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authorEric Anholt <eric@anholt.net>2018-11-30 16:57:58 -0800
committerEric Anholt <eric@anholt.net>2018-12-03 11:26:23 -0800
commit55a9b74846ed5e6219c7d81a8e1bf96f25d8ad5e (patch)
treef844e77e4e698c6a35c67dcbbe93fae7e984de80 /lib/xarray.c
parentdb176f6ba1da39ad0016c77b9775a6bb3d0ce88a (diff)
downloadlinux-55a9b74846ed5e6219c7d81a8e1bf96f25d8ad5e.tar.gz
drm/v3d: Add more tracepoints for V3D GPU rendering.
The core scheduler tells us when the job is pushed to the scheduler's queue, and I had the job_run functions saying when they actually queue the job to the hardware. By adding tracepoints for the very top of the ioctls and the IRQs signaling job completion, "perf record -a -e v3d:.\* -e gpu_scheduler:.\* <job>; perf script" gets you a pretty decent timeline. Signed-off-by: Eric Anholt <eric@anholt.net> Link: https://patchwork.freedesktop.org/patch/msgid/20181201005759.28093-5-eric@anholt.net Reviewed-by: Dave Emett <david.emett@broadcom.com>
Diffstat (limited to 'lib/xarray.c')
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