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author | Chris Mumford <cmumford@google.com> | 2019-05-02 11:01:00 -0700 |
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committer | Victor Costan <pwnall@chromium.org> | 2019-05-02 19:04:50 -0700 |
commit | 297e66afc1dda3f3d7a7cc2022030164c302cb7a (patch) | |
tree | c7266d464e3b361a8f580ebe1e67c128e7e2a712 /table/block_builder.h | |
parent | 3724030179716fd8d95cf79339884c49afade8f9 (diff) | |
download | leveldb-297e66afc1dda3f3d7a7cc2022030164c302cb7a.tar.gz |
Format all files IAW the Google C++ Style Guide.
Use clang-format to correct formatting to be in agreement with the [Google C++ Style Guide](https://google.github.io/styleguide/cppguide.html). Doing this simplifies the process of accepting changes. Also fixed a few warnings flagged by clang-tidy.
PiperOrigin-RevId: 246350737
Diffstat (limited to 'table/block_builder.h')
-rw-r--r-- | table/block_builder.h | 19 |
1 files changed, 9 insertions, 10 deletions
diff --git a/table/block_builder.h b/table/block_builder.h index 4fbcb33..d0d9b6e 100644 --- a/table/block_builder.h +++ b/table/block_builder.h @@ -5,9 +5,10 @@ #ifndef STORAGE_LEVELDB_TABLE_BLOCK_BUILDER_H_ #define STORAGE_LEVELDB_TABLE_BLOCK_BUILDER_H_ +#include <stdint.h> + #include <vector> -#include <stdint.h> #include "leveldb/slice.h" namespace leveldb { @@ -35,17 +36,15 @@ class BlockBuilder { size_t CurrentSizeEstimate() const; // Return true iff no entries have been added since the last Reset() - bool empty() const { - return buffer_.empty(); - } + bool empty() const { return buffer_.empty(); } private: - const Options* options_; - std::string buffer_; // Destination buffer - std::vector<uint32_t> restarts_; // Restart points - int counter_; // Number of entries emitted since restart - bool finished_; // Has Finish() been called? - std::string last_key_; + const Options* options_; + std::string buffer_; // Destination buffer + std::vector<uint32_t> restarts_; // Restart points + int counter_; // Number of entries emitted since restart + bool finished_; // Has Finish() been called? + std::string last_key_; // No copying allowed BlockBuilder(const BlockBuilder&); |