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Diffstat (limited to 'rsvg/tests/fixtures/reftests/svg1.1/filters-light-01-f.svg')
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diff --git a/rsvg/tests/fixtures/reftests/svg1.1/filters-light-01-f.svg b/rsvg/tests/fixtures/reftests/svg1.1/filters-light-01-f.svg new file mode 100644 index 00000000..796dc71e --- /dev/null +++ b/rsvg/tests/fixtures/reftests/svg1.1/filters-light-01-f.svg @@ -0,0 +1,187 @@ +<svg version="1.1" baseProfile="full" id="svg-root" + width="100%" height="100%" viewBox="0 0 480 360" + xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink"> + <!--======================================================================--> + <!--= SVG 1.1 2nd Edition Test Case =--> + <!--======================================================================--> + <!--= Copyright 2009 World Wide Web Consortium, (Massachusetts =--> + <!--= Institute of Technology, European Research Consortium for =--> + <!--= Informatics and Mathematics (ERCIM), Keio University). =--> + <!--= All Rights Reserved. =--> + <!--= See http://www.w3.org/Consortium/Legal/. =--> + <!--======================================================================--> + <d:SVGTestCase xmlns:d="http://www.w3.org/2000/02/svg/testsuite/description/" + template-version="1.4" reviewer="SVGWG" author="Vincent Hardy" status="accepted" + version="$Revision: 1.6 $" testname="$RCSfile: filters-light-01-f.svg,v $"> + <d:testDescription xmlns="http://www.w3.org/1999/xhtml" href="http://www.w3.org/TR/SVG11/filters.html#LightSourceDefinitions"> + <p> + Verify the basic operation of the different lights used in the feDiffuseLighting + and feSpecularLighting elements. The test uses the same feDiffuseLighting filter, + using different lights. + </p> + <p> + The first row shows different settings for feDistantLight. The second row shows + different settings for fePointLight. The last row shows different settings for + feSpotLight. + </p> + </d:testDescription> + <d:operatorScript xmlns="http://www.w3.org/1999/xhtml"> + <p> + Run the test. No interaction required. + </p> + </d:operatorScript> + <d:passCriteria xmlns="http://www.w3.org/1999/xhtml"> + <p> + The rendered image should look approximately like the reference image, except for the last + feSpotLight test for which a reference image could not be created. The reference image may not be pixel accurate. However, the rendered image should show + at least 'similar' lighting results and bump maps. + </p> + </d:passCriteria> + </d:SVGTestCase> + <title id="test-title">$RCSfile: filters-light-01-f.svg,v $</title> + <defs> + <font-face font-family="SVGFreeSansASCII" unicode-range="U+0-7F"> + <font-face-src> + <font-face-uri xlink:href="../resources/SVGFreeSans.svg#ascii"/> + </font-face-src> + </font-face> + </defs> + <g id="test-body-content" font-family="SVGFreeSansASCII,sans-serif" font-size="18"> + <!-- Title --> + <text x="240" y="20" fill="black" font-size="12" font-family="Arial" text-anchor="middle">Filters: feDistantLight, fePointLight, feSpotLight</text> + <!-- ===================================================================== --> + <!-- Filter definitions --> + <!-- ===================================================================== --> + <defs> + <!-- ================================================= --> + <!-- feDistantLight --> + <!-- ================================================= --> + <filter id="distantLightA" filterUnits="objectBoundingBox" x="0" y="0" width="1" height="1"> + <feDiffuseLighting in="SourceGraphic" diffuseConstant="1" surfaceScale="10" lighting-color="white"> + <feDistantLight azimuth="0" elevation="0"/> + </feDiffuseLighting> + </filter> + <filter id="distantLightB" filterUnits="objectBoundingBox" x="0" y="0" width="1" height="1"> + <feDiffuseLighting in="SourceGraphic" diffuseConstant="1" surfaceScale="10" lighting-color="white"> + <feDistantLight azimuth="45" elevation="0"/> + </feDiffuseLighting> + </filter> + <filter id="distantLightC" filterUnits="objectBoundingBox" x="0" y="0" width="1" height="1"> + <feDiffuseLighting in="SourceGraphic" diffuseConstant="1" surfaceScale="10" lighting-color="white"> + <feDistantLight azimuth="0" elevation="45"/> + </feDiffuseLighting> + </filter> + <filter id="distantLightD" filterUnits="objectBoundingBox" x="0" y="0" width="1" height="1"> + <feDiffuseLighting in="SourceGraphic" diffuseConstant="1" surfaceScale="10" lighting-color="white"> + <feDistantLight azimuth="45" elevation="45"/> + </feDiffuseLighting> + </filter> + <!-- ================================================= --> + <!-- fePointLight --> + <!-- ================================================= --> + <filter id="pointLightA" filterUnits="objectBoundingBox" x="0" y="0" width="1" height="1"> + <feDiffuseLighting in="SourceGraphic" diffuseConstant="1" surfaceScale="10" lighting-color="white"> + <fePointLight x="0" y="0" z="10"/> + </feDiffuseLighting> + </filter> + <filter id="pointLightB" filterUnits="objectBoundingBox" x="0" y="0" width="1" height="1"> + <feDiffuseLighting in="SourceGraphic" diffuseConstant="1" surfaceScale="10" lighting-color="white"> + <fePointLight x="50" y="0" z="10"/> + </feDiffuseLighting> + </filter> + <filter id="pointLightC" filterUnits="objectBoundingBox" x="0" y="0" width="1" height="1"> + <feDiffuseLighting in="SourceGraphic" diffuseConstant="1" surfaceScale="10" lighting-color="white"> + <fePointLight x="0" y="30" z="10"/> + </feDiffuseLighting> + </filter> + <filter id="pointLightD" filterUnits="objectBoundingBox" x="0" y="0" width="1" height="1"> + <feDiffuseLighting in="SourceGraphic" diffuseConstant="1" surfaceScale="10" lighting-color="white"> + <fePointLight x="50" y="30" z="10"/> + </feDiffuseLighting> + </filter> + <!-- ================================================= --> + <!-- feSpotLight --> + <!-- ================================================= --> + <filter id="spotLightA" filterUnits="objectBoundingBox" x="0" y="0" width="1" height="1"> + <feDiffuseLighting in="SourceGraphic" diffuseConstant="1" surfaceScale="10" lighting-color="white"> + <feSpotLight x="25" y="0" z="35" pointsAtX="25" pointsAtY="30" pointsAtZ="0" specularExponent="0"/> + </feDiffuseLighting> + </filter> + <filter id="spotLightB" filterUnits="objectBoundingBox" x="0" y="0" width="1" height="1"> + <feDiffuseLighting in="SourceGraphic" diffuseConstant="1" surfaceScale="10" lighting-color="white"> + <feSpotLight x="25" y="30" z="35" pointsAtX="25" pointsAtY="0" pointsAtZ="0" specularExponent="0"/> + </feDiffuseLighting> + </filter> + <filter id="spotLightC" filterUnits="objectBoundingBox" x="0" y="0" width="1" height="1"> + <feDiffuseLighting in="SourceGraphic" diffuseConstant="1" surfaceScale="10" lighting-color="white"> + <feSpotLight x="25" y="0" z="35" pointsAtX="25" pointsAtY="30" pointsAtZ="0" specularExponent="1"/> + </feDiffuseLighting> + </filter> + <filter id="spotLightD" filterUnits="objectBoundingBox" x="0" y="0" width="1" height="1"> + <feDiffuseLighting in="SourceGraphic" diffuseConstant="1" surfaceScale="10" lighting-color="white"> + <feSpotLight x="25" y="0" z="35" pointsAtX="25" pointsAtY="30" pointsAtZ="0" specularExponent="0" limitingConeAngle="30"/> + </feDiffuseLighting> + </filter> + </defs> + <!-- ==================================================== --> + <!-- The same image is rendered multiple times with using --> + <!-- different filters. --> + <!-- ==================================================== --> + <!-- Various feDistantLights --> + <g transform="translate(0, 40)"> + <text x="70" y="10">Various values for feDistantLight azimuth and elevation</text> + <text x="70" y="25">(0, 0)</text> + <text x="165" y="25">(45, 0)</text> + <text x="260" y="25">(0, 45)</text> + <text x="355" y="25">(45, 45)</text> + <image xlink:href="images/bumpMap2.png" x="70" y="30" width="50" height="30" filter="url(#distantLightA)"/> + <image xlink:href="images/bumpMap2.png" x="165" y="30" width="50" height="30" filter="url(#distantLightB)"/> + <image xlink:href="images/bumpMap2.png" x="260" y="30" width="50" height="30" filter="url(#distantLightC)"/> + <image xlink:href="images/bumpMap2.png" x="355" y="30" width="50" height="30" filter="url(#distantLightD)"/> + </g> + <!-- Various fePointLights --> + <g transform="translate(0, 120)"> + <text x="70" y="10">Various values for fePointLight's x, y and z</text> + <text x="70" y="25">(0, 0, 10)</text> + <text x="165" y="25">(50, 0, 10)</text> + <text x="260" y="25">(0, 30, 10)</text> + <text x="355" y="25">(50, 30, 10)</text> + </g> + <g> + <image transform="translate(70, 150)" xlink:href="images/bumpMap2.png" width="50" height="30" filter="url(#pointLightA)"/> + <image transform="translate(165, 150)" xlink:href="images/bumpMap2.png" width="50" height="30" filter="url(#pointLightB)"/> + <image transform="translate(260, 150)" xlink:href="images/bumpMap2.png" width="50" height="30" filter="url(#pointLightC)"/> + <image transform="translate(355, 150)" xlink:href="images/bumpMap2.png" width="50" height="30" filter="url(#pointLightD)"/> + </g> + <!-- feSpotLight --> + <g transform="translate(0, 210)"> + <text x="70" y="0">Various values for feSpotLight's x, y, z, pointsAtX, pointsAtY, pointsAtZ</text> + <text x="70" y="15">(25, 0, 25)</text> + <text x="70" y="30">(25, 30, 0)</text> + <text x="165" y="15">(25, 30, 25)</text> + <text x="165" y="30">(25, 0, 0)</text> + <text x="260" y="30">np=1</text> + <text x="355" y="30">limitingConeAngle=30</text> + </g> + <g> + <rect transform="translate(70, 245)" width="50" height="30" filter="url(#spotLightA)"/> + <rect transform="translate(165, 245)" width="50" height="30" filter="url(#spotLightB)"/> + <rect transform="translate(260, 245)" width="50" height="30" filter="url(#spotLightC)"/> + <rect transform="translate(355, 245)" width="50" height="30" filter="url(#spotLightD)"/> + </g> + <!-- ===================================================== --> + <!-- Legends --> + <!-- ===================================================== --> + <!-- Surface Scale --> + </g> + <g font-family="SVGFreeSansASCII,sans-serif" font-size="32"> + <text id="revision" x="10" y="340" stroke="none" fill="black">$Revision: 1.6 $</text> + </g> + <rect id="test-frame" x="1" y="1" width="478" height="358" fill="none" stroke="#000000"/> + <!-- comment out this watermark once the test is approved --> + <!--<g id="draft-watermark"> + <rect x="1" y="1" width="478" height="20" fill="red" stroke="black" stroke-width="1"/> + <text font-family="SVGFreeSansASCII,sans-serif" font-weight="bold" font-size="20" x="240" + text-anchor="middle" y="18" stroke-width="0.5" stroke="black" fill="white">DRAFT</text> + </g>--> +</svg> |