diff options
Diffstat (limited to 'tests/resources/userdiff/expected/driver/diff.javascript')
-rw-r--r-- | tests/resources/userdiff/expected/driver/diff.javascript | 55 |
1 files changed, 21 insertions, 34 deletions
diff --git a/tests/resources/userdiff/expected/driver/diff.javascript b/tests/resources/userdiff/expected/driver/diff.javascript index 4e65d0746..44ea9cf77 100644 --- a/tests/resources/userdiff/expected/driver/diff.javascript +++ b/tests/resources/userdiff/expected/driver/diff.javascript @@ -1,40 +1,27 @@ diff --git a/files/file.javascript b/files/file.javascript -index b9f1286..7cd3c5a 100644 +index 0965b37..5391797 100644 --- a/files/file.javascript +++ b/files/file.javascript -@@ -16,3 +16,4 @@ function getViewportH () - var client = docElem['clientHeight'], -- inner = window['innerHeight']; -+ inner = window['innerHeight'], -+ sample = window['otherProperty']; +@@ -4,4 +4,3 @@ + var Key = require("./key") +- , Direction = require("./direction") +- , Image = require("./image"); ++ , Direction = require("./direction"); -@@ -27,3 +28,3 @@ function getOffset (el) - if (!isNaN(el.offsetTop)) { -- offsetTop += el.offsetTop; -+ offsetTop += el.offsetTop + 1; - } -@@ -43,8 +44,7 @@ function isElementInViewport (el, h) - viewed = scrolled + getViewportH(), -- elH = el.offsetHeight, - elTop = getOffset(el).top, -- elBottom = elTop + elH, -+ elBottom = elTop + el.offsetHeight, - h = h || 0; +@@ -16,4 +15,4 @@ function Player(game) -- return (elTop + elH * h) <= viewed && (elBottom) >= scrolled; -+ return (elTop + el.offsetHeight * h) <= viewed && (elBottom) >= scrolled; - } -@@ -60,4 +60,2 @@ _init: function () +- this.pixelX = 0; +- this.pixelY = 0; ++ this.pixelX = 10; ++ this.pixelY = 10; -- // Initialize all scrollreveals, triggering all -- // reveals on visible elements. - this.elems.forEach(function (el, i) { -@@ -71,3 +69,3 @@ var scrollHandler = function () - self._scrollPage(); -- }, 60); -+ }, 61); - } -@@ -101,2 +99,3 @@ _scrollPage: function () - this.scrolled = false; -+ this.tested = true; - }, +@@ -82,3 +81,3 @@ function Player(game) + Player.prototype.moveLeft = function() { +- this.x -= 1; ++ this.x -= 5; + this.direction = Direction.LEFT; +@@ -106,3 +105,3 @@ function Player(game) + +- context.drawImage(this.image.data, offsetX, offsetY, 32, 48, this.pixelX, this.pixelY - 16, 32, 48); ++ context.drawImage(this.image.data, offsetX, offsetY, 32, 48, this.pixelX, this.pixelY, 32, 48); + }; |