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author | Eric Anholt <eric@anholt.net> | 2013-12-12 11:44:18 -0800 |
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committer | Eric Anholt <eric@anholt.net> | 2013-12-12 11:47:28 -0800 |
commit | 59edbacf7da0ad57645cbe856de053c7ccb4708a (patch) | |
tree | fd024d9c2b68f4d6ea1b92bdcb24f6b5a330f861 | |
parent | 0cfb0a044bc43245409c020e2ca34091c96283d4 (diff) | |
download | libepoxy-59edbacf7da0ad57645cbe856de053c7ccb4708a.tar.gz |
Remove a bad alias of glGetAttachedShaders.
On OS X, GLhandleARB is void *, which is of different size than GLuint
on 64-bit. Because of this, the implementation of
glGetAttachedObjectsARB must be different from glGetAttachedShaders,
since the pointers/ints are packed the output memory.
-rw-r--r-- | registry/gl.xml | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/registry/gl.xml b/registry/gl.xml index 9407b9c..b916eba 100644 --- a/registry/gl.xml +++ b/registry/gl.xml @@ -12821,7 +12821,6 @@ typedef unsigned int GLhandleARB; <param><ptype>GLsizei</ptype> <name>maxCount</name></param> <param len="1"><ptype>GLsizei</ptype> *<name>count</name></param> <param group="handleARB" len="count"><ptype>GLhandleARB</ptype> *<name>obj</name></param> - <alias name="glGetAttachedShaders"/> </command> <command> <proto>void <name>glGetAttachedShaders</name></proto> |