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path: root/LayerManagerPlugins/Renderers/Graphic/src/GraphicSystems/GLESGraphicSystem.cpp
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Diffstat (limited to 'LayerManagerPlugins/Renderers/Graphic/src/GraphicSystems/GLESGraphicSystem.cpp')
-rw-r--r--LayerManagerPlugins/Renderers/Graphic/src/GraphicSystems/GLESGraphicSystem.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/LayerManagerPlugins/Renderers/Graphic/src/GraphicSystems/GLESGraphicSystem.cpp b/LayerManagerPlugins/Renderers/Graphic/src/GraphicSystems/GLESGraphicSystem.cpp
index 5711d89..6b0dcfd 100644
--- a/LayerManagerPlugins/Renderers/Graphic/src/GraphicSystems/GLESGraphicSystem.cpp
+++ b/LayerManagerPlugins/Renderers/Graphic/src/GraphicSystems/GLESGraphicSystem.cpp
@@ -368,7 +368,7 @@ void GLESGraphicsystem::renderSWLayer(Layer *layer, bool clear)
}
SurfaceList surfaces = m_currentLayer->getAllSurfaces();
- for (std::list<Surface*>::const_iterator currentS = surfaces.begin(); currentS != surfaces.end(); currentS++)
+ for (std::list<Surface*>::const_iterator currentS = surfaces.begin(); currentS != surfaces.end(); ++currentS)
{
if ((*currentS)->hasNativeContent() && (*currentS)->visibility && (*currentS)->opacity>0.0f)
{
@@ -596,7 +596,7 @@ void GLESGraphicsystem::renderSWLayers(LayerList layers, bool clear)
bool blend = !clear;
- for (std::list<MultiSurfaceRegion*>::const_iterator region = regions.begin(); region != regions.end(); region++)
+ for (std::list<MultiSurfaceRegion*>::const_iterator region = regions.begin(); region != regions.end(); ++region)
{
renderRegion(*region, blend);
}
@@ -616,7 +616,7 @@ void GLESGraphicsystem::renderSWLayers(LayerList layers, bool clear)
LayerList singleLayer;
singleLayer.push_back(*layer);
std::list<MultiSurfaceRegion*> regions = computeRegions(singleLayer, true); //do clear
- for (std::list<MultiSurfaceRegion*>::const_iterator region = regions.begin(); region != regions.end(); region++)
+ for (std::list<MultiSurfaceRegion*>::const_iterator region = regions.begin(); region != regions.end(); ++region)
{
renderRegion(*region, false); //don't blend
}
@@ -1271,7 +1271,7 @@ std::list<MultiSurfaceRegion*> GLESGraphicsystem::computeRegions(std::list<Layer
MultiSurfaceRegion *region = new MultiSurfaceRegion();
region->m_rect = FloatRectangle(x1, y1, x2-x1, y2-y1);
std::list<OrderedSurface>::iterator si;
- for (si = regionsurfaces.begin(); si != regionsurfaces.end(); si++)
+ for (si = regionsurfaces.begin(); si != regionsurfaces.end(); ++si)
{
if ((*si).surface)
{
@@ -1280,7 +1280,7 @@ std::list<MultiSurfaceRegion*> GLESGraphicsystem::computeRegions(std::list<Layer
}
// Add the new region to the list we return. Only create
// empty regions when 'clear' was requested
- if (clear || regionsurfaces.size() > 0)
+ if (clear || !regionsurfaces.empty())
{
regions.push_back(region);
}
@@ -1298,7 +1298,7 @@ std::list<MultiSurfaceRegion*> GLESGraphicsystem::computeRegions(std::list<Layer
// be able to render with the surfaces layered properly.
bool inserted = false;
std::list<OrderedSurface>::iterator si;
- for (si = regionsurfaces.begin(); si != regionsurfaces.end(); si++)
+ for (si = regionsurfaces.begin(); si != regionsurfaces.end(); ++si)
{
if ((*si).depth >= xlimits[x].orderedSurface.depth)
{