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path: root/.github/workflows/ci_gd3.yml
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name: GD3 CI

on:
  push:
    branches: [ surface/surface ]
  pull_request:
    branches: [ surface/surface ]

env:
  # Customize the CMake build type here (Release, Debug, RelWithDebInfo, etc.)
  BUILD_TYPE: Debug

jobs:
  CI:
    name: ${{ matrix.name }}
    runs-on: ${{ matrix.os }}
    continue-on-error: ${{ contains(matrix.os, 'macos') }}
    strategy:
      fail-fast: false
      matrix:
        name: [ "Linux x64 (Ubuntu 20.04)" ]
        os: [ ubuntu-20.04 ]
        sanitize: [ false ]
        build:
          - { shell: bash }
        include:
          - name: "Linux x64 (Ubuntu 20.04)"
            os: ubuntu-20.04
            build: { shell: bash }
          - name: "macOS (10.15) - Xcode 12.3"
            os:  macOS-latest
            build: { shell: bash }
#          - name: "macOS (10.15) - Xcode 12.3 - M1"
#            os: macos-m1
#            build: { shell: "/usr/bin/arch -arch arm64e /bin/bash -l {0}" }
          - name: "Windows 2019 x64"
            os: windows-2019
            build: { shell: powershell }

    defaults:
      run:
        shell: ${{ matrix.build.shell }} 

    steps:
      - name: Checkout code
        uses: actions/checkout@v2

      - name: Update apt
        if: contains(matrix.os, 'ubuntu')
        env:
          DEBIAN_FRONTEND: noninteractive
        run: sudo -E apt-get update -qq -o Acquire::Retries=3

      - name: Add libheif PPA
        if: contains(matrix.os, 'ubuntu')
        run: |
          sudo add-apt-repository ppa:strukturag/libde265
          sudo add-apt-repository ppa:strukturag/libheif

      - name: install Ubuntu dependencies
        if: contains(matrix.os, 'ubuntu')
        env:
          DEBIAN_FRONTEND: noninteractive
        run:  sudo -E apt-get install --fix-missing -qq -o Acquire::Retries=3
              libjpeg-turbo8-dev libimagequant-dev libde265-dev
              libpng-dev libwebp-dev libtiff5-dev libx265-dev 
              libheif-dev libfreetype-dev libheif-dev 
              libavifile-0.7-dev libxpm-dev libraqm-dev

      - name: Install macOS dependencies
        if: contains(matrix.os, 'macos')
        run: |
          brew install libheif libjpeg-turbo freetype libtiff libimagequant libde265 x265 webp

      - name: Prepare macOS environment
        if: contains(matrix.os, 'macos')
        run: |
          sudo xcode-select --switch /Library/Developer/CommandLineTools/
          echo "JOBS=$(sysctl -n hw.logicalcpu)" >> $GITHUB_ENV
          echo "PKG_CONFIG_PATH=/usr/local/opt/jpeg-turbo/lib/pkgconfig" >> $GITHUB_ENV
          echo "CFLAGS=-I/opt/X11/include"  >> $GITHUB_ENV
          echo "CPATH=/usr/local/include:/usr/local/lib:/usr/local/include/libpng16:/usr/local/opt/openssl/include"  >> $GITHUB_ENV
          echo "C_INCLUDE_PATH=/usr/local/lib:/usr/local/include/libpng16:/usr/local/opt/openssl/include" >> $GITHUB_ENV
          echo "LIBRARY_PATH=/usr/local/lib:/usr/local/include/libpng:/usr/local/opt/openssl/include" >> $GITHUB_ENV
          echo "LD_PATH"

      - name: Configure CMake MacOS
        if: contains(matrix.os, 'macos')
        # Configure CMake in a 'build' subdirectory. `CMAKE_BUILD_TYPE` is only required if you are using a single-configuration generator such as make.
        # See https://cmake.org/cmake/help/latest/variable/CMAKE_BUILD_TYPE.html?highlight=cmake_build_type
        run:  cmake -DENABLE_PNG=1 -DENABLE_FREETYPE=1 -DENABLE_JPEG=1 -DENABLE_WEBP=1
              -DENABLE_TIFF=1  -DENABLE_GD_FORMATS=1 -DENABLE_CPP=0 -DENABLE_HEIF=1 -D CMAKE_PREFIX_PATH=/usr/local
              -DBUILD_TEST=1 -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}}

      - name: Install Dependencies Windows
        if: contains(matrix.os, 'Windows')
        run: |
          $Env:VCPKG_DEFAULT_TRIPLET="x64-windows"
          C:\vcpkg\vcpkg.exe install libpng libjpeg-turbo freetype tiff libheif libwebp

      - name: Configure CMake Windows x64
        if: contains(matrix.os, 'Windows')
        # Configure CMake in a 'build' subdirectory. `CMAKE_BUILD_TYPE` is only required if you are using a single-configuration generator such as make.
        # See https://cmake.org/cmake/help/latest/variable/CMAKE_BUILD_TYPE.html?highlight=cmake_build_type
        run:  cmake -DENABLE_PNG=1 -DENABLE_FREETYPE=1 -DENABLE_JPEG=1  -DENABLE_GD_FORMATS=1 -DENABLE_TIFF=1
              -DENABLE_HEIF=1 
              -DBUILD_TEST=1 -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}}
              -DCMAKE_TOOLCHAIN_FILE=C:\vcpkg\scripts\buildsystems\vcpkg.cmake

      - name: Configure CMake Ubuntu
        if: contains(matrix.os, 'ubuntu')
        # Configure CMake in a 'build' subdirectory. `CMAKE_BUILD_TYPE` is only required if you are using a single-configuration generator such as make.
        # See https://cmake.org/cmake/help/latest/variable/CMAKE_BUILD_TYPE.html?highlight=cmake_build_type
        run:  cmake -DENABLE_PNG=1 -DENABLE_FREETYPE=1 -DENABLE_JPEG=1 -DENABLE_WEBP=1
              -DENABLE_TIFF=1 -DENABLE_XPM=1 -DENABLE_GD_FORMATS=1 -DENABLE_HEIF=1 -DENABLE_RAQM=1
              -DBUILD_TEST=1 -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}}

      - name: Build
        # Build your program with the given configuration
        run: cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}} --parallel 4

      - name: Test Ubuntu
        if: contains(matrix.os, 'ubuntu')
        working-directory: ${{github.workspace}}/build
        # Execute tests defined by the CMake configuration.  
        # See https://cmake.org/cmake/help/latest/manual/ctest.1.html for more detail
        run: |
          echo "LSAN_OPTIONS=suppressions=${{ github.workspace }}/suppressions/lsan.supp" >> $GITHUB_ENV
          CTEST_OUTPUT_ON_FAILURE=1 ctest -C ${{env.BUILD_TYPE}}

      - name: Test Windows
        if: contains(matrix.os, 'windows')
        working-directory: ${{github.workspace}}/build
        # Execute tests defined by the CMake configuration.  
        # See https://cmake.org/cmake/help/latest/manual/ctest.1.html for more detail
        run: |
          $Env:CTEST_OUTPUT_ON_FAILURE=1
          ctest -C ${{env.BUILD_TYPE}}

      - name: Configure CMake ASAN Ubuntu
        if: contains(matrix.os, 'ubuntu')
        # Configure CMake in a 'build' subdirectory. `CMAKE_BUILD_TYPE` is only required if you are using a single-configuration generator such as make.
        # See https://cmake.org/cmake/help/latest/variable/CMAKE_BUILD_TYPE.html?highlight=cmake_build_type
        run:  cmake -DENABLE_PNG=1 -DENABLE_FREETYPE=1 -DENABLE_JPEG=1 -DENABLE_WEBP=1
              -DENABLE_TIFF=1 -DENABLE_XPM=1 -DENABLE_GD_FORMATS=1 -DENABLE_HEIF=1
              -DBUILD_TEST=1 -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}}

      - name: Build ASAN Ubuntu
        if: contains(matrix.os, 'ubuntu')
        # Build your program with the given configuration
        run: cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}}

      - name: Test ASAN Ubuntu
        if: contains(matrix.os, 'ubuntu')
        working-directory: ${{github.workspace}}/build
        # Execute tests defined by the CMake configuration.  
        # See https://cmake.org/cmake/help/latest/manual/ctest.1.html for more detail
        run: CTEST_OUTPUT_ON_FAILURE=1 ctest -C ${{env.BUILD_TYPE}}


      - name: Output Log
        if: contains(matrix.os, 'ubuntu')
        run: |
          if test -f "/home/runner/work/libgd/libgd/build/Testing/Temporary/LastTest.log"; then
              cat /home/runner/work/libgd/libgd/build/Testing/Temporary/LastTest.log
          fi