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author | Eric Anholt <eric@anholt.net> | 2013-12-17 15:12:35 -0800 |
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committer | Eric Anholt <eric@anholt.net> | 2013-12-17 15:14:14 -0800 |
commit | e6ec61b73735249d56dfe79a59a2c1e15d18a75a (patch) | |
tree | a124b0006ca53c84e938ad902f5e909991303aed /README.md | |
parent | 9bc909f5a7024ca3c2b5aa2fc26b19e8de9c7cf0 (diff) | |
download | libepoxy-e6ec61b73735249d56dfe79a59a2c1e15d18a75a.tar.gz |
Work around README.md rendering on github.
It would sure be neat if any of the README previewers out there
actually rendered things the same way github does.
Diffstat (limited to 'README.md')
-rw-r--r-- | README.md | 4 |
1 files changed, 2 insertions, 2 deletions
@@ -117,8 +117,8 @@ epoxy knows when ```wglMakeCurrent()``` is called, because wglGetProcAddress() return values depend on the context's device and pixel format. If ```wglMakeCurrent()``` is called from outside of epoxy (in a way that might change the device or pixel format), then -epoxy needs to be notified of the change using -```epoxy_handle_external_wglMakeCurrent()```. +epoxy needs to be notified of the change using the +```epoxy_handle_external_wglMakeCurrent()``` function. The win32 dispatch layer is currently slower than it should be in the single-context (or multi-context, but same device and pixel format) |