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authorYaron Cohen-Tal <yaronct@gmail.com>2015-07-19 20:55:36 +0300
committerYaron Cohen-Tal <yaronct@gmail.com>2015-08-24 12:36:35 +0300
commit540952010bc2707bedfbbfe89c77d1a1640e76ae (patch)
tree296a85f508220d0c5877d0c803a6cd47e7d788b1 /README.md
parent4c4a6e49ca6a5d0d4ff103ecbd4e70617805afce (diff)
downloadlibepoxy-540952010bc2707bedfbbfe89c77d1a1640e76ae.tar.gz
Fix tests to work with some OpenGL ES / EGL implementations.
Diffstat (limited to 'README.md')
-rw-r--r--README.md3
1 files changed, 2 insertions, 1 deletions
diff --git a/README.md b/README.md
index 7530a9d..910a6f9 100644
--- a/README.md
+++ b/README.md
@@ -28,6 +28,7 @@ Building (Unix)
./autogen.sh
make
+ make check [optional]
sudo make install
Dependencies for debian:
@@ -51,7 +52,7 @@ Building (MSVC 2013)
1) Check src\Makefile.vc to ensure that PYTHONDIR is pointing to your Python installation, either a 32-bit or a 64-bit (x64) installation of Python will do.
2) Open an MSVC Command prompt and run "nmake Makefile.vc CFG=release" or "nmake Makefile.vc CFG=debug" in src\ for a release or debug build.
3) Optionally, add src\ into your PATH and run the previous step in test\. Run the tests by running the built .exe's.
-4) Assuming you want to install in %INSTALL_DIR%, copy gl.h, gl_generated.h, wgl.h, wgl_generated.h, egl.h and egl_generated.h from include\epoxy\ to %INSTALL_DIR%\include\epoxy\, copy src\epoxy.lib to %INSTALL_DIR%\lib\ and copy epoxy-vs12.dll and epoxy-vs12.pdb (if you've built a debug build) from src\ to %INSTALL_DIR%\bin\. Create directories as needed.
+4) Assuming you want to install in %INSTALL_DIR%, copy common.h, gl.h, gl_generated.h, wgl.h, wgl_generated.h, egl.h and egl_generated.h from include\epoxy\ to %INSTALL_DIR%\include\epoxy\, copy src\epoxy.lib to %INSTALL_DIR%\lib\ and copy epoxy-vs12.dll and epoxy-vs12.pdb (if you've built a debug build) from src\ to %INSTALL_DIR%\bin\. Create directories as needed.
5) To clean the project, repeat steps 2 and 3, adding " clean" to the commands.
Switching your code to using epoxy