diff options
author | Daniel Vetter <daniel.vetter@ffwll.ch> | 2013-11-04 08:13:45 +0100 |
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committer | Daniel Vetter <daniel.vetter@ffwll.ch> | 2013-11-15 20:22:34 +0100 |
commit | b2ea8ef559b4d94190009f3651b5b3ab7c05afd3 (patch) | |
tree | 2ad059b8c9a98d05702258ab1e46386d2ac9499f /drivers/gpu | |
parent | f69e515699d8e9b1c25dcfe1c4c6f435087495d2 (diff) | |
download | linux-b2ea8ef559b4d94190009f3651b5b3ab7c05afd3.tar.gz |
drm/i915: flush cursors harder
Apparently they need the same treatment as primary planes. This fixes
modesetting failures because of stuck cursors (!) on Thomas' i830M
machine.
I've figured while at it I'll also roll it out for the ivb 3 pipe
version of this function. I didn't do this for i845/i865 since Bspec
says the update mechanism works differently, and there's some
additional rules about what can be updated in which order.
Tested-by: Thomas Richter <thor@math.tu-berlin.de>
Cc: stable@vger.kernel.org
Cc: Thomas Richter <thor@math.tu-berlin.de>
Cc: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Diffstat (limited to 'drivers/gpu')
-rw-r--r-- | drivers/gpu/drm/i915/intel_display.c | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/drivers/gpu/drm/i915/intel_display.c b/drivers/gpu/drm/i915/intel_display.c index 3cddd508d110..c9882e816af8 100644 --- a/drivers/gpu/drm/i915/intel_display.c +++ b/drivers/gpu/drm/i915/intel_display.c @@ -7184,7 +7184,9 @@ static void i9xx_update_cursor(struct drm_crtc *crtc, u32 base) intel_crtc->cursor_visible = visible; } /* and commit changes on next vblank */ + POSTING_READ(CURCNTR(pipe)); I915_WRITE(CURBASE(pipe), base); + POSTING_READ(CURBASE(pipe)); } static void ivb_update_cursor(struct drm_crtc *crtc, u32 base) @@ -7213,7 +7215,9 @@ static void ivb_update_cursor(struct drm_crtc *crtc, u32 base) intel_crtc->cursor_visible = visible; } /* and commit changes on next vblank */ + POSTING_READ(CURCNTR_IVB(pipe)); I915_WRITE(CURBASE_IVB(pipe), base); + POSTING_READ(CURBASE_IVB(pipe)); } /* If no-part of the cursor is visible on the framebuffer, then the GPU may hang... */ |