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-rw-r--r--util/env_windows.cc24
1 files changed, 22 insertions, 2 deletions
diff --git a/util/env_windows.cc b/util/env_windows.cc
index 84905df..9ffcd07 100644
--- a/util/env_windows.cc
+++ b/util/env_windows.cc
@@ -114,7 +114,14 @@ class ScopedHandle {
class Limiter {
public:
// Limit maximum number of resources to |max_acquires|.
- Limiter(int max_acquires) : acquires_allowed_(max_acquires) {}
+ Limiter(int max_acquires)
+ :
+#if !defined(NDEBUG)
+ max_acquires_(max_acquires),
+#endif // !defined(NDEBUG)
+ acquires_allowed_(max_acquires) {
+ assert(max_acquires >= 0);
+ }
Limiter(const Limiter&) = delete;
Limiter operator=(const Limiter&) = delete;
@@ -133,9 +140,22 @@ class Limiter {
// Release a resource acquired by a previous call to Acquire() that returned
// true.
- void Release() { acquires_allowed_.fetch_add(1, std::memory_order_relaxed); }
+ void Release() {
+ int old_acquires_allowed =
+ acquires_allowed_.fetch_add(1, std::memory_order_relaxed);
+
+ // Silence compiler warnings about unused arguments when NDEBUG is defined.
+ (void)old_acquires_allowed;
+ // If the check below fails, Release() was called more times than acquire.
+ assert(old_acquires_allowed < max_acquires_);
+ }
private:
+#if !defined(NDEBUG)
+ // Catches an excessive number of Release() calls.
+ const int max_acquires_;
+#endif // !defined(NDEBUG)
+
// The number of available resources.
//
// This is a counter and is not tied to the invariants of any other class, so