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Diffstat (limited to 'src/shaders/post_processing/gen8/Set_AVS_Buf_0123_PL3.g8a')
-rw-r--r-- | src/shaders/post_processing/gen8/Set_AVS_Buf_0123_PL3.g8a | 362 |
1 files changed, 362 insertions, 0 deletions
diff --git a/src/shaders/post_processing/gen8/Set_AVS_Buf_0123_PL3.g8a b/src/shaders/post_processing/gen8/Set_AVS_Buf_0123_PL3.g8a new file mode 100644 index 00000000..05336661 --- /dev/null +++ b/src/shaders/post_processing/gen8/Set_AVS_Buf_0123_PL3.g8a @@ -0,0 +1,362 @@ +/* + * Copyright 2000-2011 Intel Corporation All Rights Reserved + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ +// 7 // Total instruction count +// 1 // Total kernel count + + + +// Module name: common.inc +// +// Common header file for all Video-Processing kernels +// + +.default_execution_size (16) +.default_register_type :ub + +.reg_count_total 128 +.reg_count_payload 7 + +//========== Common constants ========== + + +//========== Macros ========== + + +//Fast Jump, For more details see "Set_Layer_N.asm" + + +//========== Defines ==================== + +//========== Static Parameters (Common To All) ========== +//r1 + + +//r2 + + // e.g. byte0 byte1 byte2 + // YUYV 0 1 3 + // YVYU 0 3 1 + +//Color Pipe (IECP) parameters + + +//ByteCopy + + +//r4 + + // e.g. byte0 byte1 byte2 + // YUYV 0 1 3 + // YVYU 0 3 1 + + +//========== Inline parameters (Common To All) =========== + + +//============== Binding Index Table=========== +//Common between DNDI and DNUV + + +//================= Common Message Descriptor ===== +// Message descriptor for thread spawning +// Message Descriptors +// = 000 0001 (min message len 1 ) 0,0000 (resp len 0 -add later) +// 0000,0000,0000 +// 0001(Spawn a root thread),0001 (Root thread spawn thread) +// = 0x02000011 +// Thread Spawner Message Descriptor + + +// Message descriptor for atomic operation add +// Message Descriptors +// = 000 0110 (min message len 6 ) 0,0000 (resp len 0 -add later) +// 1(header present)001,10(typed atomic operation)0(return enabled)0(slot group, low 8 bits),0111 (AOP_Add) +// 0000,0000 (Binding table index, added later) +// = 0x02000011 + +// Atomic Operation Add Message Descriptor + + +// Message descriptor for dataport media write + // Message Descriptors + // = 000 0001 (min message len 1 - add later) 00000 (resp len 0) + // 1 (header present 1) 0 1010 (media block write) 000000 + // 00000000 (binding table index - set later) + // = 0x020A8000 + + +// Message Length defines + + +// Response Length defines + + +// Block Width and Height Size defines + + +// Extended Message Descriptors + + +// Common message descriptors: + + +//===================== Math Function Control =================================== + + +//============ Message Registers =============== + // buf4 starts from r28 + + +//#define mMSGHDR_EOT r43 // Dummy Message Register for EOT + + +.declare mubMSGPAYLOAD Base=r30 ElementSize=1 SrcRegion=<16;16,1> Type=ub +.declare muwMSGPAYLOAD Base=r30 ElementSize=2 SrcRegion=<16;16,1> Type=uw +.declare mudMSGPAYLOAD Base=r30 ElementSize=4 SrcRegion=<8;8,1> Type=ud +.declare mfMSGPAYLOAD Base=r30 ElementSize=4 SrcRegion=<8;8,1> Type=f + +//=================== End of thread instruction =========================== + + +//=====================Pointers Used===================================== + + +//======================================================================= + + +//r9-r17 +// Define temp space for any usages + + +// Common Buffers + + +// temp space for rotation + +.declare fROBUF Base=r9.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f + +.declare udROBUF Base=r9.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud + +.declare uwROBUF Base=r9.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw + +.declare ubROBUF Base=r9.0 ElementSize=1 SrcRegion=<16;16,1> DstRegion=<1> Type=ub + +.declare ub4ROBUF Base=r9.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<4> Type=ub + + +// End of common.inc + + +//Module Name: Set_AVS_Buf_0123_PL3.asm + + + +//Module Name: Set_Buf_0123_PL3 + + + + +// Description: Includes all definitions explicit to Fast Composite. + + + + +// End of common.inc + + +//========== GRF partition ========== + // r0 header : r0 (1 GRF) + // Static parameters : r1 - r6 (6 GRFS) + // Inline parameters : r7 - r8 (2 GRFs) + // MSGSRC : r27 (1 GRF) +//=================================== + +//Interface: +//========== Static Parameters (Explicit To Fast Composite) ========== +//r1 +//CSC Set 0 + + +.declare udCSC_CURBE Base=r1.0 ElementSize=4 Type=ud + +//Constant alpha + + +//r2 + + +// Gen7 AVS WA + + +// WiDi Definitions + + +//Colorfill + + + // 0: 0-degree, 1: 90, 2: 180, 3: 270-degree, clockwise. + +.declare ubCOLOR_PIXEL_VAL Base=r2.20 ElementSize=1 SrcRegion=<0;1,0> DstRegion=<1> Type=ub + +//r3 +//Normalised Ratio of Horizontal step size with main video for all layers + + + //Normalised Ratio of Horizontal step size with main video for all layers becomes + //Normalised Horizontal step size for all layers in VP_Setup.asm + + +//r4 +//Normalised Vertical step size for all layers + + +//r5 +//Normalised Vertical Frame Origin for all layers + + +//r6 +//Normalised Horizontal Frame Origin for all layers + + +//========== Inline Parameters (Explicit To Fast Composite) ========== + + +//Main video Step X + + +//====================== Binding table (Explicit To Fast Composite)========================================= + + +//Used by Interlaced Scaling Kernels + + +//========== Sampler State Table Index (Explicit To Fast Composite)========== +//Sampler Index for AVS/IEF messages + + +//Sampler Index for SIMD16 sampler messages + + +//============================================================================= + +.declare fBUFFER_0 Base=r64.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f +.declare fBUFFER_1 Base=r80.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f +.declare fBUFFER_2 Base=r96.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f +.declare fBUFFER_3 Base=r112.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f +.declare fBUFFER_4 Base=r28.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f +.declare fBUFFER_5 Base=r46.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=f + +.declare udBUFFER_0 Base=r64.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud +.declare udBUFFER_1 Base=r80.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud +.declare udBUFFER_2 Base=r96.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud +.declare udBUFFER_3 Base=r112.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud +.declare udBUFFER_4 Base=r28.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud +.declare udBUFFER_5 Base=r46.0 ElementSize=4 SrcRegion=<8;8,1> DstRegion=<1> Type=ud + +.declare uwBUFFER_0 Base=r64.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw +.declare uwBUFFER_1 Base=r80.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw +.declare uwBUFFER_2 Base=r96.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw +.declare uwBUFFER_3 Base=r112.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw +.declare uwBUFFER_4 Base=r28.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw +.declare uwBUFFER_5 Base=r46.0 ElementSize=2 SrcRegion=<16;16,1> DstRegion=<1> Type=uw + +.declare ubBUFFER_0 Base=r64.0 ElementSize=1 SrcRegion=<16;16,1> DstRegion=<1> Type=ub +.declare ubBUFFER_1 Base=r80.0 ElementSize=1 SrcRegion=<16;16,1> DstRegion=<1> Type=ub +.declare ubBUFFER_2 Base=r96.0 ElementSize=1 SrcRegion=<16;16,1> DstRegion=<1> Type=ub +.declare ubBUFFER_3 Base=r112.0 ElementSize=1 SrcRegion=<16;16,1> DstRegion=<1> Type=ub +.declare ubBUFFER_4 Base=r28.0 ElementSize=1 SrcRegion=<16;16,1> DstRegion=<1> Type=ub +.declare ubBUFFER_5 Base=r46.0 ElementSize=1 SrcRegion=<16;16,1> DstRegion=<1> Type=ub + +.declare ub4BUFFER_0 Base=r64.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<4> Type=ub +.declare ub4BUFFER_1 Base=r80.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<4> Type=ub +.declare ub4BUFFER_2 Base=r96.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<4> Type=ub +.declare ub4BUFFER_3 Base=r112.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<4> Type=ub +.declare ub4BUFFER_4 Base=r28.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<4> Type=ub +.declare ub4BUFFER_5 Base=r46.0 ElementSize=1 SrcRegion=<32;8,4> DstRegion=<4> Type=ub + +//Pointer to mask reg + + +//r18 + + +//Always keep Cannel Pointers and Offsets in same GRF, so that we can use +// NODDCLR, NODDCHK flags. -rT + + +.declare udCSC_COEFF_0 Base=r18.0 ElementSize=4 Type=ud // 1 GRF + +//r19 + + +.declare udCSC_COEFF_1 Base=r19.0 ElementSize=4 Type=ud // 1 GRF + + +//r20 + +.declare uwALPHA_MASK_REG_TEMP Base=r20.0 ElementSize=2 SrcRegion=<16;16,1> Type=uw // 1 GRF + +//r21 + +.declare uwALPHA_MASK_REG Base=r21.0 ElementSize=2 SrcRegion=<16;16,1> Type=uw // 1 GRF + +//r22 + + +//Always keep Cannel Pointers and Offsets in same GRF, so that we can use +// NODDCLR, NODDCHK flags. -rT + + +//Keep fORIGIN_X_NLAS, fY_OFFSET_2ND_BLOCK, fSTEP_X_NLAS, pMSGDSC_COPY, ubCONST_ALPHA_COPY as +//sub registers of same GRF to enable using NODDCLR NODDCHK. -rT + +//r23 + + +//Lumakey + + +//r24 + + +//r25 + + +//r26 + + +//defines to generate LABELS during compile time. + + + //AVS LAYOUT: (YYUUVVAA) + //Assign buffer channel order for Buffer 0123 in the order AUYV a0.3>A, a0.2>U, a0.1>Y, a0.0>V + //For PL3-AVS: V = 8, Y= 0, U = 4, A = 12. + mov (4) acc0.0<1>:w 0x6EA2:v + //Subtract 6 from 0,4,8,12 + add (4) acc0.0<1>:w acc0<4;4,1>:w 70:uw //add 6 back + shl (4) r22.0<1>:w acc0<4;4,1>:w 5:uw //Convert to BYTE address. + + //OPT: wAVS_SU_SHUFFLE_PTR_0 and udAVS_SU_SHUFFLE_OFF_0 are sub-regs of same GRF. -rT + //SU LAYOUT:(YUVAYUVA) + //V = 4, Y = 0, U = 2, A = 6 + mov (4) acc0.0<1>:w 0x6204:v + add (4) acc0.0<1>:w acc0<4;4,1>:w 64:uw + shl (4) r18.0<1>:w acc0<4;4,1>:w 5:uw { NoDDClr } //Convert to BYTE address. + + //OFFSET: + mov (1) r18.4<1>:ud 0x1000100:ud { NoDDChk } + + |