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authorSinclair Yeh <syeh@vmware.com>2016-06-29 13:23:18 -0700
committerSinclair Yeh <syeh@vmware.com>2016-07-01 10:47:50 -0700
commitd5f1a291e32309324a8c481ed84b5c118d1360ea (patch)
treeb91e89fe913c9899907951e957ac7132be261646 /fs/binfmt_em86.c
parent4ed7e2242b637bc4af0416e4aa9f945db30fb44a (diff)
downloadlinux-d5f1a291e32309324a8c481ed84b5c118d1360ea.tar.gz
drm/vmwgfx: Delay pinning fbdev framebuffer until after mode set
For the Screen Object display unit, we need to reserve a guest-invisible region equal to the size of the framebuffer for the host. This region can only be reserved in VRAM, whereas the guest-visible framebuffer can be reserved in either VRAM or GMR. As such priority should be given to the guest-invisible region otherwise in a limited VRAM situation, we can fail to allocate this region. This patch makes it so that vmw_sou_backing_alloc() is called before the framebuffer is pinned. Signed-off-by: Sinclair Yeh <syeh@vmware.com> Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com> Cc: <stable@vger.kernel.org> --- This is the last patch of a 3-patch series to fix console black screen issue on Ubuntu 16.04 server
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