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authorCosmin Truta <ctruta@gmail.com>2018-09-04 00:15:30 -0400
committerCosmin Truta <ctruta@gmail.com>2018-09-04 00:15:30 -0400
commitb66ed711315c46ef6c556c83c0074ecdcbd9937f (patch)
tree049baaf5b30b75797ac563cc2ec612550b63e82d /arm/palette_neon_intrinsics.c
parent7734cda20cf1236aef60f3bbd2267c97bbb40869 (diff)
downloadlibpng-b66ed711315c46ef6c556c83c0074ecdcbd9937f.tar.gz
Restore the ANSI C compliance after adding the ARM optimization
Also apply style and formatting fixes
Diffstat (limited to 'arm/palette_neon_intrinsics.c')
-rw-r--r--arm/palette_neon_intrinsics.c64
1 files changed, 35 insertions, 29 deletions
diff --git a/arm/palette_neon_intrinsics.c b/arm/palette_neon_intrinsics.c
index 90fc2e490..c01db1171 100644
--- a/arm/palette_neon_intrinsics.c
+++ b/arm/palette_neon_intrinsics.c
@@ -22,11 +22,7 @@ png_riffle_palette_rgba(png_structrp png_ptr, png_row_infop row_info)
png_bytep riffled_palette = png_ptr->riffled_palette;
png_const_bytep trans_alpha = png_ptr->trans_alpha;
int num_trans = png_ptr->num_trans;
-
- if (row_info->bit_depth != 8) {
- png_error(png_ptr, "bit_depth must be 8 for png_riffle_palette_rgba");
- return;
- }
+ int i;
/* Initially black, opaque. */
uint8x16x4_t w = {{
@@ -36,10 +32,17 @@ png_riffle_palette_rgba(png_structrp png_ptr, png_row_infop row_info)
vdupq_n_u8(0xff),
}};
- int i;
+ if (row_info->bit_depth != 8)
+ {
+ png_error(png_ptr, "bit_depth must be 8 for png_riffle_palette_rgba");
+ return;
+ }
+
/* First, riffle the RGB colours into a RGBA palette, the A value is
- * set to opaque for now. */
- for (i = 0; i < (1 << row_info->bit_depth); i += 16) {
+ * set to opaque for now.
+ */
+ for (i = 0; i < (1 << row_info->bit_depth); i += 16)
+ {
uint8x16x3_t v = vld3q_u8((png_const_bytep)(palette + i));
w.val[0] = v.val[0];
w.val[1] = v.val[1];
@@ -48,33 +51,32 @@ png_riffle_palette_rgba(png_structrp png_ptr, png_row_infop row_info)
}
/* Fix up the missing transparency values. */
- for (i = 0; i < num_trans; i++) {
+ for (i = 0; i < num_trans; i++)
riffled_palette[(i << 2) + 3] = trans_alpha[i];
- }
}
-
/* Expands a palettized row into RGBA. */
int
png_do_expand_palette_neon_rgba(png_structrp png_ptr, png_row_infop row_info,
- png_const_bytep row, const png_bytepp ssp, const png_bytepp ddp)
+ png_const_bytep row, png_bytepp ssp, png_bytepp ddp)
{
-
png_uint_32 row_width = row_info->width;
- const png_uint_32 *riffled_palette = (const png_uint_32*)png_ptr->riffled_palette;
+ const png_uint_32 *riffled_palette =
+ (const png_uint_32 *)png_ptr->riffled_palette;
const png_int_32 pixels_per_chunk = 4;
+ int i;
- if (row_width < pixels_per_chunk) {
+ if (row_width < pixels_per_chunk)
return 0;
- }
/* This function originally gets the last byte of the output row.
- The NEON part writes forward from a given position, so we have
- to seek this back by 4 pixels x 4 bytes. */
+ * The NEON part writes forward from a given position, so we have
+ * to seek this back by 4 pixels x 4 bytes.
+ */
*ddp = *ddp - ((pixels_per_chunk * sizeof(png_uint_32)) - 1);
- int i;
- for (i = 0; i < row_width; i += pixels_per_chunk) {
+ for (i = 0; i < row_width; i += pixels_per_chunk)
+ {
uint32x4_t cur;
png_bytep sp = *ssp - i, dp = *ddp - (i << 2);
cur = vld1q_dup_u32 (riffled_palette + *(sp - 3));
@@ -83,8 +85,10 @@ png_do_expand_palette_neon_rgba(png_structrp png_ptr, png_row_infop row_info,
cur = vld1q_lane_u32(riffled_palette + *(sp - 0), cur, 3);
vst1q_u32((void *)dp, cur);
}
- if (i != row_width) {
- i -= pixels_per_chunk; /* Remove the amount that wasn't processed. */
+ if (i != row_width)
+ {
+ /* Remove the amount that wasn't processed. */
+ i -= pixels_per_chunk;
}
/* Decrement output pointers. */
@@ -96,21 +100,21 @@ png_do_expand_palette_neon_rgba(png_structrp png_ptr, png_row_infop row_info,
/* Expands a palettized row into RGB format. */
int
png_do_expand_palette_neon_rgb(png_structrp png_ptr, png_row_infop row_info,
- png_const_bytep row, const png_bytepp ssp, const png_bytepp ddp)
+ png_const_bytep row, png_bytepp ssp, png_bytepp ddp)
{
png_uint_32 row_width = row_info->width;
png_const_bytep palette = (png_const_bytep)png_ptr->palette;
const png_uint_32 pixels_per_chunk = 8;
+ int i;
- if (row_width <= pixels_per_chunk) {
+ if (row_width <= pixels_per_chunk)
return 0;
- }
/* Seeking this back by 8 pixels x 3 bytes. */
*ddp = *ddp - ((pixels_per_chunk * sizeof(png_color)) - 1);
- int i;
- for (i = 0; i < row_width; i += pixels_per_chunk) {
+ for (i = 0; i < row_width; i += pixels_per_chunk)
+ {
uint8x8x3_t cur;
png_bytep sp = *ssp - i, dp = *ddp - ((i << 1) + i);
cur = vld3_dup_u8(palette + sizeof(png_color) * (*(sp - 7)));
@@ -124,8 +128,10 @@ png_do_expand_palette_neon_rgb(png_structrp png_ptr, png_row_infop row_info,
vst3_u8((void *)dp, cur);
}
- if (i != row_width) {
- i -= pixels_per_chunk; /* Remove the amount that wasn't processed. */
+ if (i != row_width)
+ {
+ /* Remove the amount that wasn't processed. */
+ i -= pixels_per_chunk;
}
/* Decrement output pointers. */