diff options
Diffstat (limited to 'plugins/threaded/Projects/VC2022/lcms2_threaded_plugin.vcxproj')
-rw-r--r-- | plugins/threaded/Projects/VC2022/lcms2_threaded_plugin.vcxproj | 274 |
1 files changed, 274 insertions, 0 deletions
diff --git a/plugins/threaded/Projects/VC2022/lcms2_threaded_plugin.vcxproj b/plugins/threaded/Projects/VC2022/lcms2_threaded_plugin.vcxproj new file mode 100644 index 0000000..135a586 --- /dev/null +++ b/plugins/threaded/Projects/VC2022/lcms2_threaded_plugin.vcxproj @@ -0,0 +1,274 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup Label="ProjectConfigurations"> + <ProjectConfiguration Include="Debug|ARM64"> + <Configuration>Debug</Configuration> + <Platform>ARM64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Debug|Win32"> + <Configuration>Debug</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Debug|x64"> + <Configuration>Debug</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|ARM64"> + <Configuration>Release</Configuration> + <Platform>ARM64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|Win32"> + <Configuration>Release</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|x64"> + <Configuration>Release</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + </ItemGroup> + <ItemGroup> + <ClInclude Include="..\..\include\lcms2_threaded.h" /> + <ClInclude Include="..\..\src\threaded_internal.h" /> + </ItemGroup> + <ItemGroup> + <None Include="..\..\COPYING.GPL3" /> + </ItemGroup> + <ItemGroup> + <ProjectReference Include="..\..\..\..\Projects\VC2022\lcms2_static\lcms2_static.vcxproj"> + <Project>{71dede59-3f1e-486b-a899-4283000f76b5}</Project> + </ProjectReference> + </ItemGroup> + <ItemGroup> + <ClCompile Include="..\..\src\threaded_core.c" /> + <ClCompile Include="..\..\src\threaded_main.c" /> + <ClCompile Include="..\..\src\threaded_split.c" /> + <ClCompile Include="..\..\src\threaded_scheduler.c" /> + </ItemGroup> + <PropertyGroup Label="Globals"> + <ProjectGuid>{6A44744B-BED4-49EC-87BB-83978458CE19}</ProjectGuid> + <Keyword>Win32Proj</Keyword> + <RootNamespace>fast</RootNamespace> + <WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + <UseDebugLibraries>true</UseDebugLibraries> + <CharacterSet>Unicode</CharacterSet> + <PlatformToolset>v143</PlatformToolset> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + <UseDebugLibraries>true</UseDebugLibraries> + <CharacterSet>Unicode</CharacterSet> + <PlatformToolset>v143</PlatformToolset> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + <UseDebugLibraries>true</UseDebugLibraries> + <CharacterSet>Unicode</CharacterSet> + <PlatformToolset>v143</PlatformToolset> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + <UseDebugLibraries>false</UseDebugLibraries> + <WholeProgramOptimization>true</WholeProgramOptimization> + <CharacterSet>Unicode</CharacterSet> + <PlatformToolset>v143</PlatformToolset> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + <UseDebugLibraries>false</UseDebugLibraries> + <WholeProgramOptimization>true</WholeProgramOptimization> + <CharacterSet>Unicode</CharacterSet> + <PlatformToolset>v143</PlatformToolset> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + <UseDebugLibraries>false</UseDebugLibraries> + <WholeProgramOptimization>true</WholeProgramOptimization> + <CharacterSet>Unicode</CharacterSet> + <PlatformToolset>v143</PlatformToolset> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> + <ImportGroup Label="ExtensionSettings"> + </ImportGroup> + <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <PropertyGroup Label="UserMacros" /> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> + <CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet> + <IntDir>$(Platform)\threaded_plugin_$(Configuration)\</IntDir> + <OutDir>..\..\..\..\Lib\MS\</OutDir> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'"> + <CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet> + <IntDir>$(Platform)\threaded_plugin_$(Configuration)\</IntDir> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> + <CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet> + <IntDir>$(Platform)\threaded_plugin_$(Configuration)\</IntDir> + <OutDir>..\..\..\..\Lib\MS\</OutDir> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> + <IntDir>$(Platform)\threaded_plugin_$(Configuration)\</IntDir> + <OutDir>..\..\..\..\Lib\MS\</OutDir> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'"> + <IntDir>$(Platform)\threaded_plugin_$(Configuration)\</IntDir> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> + <IntDir>$(Platform)\threaded_plugin_$(Configuration)\</IntDir> + <OutDir>..\..\..\..\Lib\MS\</OutDir> + </PropertyGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> + <ClCompile> + <PrecompiledHeader> + </PrecompiledHeader> + <WarningLevel>Level4</WarningLevel> + <Optimization>Disabled</Optimization> + <PreprocessorDefinitions>WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions> + <AdditionalIncludeDirectories>..\..\include;..\..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + <FloatingPointModel>Fast</FloatingPointModel> + </ClCompile> + <Link> + <SubSystem>Windows</SubSystem> + <GenerateDebugInformation>true</GenerateDebugInformation> + </Link> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'"> + <ClCompile> + <PrecompiledHeader> + </PrecompiledHeader> + <WarningLevel>Level4</WarningLevel> + <Optimization>Disabled</Optimization> + <PreprocessorDefinitions>WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions> + <AdditionalIncludeDirectories>..\..\include;..\..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + <FloatingPointModel>Fast</FloatingPointModel> + </ClCompile> + <Link> + <SubSystem>Windows</SubSystem> + <GenerateDebugInformation>true</GenerateDebugInformation> + </Link> + </ItemDefinitionGroup> + <ItemDefinitionGroup 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<PreprocessorDefinitions>WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions> + <AdditionalIncludeDirectories>..\..\include;..\..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + <RuntimeLibrary>MultiThreaded</RuntimeLibrary> + <BrowseInformation>false</BrowseInformation> + <InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion> + <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed> + <OmitFramePointers>true</OmitFramePointers> + <EnableFiberSafeOptimizations>true</EnableFiberSafeOptimizations> + <FloatingPointModel>Fast</FloatingPointModel> + <EnableParallelCodeGeneration>true</EnableParallelCodeGeneration> + <EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet> + </ClCompile> + <Link> + <SubSystem>Windows</SubSystem> + <GenerateDebugInformation>true</GenerateDebugInformation> + <EnableCOMDATFolding>true</EnableCOMDATFolding> + <OptimizeReferences>true</OptimizeReferences> + </Link> + <Bscmake> + <PreserveSbr>true</PreserveSbr> + </Bscmake> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'"> + <ClCompile> + <WarningLevel>Level4</WarningLevel> + <PrecompiledHeader> + </PrecompiledHeader> + <Optimization>MaxSpeed</Optimization> + <FunctionLevelLinking>true</FunctionLevelLinking> + <IntrinsicFunctions>true</IntrinsicFunctions> + <PreprocessorDefinitions>WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions> + <AdditionalIncludeDirectories>..\..\include;..\..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + <RuntimeLibrary>MultiThreaded</RuntimeLibrary> + <BrowseInformation>false</BrowseInformation> + <InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion> + <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed> + <OmitFramePointers>true</OmitFramePointers> + <EnableFiberSafeOptimizations>true</EnableFiberSafeOptimizations> + <FloatingPointModel>Fast</FloatingPointModel> + <EnableParallelCodeGeneration>true</EnableParallelCodeGeneration> + <EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet> + </ClCompile> + <Link> + <SubSystem>Windows</SubSystem> + <GenerateDebugInformation>true</GenerateDebugInformation> + <EnableCOMDATFolding>true</EnableCOMDATFolding> + <OptimizeReferences>true</OptimizeReferences> + </Link> + <Bscmake> + <PreserveSbr>true</PreserveSbr> + </Bscmake> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> + <ClCompile> + <WarningLevel>Level4</WarningLevel> + <PrecompiledHeader> + </PrecompiledHeader> + <Optimization>MaxSpeed</Optimization> + <FunctionLevelLinking>true</FunctionLevelLinking> + <IntrinsicFunctions>true</IntrinsicFunctions> + <PreprocessorDefinitions>WIN32;WIN64;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions> + <AdditionalIncludeDirectories>..\..\include;..\..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + <RuntimeLibrary>MultiThreaded</RuntimeLibrary> + <InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion> + <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed> + <OmitFramePointers>true</OmitFramePointers> + <EnableFiberSafeOptimizations>true</EnableFiberSafeOptimizations> + <EnableParallelCodeGeneration>true</EnableParallelCodeGeneration> + <FloatingPointModel>Fast</FloatingPointModel> + <EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet> + </ClCompile> + <Link> + <SubSystem>Windows</SubSystem> + <GenerateDebugInformation>true</GenerateDebugInformation> + <EnableCOMDATFolding>true</EnableCOMDATFolding> + <OptimizeReferences>true</OptimizeReferences> + </Link> + </ItemDefinitionGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> + <ImportGroup Label="ExtensionTargets"> + </ImportGroup> +</Project>
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