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path: root/lib/Target/R600/SIMachineFunctionInfo.h
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* R600 -> AMDGPU renameTom Stellard2015-06-131-66/+0
* R600/SI: Add subtarget feature to enable VGPR spilling for all shader typesTom Stellard2015-01-201-0/+1
* R600/SI: Spill VGPRs to scratch space for compute shadersTom Stellard2015-01-141-0/+3
* R600/SI: Implement VGPR register spilling for compute at -O0 v3Tom Stellard2014-09-241-0/+10
* R600/SI: Remove unused SGPR spilling codeTom Stellard2014-08-211-19/+0
* R600/SI: Use eliminateFrameIndex() to expand SGPR spill pseudosTom Stellard2014-08-211-0/+3
* Canonicalize header guards into a common format.Benjamin Kramer2014-08-131-3/+3
* R600/SI: Use scratch memory for large private arraysTom Stellard2014-07-211-0/+1
* R600/SI: Only create one instruction when spilling/restoring register v3Tom Stellard2014-05-021-1/+6
* [C++11] Add 'override' keywords and remove 'virtual'. Additionally add 'final...Craig Topper2014-04-291-1/+1
* R600/SI: Implement spilling of SGPRs v5Tom Stellard2013-11-271-0/+28
* [weak vtables] Remove a bunch of weak vtablesJuergen Ributzka2013-11-191-0/+1
* Revert r194865 and r194874.Alexey Samsonov2013-11-181-1/+0
* [weak vtables] Remove a bunch of weak vtablesJuergen Ributzka2013-11-151-0/+1
* R600/SI: Share code recording ShaderTypeAttribute between generationsVincent Lejeune2013-04-011-5/+2
* R600/SI: rework input interpolation v2Christian Konig2013-03-071-1/+1
* R600/SI: remove shader type intrinsicChristian Konig2013-03-071-0/+2
* Add R600 backendTom Stellard2012-12-111-0/+34