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+/*
+ * Copyright 2000-2013 Intel Corporation All Rights Reserved
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ * Authors:
+ * Zhao Yakui <yakui.zhao@intel.com>
+ */
+
+
+
+// Module name: common.inc
+//
+// Common header file for all Video-Processing kernels
+//
+
+.default_execution_size (16)
+.default_register_type :ub
+
+.reg_count_total 128
+.reg_count_payload 7
+
+//========== Common constants ==========
+
+
+//========== Macros ==========
+
+
+//Fast Jump, For more details see "Set_Layer_N.asm"
+
+
+//========== Defines ====================
+
+//========== Static Parameters (Common To All) ==========
+//r1
+
+
+//r2
+
+ // e.g. byte0 byte1 byte2
+ // YUYV 0 1 3
+ // YVYU 0 3 1
+
+//Color Pipe (IECP) parameters
+
+
+//ByteCopy
+
+
+//r4
+
+ // e.g. byte0 byte1 byte2
+ // YUYV 0 1 3
+ // YVYU 0 3 1
+
+
+//========== Inline parameters (Common To All) ===========
+
+
+//============== Binding Index Table===========
+//Common between DNDI and DNUV
+
+
+//================= Common Message Descriptor =====
+// Message descriptor for thread spawning
+// Message Descriptors
+// = 000 0001 (min message len 1 ) 0,0000 (resp len 0 -add later)
+// 0000,0000,0000
+// 0001(Spawn a root thread),0001 (Root thread spawn thread)
+// = 0x02000011
+// Thread Spawner Message Descriptor
+
+
+// Message descriptor for atomic operation add
+// Message Descriptors
+// = 000 0110 (min message len 6 ) 0,0000 (resp len 0 -add later)
+// 1(header present)001,10(typed atomic operation)0(return enabled)0(slot group, low 8 bits),0111 (AOP_Add)
+// 0000,0000 (Binding table index, added later)
+// = 0x02000011
+
+// Atomic Operation Add Message Descriptor
+
+
+// Message descriptor for dataport media write
+ // Message Descriptors
+ // = 000 0001 (min message len 1 - add later) 00000 (resp len 0)
+ // 1 (header present 1) 0 1010 (media block write) 000000
+ // 00000000 (binding table index - set later)
+ // = 0x020A8000
+
+
+// Message Length defines
+
+
+// Response Length defines
+
+
+// Block Width and Height Size defines
+
+
+// Extended Message Descriptors
+
+
+// Common message descriptors:
+
+
+//===================== Math Function Control ===================================
+
+
+//============ Message Registers ===============
+ // buf4 starts from r28
+
+
+//#define mMSGHDR_EOT r43 // Dummy Message Register for EOT
+
+
+.declare mubMSGPAYLOAD Base=r30 ElementSize=1 SrcRegion=<16;16,1> Type=ub
+.declare muwMSGPAYLOAD Base=r30 ElementSize=2 SrcRegion=<16;16,1> Type=uw
+.declare mudMSGPAYLOAD Base=r30 ElementSize=4 SrcRegion=<8;8,1> Type=ud
+.declare mfMSGPAYLOAD Base=r30 ElementSize=4 SrcRegion=<8;8,1> Type=f
+
+//=================== End of thread instruction ===========================
+
+
+//=====================Pointers Used=====================================
+
+
+//=======================================================================
+
+
+//r9-r17
+// Define temp space for any usages
+
+
+// Common Buffers
+
+
+// temp space for rotation
+
+.declare fROBUF Base=r9.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f
+
+.declare udROBUF Base=r9.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud
+
+.declare uwROBUF Base=r9.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw
+
+.declare ubROBUF Base=r9.0 ElementSize=1 SrcRegion=<16;16,1> DstRegion=<1> Type=ub
+
+.declare ub4ROBUF Base=r9.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<4> Type=ub
+
+
+// End of common.inc
+
+
+// Module name: Save_AVS_RGBX.asm
+//
+// Save packed ARGB 444 frame data block of size 16x16
+//
+// To save 16x16 block (64x16 byte layout for ARGB8888) we need 8 send instructions with 32x4 in each
+// --------
+// | 0 | 1 |
+// | 2 | 3 |
+// | 4 | 5 |
+// | 6 | 7 |
+// ---------
+// the 8 32x4 block send is used
+
+
+
+// Module name: Save.inc
+
+
+
+
+// Description: Includes all definitions explicit to Fast Composite.
+
+
+
+
+// End of common.inc
+
+
+//========== GRF partition ==========
+ // r0 header : r0 (1 GRF)
+ // Static parameters : r1 - r6 (6 GRFS)
+ // Inline parameters : r7 - r8 (2 GRFs)
+ // MSGSRC : r27 (1 GRF)
+//===================================
+
+//Interface:
+//========== Static Parameters (Explicit To Fast Composite) ==========
+//r1
+//CSC Set 0
+
+
+.declare udCSC_CURBE Base=r1.0 ElementSize=4 Type=ud
+
+//Constant alpha
+
+
+//r2
+
+
+// Gen7 AVS WA
+
+
+// WiDi Definitions
+
+
+//Colorfill
+
+
+ // 0: 0-degree, 1: 90, 2: 180, 3: 270-degree, clockwise.
+
+.declare ubCOLOR_PIXEL_VAL Base=r2.20 ElementSize=1 SrcRegion=<0;1,0> DstRegion=<1> Type=ub
+
+//r3
+//Normalised Ratio of Horizontal step size with main video for all layers
+
+
+ //Normalised Ratio of Horizontal step size with main video for all layers becomes
+ //Normalised Horizontal step size for all layers in VP_Setup.asm
+
+
+//r4
+//Normalised Vertical step size for all layers
+
+
+//r5
+//Normalised Vertical Frame Origin for all layers
+
+
+//r6
+//Normalised Horizontal Frame Origin for all layers
+
+
+//========== Inline Parameters (Explicit To Fast Composite) ==========
+
+
+//Main video Step X
+
+
+//====================== Binding table (Explicit To Fast Composite)=========================================
+
+
+//Used by Interlaced Scaling Kernels
+
+
+//========== Sampler State Table Index (Explicit To Fast Composite)==========
+//Sampler Index for AVS/IEF messages
+
+
+//Sampler Index for SIMD16 sampler messages
+
+
+//=============================================================================
+
+.declare fBUFFER_0 Base=r64.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f
+.declare fBUFFER_1 Base=r80.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f
+.declare fBUFFER_2 Base=r96.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f
+.declare fBUFFER_3 Base=r112.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f
+.declare fBUFFER_4 Base=r28.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f
+.declare fBUFFER_5 Base=r46.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f
+
+.declare udBUFFER_0 Base=r64.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud
+.declare udBUFFER_1 Base=r80.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud
+.declare udBUFFER_2 Base=r96.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud
+.declare udBUFFER_3 Base=r112.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud
+.declare udBUFFER_4 Base=r28.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud
+.declare udBUFFER_5 Base=r46.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud
+
+.declare uwBUFFER_0 Base=r64.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw
+.declare uwBUFFER_1 Base=r80.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw
+.declare uwBUFFER_2 Base=r96.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw
+.declare uwBUFFER_3 Base=r112.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw
+.declare uwBUFFER_4 Base=r28.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw
+.declare uwBUFFER_5 Base=r46.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw
+
+.declare ubBUFFER_0 Base=r64.0 ElementSize=1 SrcRegion=<16;16,1> DstRegion=<1> Type=ub
+.declare ubBUFFER_1 Base=r80.0 ElementSize=1 SrcRegion=<16;16,1> DstRegion=<1> Type=ub
+.declare ubBUFFER_2 Base=r96.0 ElementSize=1 SrcRegion=<16;16,1> DstRegion=<1> Type=ub
+.declare ubBUFFER_3 Base=r112.0 ElementSize=1 SrcRegion=<16;16,1> DstRegion=<1> Type=ub
+.declare ubBUFFER_4 Base=r28.0 ElementSize=1 SrcRegion=<16;16,1> DstRegion=<1> Type=ub
+.declare ubBUFFER_5 Base=r46.0 ElementSize=1 SrcRegion=<16;16,1> DstRegion=<1> Type=ub
+
+.declare ub4BUFFER_0 Base=r64.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<4> Type=ub
+.declare ub4BUFFER_1 Base=r80.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<4> Type=ub
+.declare ub4BUFFER_2 Base=r96.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<4> Type=ub
+.declare ub4BUFFER_3 Base=r112.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<4> Type=ub
+.declare ub4BUFFER_4 Base=r28.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<4> Type=ub
+.declare ub4BUFFER_5 Base=r46.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<4> Type=ub
+
+//Pointer to mask reg
+
+
+//r18
+
+
+//Always keep Cannel Pointers and Offsets in same GRF, so that we can use
+// NODDCLR, NODDCHK flags. -rT
+
+
+.declare udCSC_COEFF_0 Base=r18.0 ElementSize=4 Type=ud // 1 GRF
+
+//r19
+
+
+.declare udCSC_COEFF_1 Base=r19.0 ElementSize=4 Type=ud // 1 GRF
+
+
+//r20
+
+.declare uwALPHA_MASK_REG_TEMP Base=r20.0 ElementSize=2 SrcRegion=<16;16,1> Type=uw // 1 GRF
+
+//r21
+
+.declare uwALPHA_MASK_REG Base=r21.0 ElementSize=2 SrcRegion=<16;16,1> Type=uw // 1 GRF
+
+//r22
+
+
+//Always keep Cannel Pointers and Offsets in same GRF, so that we can use
+// NODDCLR, NODDCHK flags. -rT
+
+
+//Keep fORIGIN_X_NLAS, fY_OFFSET_2ND_BLOCK, fSTEP_X_NLAS, pMSGDSC_COPY, ubCONST_ALPHA_COPY as
+//sub registers of same GRF to enable using NODDCLR NODDCHK. -rT
+
+//r23
+
+
+//Lumakey
+
+
+//r24
+
+
+//r25
+
+
+//r26
+
+
+//defines to generate LABELS during compile time.
+
+
+//Msg payload buffers; upto 4 full-size messages can be written
+
+
+.declare mudMSGPAYLOAD0 Base=r29.0 ElementSize=4 SrcRegion=<8;8,1> Type=ud
+.declare mudMSGPAYLOAD1 Base=r38.0 ElementSize=4 SrcRegion=<8;8,1> Type=ud
+.declare mudMSGPAYLOAD2 Base=r47.0 ElementSize=4 SrcRegion=<8;8,1> Type=ud
+.declare mudMSGPAYLOAD3 Base=r56.0 ElementSize=4 SrcRegion=<8;8,1> Type=ud
+
+.declare muwMSGPAYLOAD0 Base=r29.0 ElementSize=2 SrcRegion=<16;16,1> Type=uw
+.declare muwMSGPAYLOAD1 Base=r38.0 ElementSize=2 SrcRegion=<16;16,1> Type=uw
+.declare muwMSGPAYLOAD2 Base=r47.0 ElementSize=2 SrcRegion=<16;16,1> Type=uw
+.declare muwMSGPAYLOAD3 Base=r56.0 ElementSize=2 SrcRegion=<16;16,1> Type=uw
+
+.declare mubMSGPAYLOAD0 Base=r29.0 ElementSize=1 SrcRegion=<16;16,1> Type=ub
+.declare mubMSGPAYLOAD1 Base=r38.0 ElementSize=1 SrcRegion=<16;16,1> Type=ub
+.declare mubMSGPAYLOAD2 Base=r47.0 ElementSize=1 SrcRegion=<16;16,1> Type=ub
+.declare mubMSGPAYLOAD3 Base=r56.0 ElementSize=1 SrcRegion=<16;16,1> Type=ub
+.declare mubMSGPAYLOAD4 Base=r32.0 ElementSize=1 SrcRegion=<16;16,1> Type=ub
+.declare mubMSGPAYLOAD5 Base=r41.0 ElementSize=1 SrcRegion=<16;16,1> Type=ub
+.declare mubMSGPAYLOAD6 Base=r50.0 ElementSize=1 SrcRegion=<16;16,1> Type=ub
+.declare mubMSGPAYLOAD7 Base=r59.0 ElementSize=1 SrcRegion=<16;16,1> Type=ub
+
+
+ // the r17 register (nTEMP0) is originally defined from "Common.inc"
+ // instead of re-defining a nTEMP0 here, we use "SAVE_RGB" suffix for its naming
+
+ .declare uwTemp0 Base=r17.0 ElementSize=2 Type=uw
+
+
+//_SAVE_INC_
+
+
+// At the save module we have all 8 address sub-registers available.
+// So we will use PING-PONG type of scheme to save the data using
+// pointers pBUF_CHNL_TOP_8x4 and pBUF_CHNL_BOT_8x4. This will help
+// reduce dependency. - rT
+
+ //Internal LAYOUT:(RRGGBBAA)
+ //Assign buffer channel order for Buffer 0123 in the order RGBA a0.3>A, a0.2>B, a0.1>G, a0.0>R
+ // R = 0, G= 4, B = 8, A = 12.
+ mov (4) acc0.0<1>:w 0x62EA:v
+ add (4) acc0.0<1>:w acc0<4;4,1>:w 70:uw
+ shl (4) r22.0<1>:w acc0<4;4,1>:w 5:uw
+
+ // if channel swap?
+ // This means that it should be BGRA(B is the LSB) or RGBA
+ // the internal format is always RGBA(MSB-A-B-G-R).
+ and.nz.f0.0 null<1>:w r2.3<0;1,0>:uw 0x01:w
+
+//wBUFF_CHNL_PTR points to either buffer 0 or buffer 4.
+//Add appropriate offsets to get pointers for all buffers (1,2,3 or 5).
+//Offsets are zero for buffer 0 and buffer 4.
+ add (4) a0.0<1>:uw r22.0<4;4,1>:w 0:uw
+
+ // pointer swap
+ (f0.0) mov (1) uwTemp0<1> a0.0<0;1,0>:uw
+ (f0.0) mov (1) a0.0<1>:uw a0.2<0;1,0>:uw
+ (f0.0) mov (1) a0.2<1>:uw uwTemp0<0;1,0>
+
+ shl (1) r27.0<1>:d r7.0<0;1,0>:w 2:w { NoDDClr } // H. block origin need to be quadrupled
+ mov (1) r27.1<1>:d r7.1<0;1,0>:w { NoDDClr, NoDDChk } // Block origin (1st quadrant)
+ mov (1) r27.2<1>:ud 0x3001F:ud { NoDDChk } // Block width and height (32x4)
+
+ mov (4) a0.4<1>:uw a0.0<4;4,1>:uw
+
+ mov (8) r28<1>:ud r27<8;8,1>:ud
+ mov (8) r37<1>:ud r27<8;8,1>:ud
+ mov (8) r46<1>:ud r27<8;8,1>:ud
+ mov (8) r55<1>:ud r27<8;8,1>:ud
+
+ mov (8) r31<1>:ud r27<8;8,1>:ud
+ mov (8) r40<1>:ud r27<8;8,1>:ud
+ mov (8) r49<1>:ud r27<8;8,1>:ud
+ mov (8) r58<1>:ud r27<8;8,1>:ud
+
+//Buffer 0/1 are written by using 4 32x4.
+
+ add (1) r37.0<1>:d r27.0<0;1,0>:d 32:d
+
+ add (1) r46.1<1>:d r27.1<0;1,0>:d 4:d
+
+ add (1) r55.1<1>:d r27.1<0;1,0>:d 4:d
+ add (1) r55.0<1>:d r27.0<0;1,0>:d 32:d
+
+ // write Buf_0 to 1st quarter of four horizontal output blocks
+
+// Please note the scattered order of NODDCLR, NODDCHK flags. Since the sub-registers
+// of destination reg are not updated at one place and hence even flags are scattered. -rT
+
+/* for block 0 the left part of buffer 0 and 1 */
+ mov (8) mubMSGPAYLOAD0(0, 0)<4> r[a0.0, 1]<16;8,2>:ub
+ mov (8) mubMSGPAYLOAD0(0, 1)<4> r[a0.1, 1]<16;8,2>:ub
+ mov (8) mubMSGPAYLOAD0(0, 2)<4> r[a0.2, 1]<16;8,2>:ub
+ mov (8) mubMSGPAYLOAD0(0, 3)<4> r2.31:ub
+
+ mov (8) mubMSGPAYLOAD0(1, 0)<4> r[a0.0, 33]<16;8,2>:ub
+ mov (8) mubMSGPAYLOAD0(1, 1)<4> r[a0.1, 33]<16;8,2>:ub
+ mov (8) mubMSGPAYLOAD0(1, 2)<4> r[a0.2, 33]<16;8,2>:ub
+ mov (8) mubMSGPAYLOAD0(1, 3)<4> r2.31:ub
+
+ mov (8) mubMSGPAYLOAD1(0, 0)<4> r[a0.0, 17]<16;8,2>:ub
+ mov (8) mubMSGPAYLOAD1(0, 1)<4> r[a0.1, 17]<16;8,2>:ub
+ mov (8) mubMSGPAYLOAD1(0, 2)<4> r[a0.2, 17]<16;8,2>:ub
+ mov (8) mubMSGPAYLOAD1(0, 3)<4> r2.31:ub
+
+ mov (8) mubMSGPAYLOAD1(1, 0)<4> r[a0.0, 49]<16;8,2>:ub
+ mov (8) mubMSGPAYLOAD1(1, 1)<4> r[a0.1, 49]<16;8,2>:ub
+ mov (8) mubMSGPAYLOAD1(1, 2)<4> r[a0.2, 49]<16;8,2>:ub
+ mov (8) mubMSGPAYLOAD1(1, 3)<4> r2.31:ub
+
+ mov (8) mubMSGPAYLOAD0(2, 0)<4> r[a0.0, 65]<16;8,2>:ub
+ mov (8) mubMSGPAYLOAD0(2, 1)<4> r[a0.1, 65]<16;8,2>:ub
+ mov (8) mubMSGPAYLOAD0(2, 2)<4> r[a0.2, 65]<16;8,2>:ub
+ mov (8) mubMSGPAYLOAD0(2, 3)<4> r2.31:ub
+
+ mov (8) mubMSGPAYLOAD0(3, 0)<4> r[a0.0, 97]<16;8,2>:ub
+ mov (8) mubMSGPAYLOAD0(3, 1)<4> r[a0.1, 97]<16;8,2>:ub
+ mov (8) mubMSGPAYLOAD0(3, 2)<4> r[a0.2, 97]<16;8,2>:ub
+ mov (8) mubMSGPAYLOAD0(3, 3)<4> r2.31:ub
+
+ mov (8) mubMSGPAYLOAD1(2, 0)<4> r[a0.0, 81]<16;8,2>:ub
+ mov (8) mubMSGPAYLOAD1(2, 1)<4> r[a0.1, 81]<16;8,2>:ub
+ mov (8) mubMSGPAYLOAD1(2, 2)<4> r[a0.2, 81]<16;8,2>:ub
+ mov (8) mubMSGPAYLOAD1(2, 3)<4> r2.31:ub
+
+ mov (8) mubMSGPAYLOAD1(3, 0)<4> r[a0.0, 113]<16;8,2>:ub
+ mov (8) mubMSGPAYLOAD1(3, 1)<4> r[a0.1, 113]<16;8,2>:ub
+ mov (8) mubMSGPAYLOAD1(3, 2)<4> r[a0.2, 113]<16;8,2>:ub
+ mov (8) mubMSGPAYLOAD1(3, 3)<4> r2.31:ub
+
+/* For Buffer 0 */
+ send (16) null<1>:d r28 0xc 0x0A0A8018:ud
+ send (16) null<1>:d r37 0xc 0x0A0A8018:ud
+
+ add (4) a0.0<1>:uw a0.4<4;4,1>:uw 512:uw
+ mov (8) mubMSGPAYLOAD2(0, 0)<4> r[a0.0, 1]<16;8,2>:ub
+ mov (8) mubMSGPAYLOAD2(0, 1)<4> r[a0.1, 1]<16;8,2>:ub
+ mov (8) mubMSGPAYLOAD2(0, 2)<4> r[a0.2, 1]<16;8,2>:ub
+ mov (8) mubMSGPAYLOAD2(0, 3)<4> r2.31:ub
+
+ mov (8) mubMSGPAYLOAD2(1, 0)<4> r[a0.0, 33]<16;8,2>:ub
+ mov (8) mubMSGPAYLOAD2(1, 1)<4> r[a0.1, 33]<16;8,2>:ub
+ mov (8) mubMSGPAYLOAD2(1, 2)<4> r[a0.2, 33]<16;8,2>:ub
+ mov (8) mubMSGPAYLOAD2(1, 3)<4> r2.31:ub
+
+ mov (8) mubMSGPAYLOAD3(0, 0)<4> r[a0.0, 17]<16;8,2>:ub
+ mov (8) mubMSGPAYLOAD3(0, 1)<4> r[a0.1, 17]<16;8,2>:ub
+ mov (8) mubMSGPAYLOAD3(0, 2)<4> r[a0.2, 17]<16;8,2>:ub
+ mov (8) mubMSGPAYLOAD3(0, 3)<4> r2.31:ub
+
+ mov (8) mubMSGPAYLOAD3(1, 0)<4> r[a0.0, 49]<16;8,2>:ub
+ mov (8) mubMSGPAYLOAD3(1, 1)<4> r[a0.1, 49]<16;8,2>:ub
+ mov (8) mubMSGPAYLOAD3(1, 2)<4> r[a0.2, 49]<16;8,2>:ub
+ mov (8) mubMSGPAYLOAD3(1, 3)<4> r2.31:ub
+
+ mov (8) mubMSGPAYLOAD2(2, 0)<4> r[a0.0, 65]<16;8,2>:ub
+ mov (8) mubMSGPAYLOAD2(2, 1)<4> r[a0.1, 65]<16;8,2>:ub
+ mov (8) mubMSGPAYLOAD2(2, 2)<4> r[a0.2, 65]<16;8,2>:ub
+ mov (8) mubMSGPAYLOAD2(2, 3)<4> r2.31:ub
+
+ mov (8) mubMSGPAYLOAD2(3, 0)<4> r[a0.0, 97]<16;8,2>:ub
+ mov (8) mubMSGPAYLOAD2(3, 1)<4> r[a0.1, 97]<16;8,2>:ub
+ mov (8) mubMSGPAYLOAD2(3, 2)<4> r[a0.2, 97]<16;8,2>:ub
+ mov (8) mubMSGPAYLOAD2(3, 3)<4> r2.31:ub
+
+ mov (8) mubMSGPAYLOAD3(2, 0)<4> r[a0.0, 81]<16;8,2>:ub
+ mov (8) mubMSGPAYLOAD3(2, 1)<4> r[a0.1, 81]<16;8,2>:ub
+ mov (8) mubMSGPAYLOAD3(2, 2)<4> r[a0.2, 81]<16;8,2>:ub
+ mov (8) mubMSGPAYLOAD3(2, 3)<4> r2.31:ub
+
+ mov (8) mubMSGPAYLOAD3(3, 0)<4> r[a0.0, 113]<16;8,2>:ub
+ mov (8) mubMSGPAYLOAD3(3, 1)<4> r[a0.1, 113]<16;8,2>:ub
+ mov (8) mubMSGPAYLOAD3(3, 2)<4> r[a0.2, 113]<16;8,2>:ub
+ mov (8) mubMSGPAYLOAD3(3, 3)<4> r2.31:ub
+ // send Buffer 1
+ send (16) null<1>:d r46 0xc 0x0A0A8018:ud
+ send (16) null<1>:d r55 0xc 0x0A0A8018:ud
+
+
+/* for Buffer 2/3 */
+ mov (8) r28<1>:ud r27<8;8,1>:ud
+ mov (8) r37<1>:ud r27<8;8,1>:ud
+ mov (8) r46<1>:ud r27<8;8,1>:ud
+ mov (8) r55<1>:ud r27<8;8,1>:ud
+
+ add (1) r28.1<1>:d r27.1<0;1,0>:d 8:d
+
+ add (1) r37.0<1>:d r27.0<0;1,0>:d 32:d
+ add (1) r37.1<1>:d r27.1<0;1,0>:d 8:d
+
+ add (1) r46.1<1>:d r27.1<0;1,0>:d 12:d
+
+ add (1) r55.1<1>:d r27.1<0;1,0>:d 12:d
+ add (1) r55.0<1>:d r27.0<0;1,0>:d 32:d
+
+ add (4) a0.0<1>:uw a0.4<4;4,1>:uw 1024:uw
+
+ mov (8) mubMSGPAYLOAD0(0, 0)<4> r[a0.0, 1]<16;8,2>:ub
+ mov (8) mubMSGPAYLOAD0(0, 1)<4> r[a0.1, 1]<16;8,2>:ub
+ mov (8) mubMSGPAYLOAD0(0, 2)<4> r[a0.2, 1]<16;8,2>:ub
+ mov (8) mubMSGPAYLOAD0(0, 3)<4> r2.31:ub
+
+ mov (8) mubMSGPAYLOAD0(1, 0)<4> r[a0.0, 33]<16;8,2>:ub
+ mov (8) mubMSGPAYLOAD0(1, 1)<4> r[a0.1, 33]<16;8,2>:ub
+ mov (8) mubMSGPAYLOAD0(1, 2)<4> r[a0.2, 33]<16;8,2>:ub
+ mov (8) mubMSGPAYLOAD0(1, 3)<4> r2.31:ub
+
+ mov (8) mubMSGPAYLOAD1(0, 0)<4> r[a0.0, 17]<16;8,2>:ub
+ mov (8) mubMSGPAYLOAD1(0, 1)<4> r[a0.1, 17]<16;8,2>:ub
+ mov (8) mubMSGPAYLOAD1(0, 2)<4> r[a0.2, 17]<16;8,2>:ub
+ mov (8) mubMSGPAYLOAD1(0, 3)<4> r2.31:ub
+
+ mov (8) mubMSGPAYLOAD1(1, 0)<4> r[a0.0, 49]<16;8,2>:ub
+ mov (8) mubMSGPAYLOAD1(1, 1)<4> r[a0.1, 49]<16;8,2>:ub
+ mov (8) mubMSGPAYLOAD1(1, 2)<4> r[a0.2, 49]<16;8,2>:ub
+ mov (8) mubMSGPAYLOAD1(1, 3)<4> r2.31:ub
+
+ mov (8) mubMSGPAYLOAD0(2, 0)<4> r[a0.0, 65]<16;8,2>:ub
+ mov (8) mubMSGPAYLOAD0(2, 1)<4> r[a0.1, 65]<16;8,2>:ub
+ mov (8) mubMSGPAYLOAD0(2, 2)<4> r[a0.2, 65]<16;8,2>:ub
+ mov (8) mubMSGPAYLOAD0(2, 3)<4> r2.31:ub
+
+ mov (8) mubMSGPAYLOAD0(3, 0)<4> r[a0.0, 97]<16;8,2>:ub
+ mov (8) mubMSGPAYLOAD0(3, 1)<4> r[a0.1, 97]<16;8,2>:ub
+ mov (8) mubMSGPAYLOAD0(3, 2)<4> r[a0.2, 97]<16;8,2>:ub
+ mov (8) mubMSGPAYLOAD0(3, 3)<4> r2.31:ub
+
+ mov (8) mubMSGPAYLOAD1(2, 0)<4> r[a0.0, 81]<16;8,2>:ub
+ mov (8) mubMSGPAYLOAD1(2, 1)<4> r[a0.1, 81]<16;8,2>:ub
+ mov (8) mubMSGPAYLOAD1(2, 2)<4> r[a0.2, 81]<16;8,2>:ub
+ mov (8) mubMSGPAYLOAD1(2, 3)<4> r2.31:ub
+
+ mov (8) mubMSGPAYLOAD1(3, 0)<4> r[a0.0, 113]<16;8,2>:ub
+ mov (8) mubMSGPAYLOAD1(3, 1)<4> r[a0.1, 113]<16;8,2>:ub
+ mov (8) mubMSGPAYLOAD1(3, 2)<4> r[a0.2, 113]<16;8,2>:ub
+ mov (8) mubMSGPAYLOAD1(3, 3)<4> r2.31:ub
+
+// Send Buffer 2
+ send (16) null<1>:d r28 0xc 0x0A0A8018:ud
+ send (16) null<1>:d r37 0xc 0x0A0A8018:ud
+
+ add (4) a0.0<1>:uw a0.4<4;4,1>:uw 1536:uw
+ mov (8) mubMSGPAYLOAD2(0, 0)<4> r[a0.0, 1]<16;8,2>:ub
+ mov (8) mubMSGPAYLOAD2(0, 1)<4> r[a0.1, 1]<16;8,2>:ub
+ mov (8) mubMSGPAYLOAD2(0, 2)<4> r[a0.2, 1]<16;8,2>:ub
+ mov (8) mubMSGPAYLOAD2(0, 3)<4> r2.31:ub
+
+ mov (8) mubMSGPAYLOAD2(1, 0)<4> r[a0.0, 33]<16;8,2>:ub
+ mov (8) mubMSGPAYLOAD2(1, 1)<4> r[a0.1, 33]<16;8,2>:ub
+ mov (8) mubMSGPAYLOAD2(1, 2)<4> r[a0.2, 33]<16;8,2>:ub
+ mov (8) mubMSGPAYLOAD2(1, 3)<4> r2.31:ub
+
+ mov (8) mubMSGPAYLOAD3(0, 0)<4> r[a0.0, 17]<16;8,2>:ub
+ mov (8) mubMSGPAYLOAD3(0, 1)<4> r[a0.1, 17]<16;8,2>:ub
+ mov (8) mubMSGPAYLOAD3(0, 2)<4> r[a0.2, 17]<16;8,2>:ub
+ mov (8) mubMSGPAYLOAD3(0, 3)<4> r2.31:ub
+
+ mov (8) mubMSGPAYLOAD3(1, 0)<4> r[a0.0, 49]<16;8,2>:ub
+ mov (8) mubMSGPAYLOAD3(1, 1)<4> r[a0.1, 49]<16;8,2>:ub
+ mov (8) mubMSGPAYLOAD3(1, 2)<4> r[a0.2, 49]<16;8,2>:ub
+ mov (8) mubMSGPAYLOAD3(1, 3)<4> r2.31:ub
+
+ mov (8) mubMSGPAYLOAD2(2, 0)<4> r[a0.0, 65]<16;8,2>:ub
+ mov (8) mubMSGPAYLOAD2(2, 1)<4> r[a0.1, 65]<16;8,2>:ub
+ mov (8) mubMSGPAYLOAD2(2, 2)<4> r[a0.2, 65]<16;8,2>:ub
+ mov (8) mubMSGPAYLOAD2(2, 3)<4> r2.31:ub
+
+ mov (8) mubMSGPAYLOAD2(3, 0)<4> r[a0.0, 97]<16;8,2>:ub
+ mov (8) mubMSGPAYLOAD2(3, 1)<4> r[a0.1, 97]<16;8,2>:ub
+ mov (8) mubMSGPAYLOAD2(3, 2)<4> r[a0.2, 97]<16;8,2>:ub
+ mov (8) mubMSGPAYLOAD2(3, 3)<4> r2.31:ub
+
+ mov (8) mubMSGPAYLOAD3(2, 0)<4> r[a0.0, 81]<16;8,2>:ub
+ mov (8) mubMSGPAYLOAD3(2, 1)<4> r[a0.1, 81]<16;8,2>:ub
+ mov (8) mubMSGPAYLOAD3(2, 2)<4> r[a0.2, 81]<16;8,2>:ub
+ mov (8) mubMSGPAYLOAD3(2, 3)<4> r2.31:ub
+
+ mov (8) mubMSGPAYLOAD3(3, 0)<4> r[a0.0, 113]<16;8,2>:ub
+ mov (8) mubMSGPAYLOAD3(3, 1)<4> r[a0.1, 113]<16;8,2>:ub
+ mov (8) mubMSGPAYLOAD3(3, 2)<4> r[a0.2, 113]<16;8,2>:ub
+ mov (8) mubMSGPAYLOAD3(3, 3)<4> r2.31:ub
+ // send buffer 3
+ send (16) null<1>:d r46 0xc 0x0A0A8018:ud
+ send (16) null<1>:d r55 0xc 0x0A0A8018:ud
+
+
+