.cpp
+++ b/LayerManagerCommands/src/LayerSetRenderOrderCommand.cpp
@@ -38,8 +38,7 @@ ExecutionResult LayerSetRenderOrderCommand::execute(ICommandExecutor* executor)
if (layer)
{
- layer->removeAllSurfaces();
- result = ExecutionSuccessRedraw;
+ result = layer->removeAllSurfaces() ? ExecutionSuccessRedraw : ExecutionSuccess;
for (unsigned int surfaceIndex = 0; surfaceIndex < m_length; ++surfaceIndex)
{
@@ -48,15 +47,14 @@ ExecutionResult LayerSetRenderOrderCommand::execute(ICommandExecutor* executor)
if (surface)
{
unsigned int layer_id = surface->getContainingLayerId();
- if (layer_id != GraphicalObject::INVALID_ID)
+ if (layer->addSurface(surface))
{
- LOG_WARNING("LayerSetRenderOrderCommand","surface : id [ " << m_array[surfaceIndex] << " ] already belongs to layer : id [ " << layer_id << " ]");
+ LOG_DEBUG("LayerSetRenderOrderCommand","Adding surface " << surface->getID() << " to renderorder of layer " << m_layerid);
+ result = ExecutionSuccessRedraw;
}
else
{
- LOG_DEBUG("LayerSetRenderOrderCommand","add surface " << surface->getID() << " to renderorder of layer " << m_layerid);
- layer->addSurface(surface);
- result = ExecutionSuccessRedraw;
+ LOG_WARNING("LayerSetRenderOrderCommand","surface : id [ " << m_array[surfaceIndex] << " ] already belongs to layer : id [ " << layer_id << " ]");
}
}
}
diff --git a/LayerManagerCommands/src/LayerSetSourceRectangleCommand.cpp b/LayerManagerCommands/src/LayerSetSourceRectangleCommand.cpp
index 0a3fe4e..5045d48 100644
--- a/LayerManagerCommands/src/LayerSetSourceRectangleCommand.cpp
+++ b/LayerManagerCommands/src/LayerSetSourceRectangleCommand.cpp
@@ -41,8 +41,7 @@ ExecutionResult LayerSetSourceRectangleCommand::execute(ICommandExecutor* execut
if (layer)
{
const Rectangle rectangle(m_x, m_y, m_width, m_height);
- layer->setSourceRegion(rectangle);
- result = ExecutionSuccessRedraw;
+ result = layer->setSourceRegion(rectangle) ? ExecutionSuccessRedraw : ExecutionSuccess;
}
return result;
diff --git a/LayerManagerCommands/src/LayerSetTypeCommand.cpp b/LayerManagerCommands/src/LayerSetTypeCommand.cpp
index fd30471..403dd5d 100644
--- a/LayerManagerCommands/src/LayerSetTypeCommand.cpp
+++ b/LayerManagerCommands/src/LayerSetTypeCommand.cpp
@@ -40,8 +40,7 @@ ExecutionResult LayerSetTypeCommand::execute(ICommandExecutor* executor)
if (layer)
{
LOG_DEBUG("LayerSetTypeCommand", "setting type: " << m_layerType << " of layer id " << m_idtoSet);
- layer->setLayerType(m_layerType);
- result = ExecutionSuccessRedraw;
+ result = layer->setLayerType(m_layerType) ? ExecutionSuccessRedraw : ExecutionSuccess;
}
return result;
diff --git a/LayerManagerCommands/src/LayerSetVisibilityCommand.cpp b/LayerManagerCommands/src/LayerSetVisibilityCommand.cpp
index 0a82749..00cf53a 100644
--- a/LayerManagerCommands/src/LayerSetVisibilityCommand.cpp
+++ b/LayerManagerCommands/src/LayerSetVisibilityCommand.cpp
@@ -38,8 +38,7 @@ ExecutionResult LayerSetVisibilityCommand::execute(ICommandExecutor* executor)
if (layer)
{
LOG_DEBUG("LayerSetVisibilityCommand", "setting visibility: " << m_visibility << " of id " << m_idtoSet);
- layer->setVisibility(m_visibility);
- result = ExecutionSuccessRedraw;
+ result = layer->setVisibility(m_visibility) ? ExecutionSuccessRedraw : ExecutionSuccess;
}
return result;
diff --git a/LayerManagerCommands/src/LayergroupSetOpacityCommand.cpp b/LayerManagerCommands/src/LayergroupSetOpacityCommand.cpp
index 26e955c..0e111b1 100644
--- a/LayerManagerCommands/src/LayergroupSetOpacityCommand.cpp
+++ b/LayerManagerCommands/src/LayergroupSetOpacityCommand.cpp
@@ -38,8 +38,7 @@ ExecutionResult LayergroupSetOpacityCommand::execute(ICommandExecutor* executor)
if (layergroup)
{
LOG_DEBUG("LayergroupSetOpacityCommand","new opacity " << m_opacity << " for id: " << m_id);
- layergroup->setOpacity(m_opacity);
- result = ExecutionSuccessRedraw;
+ result = layergroup->setOpacity(m_opacity) ? ExecutionSuccessRedraw : ExecutionSuccess;
}
return result;
diff --git a/LayerManagerCommands/src/LayergroupSetVisibilityCommand.cpp b/LayerManagerCommands/src/LayergroupSetVisibilityCommand.cpp
index bc60ef6..0cfde2f 100644
--- a/LayerManagerCommands/src/LayergroupSetVisibilityCommand.cpp
+++ b/LayerManagerCommands/src/LayergroupSetVisibilityCommand.cpp
@@ -38,8 +38,7 @@ ExecutionResult LayergroupSetVisibilityCommand::execute(ICommandExecutor* execut
if (layergroup)
{
LOG_DEBUG("LayergroupSetVisibilityCommand", "setting visibility: " << m_visibility << " of id " << m_idtoSet);
- layergroup->setVisibility(m_visibility);
- result = ExecutionSuccessRedraw;
+ result = layergroup->setVisibility(m_visibility) ? ExecutionSuccessRedraw : ExecutionSuccess;
}
return result;
diff --git a/LayerManagerCommands/src/ScreenSetRenderOrderCommand.cpp b/LayerManagerCommands/src/ScreenSetRenderOrderCommand.cpp
index f5d87d7..864de3d 100644
--- a/LayerManagerCommands/src/ScreenSetRenderOrderCommand.cpp
+++ b/LayerManagerCommands/src/ScreenSetRenderOrderCommand.cpp
@@ -31,7 +31,6 @@ ExecutionResult ScreenSetRenderOrderCommand::execute(ICommandExecutor* executor)
{
Scene& scene = *(executor->getScene());
ExecutionResult result = ExecutionFailed;
- IRenderer* renderer = *((executor->getRendererList())->begin());
// check for doubles
for (unsigned int i = 0; i < m_length; i++)
@@ -56,9 +55,14 @@ ExecutionResult ScreenSetRenderOrderCommand::execute(ICommandExecutor* executor)
// return false;
// } // TODO insert again later
+ if (scene.getCurrentRenderOrder().size() != 0)
+ {
+ IRenderer* renderer = *((executor->getRendererList())->begin());
+ renderer->forceCompositionWindowSystem();
+ result = ExecutionSuccessRedraw;
+ }
+
scene.getCurrentRenderOrder().clear();
- result = ExecutionSuccessRedraw;
- renderer->forceCompositionWindowSystem();
LOG_DEBUG("ScreenSetRenderOrderCommand", "Length to set: " << m_length);
@@ -73,6 +77,7 @@ ExecutionResult ScreenSetRenderOrderCommand::execute(ICommandExecutor* executor)
result = ExecutionSuccessRedraw;
}
}
+
return result;
}
diff --git a/LayerManagerCommands/src/ShaderDestroyCommand.cpp b/LayerManagerCommands/src/ShaderDestroyCommand.cpp
index f234fdf..24d2460 100644
--- a/LayerManagerCommands/src/ShaderDestroyCommand.cpp
+++ b/LayerManagerCommands/src/ShaderDestroyCommand.cpp
@@ -31,6 +31,7 @@ ExecutionResult ShaderDestroyCommand::execute(ICommandExecutor* executor)
{
Scene& scene = *(executor->getScene());
ShaderMap& shaderMap = scene.m_shaderMap;
+ ExecutionResult result = ExecutionFailed;
// get shader by its ID
ShaderMapIterator iter = shaderMap.find(m_id);
@@ -48,10 +49,10 @@ ExecutionResult ShaderDestroyCommand::execute(ICommandExecutor* executor)
if (shader)
{
const SurfaceMap& surfaceMap = scene.getAllSurfaces();
- removeShaderFromAllSurfaces(surfaceMap, shader);
+ result = removeShaderFromAllSurfaces(surfaceMap, shader) ? ExecutionSuccessRedraw : ExecutionSuccess;
const LayerMap& layerMap = scene.getAllLayers();
- removeShaderFromAllLayers(layerMap, shader);
+ result = removeShaderFromAllLayers(layerMap, shader) ? ExecutionSuccessRedraw : result;
// remove shader from global shader list
scene.m_shaderMap.erase(iter);
@@ -60,12 +61,13 @@ ExecutionResult ShaderDestroyCommand::execute(ICommandExecutor* executor)
delete shader;
}
- return ExecutionSuccessRedraw;
+ return result;
}
/// detach shader from all surfaces, surface groups, etc... from surfaces
-void ShaderDestroyCommand::removeShaderFromAllSurfaces(const SurfaceMap & surfaceMap, Shader* shader)
+bool ShaderDestroyCommand::removeShaderFromAllSurfaces(const SurfaceMap & surfaceMap, Shader* shader)
{
+ bool result = false;
SurfaceMapConstIterator iter = surfaceMap.begin();
SurfaceMapConstIterator iterEnd = surfaceMap.end();
for (; iter != iterEnd; ++iter)
@@ -75,12 +77,16 @@ void ShaderDestroyCommand::removeShaderFromAllSurfaces(const SurfaceMap & surfac
if (obj && obj->getShader() == shader)
{
obj->setShader(NULL);
+ result = true;
}
}
+
+ return result;
}
-void ShaderDestroyCommand::removeShaderFromAllLayers(const LayerMap & layerMap, Shader *& shader)
+bool ShaderDestroyCommand::removeShaderFromAllLayers(const LayerMap & layerMap, Shader *& shader)
{
+ bool result = false;
LayerMapConstIterator iter = layerMap.begin();
LayerMapConstIterator iterEnd = layerMap.end();
for (; iter != iterEnd; ++iter)
@@ -90,8 +96,11 @@ void ShaderDestroyCommand::removeShaderFromAllLayers(const LayerMap & layerMap,
if (obj && obj->getShader()==shader)
{
obj->setShader(NULL);
+ result = true;
}
}
+
+ return result;
}
unsigned int ShaderDestroyCommand::getShaderID() const
diff --git a/LayerManagerCommands/src/SurfaceRemoveCommand.cpp b/LayerManagerCommands/src/SurfaceRemoveCommand.cpp
index 98624f1..a0b3f4d 100644
--- a/LayerManagerCommands/src/SurfaceRemoveCommand.cpp
+++ b/LayerManagerCommands/src/SurfaceRemoveCommand.cpp
@@ -33,12 +33,11 @@ ExecutionResult SurfaceRemoveCommand::execute(ICommandExecutor* executor)
ExecutionResult result = ExecutionFailed;
- Surface* surface = scene.getSurface(m_idToRemove);
- if (surface)
- {
- scene.removeSurface(surface);
- result = ExecutionSuccessRedraw;
- }
+ Surface* surface = scene.getSurface(m_idToRemove);
+ if (surface)
+ {
+ result = scene.removeSurface(surface) ? ExecutionSuccessRedraw : ExecutionSuccess;
+ }
return result;
}
diff --git a/LayerManagerCommands/src/SurfaceSetDestinationRectangleCommand.cpp b/LayerManagerCommands/src/SurfaceSetDestinationRectangleCommand.cpp
index 9db666a..dc0191a 100644
--- a/LayerManagerCommands/src/SurfaceSetDestinationRectangleCommand.cpp
+++ b/LayerManagerCommands/src/SurfaceSetDestinationRectangleCommand.cpp
@@ -42,8 +42,7 @@ ExecutionResult SurfaceSetDestinationRectangleCommand::execute(ICommandExecutor*
if (surface)
{
const Rectangle rectangle(m_x, m_y, m_width, m_height);
- surface->setDestinationRegion(rectangle);
- result = ExecutionSuccessRedraw;
+ result = surface->setDestinationRegion(rectangle) ? ExecutionSuccessRedraw : ExecutionSuccess;
}
return result;
diff --git a/LayerManagerCommands/src/SurfaceSetDimensionCommand.cpp b/LayerManagerCommands/src/SurfaceSetDimensionCommand.cpp
index 3dcef6c..850ef00 100644
--- a/LayerManagerCommands/src/SurfaceSetDimensionCommand.cpp
+++ b/LayerManagerCommands/src/SurfaceSetDimensionCommand.cpp
@@ -38,8 +38,7 @@ ExecutionResult SurfaceSetDimensionCommand::execute(ICommandExecutor* executor)
if (surface)
{
- surface->setDimension(m_width, m_height);
- result = ExecutionSuccessRedraw;
+ result = surface->setDimension(m_width, m_height) ? ExecutionSuccessRedraw : ExecutionSuccess;
}
return result;
diff --git a/LayerManagerCommands/src/SurfaceSetOpacityCommand.cpp b/LayerManagerCommands/src/SurfaceSetOpacityCommand.cpp
index 5e45f72..76bcb3d 100644
--- a/LayerManagerCommands/src/SurfaceSetOpacityCommand.cpp
+++ b/LayerManagerCommands/src/SurfaceSetOpacityCommand.cpp
@@ -38,8 +38,7 @@ ExecutionResult SurfaceSetOpacityCommand::execute(ICommandExecutor* executor)
if (surface)
{
LOG_DEBUG("SurfaceSetOpacityCommand","new opacity " << m_opacity << " for id: " << m_id);
- surface->setOpacity(m_opacity);
- result = ExecutionSuccessRedraw;
+ result = surface->setOpacity(m_opacity) ? ExecutionSuccessRedraw : ExecutionSuccess;
}
return result;
diff --git a/LayerManagerCommands/src/SurfaceSetOrientationCommand.cpp b/LayerManagerCommands/src/SurfaceSetOrientationCommand.cpp
index 172c6fb..4f67f10 100644
--- a/LayerManagerCommands/src/SurfaceSetOrientationCommand.cpp
+++ b/LayerManagerCommands/src/SurfaceSetOrientationCommand.cpp
@@ -37,8 +37,7 @@ ExecutionResult SurfaceSetOrientationCommand::execute(ICommandExecutor* executor
if (surface)
{
- surface->setOrientation(m_orientation);
- result = ExecutionSuccessRedraw;
+ result = surface->setOrientation(m_orientation) ? ExecutionSuccessRedraw : ExecutionSuccess;
}
return result;
diff --git a/LayerManagerCommands/src/SurfaceSetPositionCommand.cpp b/LayerManagerCommands/src/SurfaceSetPositionCommand.cpp
index ce144a0..579889e 100644
--- a/LayerManagerCommands/src/SurfaceSetPositionCommand.cpp
+++ b/LayerManagerCommands/src/SurfaceSetPositionCommand.cpp
@@ -38,8 +38,7 @@ ExecutionResult SurfaceSetPositionCommand::execute(ICommandExecutor* executor)
if (surface)
{
- surface->setPosition(m_x, m_y);
- result = ExecutionSuccessRedraw;
+ result = surface->setPosition(m_x, m_y) ? ExecutionSuccessRedraw : ExecutionSuccess;
}
return result;
}
diff --git a/LayerManagerCommands/src/SurfaceSetShaderCommand.cpp b/LayerManagerCommands/src/SurfaceSetShaderCommand.cpp
index ea1068e..5989476 100644
--- a/LayerManagerCommands/src/SurfaceSetShaderCommand.cpp
+++ b/LayerManagerCommands/src/SurfaceSetShaderCommand.cpp
@@ -64,8 +64,7 @@ ExecutionResult SurfaceSetShaderCommand::execute(ICommandExecutor* executor)
// shaderId==0 detaches the custom shader
// (shader is supposed to be NULL in this case)
- object->setShader(shader);
- result = ExecutionSuccessRedraw;
+ result = object->setShader(shader) ? ExecutionSuccessRedraw : ExecutionSuccess;
}
else
{
diff --git a/LayerManagerCommands/src/SurfaceSetSourceRectangleCommand.cpp b/LayerManagerCommands/src/SurfaceSetSourceRectangleCommand.cpp
index 24b4cbb..1472992 100644
--- a/LayerManagerCommands/src/SurfaceSetSourceRectangleCommand.cpp
+++ b/LayerManagerCommands/src/SurfaceSetSourceRectangleCommand.cpp
@@ -41,8 +41,7 @@ ExecutionResult SurfaceSetSourceRectangleCommand::execute(ICommandExecutor* exec
if (surface)
{
const Rectangle rectangle(m_x, m_y, m_width, m_height);
- surface->setSourceRegion(rectangle);
- result = ExecutionSuccessRedraw;
+ result = surface->setSourceRegion(rectangle) ? ExecutionSuccessRedraw : ExecutionSuccess;
}
return result;
diff --git a/LayerManagerCommands/src/SurfaceSetVisibilityCommand.cpp b/LayerManagerCommands/src/SurfaceSetVisibilityCommand.cpp
index 7ef15eb..784d95f 100644
--- a/LayerManagerCommands/src/SurfaceSetVisibilityCommand.cpp
+++ b/LayerManagerCommands/src/SurfaceSetVisibilityCommand.cpp
@@ -38,8 +38,7 @@ ExecutionResult SurfaceSetVisibilityCommand::execute(ICommandExecutor* executor)
if (surface)
{
LOG_DEBUG("SurfaceSetVisibilityCommand", "setting visibility: " << m_visibility << " of id " << m_idtoSet);
- surface->setVisibility(m_visibility);
- result = ExecutionSuccessRedraw;
+ result = surface->setVisibility(m_visibility) ? ExecutionSuccessRedraw : ExecutionSuccess;
}
return result;
diff --git a/LayerManagerCommands/src/SurfacegroupSetOpacityCommand.cpp b/LayerManagerCommands/src/SurfacegroupSetOpacityCommand.cpp
index 7f4e065..53974c1 100644
--- a/LayerManagerCommands/src/SurfacegroupSetOpacityCommand.cpp
+++ b/LayerManagerCommands/src/SurfacegroupSetOpacityCommand.cpp
@@ -38,8 +38,7 @@ ExecutionResult SurfacegroupSetOpacityCommand::execute(ICommandExecutor* executo
if (surfacegroup)
{
LOG_DEBUG("SurfacegroupSetOpacityCommand","new opacity " << m_opacity << " for id: " << m_id);
- surfacegroup->setOpacity(m_opacity);
- result = ExecutionSuccessRedraw;
+ result = surfacegroup->setOpacity(m_opacity) ? ExecutionSuccessRedraw : ExecutionSuccess;
}
return result;
diff --git a/LayerManagerCommands/src/SurfacegroupSetVisibilityCommand.cpp b/LayerManagerCommands/src/SurfacegroupSetVisibilityCommand.cpp
index a0bc152..72ae92e 100644
--- a/LayerManagerCommands/src/SurfacegroupSetVisibilityCommand.cpp
+++ b/LayerManagerCommands/src/SurfacegroupSetVisibilityCommand.cpp
@@ -38,8 +38,7 @@ ExecutionResult SurfacegroupSetVisibilityCommand::execute(ICommandExecutor* exec
if (surfacegroup)
{
LOG_DEBUG("SurfacegroupSetVisibilityCommand", "setting visibility: " << m_visibility << " of id " << m_idtoSet);
- surfacegroup->setVisibility(m_visibility);
- result = ExecutionSuccessRedraw;
+ result = surfacegroup->setVisibility(m_visibility) ? ExecutionSuccessRedraw : ExecutionSuccess;
}
return result;