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+// Copyright (c) 2018 The LevelDB Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file. See the AUTHORS file for names of contributors.
+
+// Prevent Windows headers from defining min/max macros and instead
+// use STL.
+#ifndef NOMINMAX
+#define NOMINMAX
+#endif // ifndef NOMINMAX
+#include <windows.h>
+
+#include <algorithm>
+#include <atomic>
+#include <chrono>
+#include <condition_variable>
+#include <deque>
+#include <memory>
+#include <mutex>
+#include <sstream>
+#include <string>
+#include <vector>
+
+#include "leveldb/env.h"
+#include "leveldb/slice.h"
+#include "port/port.h"
+#include "port/thread_annotations.h"
+#include "util/env_windows_test_helper.h"
+#include "util/logging.h"
+#include "util/mutexlock.h"
+#include "util/windows_logger.h"
+
+#if defined(DeleteFile)
+#undef DeleteFile
+#endif // defined(DeleteFile)
+
+namespace leveldb {
+
+namespace {
+
+constexpr const size_t kWritableFileBufferSize = 65536;
+
+// Up to 1000 mmaps for 64-bit binaries; none for 32-bit.
+constexpr int kDefaultMmapLimit = sizeof(void*) >= 8 ? 1000 : 0;
+
+// Modified by EnvWindowsTestHelper::SetReadOnlyMMapLimit().
+int g_mmap_limit = kDefaultMmapLimit;
+
+std::string GetWindowsErrorMessage(DWORD error_code) {
+ std::string message;
+ char* error_text = nullptr;
+ // Use MBCS version of FormatMessage to match return value.
+ size_t error_text_size = ::FormatMessageA(
+ FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_ALLOCATE_BUFFER |
+ FORMAT_MESSAGE_IGNORE_INSERTS,
+ nullptr, error_code, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
+ reinterpret_cast<char*>(&error_text), 0, nullptr);
+ if (!error_text) {
+ return message;
+ }
+ message.assign(error_text, error_text_size);
+ ::LocalFree(error_text);
+ return message;
+}
+
+Status WindowsError(const std::string& context, DWORD error_code) {
+ if (error_code == ERROR_FILE_NOT_FOUND || error_code == ERROR_PATH_NOT_FOUND)
+ return Status::NotFound(context, GetWindowsErrorMessage(error_code));
+ return Status::IOError(context, GetWindowsErrorMessage(error_code));
+}
+
+class ScopedHandle {
+ public:
+ ScopedHandle(HANDLE handle) : handle_(handle) {}
+ ScopedHandle(ScopedHandle&& other) noexcept : handle_(other.Release()) {}
+ ~ScopedHandle() { Close(); }
+
+ ScopedHandle& operator=(ScopedHandle&& rhs) noexcept {
+ if (this != &rhs) handle_ = rhs.Release();
+ return *this;
+ }
+
+ bool Close() {
+ if (!is_valid()) {
+ return true;
+ }
+ HANDLE h = handle_;
+ handle_ = INVALID_HANDLE_VALUE;
+ return ::CloseHandle(h);
+ }
+
+ bool is_valid() const {
+ return handle_ != INVALID_HANDLE_VALUE && handle_ != nullptr;
+ }
+
+ HANDLE get() const { return handle_; }
+
+ HANDLE Release() {
+ HANDLE h = handle_;
+ handle_ = INVALID_HANDLE_VALUE;
+ return h;
+ }
+
+ private:
+ HANDLE handle_;
+};
+
+// Helper class to limit resource usage to avoid exhaustion.
+// Currently used to limit read-only file descriptors and mmap file usage
+// so that we do not run out of file descriptors or virtual memory, or run into
+// kernel performance problems for very large databases.
+class Limiter {
+ public:
+ // Limit maximum number of resources to |max_acquires|.
+ Limiter(int max_acquires) : acquires_allowed_(max_acquires) {}
+
+ Limiter(const Limiter&) = delete;
+ Limiter operator=(const Limiter&) = delete;
+
+ // If another resource is available, acquire it and return true.
+ // Else return false.
+ bool Acquire() {
+ int old_acquires_allowed =
+ acquires_allowed_.fetch_sub(1, std::memory_order_relaxed);
+
+ if (old_acquires_allowed > 0) return true;
+
+ acquires_allowed_.fetch_add(1, std::memory_order_relaxed);
+ return false;
+ }
+
+ // Release a resource acquired by a previous call to Acquire() that returned
+ // true.
+ void Release() { acquires_allowed_.fetch_add(1, std::memory_order_relaxed); }
+
+ private:
+ // The number of available resources.
+ //
+ // This is a counter and is not tied to the invariants of any other class, so
+ // it can be operated on safely using std::memory_order_relaxed.
+ std::atomic<int> acquires_allowed_;
+};
+
+class WindowsSequentialFile : public SequentialFile {
+ public:
+ WindowsSequentialFile(std::string fname, ScopedHandle file)
+ : filename_(fname), file_(std::move(file)) {}
+ ~WindowsSequentialFile() override {}
+
+ Status Read(size_t n, Slice* result, char* scratch) override {
+ Status s;
+ DWORD bytes_read;
+ // DWORD is 32-bit, but size_t could technically be larger. However leveldb
+ // files are limited to leveldb::Options::max_file_size which is clamped to
+ // 1<<30 or 1 GiB.
+ assert(n <= std::numeric_limits<DWORD>::max());
+ if (!::ReadFile(file_.get(), scratch, static_cast<DWORD>(n), &bytes_read,
+ nullptr)) {
+ s = WindowsError(filename_, ::GetLastError());
+ } else {
+ *result = Slice(scratch, bytes_read);
+ }
+ return s;
+ }
+
+ Status Skip(uint64_t n) override {
+ LARGE_INTEGER distance;
+ distance.QuadPart = n;
+ if (!::SetFilePointerEx(file_.get(), distance, nullptr, FILE_CURRENT)) {
+ return WindowsError(filename_, ::GetLastError());
+ }
+ return Status::OK();
+ }
+
+ private:
+ std::string filename_;
+ ScopedHandle file_;
+};
+
+class WindowsRandomAccessFile : public RandomAccessFile {
+ public:
+ WindowsRandomAccessFile(std::string fname, ScopedHandle handle)
+ : filename_(fname), handle_(std::move(handle)) {}
+
+ ~WindowsRandomAccessFile() override = default;
+
+ Status Read(uint64_t offset, size_t n, Slice* result,
+ char* scratch) const override {
+ DWORD bytes_read = 0;
+ OVERLAPPED overlapped = {0};
+
+ overlapped.OffsetHigh = static_cast<DWORD>(offset >> 32);
+ overlapped.Offset = static_cast<DWORD>(offset);
+ if (!::ReadFile(handle_.get(), scratch, static_cast<DWORD>(n), &bytes_read,
+ &overlapped)) {
+ DWORD error_code = ::GetLastError();
+ if (error_code != ERROR_HANDLE_EOF) {
+ *result = Slice(scratch, 0);
+ return Status::IOError(filename_, GetWindowsErrorMessage(error_code));
+ }
+ }
+
+ *result = Slice(scratch, bytes_read);
+ return Status::OK();
+ }
+
+ private:
+ std::string filename_;
+ ScopedHandle handle_;
+};
+
+class WindowsMmapReadableFile : public RandomAccessFile {
+ public:
+ // base[0,length-1] contains the mmapped contents of the file.
+ WindowsMmapReadableFile(std::string fname, void* base, size_t length,
+ Limiter* limiter)
+ : filename_(std::move(fname)),
+ mmapped_region_(base),
+ length_(length),
+ limiter_(limiter) {}
+
+ ~WindowsMmapReadableFile() override {
+ ::UnmapViewOfFile(mmapped_region_);
+ limiter_->Release();
+ }
+
+ Status Read(uint64_t offset, size_t n, Slice* result,
+ char* scratch) const override {
+ Status s;
+ if (offset + n > length_) {
+ *result = Slice();
+ s = WindowsError(filename_, ERROR_INVALID_PARAMETER);
+ } else {
+ *result = Slice(reinterpret_cast<char*>(mmapped_region_) + offset, n);
+ }
+ return s;
+ }
+
+ private:
+ std::string filename_;
+ void* mmapped_region_;
+ size_t length_;
+ Limiter* limiter_;
+};
+
+class WindowsWritableFile : public WritableFile {
+ public:
+ WindowsWritableFile(std::string fname, ScopedHandle handle)
+ : filename_(std::move(fname)), handle_(std::move(handle)), pos_(0) {}
+
+ ~WindowsWritableFile() override = default;
+
+ Status Append(const Slice& data) override {
+ size_t n = data.size();
+ const char* p = data.data();
+
+ // Fit as much as possible into buffer.
+ size_t copy = std::min(n, kWritableFileBufferSize - pos_);
+ memcpy(buf_ + pos_, p, copy);
+ p += copy;
+ n -= copy;
+ pos_ += copy;
+ if (n == 0) {
+ return Status::OK();
+ }
+
+ // Can't fit in buffer, so need to do at least one write.
+ Status s = FlushBuffered();
+ if (!s.ok()) {
+ return s;
+ }
+
+ // Small writes go to buffer, large writes are written directly.
+ if (n < kWritableFileBufferSize) {
+ memcpy(buf_, p, n);
+ pos_ = n;
+ return Status::OK();
+ }
+ return WriteRaw(p, n);
+ }
+
+ Status Close() override {
+ Status result = FlushBuffered();
+ if (!handle_.Close() && result.ok()) {
+ result = WindowsError(filename_, ::GetLastError());
+ }
+ return result;
+ }
+
+ Status Flush() override { return FlushBuffered(); }
+
+ Status Sync() override {
+ // On Windows no need to sync parent directory. It's metadata will be
+ // updated via the creation of the new file, without an explicit sync.
+ return FlushBuffered();
+ }
+
+ private:
+ Status FlushBuffered() {
+ Status s = WriteRaw(buf_, pos_);
+ pos_ = 0;
+ return s;
+ }
+
+ Status WriteRaw(const char* p, size_t n) {
+ DWORD bytes_written;
+ if (!::WriteFile(handle_.get(), p, static_cast<DWORD>(n), &bytes_written,
+ nullptr)) {
+ return Status::IOError(filename_,
+ GetWindowsErrorMessage(::GetLastError()));
+ }
+ return Status::OK();
+ }
+
+ // buf_[0, pos_-1] contains data to be written to handle_.
+ const std::string filename_;
+ ScopedHandle handle_;
+ char buf_[kWritableFileBufferSize];
+ size_t pos_;
+};
+
+// Lock or unlock the entire file as specified by |lock|. Returns true
+// when successful, false upon failure. Caller should call ::GetLastError()
+// to determine cause of failure
+bool LockOrUnlock(HANDLE handle, bool lock) {
+ if (lock) {
+ return ::LockFile(handle,
+ /*dwFileOffsetLow=*/0, /*dwFileOffsetHigh=*/0,
+ /*nNumberOfBytesToLockLow=*/MAXDWORD,
+ /*nNumberOfBytesToLockHigh=*/MAXDWORD);
+ } else {
+ return ::UnlockFile(handle,
+ /*dwFileOffsetLow=*/0, /*dwFileOffsetHigh=*/0,
+ /*nNumberOfBytesToLockLow=*/MAXDWORD,
+ /*nNumberOfBytesToLockHigh=*/MAXDWORD);
+ }
+}
+
+class WindowsFileLock : public FileLock {
+ public:
+ WindowsFileLock(ScopedHandle handle, std::string name)
+ : handle_(std::move(handle)), name_(std::move(name)) {}
+
+ ScopedHandle& handle() { return handle_; }
+ const std::string& name() const { return name_; }
+
+ private:
+ ScopedHandle handle_;
+ std::string name_;
+};
+
+class WindowsEnv : public Env {
+ public:
+ WindowsEnv();
+ ~WindowsEnv() override {
+ static char msg[] = "Destroying Env::Default()\n";
+ fwrite(msg, 1, sizeof(msg), stderr);
+ abort();
+ }
+
+ Status NewSequentialFile(const std::string& fname,
+ SequentialFile** result) override {
+ *result = nullptr;
+ DWORD desired_access = GENERIC_READ;
+ DWORD share_mode = FILE_SHARE_READ;
+ ScopedHandle handle =
+ ::CreateFileA(fname.c_str(), desired_access, share_mode, nullptr,
+ OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, nullptr);
+ if (!handle.is_valid()) {
+ return WindowsError(fname, ::GetLastError());
+ }
+ *result = new WindowsSequentialFile(fname, std::move(handle));
+ return Status::OK();
+ }
+
+ Status NewRandomAccessFile(const std::string& fname,
+ RandomAccessFile** result) override {
+ *result = nullptr;
+ DWORD desired_access = GENERIC_READ;
+ DWORD share_mode = FILE_SHARE_READ;
+ DWORD file_flags = FILE_ATTRIBUTE_READONLY;
+
+ ScopedHandle handle =
+ ::CreateFileA(fname.c_str(), desired_access, share_mode, nullptr,
+ OPEN_EXISTING, file_flags, nullptr);
+ if (!handle.is_valid()) {
+ return WindowsError(fname, ::GetLastError());
+ }
+ if (!mmap_limiter_.Acquire()) {
+ *result = new WindowsRandomAccessFile(fname, std::move(handle));
+ return Status::OK();
+ }
+
+ LARGE_INTEGER file_size;
+ if (!::GetFileSizeEx(handle.get(), &file_size)) {
+ return WindowsError(fname, ::GetLastError());
+ }
+
+ ScopedHandle mapping =
+ ::CreateFileMappingA(handle.get(),
+ /*security attributes=*/nullptr, PAGE_READONLY,
+ /*dwMaximumSizeHigh=*/0,
+ /*dwMaximumSizeLow=*/0, nullptr);
+ if (mapping.is_valid()) {
+ void* base = MapViewOfFile(mapping.get(), FILE_MAP_READ, 0, 0, 0);
+ if (base) {
+ *result = new WindowsMmapReadableFile(
+ fname, base, static_cast<size_t>(file_size.QuadPart),
+ &mmap_limiter_);
+ return Status::OK();
+ }
+ }
+ Status s = WindowsError(fname, ::GetLastError());
+
+ if (!s.ok()) {
+ mmap_limiter_.Release();
+ }
+ return s;
+ }
+
+ Status NewWritableFile(const std::string& fname,
+ WritableFile** result) override {
+ DWORD desired_access = GENERIC_WRITE;
+ DWORD share_mode = 0;
+
+ ScopedHandle handle =
+ ::CreateFileA(fname.c_str(), desired_access, share_mode, nullptr,
+ CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, nullptr);
+ if (!handle.is_valid()) {
+ *result = nullptr;
+ return WindowsError(fname, ::GetLastError());
+ }
+
+ *result = new WindowsWritableFile(fname, std::move(handle));
+ return Status::OK();
+ }
+
+ Status NewAppendableFile(const std::string& fname,
+ WritableFile** result) override {
+ ScopedHandle handle =
+ ::CreateFileA(fname.c_str(), FILE_APPEND_DATA, 0, nullptr, OPEN_ALWAYS,
+ FILE_ATTRIBUTE_NORMAL, nullptr);
+ if (!handle.is_valid()) {
+ *result = nullptr;
+ return WindowsError(fname, ::GetLastError());
+ }
+
+ *result = new WindowsWritableFile(fname, std::move(handle));
+ return Status::OK();
+ }
+
+ bool FileExists(const std::string& fname) override {
+ return GetFileAttributesA(fname.c_str()) != INVALID_FILE_ATTRIBUTES;
+ }
+
+ Status GetChildren(const std::string& dir,
+ std::vector<std::string>* result) override {
+ const std::string find_pattern = dir + "\\*";
+ WIN32_FIND_DATAA find_data;
+ HANDLE dir_handle = ::FindFirstFileA(find_pattern.c_str(), &find_data);
+ if (dir_handle == INVALID_HANDLE_VALUE) {
+ DWORD last_error = ::GetLastError();
+ if (last_error == ERROR_FILE_NOT_FOUND) {
+ return Status::OK();
+ }
+ return WindowsError(dir, last_error);
+ }
+ do {
+ char base_name[_MAX_FNAME];
+ char ext[_MAX_EXT];
+
+ if (!_splitpath_s(find_data.cFileName, nullptr, 0, nullptr, 0, base_name,
+ ARRAYSIZE(base_name), ext, ARRAYSIZE(ext))) {
+ result->emplace_back(std::string(base_name) + ext);
+ }
+ } while (::FindNextFileA(dir_handle, &find_data));
+ DWORD last_error = ::GetLastError();
+ ::FindClose(dir_handle);
+ if (last_error != ERROR_NO_MORE_FILES) {
+ return WindowsError(dir, last_error);
+ }
+ return Status::OK();
+ }
+
+ Status DeleteFile(const std::string& fname) override {
+ if (!::DeleteFileA(fname.c_str())) {
+ return WindowsError(fname, ::GetLastError());
+ }
+ return Status::OK();
+ }
+
+ Status CreateDir(const std::string& name) override {
+ if (!::CreateDirectoryA(name.c_str(), nullptr)) {
+ return WindowsError(name, ::GetLastError());
+ }
+ return Status::OK();
+ }
+
+ Status DeleteDir(const std::string& name) override {
+ if (!::RemoveDirectoryA(name.c_str())) {
+ return WindowsError(name, ::GetLastError());
+ }
+ return Status::OK();
+ }
+
+ Status GetFileSize(const std::string& fname, uint64_t* size) override {
+ WIN32_FILE_ATTRIBUTE_DATA attrs;
+ if (!::GetFileAttributesExA(fname.c_str(), GetFileExInfoStandard, &attrs)) {
+ return WindowsError(fname, ::GetLastError());
+ }
+ ULARGE_INTEGER file_size;
+ file_size.HighPart = attrs.nFileSizeHigh;
+ file_size.LowPart = attrs.nFileSizeLow;
+ *size = file_size.QuadPart;
+ return Status::OK();
+ }
+
+ Status RenameFile(const std::string& src,
+ const std::string& target) override {
+ // Try a simple move first. It will only succeed when |to_path| doesn't
+ // already exist.
+ if (::MoveFileA(src.c_str(), target.c_str())) {
+ return Status::OK();
+ }
+ DWORD move_error = ::GetLastError();
+
+ // Try the full-blown replace if the move fails, as ReplaceFile will only
+ // succeed when |to_path| does exist. When writing to a network share, we
+ // may not be able to change the ACLs. Ignore ACL errors then
+ // (REPLACEFILE_IGNORE_MERGE_ERRORS).
+ if (::ReplaceFileA(target.c_str(), src.c_str(), nullptr,
+ REPLACEFILE_IGNORE_MERGE_ERRORS, nullptr, nullptr)) {
+ return Status::OK();
+ }
+ DWORD replace_error = ::GetLastError();
+ // In the case of FILE_ERROR_NOT_FOUND from ReplaceFile, it is likely
+ // that |to_path| does not exist. In this case, the more relevant error
+ // comes from the call to MoveFile.
+ if (replace_error == ERROR_FILE_NOT_FOUND ||
+ replace_error == ERROR_PATH_NOT_FOUND) {
+ return WindowsError(src, move_error);
+ } else {
+ return WindowsError(src, replace_error);
+ }
+ }
+
+ Status LockFile(const std::string& fname, FileLock** lock) override {
+ *lock = nullptr;
+ Status result;
+ ScopedHandle handle = ::CreateFileA(
+ fname.c_str(), GENERIC_READ | GENERIC_WRITE, FILE_SHARE_READ,
+ /*lpSecurityAttributes=*/nullptr, OPEN_ALWAYS, FILE_ATTRIBUTE_NORMAL,
+ nullptr);
+ if (!handle.is_valid()) {
+ result = WindowsError(fname, ::GetLastError());
+ } else if (!LockOrUnlock(handle.get(), true)) {
+ result = WindowsError("lock " + fname, ::GetLastError());
+ } else {
+ *lock = new WindowsFileLock(std::move(handle), std::move(fname));
+ }
+ return result;
+ }
+
+ Status UnlockFile(FileLock* lock) override {
+ std::unique_ptr<WindowsFileLock> my_lock(
+ reinterpret_cast<WindowsFileLock*>(lock));
+ Status result;
+ if (!LockOrUnlock(my_lock->handle().get(), false)) {
+ result = WindowsError("unlock", ::GetLastError());
+ }
+ return result;
+ }
+
+ void Schedule(void (*function)(void*), void* arg) override;
+
+ void StartThread(void (*function)(void* arg), void* arg) override {
+ std::thread t(function, arg);
+ t.detach();
+ }
+
+ Status GetTestDirectory(std::string* result) override {
+ const char* env = getenv("TEST_TMPDIR");
+ if (env && env[0] != '\0') {
+ *result = env;
+ return Status::OK();
+ }
+
+ char tmp_path[MAX_PATH];
+ if (!GetTempPathA(ARRAYSIZE(tmp_path), tmp_path)) {
+ return WindowsError("GetTempPath", ::GetLastError());
+ }
+ std::stringstream ss;
+ ss << tmp_path << "leveldbtest-" << std::this_thread::get_id();
+ *result = ss.str();
+
+ // Directory may already exist
+ CreateDir(*result);
+ return Status::OK();
+ }
+
+ Status NewLogger(const std::string& filename, Logger** result) override {
+ std::FILE* fp = std::fopen(filename.c_str(), "w");
+ if (fp == nullptr) {
+ *result = nullptr;
+ return WindowsError("NewLogger", ::GetLastError());
+ } else {
+ *result = new WindowsLogger(fp);
+ return Status::OK();
+ }
+ }
+
+ uint64_t NowMicros() override {
+ // GetSystemTimeAsFileTime typically has a resolution of 10-20 msec.
+ // TODO(cmumford): Switch to GetSystemTimePreciseAsFileTime which is
+ // available in Windows 8 and later.
+ FILETIME ft;
+ ::GetSystemTimeAsFileTime(&ft);
+ // Each tick represents a 100-nanosecond intervals since January 1, 1601
+ // (UTC).
+ uint64_t num_ticks =
+ (static_cast<uint64_t>(ft.dwHighDateTime) << 32) + ft.dwLowDateTime;
+ return num_ticks / 10;
+ }
+
+ void SleepForMicroseconds(int micros) override {
+ std::this_thread::sleep_for(std::chrono::microseconds(micros));
+ }
+
+ private:
+ // Entry per Schedule() call
+ struct BGItem {
+ void* arg;
+ void (*function)(void*);
+ };
+
+ // BGThread() is the body of the background thread
+ void BGThread();
+
+ std::mutex mu_;
+ std::condition_variable bgsignal_;
+ bool started_bgthread_;
+ std::deque<BGItem> queue_;
+ Limiter mmap_limiter_;
+};
+
+// Return the maximum number of concurrent mmaps.
+int MaxMmaps() {
+ if (g_mmap_limit >= 0) {
+ return g_mmap_limit;
+ }
+ // Up to 1000 mmaps for 64-bit binaries; none for smaller pointer sizes.
+ g_mmap_limit = sizeof(void*) >= 8 ? 1000 : 0;
+ return g_mmap_limit;
+}
+
+WindowsEnv::WindowsEnv()
+ : started_bgthread_(false), mmap_limiter_(MaxMmaps()) {}
+
+void WindowsEnv::Schedule(void (*function)(void*), void* arg) {
+ std::lock_guard<std::mutex> guard(mu_);
+
+ // Start background thread if necessary
+ if (!started_bgthread_) {
+ started_bgthread_ = true;
+ std::thread t(&WindowsEnv::BGThread, this);
+ t.detach();
+ }
+
+ // If the queue is currently empty, the background thread may currently be
+ // waiting.
+ if (queue_.empty()) {
+ bgsignal_.notify_one();
+ }
+
+ // Add to priority queue
+ queue_.push_back(BGItem());
+ queue_.back().function = function;
+ queue_.back().arg = arg;
+}
+
+void WindowsEnv::BGThread() {
+ while (true) {
+ // Wait until there is an item that is ready to run
+ std::unique_lock<std::mutex> lk(mu_);
+ bgsignal_.wait(lk, [this] { return !queue_.empty(); });
+
+ void (*function)(void*) = queue_.front().function;
+ void* arg = queue_.front().arg;
+ queue_.pop_front();
+
+ lk.unlock();
+ (*function)(arg);
+ }
+}
+
+} // namespace
+
+static std::once_flag once;
+static Env* default_env;
+static void InitDefaultEnv() { default_env = new WindowsEnv(); }
+
+void EnvWindowsTestHelper::SetReadOnlyMMapLimit(int limit) {
+ assert(default_env == nullptr);
+ g_mmap_limit = limit;
+}
+
+Env* Env::Default() {
+ std::call_once(once, InitDefaultEnv);
+ return default_env;
+}
+
+} // namespace leveldb