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author | Glenn Strauss <gstrauss@gluelogic.com> | 2023-02-23 09:38:12 -0500 |
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committer | Glenn Strauss <gstrauss@gluelogic.com> | 2023-05-03 23:11:35 -0400 |
commit | eae1bbac182f9966ec652cce954f65c9046463a0 (patch) | |
tree | 5234fba7c935fe58bf4e522ab303a7a8af793403 /src/response.h | |
parent | 350fda32ef3230e0ccbbec44a0894bb319292309 (diff) | |
download | lighttpd-git-eae1bbac182f9966ec652cce954f65c9046463a0.tar.gz |
[build] _WIN32 shared dll build (autotools, cmake)
There are likely better and cleaner ways to do this; patches welcome.
_WIN32 symbol imports and exports
MS Visual Studio (_MSC_VER) does not appear to export global data
symbols even when exporting all functions.
Annotating any symbols with __declspec(dllexport) in any translation
unit appears to change default dll symbol implict export behavior.
Currently, src/Makefile.am and CMakeLists.txt take different approaches
(implib versus linking against executable which has exported symbols)
x-ref:
(improved solutions might possibly be constructed using these docs)
https://sourceware.org/binutils/docs/ld/WIN32.html
https://cmake.org/cmake/help/latest/prop_tgt/WINDOWS_EXPORT_ALL_SYMBOLS.html
https://stackoverflow.com/questions/225432/export-all-symbols-when-creating-a-dll
Diffstat (limited to 'src/response.h')
-rw-r--r-- | src/response.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/response.h b/src/response.h index 438ca8fc..eba48841 100644 --- a/src/response.h +++ b/src/response.h @@ -24,6 +24,7 @@ struct http_dispatch { }; /* http_dispatch is in http-header-glue.c to be defined in shared object */ +__declspec_dllimport__ extern struct http_dispatch http_dispatch[4]; /*(index by http_version_t)*/ int http_response_parse(server *srv, request_st *r); |