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author | Eric Anholt <eric@anholt.net> | 2013-12-16 09:18:58 -0800 |
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committer | Eric Anholt <eric@anholt.net> | 2013-12-16 09:18:58 -0800 |
commit | 21f4346af0fb1076d403ec4cfa6910de05eb06b2 (patch) | |
tree | 79ec6ea1f1e3affc0ee893e51705eb9bf9e12a21 /include/epoxy/gl.h | |
parent | fa7aa87bc0efb03c52f57a7951ba7b1c2ff62625 (diff) | |
download | libepoxy-21f4346af0fb1076d403ec4cfa6910de05eb06b2.tar.gz |
Update header comments about how the implementation works.
Diffstat (limited to 'include/epoxy/gl.h')
-rw-r--r-- | include/epoxy/gl.h | 11 |
1 files changed, 2 insertions, 9 deletions
diff --git a/include/epoxy/gl.h b/include/epoxy/gl.h index 82e143f..8e0d2d1 100644 --- a/include/epoxy/gl.h +++ b/include/epoxy/gl.h @@ -23,15 +23,8 @@ /** @file gl.h * - * Provides an implementation of a GL dispatch layer using a hidden - * vtable. - * - * This is a lower performance path than ifuncs when they are - * available, but it is required if you might have multiple return - * values for GetProcAddress/dlsym()ed functions. That is the case if - * you're using WGL (which can return different function pointers per - * context), or if you dlclose() and re-dlopen() libGL (which means - * you'll get different dynamically allocated dispatch stubs). + * Provides an implementation of a GL dispatch layer using either + * global function pointers or a hidden vtable. */ #ifndef __EPOXY_GL_H |