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path:
root
/
lib
/
Target
/
R600
/
SIMachineFunctionInfo.h
Commit message (
Expand
)
Author
Age
Files
Lines
*
R600 -> AMDGPU rename
Tom Stellard
2015-06-13
1
-66
/
+0
*
R600/SI: Add subtarget feature to enable VGPR spilling for all shader types
Tom Stellard
2015-01-20
1
-0
/
+1
*
R600/SI: Spill VGPRs to scratch space for compute shaders
Tom Stellard
2015-01-14
1
-0
/
+3
*
R600/SI: Implement VGPR register spilling for compute at -O0 v3
Tom Stellard
2014-09-24
1
-0
/
+10
*
R600/SI: Remove unused SGPR spilling code
Tom Stellard
2014-08-21
1
-19
/
+0
*
R600/SI: Use eliminateFrameIndex() to expand SGPR spill pseudos
Tom Stellard
2014-08-21
1
-0
/
+3
*
Canonicalize header guards into a common format.
Benjamin Kramer
2014-08-13
1
-3
/
+3
*
R600/SI: Use scratch memory for large private arrays
Tom Stellard
2014-07-21
1
-0
/
+1
*
R600/SI: Only create one instruction when spilling/restoring register v3
Tom Stellard
2014-05-02
1
-1
/
+6
*
[C++11] Add 'override' keywords and remove 'virtual'. Additionally add 'final...
Craig Topper
2014-04-29
1
-1
/
+1
*
R600/SI: Implement spilling of SGPRs v5
Tom Stellard
2013-11-27
1
-0
/
+28
*
[weak vtables] Remove a bunch of weak vtables
Juergen Ributzka
2013-11-19
1
-0
/
+1
*
Revert r194865 and r194874.
Alexey Samsonov
2013-11-18
1
-1
/
+0
*
[weak vtables] Remove a bunch of weak vtables
Juergen Ributzka
2013-11-15
1
-0
/
+1
*
R600/SI: Share code recording ShaderTypeAttribute between generations
Vincent Lejeune
2013-04-01
1
-5
/
+2
*
R600/SI: rework input interpolation v2
Christian Konig
2013-03-07
1
-1
/
+1
*
R600/SI: remove shader type intrinsic
Christian Konig
2013-03-07
1
-0
/
+2
*
Add R600 backend
Tom Stellard
2012-12-11
1
-0
/
+34