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// SPDX-License-Identifier: GPL-2.0
#include <test_progs.h>
#include "connect4_dropper.skel.h"
#include "cgroup_helpers.h"
#include "network_helpers.h"
static int run_test(int cgroup_fd, int server_fd, bool classid)
{
struct network_helper_opts opts = {
.must_fail = true,
};
struct connect4_dropper *skel;
int fd, err = 0;
skel = connect4_dropper__open_and_load();
if (!ASSERT_OK_PTR(skel, "skel_open"))
return -1;
skel->links.connect_v4_dropper =
bpf_program__attach_cgroup(skel->progs.connect_v4_dropper,
cgroup_fd);
if (!ASSERT_OK_PTR(skel->links.connect_v4_dropper, "prog_attach")) {
err = -1;
goto out;
}
if (classid && !ASSERT_OK(join_classid(), "join_classid")) {
err = -1;
goto out;
}
fd = connect_to_fd_opts(server_fd, &opts);
if (fd < 0)
err = -1;
else
close(fd);
out:
connect4_dropper__destroy(skel);
return err;
}
void test_cgroup_v1v2(void)
{
struct network_helper_opts opts = {};
int server_fd, client_fd, cgroup_fd;
static const int port = 60120;
/* Step 1: Check base connectivity works without any BPF. */
server_fd = start_server(AF_INET, SOCK_STREAM, NULL, port, 0);
if (!ASSERT_GE(server_fd, 0, "server_fd"))
return;
client_fd = connect_to_fd_opts(server_fd, &opts);
if (!ASSERT_GE(client_fd, 0, "client_fd")) {
close(server_fd);
return;
}
close(client_fd);
close(server_fd);
/* Step 2: Check BPF policy prog attached to cgroups drops connectivity. */
cgroup_fd = test__join_cgroup("/connect_dropper");
if (!ASSERT_GE(cgroup_fd, 0, "cgroup_fd"))
return;
server_fd = start_server(AF_INET, SOCK_STREAM, NULL, port, 0);
if (!ASSERT_GE(server_fd, 0, "server_fd")) {
close(cgroup_fd);
return;
}
ASSERT_OK(run_test(cgroup_fd, server_fd, false), "cgroup-v2-only");
setup_classid_environment();
set_classid(42);
ASSERT_OK(run_test(cgroup_fd, server_fd, true), "cgroup-v1v2");
cleanup_classid_environment();
close(server_fd);
close(cgroup_fd);
}
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