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/*
 * Licensed to the Apache Software Foundation (ASF) under one or more
 * contributor license agreements.  See the NOTICE file distributed with
 * this work for additional information regarding copyright ownership.
 * The ASF licenses this file to You under the Apache License, Version 2.0
 * (the "License"); you may not use this file except in compliance with
 * the License.  You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
#include <log4cxx/logstring.h>
#include <log4cxx/helpers/resourcebundle.h>
#include <log4cxx/helpers/propertyresourcebundle.h>
#include <log4cxx/helpers/loader.h>
#include <log4cxx/helpers/pool.h>
#include <log4cxx/helpers/transcoder.h>
#include <log4cxx/helpers/locale.h>

using namespace log4cxx;
using namespace log4cxx::helpers;

IMPLEMENT_LOG4CXX_OBJECT(ResourceBundle)

ResourceBundlePtr ResourceBundle::getBundle(const LogString& baseName,
   const Locale& locale)
{
   LogString bundleName;
   PropertyResourceBundlePtr resourceBundle, previous;

   std::vector<LogString> bundlesNames;

   if (!locale.getVariant().empty())
   {
      bundlesNames.push_back(baseName + LOG4CXX_STR("_") +
         locale.getLanguage() + LOG4CXX_STR("_") +
         locale.getCountry() + LOG4CXX_STR("_") +
         locale.getVariant());
   }

   if (!locale.getCountry().empty())
   {
      bundlesNames.push_back(baseName + LOG4CXX_STR("_") +
            locale.getLanguage() + LOG4CXX_STR("_") +
            locale.getCountry());
   }

   if (!locale.getLanguage().empty())
   {
      bundlesNames.push_back(baseName + LOG4CXX_STR("_") +
               locale.getLanguage());
   }

   bundlesNames.push_back(baseName);

   for (std::vector<LogString>::iterator it = bundlesNames.begin();
      it != bundlesNames.end(); it++)
   {

      bundleName = *it;

      PropertyResourceBundlePtr current;

      // Try loading a class which implements ResourceBundle
      try
      {
         const Class& classObj = Loader::loadClass(bundleName);
         current = classObj.newInstance();
      }
      catch(ClassNotFoundException&)
      {
         current = 0;
      }

      // No class found, then try to create a PropertyResourceBundle from a file
      if (current == 0)
      {
        InputStreamPtr bundleStream =
                  Loader::getResourceAsStream(
                                bundleName + LOG4CXX_STR(".properties"));
        if (bundleStream == 0) {
          continue;
        }

        try
        {
          current = new PropertyResourceBundle(bundleStream);
        }
        catch(Exception&)
        {
          throw;
        }
      }

      // Add the new resource bundle to the hierarchy
      if (resourceBundle == 0)
      {
         resourceBundle = current;
         previous = current;
      }
      else
      {
         previous->setParent(current);
         previous = current;
      }
   }

   // no resource bundle found at all, then throw exception
   if (resourceBundle == 0)
   {
      throw MissingResourceException(
                      ((LogString) LOG4CXX_STR("Missing resource bundle ")) + baseName);
   }

   return resourceBundle;
}