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authorpajoye <none@none>2008-01-15 23:23:06 +0000
committerpajoye <none@none>2008-01-15 23:23:06 +0000
commit0075f3bce3d1ad01bf530812393c05f348348b18 (patch)
tree9ca4547a78ebf2d1997075edded45a81a461eea1 /examples
parent0f62911ab016e7dd353d49c1e096572b14e6d955 (diff)
downloadlibgd-0075f3bce3d1ad01bf530812393c05f348348b18.tar.gz
- add windows example (draw in a window)
Diffstat (limited to 'examples')
-rw-r--r--examples/CMakeLists.txt6
-rw-r--r--examples/windows.c245
2 files changed, 251 insertions, 0 deletions
diff --git a/examples/CMakeLists.txt b/examples/CMakeLists.txt
index 468ccce..ed84fcb 100644
--- a/examples/CMakeLists.txt
+++ b/examples/CMakeLists.txt
@@ -8,6 +8,12 @@ SET(TESTS_FILES
nnquant
)
+if (WIN32)
+ SET(TESTS_FILES
+ "${TESTS_FILES}"
+ windows
+ )
+endif (WIN32)
if (JPEG_FOUND)
SET(TESTS_FILES
"${TESTS_FILES}"
diff --git a/examples/windows.c b/examples/windows.c
new file mode 100644
index 0000000..8f7069b
--- /dev/null
+++ b/examples/windows.c
@@ -0,0 +1,245 @@
+/*
+Sample usage of GD on windows. This little program opens a window, fetch its DIB
+and assigns to a GD truecolor image.
+
+Thanks to Mateusz Loskot (http://mateusz.loskot.net) for the AttachBuffer function!
+*/
+#include <gd.h>
+#include <windows.h>
+#include <gdfontg.h>
+#include <gdfontl.h>
+#include <windef.h>
+
+const char g_szClassName[] = "myWindowClass";
+
+gdImagePtr gdImageTrueColorAttachBuffer(int* buffer, int sx, int sy, int stride)
+{
+ int i;
+ int height;
+ int* rowptr;
+ gdImagePtr im;
+ im = (gdImage *) malloc (sizeof (gdImage));
+ if (!im) {
+ return 0;
+ }
+ memset (im, 0, sizeof (gdImage));
+#if 0
+ if (overflow2(sizeof (int *), sy)) {
+ return 0;
+ }
+#endif
+
+ im->tpixels = (int **) malloc (sizeof (int *) * sy);
+ if (!im->tpixels) {
+ free(im);
+ return 0;
+ }
+
+ im->polyInts = 0;
+ im->polyAllocated = 0;
+ im->brush = 0;
+ im->tile = 0;
+ im->style = 0;
+
+ height = sy;
+ rowptr = buffer;
+ if (stride < 0) {
+ int startoff = (height - 1) * stride;
+ rowptr = buffer - startoff;
+ }
+
+ i = 0;
+ while (height--) {
+ im->tpixels[i] = rowptr;
+ rowptr += stride;
+ i++;
+ }
+
+ im->sx = sx;
+ im->sy = sy;
+ im->transparent = (-1);
+ im->interlace = 0;
+ im->trueColor = 1;
+ im->saveAlphaFlag = 0;
+ im->alphaBlendingFlag = 1;
+ im->thick = 1;
+ im->AA = 0;
+ im->cx1 = 0;
+ im->cy1 = 0;
+ im->cx2 = im->sx - 1;
+ im->cy2 = im->sy - 1;
+ return im;
+}
+
+
+void gdWin32Paint(HWND hwnd)
+{
+ PAINTSTRUCT ps;
+ HDC dc;
+ RECT rc;
+ int width, height;
+ BITMAPINFO bmp_info;
+ HDC mem_dc;
+ void* bits;
+ HBITMAP bmp, temp;
+ int white, black, blue, red;
+ int stride;
+ char *s = "Hello world!";
+ gdImagePtr im;
+ gdFontPtr lfont, gfont;
+
+ memset(&ps, 0, sizeof(ps));
+ dc = BeginPaint(hwnd, &ps);
+
+ GetClientRect(hwnd, &rc);
+
+ width = rc.right - rc.left;
+ height = rc.bottom - rc.top;
+
+ // Configure bitmap properties
+
+ ZeroMemory(&bmp_info, sizeof(BITMAPINFO));
+ bmp_info.bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
+ bmp_info.bmiHeader.biWidth = width;
+ bmp_info.bmiHeader.biHeight = height;
+ bmp_info.bmiHeader.biPlanes = 1;
+ bmp_info.bmiHeader.biBitCount = 32;
+ bmp_info.bmiHeader.biCompression = BI_RGB;
+ bmp_info.bmiHeader.biSizeImage = 0;
+ bmp_info.bmiHeader.biXPelsPerMeter = 0;
+ bmp_info.bmiHeader.biYPelsPerMeter = 0;
+ bmp_info.bmiHeader.biClrUsed = 0;
+ bmp_info.bmiHeader.biClrImportant = 0;
+
+ // Create memory device context
+ mem_dc = CreateCompatibleDC(dc);
+ if (!mem_dc) {
+ MessageBox(NULL, "Can't create a compatible DC!", "Error!", MB_ICONEXCLAMATION | MB_OK);
+ return;
+ }
+
+ // bits points to a shared buffer of pixels
+ bits = NULL;
+ bmp = CreateDIBSection(mem_dc, &bmp_info, DIB_RGB_COLORS, (void**)&bits, 0, 0);
+
+ // Selecting the object before doing anything allows you to use libgd
+ // together with native Windows GDI.
+ temp = (HBITMAP)SelectObject(mem_dc, bmp);
+
+
+ // Start of GD drawing
+ stride = ((width * 1 + 3) >> 2) << 2;
+
+ im = NULL;
+
+ // Attach shared buffer of pixels to GD image
+ // Negative stride places 0,0 in upper-left corner
+ im = gdImageTrueColorAttachBuffer((int*)bits, width, height, -stride);
+ if (!im) {
+ MessageBox(NULL, "GD image creation failed!", "Error!", MB_ICONEXCLAMATION | MB_OK);
+ return;
+ }
+
+ white = gdImageColorAllocate(im, 255, 255, 255);
+ black = gdImageColorAllocate(im, 0, 0, 0);
+ blue = gdImageColorAllocate(im, 0, 0, 255);
+ // Allocate the color red, 50% transparent.
+ red = gdImageColorAllocateAlpha(im, 255, 0, 0, 64);
+
+ // Erase background with white color
+ gdImageFilledRectangle(im, 0, 0, width, height, 0xFF0000);
+
+ lfont = gdFontGetLarge();
+ gfont = gdFontGetGiant();
+
+ // Draw a dashed line from the upper left corner to the lower right corner.
+ gdImageFilledRectangle(im, 25, 25, 100, 100, blue);
+ gdImageChar(im, gfont, 35, 35, 'Q', white);
+ gdImageFilledRectangle(im, 50, 50, 75, 175, red);
+ gdImageLine(im, 0, 0, 150, 150, black);
+
+ gdImageString(im, gdFontGetLarge(),
+ im->sx / 2 - (strlen(s) * lfont->w / 2),
+ im->sy / 2 - lfont->h / 2,
+ (unsigned char*)s, black);
+
+
+ // Copy drawing from memory context (shared bitmap buffer) to screen DC.
+ BitBlt(dc, rc.left, rc.top, width, height, mem_dc, 0, 0, SRCCOPY);
+
+ // Free
+ //gdImageDetachBuffer(im);
+ SelectObject(mem_dc, temp);
+ DeleteObject(bmp);
+ DeleteObject(mem_dc);
+ EndPaint(hwnd, &ps);
+}
+
+// Step 4: the Window Procedure
+LRESULT CALLBACK WndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) {
+ switch(msg) {
+ case WM_PAINT:
+ gdWin32Paint(hwnd);
+ break;
+ case WM_CLOSE:
+ DestroyWindow(hwnd);
+ break;
+ case WM_DESTROY:
+ PostQuitMessage(0);
+ break;
+ default:
+ return DefWindowProc(hwnd, msg, wParam, lParam);
+ }
+ return 0;
+}
+
+int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance,
+ LPSTR lpCmdLine, int nCmdShow)
+{
+ WNDCLASSEX wc;
+ HWND hwnd;
+ MSG Msg;
+
+ //Step 1: Registering the Window Class
+ wc.cbSize = sizeof(WNDCLASSEX);
+ wc.style = 0;
+ wc.lpfnWndProc = WndProc;
+ wc.cbClsExtra = 0;
+ wc.cbWndExtra = 0;
+ wc.hInstance = hInstance;
+ wc.hIcon = LoadIcon(NULL, IDI_APPLICATION);
+ wc.hCursor = LoadCursor(NULL, IDC_ARROW);
+ wc.hbrBackground = (HBRUSH)(COLOR_WINDOW+1);
+ wc.lpszMenuName = NULL;
+ wc.lpszClassName = g_szClassName;
+ wc.hIconSm = LoadIcon(NULL, IDI_APPLICATION);
+
+ if(!RegisterClassEx(&wc)) {
+ MessageBox(NULL, "Window Registration Failed!", "Error!", MB_ICONEXCLAMATION | MB_OK);
+ return 0;
+ }
+
+ // Step 2: Creating the Window
+ hwnd = CreateWindowEx(
+ WS_EX_CLIENTEDGE,
+ g_szClassName,
+ "The title of my window",
+ WS_OVERLAPPEDWINDOW,
+ CW_USEDEFAULT, CW_USEDEFAULT, 640, 480,
+ NULL, NULL, hInstance, NULL);
+
+ if(hwnd == NULL) {
+ MessageBox(NULL, "Window Creation Failed!", "Error!", MB_ICONEXCLAMATION | MB_OK);
+ return 0;
+ }
+
+ ShowWindow(hwnd, nCmdShow);
+ UpdateWindow(hwnd);
+
+ // Step 3: The Message Loop
+ while(GetMessage(&Msg, NULL, 0, 0) > 0) {
+ TranslateMessage(&Msg);
+ DispatchMessage(&Msg);
+ }
+ return Msg.wParam;
+} \ No newline at end of file