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/*
* SPDX-License-Identifier: MIT
*
* Copyright � 2008-2018 Intel Corporation
*/
#ifndef _I915_GPU_ERROR_H_
#define _I915_GPU_ERROR_H_
#include <linux/kref.h>
#include <linux/ktime.h>
#include <linux/sched.h>
#include <drm/drm_mm.h>
#include "intel_device_info.h"
#include "intel_ringbuffer.h"
#include "intel_uc_fw.h"
#include "i915_gem.h"
#include "i915_gem_gtt.h"
#include "i915_params.h"
#include "i915_scheduler.h"
struct drm_i915_private;
struct intel_overlay_error_state;
struct intel_display_error_state;
struct i915_gpu_state {
struct kref ref;
ktime_t time;
ktime_t boottime;
ktime_t uptime;
unsigned long capture;
unsigned long epoch;
struct drm_i915_private *i915;
char error_msg[128];
bool simulated;
bool awake;
bool wakelock;
bool suspended;
int iommu;
u32 reset_count;
u32 suspend_count;
struct intel_device_info device_info;
struct intel_runtime_info runtime_info;
struct intel_driver_caps driver_caps;
struct i915_params params;
struct i915_error_uc {
struct intel_uc_fw guc_fw;
struct intel_uc_fw huc_fw;
struct drm_i915_error_object *guc_log;
} uc;
/* Generic register state */
u32 eir;
u32 pgtbl_er;
u32 ier;
u32 gtier[6], ngtier;
u32 ccid;
u32 derrmr;
u32 forcewake;
u32 error; /* gen6+ */
u32 err_int; /* gen7 */
u32 fault_data0; /* gen8, gen9 */
u32 fault_data1; /* gen8, gen9 */
u32 done_reg;
u32 gac_eco;
u32 gam_ecochk;
u32 gab_ctl;
u32 gfx_mode;
u32 nfence;
u64 fence[I915_MAX_NUM_FENCES];
struct intel_overlay_error_state *overlay;
struct intel_display_error_state *display;
struct drm_i915_error_engine {
int engine_id;
/* Software tracked state */
bool idle;
unsigned long hangcheck_timestamp;
struct i915_address_space *vm;
int num_requests;
u32 reset_count;
/* position of active request inside the ring */
u32 rq_head, rq_post, rq_tail;
/* our own tracking of ring head and tail */
u32 cpu_ring_head;
u32 cpu_ring_tail;
u32 last_seqno;
/* Register state */
u32 start;
u32 tail;
u32 head;
u32 ctl;
u32 mode;
u32 hws;
u32 ipeir;
u32 ipehr;
u32 bbstate;
u32 instpm;
u32 instps;
u32 seqno;
u64 bbaddr;
u64 acthd;
u32 fault_reg;
u64 faddr;
u32 rc_psmi; /* sleep state */
u32 semaphore_mboxes[I915_NUM_ENGINES - 1];
struct intel_instdone instdone;
struct drm_i915_error_context {
char comm[TASK_COMM_LEN];
pid_t pid;
u32 handle;
u32 hw_id;
int ban_score;
int active;
int guilty;
bool bannable;
struct i915_sched_attr sched_attr;
} context;
struct drm_i915_error_object {
u64 gtt_offset;
u64 gtt_size;
int num_pages;
int page_count;
int unused;
u32 *pages[0];
} *ringbuffer, *batchbuffer, *wa_batchbuffer, *ctx, *hws_page;
struct drm_i915_error_object **user_bo;
long user_bo_count;
struct drm_i915_error_object *wa_ctx;
struct drm_i915_error_object *default_state;
struct drm_i915_error_request {
unsigned long flags;
long jiffies;
pid_t pid;
u32 context;
int ban_score;
u32 seqno;
u32 start;
u32 head;
u32 tail;
struct i915_sched_attr sched_attr;
} *requests, execlist[EXECLIST_MAX_PORTS];
unsigned int num_ports;
struct {
u32 gfx_mode;
union {
u64 pdp[4];
u32 pp_dir_base;
};
} vm_info;
} engine[I915_NUM_ENGINES];
struct drm_i915_error_buffer {
u32 size;
u32 name;
u32 wseqno;
u64 gtt_offset;
u32 read_domains;
u32 write_domain;
s32 fence_reg:I915_MAX_NUM_FENCE_BITS;
u32 tiling:2;
u32 dirty:1;
u32 purgeable:1;
u32 userptr:1;
s32 engine:4;
u32 cache_level:3;
} *active_bo[I915_NUM_ENGINES], *pinned_bo;
u32 active_bo_count[I915_NUM_ENGINES], pinned_bo_count;
struct i915_address_space *active_vm[I915_NUM_ENGINES];
struct scatterlist *sgl, *fit;
};
struct i915_gpu_restart;
struct i915_gpu_error {
/* For hangcheck timer */
#define DRM_I915_HANGCHECK_PERIOD 1500 /* in ms */
#define DRM_I915_HANGCHECK_JIFFIES msecs_to_jiffies(DRM_I915_HANGCHECK_PERIOD)
struct delayed_work hangcheck_work;
/* For reset and error_state handling. */
spinlock_t lock;
/* Protected by the above dev->gpu_error.lock. */
struct i915_gpu_state *first_error;
atomic_t pending_fb_pin;
/**
* State variable controlling the reset flow and count
*
* This is a counter which gets incremented when reset is triggered,
*
* Before the reset commences, the I915_RESET_BACKOFF bit is set
* meaning that any waiters holding onto the struct_mutex should
* relinquish the lock immediately in order for the reset to start.
*
* If reset is not completed successfully, the I915_WEDGE bit is
* set meaning that hardware is terminally sour and there is no
* recovery. All waiters on the reset_queue will be woken when
* that happens.
*
* This counter is used by the wait_seqno code to notice that reset
* event happened and it needs to restart the entire ioctl (since most
* likely the seqno it waited for won't ever signal anytime soon).
*
* This is important for lock-free wait paths, where no contended lock
* naturally enforces the correct ordering between the bail-out of the
* waiter and the gpu reset work code.
*/
unsigned long reset_count;
/**
* flags: Control various stages of the GPU reset
*
* #I915_RESET_BACKOFF - When we start a reset, we want to stop any
* other users acquiring the struct_mutex. To do this we set the
* #I915_RESET_BACKOFF bit in the error flags when we detect a reset
* and then check for that bit before acquiring the struct_mutex (in
* i915_mutex_lock_interruptible()?). I915_RESET_BACKOFF serves a
* secondary role in preventing two concurrent global reset attempts.
*
* #I915_RESET_ENGINE[num_engines] - Since the driver doesn't need to
* acquire the struct_mutex to reset an engine, we need an explicit
* flag to prevent two concurrent reset attempts in the same engine.
* As the number of engines continues to grow, allocate the flags from
* the most significant bits.
*
* #I915_WEDGED - If reset fails and we can no longer use the GPU,
* we set the #I915_WEDGED bit. Prior to command submission, e.g.
* i915_request_alloc(), this bit is checked and the sequence
* aborted (with -EIO reported to userspace) if set.
*/
unsigned long flags;
#define I915_RESET_BACKOFF 0
#define I915_RESET_MODESET 1
#define I915_RESET_ENGINE 2
#define I915_WEDGED (BITS_PER_LONG - 1)
/** Number of times an engine has been reset */
u32 reset_engine_count[I915_NUM_ENGINES];
struct mutex wedge_mutex; /* serialises wedging/unwedging */
/**
* Waitqueue to signal when a hang is detected. Used to for waiters
* to release the struct_mutex for the reset to procede.
*/
wait_queue_head_t wait_queue;
/**
* Waitqueue to signal when the reset has completed. Used by clients
* that wait for dev_priv->mm.wedged to settle.
*/
wait_queue_head_t reset_queue;
struct i915_gpu_restart *restart;
};
struct drm_i915_error_state_buf {
struct drm_i915_private *i915;
struct scatterlist *sgl, *cur, *end;
char *buf;
size_t bytes;
size_t size;
loff_t iter;
int err;
};
#if IS_ENABLED(CONFIG_DRM_I915_CAPTURE_ERROR)
__printf(2, 3)
void i915_error_printf(struct drm_i915_error_state_buf *e, const char *f, ...);
struct i915_gpu_state *i915_capture_gpu_state(struct drm_i915_private *i915);
void i915_capture_error_state(struct drm_i915_private *dev_priv,
unsigned long engine_mask,
const char *error_msg);
static inline struct i915_gpu_state *
i915_gpu_state_get(struct i915_gpu_state *gpu)
{
kref_get(&gpu->ref);
return gpu;
}
ssize_t i915_gpu_state_copy_to_buffer(struct i915_gpu_state *error,
char *buf, loff_t offset, size_t count);
void __i915_gpu_state_free(struct kref *kref);
static inline void i915_gpu_state_put(struct i915_gpu_state *gpu)
{
if (gpu)
kref_put(&gpu->ref, __i915_gpu_state_free);
}
struct i915_gpu_state *i915_first_error_state(struct drm_i915_private *i915);
void i915_reset_error_state(struct drm_i915_private *i915);
void i915_disable_error_state(struct drm_i915_private *i915, int err);
#else
static inline void i915_capture_error_state(struct drm_i915_private *dev_priv,
u32 engine_mask,
const char *error_msg)
{
}
static inline struct i915_gpu_state *
i915_first_error_state(struct drm_i915_private *i915)
{
return ERR_PTR(-ENODEV);
}
static inline void i915_reset_error_state(struct drm_i915_private *i915)
{
}
static inline void i915_disable_error_state(struct drm_i915_private *i915,
int err)
{
}
#endif /* IS_ENABLED(CONFIG_DRM_I915_CAPTURE_ERROR) */
#endif /* _I915_GPU_ERROR_H_ */
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