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authorjorlow@chromium.org <jorlow@chromium.org@62dab493-f737-651d-591e-8d6aee1b9529>2011-03-30 18:49:03 +0000
committerjorlow@chromium.org <jorlow@chromium.org@62dab493-f737-651d-591e-8d6aee1b9529>2011-03-30 18:49:03 +0000
commit9e33808a26cbbb38008fcd10b74c4d05d78d0aa1 (patch)
treeaa5b999df95bf5949265ae55e167a82033a959d7 /include/leveldb/options.h
parent4671a695fca3a8fb00cdf4609cd8238cf12ed13d (diff)
downloadleveldb-9e33808a26cbbb38008fcd10b74c4d05d78d0aa1.tar.gz
Fix last commit
git-svn-id: https://leveldb.googlecode.com/svn/trunk@19 62dab493-f737-651d-591e-8d6aee1b9529
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+// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file. See the AUTHORS file for names of contributors.
+
+#ifndef STORAGE_LEVELDB_INCLUDE_OPTIONS_H_
+#define STORAGE_LEVELDB_INCLUDE_OPTIONS_H_
+
+#include <stddef.h>
+
+namespace leveldb {
+
+class Cache;
+class Comparator;
+class Env;
+class Snapshot;
+class WritableFile;
+
+// DB contents are stored in a set of blocks, each of which holds a
+// sequence of key,value pairs. Each block may be compressed before
+// being stored in a file. The following enum describes which
+// compression method (if any) is used to compress a block.
+enum CompressionType {
+ // NOTE: do not change the values of existing entries, as these are
+ // part of the persistent format on disk.
+ kNoCompression = 0x0,
+ kSnappyCompression = 0x1,
+};
+
+// Options to control the behavior of a database (passed to DB::Open)
+struct Options {
+ // -------------------
+ // Parameters that affect behavior
+
+ // Comparator used to define the order of keys in the table.
+ // Default: a comparator that uses lexicographic byte-wise ordering
+ //
+ // REQUIRES: The client must ensure that the comparator supplied
+ // here has the same name and orders keys *exactly* the same as the
+ // comparator provided to previous open calls on the same DB.
+ const Comparator* comparator;
+
+ // If true, the database will be created if it is missing.
+ // Default: false
+ bool create_if_missing;
+
+ // If true, an error is raised if the database already exists.
+ // Default: false
+ bool error_if_exists;
+
+ // If true, the implementation will do aggressive checking of the
+ // data it is processing and will stop early if it detects any
+ // errors. This may have unforeseen ramifications: for example, a
+ // corruption of one DB entry may cause a large number of entries to
+ // become unreadable or for the entire DB to become unopenable.
+ // Default: false
+ bool paranoid_checks;
+
+ // Use the specified object to interact with the environment,
+ // e.g. to read/write files, schedule background work, etc.
+ // Default: Env::Default()
+ Env* env;
+
+ // Any internal progress/error information generated by the db will
+ // be to written to info_log if it is non-NULL, or to a file stored
+ // in the same directory as the DB contents if info_log is NULL.
+ // Default: NULL
+ WritableFile* info_log;
+
+ // -------------------
+ // Parameters that affect performance
+
+ // Amount of data to build up in memory before converting to an
+ // on-disk file.
+ //
+ // Some DB operations may encounter a delay proportional to the size
+ // of this parameter. Therefore we recommend against increasing
+ // this parameter unless you are willing to live with an occasional
+ // slow operation in exchange for faster bulk loading throughput.
+ //
+ // Default: 1MB
+ size_t write_buffer_size;
+
+ // Number of open files that can be used by the DB. You may need to
+ // increase this if your database has a large working set (budget
+ // one open file per 2MB of working set).
+ //
+ // Default: 1000
+ int max_open_files;
+
+ // Handle values larger than "large_value_threshold" bytes
+ // specially, by writing them into their own files (to avoid
+ // compaction overhead) and doing content-based elimination of
+ // duplicate values to save space.
+ //
+ // We recommend against changing this value.
+ //
+ // Default: 64K
+ size_t large_value_threshold;
+
+ // Control over blocks (user data is stored in a set of blocks, and
+ // a block is the unit of reading from disk).
+
+ // Use the specified cache for blocks (if non-NULL).
+ // Default: NULL
+ Cache* block_cache;
+
+ // Approximate size of user data packed per block. Note that the
+ // block size specified here corresponds to uncompressed data. The
+ // actual size of the unit read from disk may be smaller if
+ // compression is enabled. This parameter can be changed dynamically.
+ //
+ // Default: 8K
+ int block_size;
+
+ // Number of keys between restart points for delta encoding of keys.
+ // This parameter can be changed dynamically. Most clients should
+ // leave this parameter alone.
+ //
+ // Default: 16
+ int block_restart_interval;
+
+ // Compress blocks using the specified compression algorithm. This
+ // parameter can be changed dynamically.
+ //
+ // Default: kSnappyCompression, which gives lightweight but fast
+ // compression.
+ //
+ // Typical speeds of kSnappyCompression on an Intel(R) Core(TM)2 2.4GHz:
+ // ~200-500MB/s compression
+ // ~400-800MB/s decompression
+ // Note that these speeds are significantly faster than most
+ // persistent storage speeds, and therefore it is typically never
+ // worth switching to kNoCompression. Even if the input data is
+ // incompressible, the kSnappyCompression implementation will
+ // efficiently detect that and will switch to uncompressed mode.
+ CompressionType compression;
+
+ // Create an Options object with default values for all fields.
+ Options();
+};
+
+// Options that control read operations
+struct ReadOptions {
+ // If true, all data read from underlying storage will be
+ // verified against corresponding checksums.
+ // Default: false
+ bool verify_checksums;
+
+ // Should the data read for this iteration be cached in memory?
+ // Callers may wish to set this field to false for bulk scans.
+ // Default: true
+ bool fill_cache;
+
+ // If "snapshot" is non-NULL, read as of the supplied snapshot
+ // (which must belong to the DB that is being read and which must
+ // not have been released). If "snapshot" is NULL, use an impliicit
+ // snapshot of the state at the beginning of this read operation.
+ // Default: NULL
+ const Snapshot* snapshot;
+
+ ReadOptions()
+ : verify_checksums(false),
+ fill_cache(true),
+ snapshot(NULL) {
+ }
+};
+
+// Options that control write operations
+struct WriteOptions {
+ // If true, the write will be flushed from the operating system
+ // buffer cache (by calling WritableFile::Sync()) before the write
+ // is considered complete. If this flag is true, writes will be
+ // slower.
+ //
+ // If this flag is false, and the machine crashes, some recent
+ // writes may be lost. Note that if it is just the process that
+ // crashes (i.e., the machine does not reboot), no writes will be
+ // lost even if sync==false.
+ //
+ // Default: true
+ bool sync;
+
+ // If "post_write_snapshot" is non-NULL, and the write succeeds,
+ // *post_write_snapshot will be modified to point to a snapshot of
+ // the DB state immediately after this write. The caller must call
+ // DB::ReleaseSnapshot(*post_write_snapshotsnapshot) when the
+ // snapshot is no longer needed.
+ //
+ // If "post_write_snapshot" is non-NULL, and the write fails,
+ // *post_write_snapshot will be set to NULL.
+ //
+ // Default: NULL
+ const Snapshot** post_write_snapshot;
+
+ WriteOptions()
+ : sync(true),
+ post_write_snapshot(NULL) {
+ }
+};
+
+}
+
+#endif // STORAGE_LEVELDB_INCLUDE_OPTIONS_H_