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authorCheng Chen <chengchen@google.com>2023-01-30 11:51:58 -0800
committerJames Zern <jzern@google.com>2023-02-08 01:33:51 +0000
commitd6eb9696aa72473c1a11d34d928d35a3acc0c9a9 (patch)
tree228727583b3832d60fffda1347a5e1dc143ff97f
parentb5a2b3a92948a52f03719557a97d2c5e3617b0bb (diff)
downloadlibvpx-1.13.0.tar.gz
Fix unsigned integer overflow in sse computationv1.13.0
Basically port the fix from libaom: https://aomedia-review.googlesource.com/c/aom/+/169361 Change-Id: Id06a5db91372037832399200ded75d514e096726 (cherry picked from commit a94cdd57ffd95ee7beb48d2794dae538f25da46c)
-rw-r--r--vpx_dsp/psnr.c67
1 files changed, 24 insertions, 43 deletions
diff --git a/vpx_dsp/psnr.c b/vpx_dsp/psnr.c
index 48bac0450..f0d4e927a 100644
--- a/vpx_dsp/psnr.c
+++ b/vpx_dsp/psnr.c
@@ -26,57 +26,44 @@ double vpx_sse_to_psnr(double samples, double peak, double sse) {
/* TODO(yaowu): The block_variance calls the unoptimized versions of variance()
* and highbd_8_variance(). It should not.
*/
-static void encoder_variance(const uint8_t *a, int a_stride, const uint8_t *b,
- int b_stride, int w, int h, unsigned int *sse,
- int *sum) {
+static int64_t encoder_sse(const uint8_t *a, int a_stride, const uint8_t *b,
+ int b_stride, int w, int h) {
int i, j;
-
- *sum = 0;
- *sse = 0;
+ int64_t sse = 0;
for (i = 0; i < h; i++) {
for (j = 0; j < w; j++) {
const int diff = a[j] - b[j];
- *sum += diff;
- *sse += diff * diff;
+ sse += diff * diff;
}
a += a_stride;
b += b_stride;
}
+
+ return sse;
}
#if CONFIG_VP9_HIGHBITDEPTH
-static void encoder_highbd_variance64(const uint8_t *a8, int a_stride,
- const uint8_t *b8, int b_stride, int w,
- int h, uint64_t *sse, int64_t *sum) {
+static int64_t encoder_highbd_8_sse(const uint8_t *a8, int a_stride,
+ const uint8_t *b8, int b_stride, int w,
+ int h) {
int i, j;
+ int64_t sse = 0;
uint16_t *a = CONVERT_TO_SHORTPTR(a8);
uint16_t *b = CONVERT_TO_SHORTPTR(b8);
- *sum = 0;
- *sse = 0;
for (i = 0; i < h; i++) {
for (j = 0; j < w; j++) {
const int diff = a[j] - b[j];
- *sum += diff;
- *sse += diff * diff;
+ sse += diff * diff;
}
a += a_stride;
b += b_stride;
}
-}
-static void encoder_highbd_8_variance(const uint8_t *a8, int a_stride,
- const uint8_t *b8, int b_stride, int w,
- int h, unsigned int *sse, int *sum) {
- uint64_t sse_long = 0;
- int64_t sum_long = 0;
- encoder_highbd_variance64(a8, a_stride, b8, b_stride, w, h, &sse_long,
- &sum_long);
- *sse = (unsigned int)sse_long;
- *sum = (int)sum_long;
+ return sse;
}
#endif // CONFIG_VP9_HIGHBITDEPTH
@@ -85,26 +72,23 @@ static int64_t get_sse(const uint8_t *a, int a_stride, const uint8_t *b,
const int dw = width % 16;
const int dh = height % 16;
int64_t total_sse = 0;
- unsigned int sse = 0;
- int sum = 0;
int x, y;
if (dw > 0) {
- encoder_variance(&a[width - dw], a_stride, &b[width - dw], b_stride, dw,
- height, &sse, &sum);
- total_sse += sse;
+ total_sse += encoder_sse(&a[width - dw], a_stride, &b[width - dw], b_stride,
+ dw, height);
}
if (dh > 0) {
- encoder_variance(&a[(height - dh) * a_stride], a_stride,
- &b[(height - dh) * b_stride], b_stride, width - dw, dh,
- &sse, &sum);
- total_sse += sse;
+ total_sse +=
+ encoder_sse(&a[(height - dh) * a_stride], a_stride,
+ &b[(height - dh) * b_stride], b_stride, width - dw, dh);
}
for (y = 0; y < height / 16; ++y) {
const uint8_t *pa = a;
const uint8_t *pb = b;
+ unsigned int sse;
for (x = 0; x < width / 16; ++x) {
vpx_mse16x16(pa, a_stride, pb, b_stride, &sse);
total_sse += sse;
@@ -146,22 +130,19 @@ static int64_t highbd_get_sse(const uint8_t *a, int a_stride, const uint8_t *b,
int x, y;
const int dw = width % 16;
const int dh = height % 16;
- unsigned int sse = 0;
- int sum = 0;
if (dw > 0) {
- encoder_highbd_8_variance(&a[width - dw], a_stride, &b[width - dw],
- b_stride, dw, height, &sse, &sum);
- total_sse += sse;
+ total_sse += encoder_highbd_8_sse(&a[width - dw], a_stride, &b[width - dw],
+ b_stride, dw, height);
}
if (dh > 0) {
- encoder_highbd_8_variance(&a[(height - dh) * a_stride], a_stride,
- &b[(height - dh) * b_stride], b_stride,
- width - dw, dh, &sse, &sum);
- total_sse += sse;
+ total_sse += encoder_highbd_8_sse(&a[(height - dh) * a_stride], a_stride,
+ &b[(height - dh) * b_stride], b_stride,
+ width - dw, dh);
}
for (y = 0; y < height / 16; ++y) {
const uint8_t *pa = a;
const uint8_t *pb = b;
+ unsigned int sse;
for (x = 0; x < width / 16; ++x) {
vpx_highbd_8_mse16x16(pa, a_stride, pb, b_stride, &sse);
total_sse += sse;