diff options
author | Jon Kunkee <jkunkee@microsoft.com> | 2018-11-15 01:27:42 -0800 |
---|---|---|
committer | Jon Kunkee <jkunkee@microsoft.com> | 2018-11-16 22:27:18 +0000 |
commit | 3a56c238ee82604b2d420d858f4edfa28af4e6eb (patch) | |
tree | a26223802b205a79cf6866820862b78f2077432c /configure | |
parent | fa1e85b095d08d7a5408652c86dd50700114d36a (diff) | |
download | libvpx-3a56c238ee82604b2d420d858f4edfa28af4e6eb.tar.gz |
Work around ARM64 Windows SDK arm_neon.h quirk
Since the Windows SDK has an ARM32-only arm_neon.h, files including it
during ARM64 Windows builds need to be redirected to arm64_neon.h.
Instead of editing many files to include ARM64-Windows-specific ifdef
logic, this commit introduces an ARM64-Windows-specific version of
arm_neon.h that performs the needed redirection and lands earlier in
the header search path than the ARM32-only arm_neon.h.
Change-Id: Idc63947a238ca1bd0c479d8f4ad68950487947c6
Diffstat (limited to 'configure')
-rwxr-xr-x | configure | 1 |
1 files changed, 1 insertions, 0 deletions
@@ -449,6 +449,7 @@ process_targets() { enabled child || write_common_config_banner write_common_target_config_h ${BUILD_PFX}vpx_config.h write_common_config_targets + enabled win_arm64_neon_h_workaround && write_win_arm64_neon_h_workaround ${BUILD_PFX}arm_neon.h # Calculate the default distribution name, based on the enabled features cf="" |