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#ifndef _MOD_MAGNET_CACHE_H_
#define _MOD_MAGNET_CACHE_H_
#include "first.h"
#include "base_decls.h"
#include "buffer.h"
#include <lua.h>
typedef struct {
buffer *name;
buffer *etag;
lua_State *L;
} script;
typedef struct {
script **ptr;
uint32_t used;
uint32_t size;
} script_cache;
#if 0
__attribute_malloc__
__attribute_returns_nonnull__
script_cache *script_cache_init(void);
#endif
void script_cache_free_data(script_cache *cache);
lua_State *script_cache_get_script(script_cache *cache, buffer *name, int etag_flags);
#endif
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