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authorGlenn Strauss <gstrauss@gluelogic.com>2023-02-23 09:38:12 -0500
committerGlenn Strauss <gstrauss@gluelogic.com>2023-05-03 23:11:35 -0400
commiteae1bbac182f9966ec652cce954f65c9046463a0 (patch)
tree5234fba7c935fe58bf4e522ab303a7a8af793403 /scripts
parent350fda32ef3230e0ccbbec44a0894bb319292309 (diff)
downloadlighttpd-git-eae1bbac182f9966ec652cce954f65c9046463a0.tar.gz
[build] _WIN32 shared dll build (autotools, cmake)
There are likely better and cleaner ways to do this; patches welcome. _WIN32 symbol imports and exports MS Visual Studio (_MSC_VER) does not appear to export global data symbols even when exporting all functions. Annotating any symbols with __declspec(dllexport) in any translation unit appears to change default dll symbol implict export behavior. Currently, src/Makefile.am and CMakeLists.txt take different approaches (implib versus linking against executable which has exported symbols) x-ref: (improved solutions might possibly be constructed using these docs) https://sourceware.org/binutils/docs/ld/WIN32.html https://cmake.org/cmake/help/latest/prop_tgt/WINDOWS_EXPORT_ALL_SYMBOLS.html https://stackoverflow.com/questions/225432/export-all-symbols-when-creating-a-dll
Diffstat (limited to 'scripts')
-rw-r--r--scripts/cmake/LighttpdMacros.cmake2
1 files changed, 1 insertions, 1 deletions
diff --git a/scripts/cmake/LighttpdMacros.cmake b/scripts/cmake/LighttpdMacros.cmake
index 4680d10e..2f0558e9 100644
--- a/scripts/cmake/LighttpdMacros.cmake
+++ b/scripts/cmake/LighttpdMacros.cmake
@@ -13,7 +13,7 @@ macro(ADD_AND_INSTALL_LIBRARY LIBNAME SRCFILES)
set(L_INSTALL_TARGETS ${L_INSTALL_TARGETS} ${LIBNAME})
## Windows likes to link it this way back to app!
if(WIN32)
- set_target_properties(${LIBNAME} PROPERTIES LINK_FLAGS lighttpd.lib)
+ target_link_libraries(${LIBNAME} lighttpd)
endif()
if(APPLE)